Title |
Publisher |
Price |
A Nation of Wolves
They fight with tooth and claw against an enemy worse than any nightmare. They struggle amongst themselves, vying to defend a society in which the strongest and wisest can lead the War of the Apocalypse. They are bitter rivals and lifelong friends. Above all, they are Garou. Whatever else comes, the werewolves of the Garou Nation will stand as one - or will fall together.... [click here for more] |
White Wolf |
$17.99
|
A World Burns
The Amazon is burning. The dragons stir beneath Russia's soil. Africa is ablaze. Asia is split by the Shadow War. The Garou's European homeland is under siege. There's nowhere to run. The whole world is a battlefield. But wherever the Wyrm stirs, the Garou are there. No matter the city, country or continent, they rage against their foe.
Visit New Places, Make Enemies... [click here for more] |
White Wolf |
$11.99
|
The Final Battle There is nowhere left to run. The Enemy has broken loose and come to the final battleground. The prophecies have come true. The monsters from deep within the Earth run free in the burning cities, and the stars are falling from the sky. Human civilization is ending, and the werewolves are the only ones left to fight. The End Times are here. it is time to save Gaia, or die trying.... [click here for more] |
White Wolf |
$17.99
|
The Skeins of Progress, Technology & Permanence She is the mistress of technology, the queen of science. Her servants skitter across the Pattern Web of the entire world, fortifying the walls between spirit and flesh. Hers are the powers of invention and stasis alike; hers is the force of conformity and order. And she is utterly, completely and irrevocably out of her mind.
Spinning... [click here for more] |
White Wolf |
$8.99
|
Primal Chaos
The Weaver has tried to bind it. The Wyrm has tried to devour it. It's beset on all sides, it's back to the wall. But the Wyld isn't giving up yet. It's the fountain of all possibilities, the fount of creation. And to the Garou who try to protect it and its children from extinction it's something more - it's hope itself. But be careful, because the Wyld's help can be... [click here for more] |
White Wolf |
$10.78
|
The ribes of Corruption
From the foul realm of Malfeas, hidden in the Deep Umbra, the most
powerful servitors of the Wyrm hatch their plots for world destruction.
The heralds of rot and decay spread into the pure realms to plunder
and corrupt. Gaia dies and the Wyrm laughs.
A Storm of Destruction
The Balance has been shattered. The Wyrm wraps its coils about the
world and squeezes.... [click here for more] |
White Wolf |
$9.99
|
The Rot at the Core of the World Atrocity is its wine. It feasts on disease. It fattens itself on the corruption in the hearts of human and werewolf alike. It is as old as the stars, vaster than suns, blacker than the voids of space. It is the corruption that gnaws at the World Tree's roots, the hatred that threatens to devour Gaia. It is the Wyrm.
The Army of the Apocalypse You can't... [click here for more] |
White Wolf |
$10.99
|
Legends of the Garou Gaia is in pain. The Earth Mother is torn by the vile talons of the Wyrm, the dragon of destruction. Only her children can stand before it - only the Garou, the werewolves, can hope to stop it. The Garou live in a dying world, a wilderness ravaged by the forces of greed and corruption. From the heroic Silver Fangs to the techno-savvy Glass Walkers, the 13 tribes... [click here for more] |
White Wolf |
$2.99
|
It's the Savage West, Tenderfoot! The world of Werewolf: the Wild West is a fearsome and dangerous place. Texas Tarantulas and Storm Eater spirit minions are everywhere, while the Enlightened Society of the Weeping Moon converts its followers under night skies. How's a Storyteller supposed to tie all the elements of the Savage West together? With the help of Frontier Secrets, of course!... [click here for more] |
White Wolf |
$9.00
|
The Garou remember.
The werewolves tell the tales of their greatest heroes, keeping alive the ways. Stories as old as time and even older, stories stretching back to the dim mists of prehistory and stories as new as yesterday.
