Title |
Publisher |
Price |
The Exciting Sequel to the ENNIE Award-Winning Gods of the Forbidden North has Arrived!
Gods of the Forbidden North is a massive, three-volume mega-adventure series written for the Old-School Essentials: Advanced Fantasy tabletop role-playing game by Necrotic Gnome. It details a campaign setting, a wilderness hex-crawl,... [click here for more] |
Pulp Hummock Press |
$24.99
|
Starships riding fire across the sky. Heroes and villains exchanging laser fire. Desperate spacers struggling against an alien monstrosity. Vast alien vistas, flying cities, moonscapes, mad robots, and first encounters. High-action science-fiction adventure that stimulates your sense of wonder. All of these create a rich tapestry against which exciting role-playing adventures can take place. From... [click here for more] |
Stellagama Publishing |
$19.99
|
HYPERBOREA 3E Player's Manual
++++
HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters (PCs),... [click here for more] |
North Wind Adventures |
$12.00
|
HYPERBOREA 3E Referee's Manual
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HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters... [click here for more] |
North Wind Adventures |
$12.00
|
The essential old-school game of fantastic adventure, monsters, and magic — expanded with advanced character options and spells!
Characters: 22 classic character classes (acrobat, assassin, barbarian, bard, cleric, drow, druid, duergar, dwarf, elf, fighter, gnome, halfling, half-elf, half-orc, illusionist, knight, magic-user, paladin, ranger, svirfneblin, thief),... [click here for more] |
Necrotic Gnome |
$30.00
|
Running a freewheeling city adventure can be hard work, but this book gives you a powerful resource for handling interactions with non-player characters — their names, objectives, abilities, and quirky activities! City Encounters provides 200 daytime encounters and 200 night-time encounters for your characters to run into while exploring the city. Plus, each of the encounters has several alternative... [click here for more] |
Mythmere Games |
$10.00
|
The Book of Options is a supplement for the Swords & Wizardry Complete Rulebook. It offers 11 new character classes, two new ancestries (Gnomes and Stygians), new spells, new magic items, a revised copy of the Quick Primer for Old School Gaming, encounter tables that include the monsters from Fiends and Foes, and much more!
New character classes include:
The Barbarian, a non-rage-based fighter... [click here for more] |
Mythmere Games |
$11.99
|
Pirates are the scourge of the space-lanes. Cutthroats, bandits, and scum, they are enemies to all humanity. Captured pirates can expect no mercy: only grim justice for their heinous crimes. Despite the risks, this book encourages science fiction roleplayers—Gamemasters and players alike—to embrace their inner space pirate, and set forth to the stars to carve a bloody swath across the galaxy!
Piracy... [click here for more] |
Stellagama Publishing |
$19.00
|
Fiends and Foes adds over 300 monsters to the ones in the Swords & Wizardry rulebook, over 40 of which are brand-new, written for this book. Others include monsters that were originally in Monstrosities, but are now updated with morale numbers and corrected XP values to bring them in line with Swords & Wizardry Revised. Encounter the bizarre plant-animal Ultharians on their plane-shifting flamingoes,... [click here for more] |
Mythmere Games |
$11.99
|
Signed hardcovers avaialable at RavenGodGames.com
Aeons before man arose from the primordial mire, ancient creatures descended from the stars or stepped through dimensional passages to inhabit the Earth. Whilst many of these Old Ones have since passed into inactivity, the secrets they carried with them have been shared with man and now terrible cults... [click here for more] |
Raven God Games |
$8.99
|
Starships riding fire across the sky. Heroes and villains exchanging laser fire. Desperate spacers struggling against an alien monstrosity. Vast alien vistas, flying cities, moonscapes, mad robots, and first encounters. In short: high-action science-fiction adventure that stimulates your sense of wonder. Cepheus Light puts you in the shoes of an adventurer visiting distant stars and encountering untold... [click here for more] |
Stellagama Publishing |
$19.99
|
The BLUEHOLME™ Journeymanne Rules are a table top fantasy roleplaying game which emulates the game play of the original basic rule book, popularly known as the Holmes Edition or simply the Blue Book. Unlike those basic rules, however, this book allows for characters of 1st to 20th levels, and include everything the referee could possibly need to create and run a campaign in the Underworld,... [click here for more] |
Dreamscape Design |
$14.99 $9.99
|
This book contains Swords & Wizardry stat blocks for all the character classes in the expanded version of the game, up to at least ninth level, plus a couple of pre-prepared groups such as caravans. This is basically a Referee tool, but it's a useful one. Nobody likes stopping to generate a rival adventuring party or a caravan while the game is in play, and this book lets you create that sort of... [click here for more] |
Mythmere Games |
$2.99
|
The Late Trapper's Lament
An adventure in Hyperborea for characters of 1st through 2nd level
++++++++++++++
“You there, marines! I have a task for you. Come earn your keep, dogs.”
