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Monster Box

Monster Box


Gaming for kids! Monsters come from monster boxes. Where the monster boxes come from is a mystery. You are a kid who found a monster box and have bonded with a few cute monsters. Your monsters can help you do all sorts of things, which is good, because in a world of bullies, criminals, sinister corporations, and giant monsters, you'll need all the help you can get. Monster Box is a 12-page role...   [click here for more]
May Contain Monkeys  Pay What You Want

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Grains of Death

Grains of Death


A Sword and Sorcery Savage Worlds Heroic Tale for Beasts & Barbarians, set in Jalizar, City of Thieves. For a party of 2-6 Seasoned heroes. Famine is spreading in the City of Thieves and grain is worth its weight in gold. Even adventurers like you must take whatever work they can find to full the belly. “I’ll be back tomorrow morning, and I want to find every single grain of wheat at...   [click here for more]
GRAmel  Pay What You Want

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Where is Margesh Blackblood?

Where is Margesh Blackblood?


Margesh Blackblood and his bandits have been terrorizing the countryside. Sir Browryd is offering 100sp to who can ever deliver the villian's head. The knight and his men have searched for the bandit king, but found nothing. To be successful the party will need coin and the ability to crack skulls to get their information. But, when dealing with bandit you can never be sure of the truth, even...   [click here for more]
GM Games  Pay What You Want

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Theater of the Mind Magazine - Issue #3

Theater of the Mind Magazine - Issue #3


Welcome to the October issue of Theater of the Mind. The theme for this issue is "Unspeakable Horror" and so we take no repsonsibility for any nightmares that may result from reading this magazine. Good luck. Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Dragons in Space and stuff

Dragons in Space and stuff


Dragons in Space - and stuff! This booklet includes some ships that made appearances in an ongoing campaign but did not make it into the previous book, Between Chains and Starlight. It contains some oddball creatures and ships for use in scifi or fantasy settings that involve space travel. (The dragons can be used in ground-only campaigns also.) "Dragons in Space (and stuff)"...   [click here for more]
Space Potato Productions  Pay What You Want

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Dungeon Delvers Deck

Dungeon Delvers Deck


“I'm impressed….an excellent game to run at a convention.” -- Tenkar's Tavern Dungeon Delvers is an ultra-portable D&D variant packaged as a print-and-play deck of cards. Dungeon Delvers packs a lot into its deck: rules for attacks and saves, 4 classes, 14 spells, healing, and conditions....   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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100 Surnames For Fantasy Characters

100 Surnames For Fantasy Characters


100 Surnames For Fantasy Characters 100 Surnames for fantasy characters– plain and simple. Need a last name for a character? Just roll the percentile dice. Pay What You Want- if you wish to pay something and can, please do so (as I might make more products available this way). ...   [click here for more]
Fishwife Games  Pay What You Want

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Dungeonmap : The Forgotten Tomb

Dungeonmap : The Forgotten Tomb


With the fourteenth installment in this product line I continue to work on a palette of original and affordable stockart for personal and commercial projects of publishers and gamers alike. The images in this small stock art collection are themed after the title : "Dungeonmap : the forgotten Tomb". The pack contains six slightly different versions of this small exemplary dungeon map....   [click here for more]
Christian Hollnbuchner  Pay What You Want

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Metal Gods of Ur-Hadad #2, Summer 2014

Metal Gods of Ur-Hadad #2, Summer 2014


The stars are right! Metal Gods of Ur-Hadad #2 is now in the wilds! You've waited long enough. The second issue of the Metal Gods of Ur-Hadad is here! In this issue, you'll explore: The Secrets of the Serpent Moon Bounty Hunting in the First City Heirloom Weapons for your DCC low-level characters Magic Items from Ur-Hadad The secret History of the Elder Races A Wayne Snyder...   [click here for more]
Kickassistan Ministry of Tourism  Pay What You Want

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CandleLight Games Supplemental Sheet

CandleLight Games Supplemental Sheet


Resource Sheets Pathfinder® has a large number of resource sheets available to keep track of all sorts of things. This file contains resource sheet for tracking armies, settlements, PC downtime, kingdoms, and more. Download your copy today. Checkout other products by CandleLight Games, LLC at DriveThruCards.com Rules for using these sheets can be found in Pathfinder's®...   [click here for more]
CandleLight Games, LLC  Pay What You Want

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The Mimic - A Dungeon World Playbook