The Garou must remember. For when the stories are no longer told, then the Dying Race will die ... [click here for more] |
White Wolf |
$2.99
|
Ghost Towns Ain't All Deserted
The Savage West is dotted with numerous sites that wraiths call home. Of course, when those wraiths start becoming a problem for the local Garou, relations between werewolves and ghosts sometimes get ugly. Just how ugly depends on what town you're talking about, and which particular pack of Garou...
Werewolves and Ghosts Side-by-Side
Ghost Towns offers... [click here for more] |
White Wolf |
$9.99
|
Home Sweet Home Werewolves would give
their lives to keep the sacred places of Gaia from being defiled. They
draw lines of battle, readying themselves to fight, bleed and die in
defense of their homes. Their conviction is absolute; they fully
believe that their homes must be defended for the good of the world.
Now find out why. Trespassers Will Be Mauled!
Ever wondered what exactly... [click here for more] |
White Wolf |
$9.58
|
Living Metal and Thundering Bone
A silver knife twists in mid-blow, striking unerringly at a foe's heart as if it were alive. A dagger made from a great beast's fang bites deeper into a wound. A whirling bullroarer calls up a thunderstorm, and a simple reed flute lulls a monster into sleep. With the help of the spirits, the impossible becomes easy. With the right fetish in hand, a werewolf... [click here for more] |
White Wolf |
$11.99
|
Werewolves Unite
Garou has warred with Garou since the dawn of time. Breed has slaughtered breed, tribe has slaughtered tribe, all in the name of power or the right to be Gaia's chosen one. The Garou have a common enemy, though - the Wyrm - and dissension has made it strong. Now werewolves must unite or they will all be destroyed, and the world will soon follow.
For Tomorrow We Die... [click here for more] |
White Wolf |
$9.99
|
Werewolves Unite
Garou has warred with Garou since the dawn of time. Breed has slaughtered breed, tribe has slaughtered tribe, all in the name of power or the right to be Gaia's chosen one. The Garou have a common enemy, though - the Wyrm - and dissension has made it strong. Now werewolves must unite or they will all be destroyed - and the world will soon follow.
For Tomorrow We Die... [click here for more] |
White Wolf |
$9.99
|
Werewolves Unite
Garou has warred with Garou since the dawn of time. Breed has slaughtered breed, tribe has slaughtered tribe, all in the name of power or the right to be Gaia's chosen one. The Garou have a common enemy though - the Wyrm - and dissension has made it strong. Now werewolves must unite or they will all be destroyed - and the world will soon follow.
For Tomorrow We Die... [click here for more] |
White Wolf |
$9.99
|
Werewolves Unite
Garou has warred with Garou since the dawn of time. Breed has slaughtered breed, tribe has slaughtered tribe, all in the name of power or the right to be Gaia's chosen one. The Garou have a common enemy, though - the Wyrm - and dissension has made it strong. Now werewolves must unite or they will all be destroyed, and the world will soon follow.
For Tomorrow We Die... [click here for more] |
White Wolf |
$9.99
|
Drity Money
Pentex is the vilest corporation on the planet - and the most powerful tentacle of the Wyrm. Through its various subsidiary companies, Pentex attempts to taint the world by destroying the environment and brainwashing humankind. What Garou can stop this pervasive onslaught?
Dirty Work
The Monkeywrenchers can! These savvy and clever Garou hit Pentex from the inside - by hacking... [click here for more] |
White Wolf |
$7.20
|
Down in the Holler
Deep in the backwoods of the southern Appalachian mountain range, the Garou hold out against the imminent destruction of their homes. The modern world intrudes harshly onto their sacred sites, building roads over spirit paths. The Wyrm burrows into the hearts of their Kinfolk and the Ways are forgotten.
Ancient Magic Awakens
But the Garou are not alone against their... [click here for more] |
White Wolf |
$9.99
|
Haunted by the Past...