Your party has accepted work as marines aboard a cog called Otherworldly Obelisk. The ship has berthed in Ragnarrheim, a Viking town of New Vinland, with plans to continue to Port... [click here for more] |
North Wind Adventures |
$10.00
|
The Blackest Space takes players into the far reaches of space, where they will encounter various lifeforms, testing their mettle in field and space combat, their scientific and investigative skills and the crew’s diplomatic talents. Many exciting alien races and worlds await the adventurers. Whether they seek to liberate the galaxy as an Emerald Champion or as an evil, world conquering Ebontear... [click here for more] |
Bloat Games |
$9.99
|
The Thousand Eyes of Thaumagorga
An adventure in Hyperborea for four to eight characters of 3rd through 5th level
=====================
Bold is the man who travels to the Skarag Coast, where the fell bargains of desperate ancient folk birthed the terrible dæmon-blooded race known as the orc—a species of abomination which now rules the land with blood and iron. Bolder still is he who would... [click here for more] |
North Wind Adventures |
$10.00
|
The Vanishing Isles of the Summer King
An adventure in Hyperborea for four to eight characters of 4th through 6th level
=====================
Avoiding the lawless pirates of the Zangerios Islands and the blood-thirsty half-bulls of Minotaurios, your party sails to the Isles of Maedsid, deep in the Hyperborean Sea. Maedsid is surrounded by treacherous waves and clinging mists, a place of... [click here for more] |
North Wind Adventures |
$10.00
|
The Oblation Slab of the Hepatomancer
An adventure in Hyperborea for four to eight characters of 5th through 8th level
++++++++++++++
Abductions and murder! For many months, small villages and farmsteads along the eastern coasts of New Vinland, and up the River Maedbh as far north as Bogrest, have been plagued by swift and deadly attacks. The few surviving witnesses describe... [click here for more] |
North Wind Adventures |
$10.00
|
THE ANTHROPOPHAGI of XAMBAALA™
An adventure in Hyperborea designed for from four to six characters of 1st through 3rd level
Furtive and odious tales circle through various Hyperborean ports of call. Rumours whisper of an ancient occult city, Xambaala, clinging to the edge of the Zakath Desert. Perhaps the hideous horrors said to assail the city in the darkest... [click here for more] |
North Wind Adventures |
$10.00
|
 Treasures of the Deep
A tattered treasure map and the whispers of an old god lead to a cyclopean temple on a remote island. Will you plunder the ancient gold of Namthu, or become a slave to the call from the abyss?