The Mimic - A Dungeon World Playbook


Your foe falls before you, beaten. You stow away your crossbow and other equipment then kneel beside them for a moment, placing a hand upon their chest. A few moments pass and suddenly a wave of knowldge hits you. You become them. You steel yourself, put the power aside for now and remain yourself, until you need it. The Mimic is a new complete character class for Dungeon World. Slay your enemies...   [click here for more]
Sandy Pug Games  Pay What You Want

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Far Away Land Adventures: Whoa! Here Come the Dead

Far Away Land Adventures: Whoa! Here Come the Dead


Your party finds that they are in a swamp, and on the edge of that swamp is the village of Grove. The village has recently been plagued by a skelet mage and his undead minions who have taken up residency in the old graveyard outside of town. Several residents have already fallen victim to the skelet mage. Grove needs heroes - that means you! Whoa! Here Come the Dead is the second in a series of Far...   [click here for more]
Simian Circle Games  Pay What You Want

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Fat Goblin Games Presents: Silent Night, Darkest Night

Fat Goblin Games Presents: Silent Night, Darkest Night


Fat Goblin Games Presents: Silent Night, Darkest Night Silent Night, Deadly Night is Fat Goblin Game’s holiday offering presented as an explorer’s handbook to the North Pole. What you’ll find in this book is an assortment of different creatures and NPCs, equipment, and other rules to help you overcome the frigid north and fulfill your childhood dreams. In addition to this...   [click here for more]
Fat Goblin Games  Pay What You Want

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Hand-Head-Heart: Hobgoblin

Hand-Head-Heart: Hobgoblin


The light fantasy RPG with the silly name! Hand-Head-Heart: Hobgoblin features an easy-to-follow, step-by-step guide to take you from print to play as quickly and with as little preparation as possible. Print it out, sit down, and get going. Quick and Easy: A whole RPG system in 6 pages, with built-in quick start rules designed to get you playing within minutes. Mix-and-Match:...   [click here for more]
Malachi Sharlow  Pay What You Want

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Hand-Head-Heart: Hobgoblin Extra H

Hand-Head-Heart: Hobgoblin Extra H


Hand-Head-Heart: Hobgoblin Extra H expands your Hobgoblining experience with more than a dozen optional rules and an expanded list of enhancements for your players' equipment. Includes new rules to help generate your game world, and a new step to spur players toward forming bonds with each other's characters. ...   [click here for more]
Malachi Sharlow  Pay What You Want

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Gossamer Worlds: GlimmerGloam (Diceless)

Gossamer Worlds: GlimmerGloam (Diceless)


The Grand Stair stretches behind the scenes of the multiverse, The Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. In some of these realms, nonsense is the only sense, and madness reigns supreme. GlimmerGloam is a dark wonderland of chaos and creation – a topsy-turvy faerie realm frothing over with dangerous nonsense...   [click here for more]
Rite Publishing  Pay What You Want

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Alienòr

Alienòr


"Alienòr is a lyrical game that approaches an unusual subject with confidence and verve. In a world stuffed with monster hunts and power fantasy, Alienòr takes a different approach and delivers a really fun, unique gaming experience." —Jason Morningstar, creator of Fiasco and Night Witches This is a storygame about the ladies-in-waiting to Eleanor...   [click here for more]
Maracanda  Pay What You Want

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Mini Quest: Sword of the Archon

Mini Quest: Sword of the Archon


Mini Quests by Survive RPG offer compelling 2-6 page adventures that are great for a one-off session, convention play or for use as a side quest to your campaign. Mini-Quests is designed for any D20 fantasy system. In SWORD OF THE ARCHON the characters must return a sword to it's rightful owner. The only problem is they've been banished to the Shadow Realm. Can the characters survive the trials of...   [click here for more]
Survive RPG  Pay What You Want

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Metal Gods of Ur-Hadad #3, Spring 2015

Metal Gods of Ur-Hadad #3, Spring 2015


After far too long of a wait, the much-anticipated Metal Gods of Ur-Hadad Issue #3 is here! In this issue, you'll explore: A new patron, Atraz A'Zul, the Mother of Spiders! The various currencies of Ur-Hadad and world beyond! The Heist! An adventure toolkit designed to let any Judge run a complex robbery on the fly. "What's that... thing on a stick?" Find out in Street Foods...   [click here for more]
Kickassistan Ministry of Tourism  Pay What You Want