The land down under breeds them tough and hardy - none moreso than the Garou. But the harsh outback blisters even their thick skins - and scours their souls. The Garou committed a great wrong here long ago, and the repercussions still haunt them. The Garou must make amends for their past lest they forever remain strangers to the Dreamtime, the spirit world of Australia.... [click here for more] |
White Wolf |
$9.99
|
THE CURSE OF THE AGES
For thousands of years, the Silent Striders have been forced to wander far from their homeland. Exiled by the curse of an ancient vampire, they have been uanble to return to their territory of Egypt, instead roaming the roads and byways of the rest of the world. Now as the world urns toward Apocalypse, things may be poised to change. The Silent Striders just might be coming... [click here for more] |
White Wolf |
$10.99
|
In The City That Never Sleeps
New York - a state of extremes. From the lush upstate forests to the teeming streets of New York City, the Gauron wage their war against the despoilers of Gaia. The Wyrm's coils slither under the Empire State, wreaking corruption upon the innocent and forgotten; the children
A Nightmare Awakens
From dark Adirondack caverns to the... [click here for more] |
White Wolf |
$9.99
|
The Greatest Threat
The Wyrm has made its move - Pentex Incorporated is behind the destruction of the Amazon Rain Forest. Bulldozers tear down ancient trees, leaving scorched wastelands behind. Factories vomit balefire into the rivers, poisoning Gaia's bloodstream. Banes screech through the jungle, maiming the spirits and Umbral glens. The hungry maw of the Wyrm opens wide to devour its feast...... [click here for more] |
White Wolf |
$9.99
|
The Prophecy Fulfilled
The orb of the Wyrm opens in the heavens, and madness shall rule the skies. So read the prophecies - and they are true. The red star has become visible and the blasphemous consummation has come to pass. The Reckoning is upon the Garou Nation and nothing shall be the same.
The Eye of the Wyrm Opens
To the Garou, the Year of the Reckoning is a time of dire omens... [click here for more] |
White Wolf |
$9.99
|
Garou Across the World
The War of the Apocalypse rages across the globe as the Wyrm seeks to destroy Gaia. The Garou preserve the legends of an idyllic world that existed before the corruption brought about by humanity and the Wyrm. They battle those evils to the death to bring about a new Golden Age, but can Gaia still be saved.
Unite!
Now you can fight the War of the Apocalypse from... [click here for more] |
White Wolf |
$9.99
|
Garou Across the World...
The War of the Apocalypse rages across the globe as the Wyrm seeks to destroy Gaia. The Garou preserve the legends of an idyllic world that existed before the corruption brought about by humanity and the Wyrm. They battle those evils to the death to bring about a new Golden Age, but can Gaia still be saved.
Strike Back
Now you can fight the War of the Apocalypse... [click here for more] |
White Wolf |
$9.99
|
Garou Across the World
The War of the Apocalypse rages across the globe as the Wyrm seeks to destroy Gaia. The Garou preserve the legends of an idyllic world that existed before the corruption brought about by humanity and the Wyrm. They battle those evils to the death to bring about a new Golden Age, but can Gaia still be saved?
Victory Is Yours
Now you can fight the War of the Apocalypse from its... [click here for more] |
White Wolf |
$9.99
|
A Plague of Rats
For ages, theyve waited in the shadows, beady eyes and high chittering the only signs of their presence. They seethe with ancient hatreds and poorly healed wounds. Now the time comes for them to boil up out of the sewers, to exact their revenge upon the world. The Ratkin are coming. Woe to anyone they catch.
The Infestation Begins!
With the release of the fifth Changing Breed... [click here for more] |
White Wolf |
$11.99
|
The Path to Adulthood...
the time has come to leave childish things behind and become adult Garou. But all pups must first pass a test: a rite of initiation into the harsh life of Gaia's defenders. Many fail this rite, and some do not survive.
Fraught With Danger
The cubs begin their trial into adulthood. But something goes wrong. Forced into events dangerous to even grown warriors, the cubs... [click here for more] |
White Wolf |
$6.00
|
The Seas Run Red
They have patrolled the lightless depths of the ocean since the time of the dinosaurs. Those that dare to invade their waters die. Those that offend them are devoured. But now it is not enough to simply remain in the oceans. Now the weresharks, the Rokea, walk the land on two legs. Now the balance shifts and anyone who crosses them is prey.