Savage Swords and Sinister Sorcery
"The Call from the Abyss" is a stand-alone sword and sorcery adventure module, inspired by the pulp... [click here for more] |
Xoth Publishing |
$3.00
|
RATS in the WALLS and OTHER PERILS™
An adventure in Hyperborea designed for from four to six characters of 1st or 2nd level
Rats in the Walls and Other Perils features the classic Astonishing Swordsmen & Sorcerers of Hyperborea adventure, “Rats in the Walls”, by Jeffrey P. Talanian. This adventure, originally published in 2014... [click here for more] |
North Wind Adventures |
$10.00
|
Written by Josh Palmer (Co-Creator of Dark Places & Demogorgons and Vigilante City) comes The Blackest Space, a Sci-Fi game that utilizes the BoD game system created by Eric Bloat for The Blackest of Deaths RPG.
The BoD game system is based on the d20 OGL with updates and alternate rules, most-notably the Core Mechanic: Roll 1d20 & 1d6 Simultaneously
When you attack, make a save, make a... [click here for more] |
Bloat Games |
$9.99 $5.99
|
Go ahead and flip to a deed…. IT’S GO TIME!
This book contains over 151 Mighty Deeds of Arms torn straight from the bloody pages of Appendix N literature for use by characters as they quest for gold and glory. Within these pages you will find Deeds that allow characters to sever limbs, pulverize organs, crack bones, and deliver wicked wounds that bleed uncontrollably. There are tandem deeds whereby... [click here for more] |
Marz Press |
$14.99
|
THE LOST TREASURE of ATLANTIS™
An adventure in Hyperborea designed for from four to six characters of 6th through 8th level
In the far reaches of Hyperborea’s Crab Archipelago lies a small, mountainous island known as Crystal Point. Passing sailors recently have witnessed a crimson glow in Crystal Point’s waters and beams of russet light shining up from its steep... [click here for more] |
North Wind Adventures |
$10.00
|
This PDF contains a two-page spread for each of the character classes contained in the Swords & Wizardry Book of Options, suitable for printing as a quick-reference guide for a player (or the Referee). ... [click here for more] |
Mythmere Games |
$1.99
|
Seeking resolution to a nightmare which foretells their deaths, the PCs must race against time to gain as many tools as they can to reduce the power of the "Malevolent Seven." Questioning the loclas, confronting ancient mysteries, and even beseeching near-forgotten gods, the trailhands must prepare for one HELL of a showdown.
The Malevolent Seven is a Weird Frontiers adventure designed for a group... [click here for more] |
Stiff Whiskers Press |
$9.99
|
9 of the Lost City of Gaxmoor Maps rendered in 3d! ... [click here for more] |
Troll Lord Games |
$4.99
|
GHOST SHIP of the DESERT DUNES™
An adventure in Hyperborea designed for from four to six characters of 2nd through 4th level
Somewhere in the depths of Diamond Desert lie the skeletal remains of Ymir’s Serpent, a legendary Viking longship. In days of yore, Sigtrygg Forkbeard led his company upriver, piercing the desert’s hostile heart. There the Vikings unearthed... [click here for more] |
North Wind Adventures |
$10.00
|
Of course, everybody knows ol’ Billy Ray.
But now he’s missing, and arcane researchers are being drawn to the sleepy town of Ogallala, Nebraska, by a powerful magical disruption. Perhaps you’re a friend of the simple man, maybe he owes you money, or just maybe you’re a magical sensitive being lured to the town by dreams of power. No matter the reason, Ogallala calls and you aim to answer.... [click here for more] |
Stiff Whiskers Press |
$9.99
|
THE SEA-WOLF'S DAUGHTER™
An adventure in Hyperborea designed for from four to six characters of 7th through 9th level
Your party finds itself in the employ of Ragnarr the Sea-Wolf, a jarl of New Vinland and a reaver of old. His daughter, a shield-maiden named Gunnhildr, has been abducted by a brute called Björn Blackbeard. During a desperate search, the Sea-Wolf... [click here for more] |
North Wind Adventures |
$10.00
|
FORGOTTEN FANE of the COILED GODDESS™
An adventure in Hyperborea designed for from four to six characters of 5th through 7th level
More than a month ago, your party found itself in Port Zangerios, where you heard of an Esquimaux thief selling a treasure map. Low on wealth but high in courage, you sought him out. The man turned out to be a fearful ex-slave who had “acquired”... [click here for more] |
North Wind Adventures |
$10.00
|
The cabalistic and powerful Computarchs built the WorldNet, governed its growth, established its laws and conventions, and seemingly retired from their world altering creation. They left their tools and programs scattered throughout the vast network. Some have been found by seekers such as yourself and have been passed down from generation to generation. Collectively these pieces of software are... [click here for more] |
Horseshark Games |
$19.93
|
THE MYSTERY at PORT GREELY™
An adventure in Hyperborea designed for from four to six characters of 4th through 6th level
Until about three years ago, the peculiar town of Port Greely was renowned as a prolific exporter of crustaceans. Then the Greely lobstermen severed all ties with outside partners. Subsequent attempts at renegotiation were shunned. More recently,... [click here for more] |
North Wind Adventures |
$10.00
|
THE BEASTS of KRAGGOTH MANOR™
An adventure in Hyperborea designed for from four to six characters of 4th through 6th level
Your party have travelled northeast from the great city of Khromarium, through the unforgiving expanse known as the Lug Wasteland. You undoubtedly seek greater riches in the north: ruined tombs secreting ancient artefacts, deep caves filled... [click here for more] |
North Wind Adventures |
$10.00
|
The Domain of Heryngard is the first book in the developing Mythmere Games World of Heryngard. It’s a combination hex-crawl and adventure roughly analogous to the old Judges' Guild style of campaign supplements. The book contains a portion of a megadungeon, the Uldra Cthon, which will be developed more fully as a separate product. It is also the location of the Free City of Heryngard, another area... [click here for more] |
Mythmere Games |
$8.00
|
Dare to seek the jewels bright?
Trapped within a fool’s night,
Stalked by eyrie’s guards, and greater:
You shan't survive the crag-and-crater!
After clashes with inhuman raiders—some with armor fused to body like a second skin, and bewitched with unexpected powers—it becomes clear they are in league with a yet-undiscovered malefactor. Some of their recent tracks lead to the crater.... [click here for more] |
Chaotic Henchmen Productions |
$5.00
|
 The dungeons of Mal-Thenga lie below the ruins of a once-great city, its name now lost in the dust of time. Long have adventurers come to its darkling halls in search of glory and treasure. Now, the forces of Law and Chaos ensconced in the sprawling complex’s blighted chambers vie for complete control of the dungeons. These dungeons once served as the seat of power for the enigmatic Two-Faced... [click here for more] |
Dungeoneers Guild Games |
$9.99 $7.99
|
BENEATH the COMET™
An adventure in Hyperborea designed for from four to six characters of 6th through 9th level
For weeks the Comet has blazed in the sky above Hyperborea, inspiring widespread superstitious dread and fear of some star-borne contagion. Under the light of this harbinger from the Black Gulf, the PCs have come to Bogrest, following a magical treasure map... [click here for more] |
North Wind Adventures |
$10.00
|
Generations ago the House of the Red Doors visited your village. Now, so many years hence, could it be passing this way again? As the story goes its mistress, Jassafae, still untouched by time’s ravages, is a powerful being of unknown origin. Through her fates are altered and wishes granted, but only to those brave enough to cross her threshold. You toil ceaselessly and suffer much and to what... [click here for more] |
Horseshark Games |
$10.63
|

The Golden Age of Khares: A Psychedelic Sword & Sandal RPG
A weird sword & sandal RPG set in the bronze age. Designed for OSR style play with open tables and a large roster of revolving players for episodic adventures. The DELUXE VERSION contains everything a player needs to create a character or reference during play as well a gazeteer explaining additional Khares lore... [click here for more] |
Moose Lodge Games |
$14.99
|
The Eldritch Inquirer is the Official Magazine for the Eldritch Tales: Lovecraftian White Box Role-Playing game! The pages of the Inquirer hold the secrets of Mythos Earth, history, inspiration, new game mechanisms, world-building material, and a full-length Mythos scenario!