Feeding Frenzy
The Changing Breed Book... [click here for more] |
White Wolf |
$10.99 $8.79
|
Tales from the First Days
When the first Garou howled the tales of their bravery into the night skies, it was begun. It was carefully preserved by the wisest Galliards throughout time, who added the stories of the greatest Garou. It has grown into more than a book, but into a collection of epics that preserves the history of the Garou Nation itself. It is the Silver Record.
Tales of the Last Heroes
Two... [click here for more] |
White Wolf |
$8.99
|
South of the Border
You're on the run from the law. You've got enemies aplenty in the States, from undead bloodsuckers to nin-foot werewolves. Folks are coming after you with fire, silver bullets and magick. But that's all right, because you're just a few miles north of the border. And you figure once you get to Mexico, your troubles will be far behind. Bad, bad move, amigo.
And Just North... [click here for more] |
White Wolf |
$9.99
|
Red in Tooth and Claw
Nine feet of killing power. The sleep lines of a predator. The fangs and claws of a monster. The ancient weapons of a millennia-old culture. The Trappings of shamanism. The Tools and weapons of the modern world. It's impossible to look on a Garou and see it for anything other than what it is - one of Gaia's Warriors, a fusion of man and beast that's greater than... [click here for more] |
White Wolf |
$14.95 $7.99
|
The Final Battle
The savage werewolves called Garou face a harbinger of the Apocalypse in a great Wyrm-beast that devours history itself and threatens to corrupt all of Europe. In this final installment of the Tribe Novel Series, the Garou have one last chance to protect Gaia and defeat this terrible monstrosity. In Tribe Novel: Black Spiral Dancers, the mad Lord Arkady journeys into... [click here for more] |
White Wolf |
$3.90
|
Urban Warfare and Spiritual Struggle
In Tribe Novel: Bone Gnawers, valiant Garou warriors return to Eastern Europe to eradicate the growing evil that has confounded their efforts thus far. Where the mighty and noble have failed, hope now rests with humble werewolves who make their homes in filth. In Tribe Novel: Stargazers, Antonine Teardrop may hold the key to Garou victory against... [click here for more] |
White Wolf |
$2.99
|
Casualties of War
The Garou, the bestial werewolves who fight to save the natural world have their backs to the wall. In Tribe Novel: Children of Gaia, the storyteller Cries Havoc, robbed of his memories by the Wyrm, fights to become whole again. In Tribe Novel: Uktena, another songkeeper named Amy Hundred-Voices comes face to face with Lord Arkady the Silver Fangs accused... [click here for more] |
White Wolf |
$3.90
|
The Final Call to Battle
This first book of White Wolf's exciting new Tribe Novel series shows the Garou – the werewolves of the World of Darkness – at their best and at the worst.
In Shadow Lords, we see how the fractious Garou struggle for dominance over one another, and the Get of Fenris at a Concolation – the largest gathering of Garou – we see them standing... [click here for more] |
White Wolf |
$3.90
|
Fight or Die
At a Concolation called by Karin Jarlsdottir of the Get of Fenris and others, the Garou decided that it was time to learn more about a dangerous Wyrm beast in the heart of Serbia that seems to only be growing stronger. In the Silent Striders portion of this second book of the Tribe Novel series, this foe is sought within the Umbra. In Black Furies, the Garou attempt... [click here for more] |
White Wolf |
$3.90
|
On Enemy Ground
For weeks, the Garou, bestial werewolves who fight to save the natural world, have been fighting a losing battle against the minions of the vile Wyrm-spawn Jo'cllath'mattric.
Now, at last, it is time to take the fight to the beast.
In Tribe Novel: Silver Fangs, the warrior King Albrecht travels to Europe to rally the Garou forces but finds a cold welcome from... [click here for more] |
White Wolf |
$2.99
|
Man, Imperfect in his understanding of the Mother Born in Her grace, Jealous of Her power, Traps, rapes, enslaves Our sisters, our Mother. We feel the pain, know the blood, Of childbirth, menstruation, humiliation, Ours is the power of life and death, Ours is the Rage of the Mother, Her will is your own. Let Man cower. Black Furies Tribebook includes: - The history and culture of Black Furies. - A... [click here for more] |
White Wolf |
$6.00
|
 "To Lie Down with the Wolf and the Lamb, Such is the Will of Gaia" The most empathic of all the werewolves, the Children of Gaia believe that the Wyrm cannot be defeated with its own tactics of violence and destruction. Only by returning hate with understanding, by ever-forgiving one's enemy, will the Apocalypse be diverted. The third Tribebook looks at the Children of Gaia: their enduring history,... [click here for more] |
White Wolf |
$6.00
|
"To Lie Down with the Wolf and the Lamb, Such is the Will of Gaia" The most empathic of all the werewolves, the Children of Gaia believe that the Wyrm cannot be defeated with its own tactics of violence and destruction. Only by returning hate with understanding, by ever-forgiving one's enemy, will the Apocalypse be diverted. The third Tribebook looks at the Children of Gaia: their enduring history,... [click here for more] |
White Wolf |
$6.00
|
The Hand That Offers Peace There is no
peace in the World of Darkness©, but the Children of Gaia would change
that. From the tribe's origins in Mesopotamia to their hidden efforts
in the war-torn modern world, the Children have always tried to promote
healing and unity. As werewolves, they know it's their duty to fight
the last battles of the Apocalypse, but... [click here for more] |
White Wolf |
$8.98
|
 The Fianna, Celtic werewolves, live life to the fullest, reveling in their passions and mocking their enemies in vicious satire--even the Wyrm gets embarrassed when they mock him. This complete book provides a history and culture of the Fianna, a "Legends of the Garou" comic book, and five ready-to-play character templates.... [click here for more] |
White Wolf |
$6.00
|
Fight for Glory, Strive for Wisdom They laugh louder and weep harder than any other tribe. They fight as though they've already accepted their own deaths, but do their best to live life to the fullest. They treat their foes with no mercy, and they treat their families with enduring love. They make bloodthirsty enemies, but outstanding friends. They are the Children of the Stag, the Fianna.... [click here for more] |
White Wolf |
$8.99
|
This fifth tribebook tells the story of the Get of Fenris: their Nordic heritage, legends and society as told by a Get Skald. The book includes a Legends of Garou comic book; the fierce history and harsh culture of the Get of Fenris; Nordic mythology and how it fits into the world of the Werewolf; the Get of Fenris from around the world and the battles they fight; new gifts, rites, and fetishes; five... [click here for more] |
White Wolf |
$6.00
|
Warriors Bred and Born
They are the most fearsome tribe of werewolves on the battlefield, the warrior tribe of a warrior race. They hold no virtue higher than strength, and no tribe can claim to be stronger. They are ferocious, cunning and bold. And they are also, perhaps, Gaia's last hope - because nobody else is courageous enough to make the sacrifices that they may yet have to make. They... [click here for more] |
White Wolf |
$8.99
|
The sixth tribebook looks at the Glass Walkers, their rich legends and society. This heavily illustrated book reveals the story of the city wolves, from the time of the first wheel to the present-day computer era. Includes an 8 page comic book and 5 character templates.... [click here for more] |
White Wolf |
$6.00
|
Fang, Claw and Bullet Not all werewolves are creatures of the wild. Some stalk the city streets, hunting their prey in back alleys and boardrooms. Technology is their ally and computers are their slaves. When the war erupts in the city streets, they'll be ready to fight with tooth and claw, with electricity and glass. They are the Glass Walkers. Skating the Weaver's Webs The fifth... [click here for more] |
White Wolf |
$8.99
|
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White Wolf |
$6.00
|