In this inaugural issue, you will find:
An historical chronology of the year of... [click here for more] |
Raven God Games |
$5.99
|
The Forgotten Grottoes of the Sea Lords is an OSRIC(tm) module designed for 6-10 adventurers of Levels 6-8.
More than a century ago, the evil Sea Lords ruled this region. They were cruel men, devil-worshippers who practiced vile rites and were the terror of folk across the seas. But, like most tyrants, they were at last thrown down, their strong places sacked and destroyed. Now, they are little more... [click here for more] |
Expeditious Retreat Press |
$8.00
|
A series of three winter-themed adventures for old-school gaming for levels 2-5. Includes Winter's Grasp--have your party attempt to save a kidnampped woman using stealth, trickery, negotiation, or other methods against a powerful frost giant. Winter's Blight--explore a ice troll cave that also houses an old burial mound to the Mountain Tiger Clan. Ice Needles of the Cryoptera--Enter a frozen waterfall... [click here for more] |
The Merciless Merchants |
$16.00
|
The Special Supplement series is an expansion of the basic Cepheus Engine rules that allow Referees to better represent the true differences of aliens. This is the first book in a series that will address how to accommodate aliens into the basic ship design process presented by the Cepheus Engine SRD and Cepheus Light. Special Supplement... [click here for more] |
Stellagama Publishing |
$3.00
|
 Because you’re no serf…you’re a SLAYER!
This book contains 98 Mighty Peasant Deeds that give your zero-level characters the ability to perform exciting stunts and combat maneuvers by using a quick and streamlined version of the fantastic Mighty Deeds of Arms mechanic.
Each zero-level occupation is represented with their very own Mighty Peasant Deed that utilizes their starting... [click here for more] |
Marz Press |
$9.99
|
 Del Teigeler's Stock Art: Swords and Daggers II An Illustration for fantasy publication.
1. Fancy Sword I
2. Jambia I
Inside the download you will find high resolution (300 dpi) images of the image listed, a pdf preview page and a royalty free license.
The included Stock art is released as Royalty Free Licence.
The author grants the Licensee a perpetual, worldwide, non-transferable, non-assignable,... [click here for more] |
Mavfire Games |
$4.00
|
In the village of Askibakken, the winter has been harsh and an unnatural blizzard has gripped the area. The village chieftain has called upon young warriors to search for a missing supply ship, but this endeavor leads the adventurers into a mysterious adventure. Will the party discover what lies Beyond the Ice-Fall?
This adventure is for a party of 4-8 characters... [click here for more] |
Raven God Games |
$3.99
|
The Warrens of Zagash is an OSRIC(tm) module designed for 6-10 adventurers of Levels 6-8.
The dwarves of these mountains are a good and trustworthy folk, friends to both men and elves dwelling in the region. But their ancient homeland hides many secrets that they might otherwise wish forgotten. Recent rumors have surfaced that a long lost dwarven hall has been discovered. There are whispers that the... [click here for more] |
Expeditious Retreat Press |
$8.00
|
AS&SH™ ROGUES GALLERY II
In the AS&SH Rogues Gallery II, seven iconic characters (barbarian, cataphract, huntsman, paladin, cryomancer, runegraver, and purloiner), have been developed by David Prata, Jeffrey Talanian,... [click here for more] |
North Wind Adventures |
$5.00
|
 As you venture across the Purple Planet, strokes of lightning streak across the sky; a moment later you are caught in a torrential downpour. A great crashing sluice of water forms around you. Lightning strikes again, you see several ethereal kith beckoning to you. The Ghost River of Varnasu would claim you!
A wall of water crashes down upon you and lifts itself – and you – into the air. As you... [click here for more] |
Horseshark Games |
$10.00
|