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20 Alchemical Concoctions for Your Campaign

20 Alchemical Concoctions for Your Campaign


This is a collection of 20 Alchemical Concoctions/Herbal Remedies that you might find from a Shaman, Hedge Wizard, Witch, or the like. Often a combination of mundane and fantasy ingredients, these herbal remedies might be considered quasi-magical. Included is a simple d20 table, a descriptive list of all the concotions, and even a full-page drop table. If you find this useful, please consider...   [click here for more]
Frugal GM  Pay What You Want

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Call to Arms: Ten-Foot Poles (April Fool's Edition)

Call to Arms: Ten-Foot Poles (April Fool's Edition)


Call to Arms: Ten-Foot Poles Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Ten-Foot Poles is an April Fool’s...   [click here for more]
Fat Goblin Games  Pay What You Want

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Mini Quest: Madness of the Mouther

Mini Quest: Madness of the Mouther


Mini Quests by Survive RPG offer compelling 2-6 page adventures that are great for a one-off session, convention play or for use as a side quest to your campaign. Mini-Quests is designed for any D20 fantasy system. In MADNESS OF THE MOUTHER an unexpected attack at the market leads the characters beneath the city sttreets. In the hidden halls of an abandoned thieves guild they find only death and...   [click here for more]
Survive RPG  Pay What You Want

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The Lost Crown of Tesh-Naga

The Lost Crown of Tesh-Naga


The Lost Crown of Tesh-Naga is a mid-level adventure for the Torchbearer roleplaying game. Travel to an ancient dungeon, once used by Hobgoblin paladins as a focal point for their divine communion with TIAMAT. Claim a powerful artifact forged during the height of the empire's power. Fight with the fueding descendants of the paladins, their rebellious goblin and ogre slaves, raiding Dark...   [click here for more]
DDE Adventures  Pay What You Want

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Zauberer Hybrid Class

Zauberer Hybrid Class


Unleash the zauberer upon your foes (or upon your players). The zauberer is a master of sword and sorcery. They can spontaneously cast spells as well as deliver them through their weapons. As they develop their arcane abilities, ancient bloodlines awaken within them, to grant them additional abilities. Zauberers learn to use even the heaviest of armors without chance of failing casting their arcane...   [click here for more]
ARMR Studios  Pay What You Want

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King of Slimes

King of Slimes


King of Slimes is a party game where two or more players take turns pulling handfuls of candy from a bowl, with the goal of collecting the most candy before the bowl is empty. Competition is encouraged through the game’s mechanics, allowing players to Sabotage one another in hopes of forcing their opponents to return a portion of their candy to the bowl. With the game’s short duration...   [click here for more]
Patrick Lapienis  Pay What You Want

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Monstrous Menagerie Vol. I

Monstrous Menagerie Vol. I


Unleash the fury of these monsters upon your players! This book includes 5 new creatures suitable for players of various levels. Among them an NPC with his own plot hook, a worm that terrorizes mines filled with precious gems, a small frog that can turn into a tattoo, an undead that can attack its foes with its four spinal cords, and a beautiful woman hiding a spider behind her back! This book includes:...   [click here for more]
ARMR Studios  Pay What You Want

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Blood: Path of the Shinobi Quick-Start Primer

Blood: Path of the Shinobi Quick-Start Primer


The Quick-Start Primer is a quarter-sized distilation of the game BLOOD: Path of the Shinobi. It contains the raw essentials and basics of a game that's already about keeping things clean and simple. The Primer will introduce you to the world, show you its heroes and its villans, and easily boils down the simple-to-digest mechanics. This product is available free of charge (or a free will donation)...   [click here for more]
Lettuce Inn Games LLC  Pay What You Want

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Rising of the Storm

Rising of the Storm


Long time ago, five heroes faced the forces of nature. They turned the world of chaos and danger into the world of humankind. Their deeds gave rise to myths. Myths that bind, shape and guard the reality. But now, the bindings start to crack. The laws of myth are no longer absolute. Alien things lurk in the shadows. A storm is coming. One unlike anything seen since the mythic times. Rising...   [click here for more]
Birch and Raven Games  Pay What You Want

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Mini Quest: The Curse of Widow's Cape

Mini Quest: The Curse of Widow's Cape


Mini Quests by Survive RPG offer compelling 2-6 page adventures that are great for a one-off session, convention play or for use as a side quest to your campaign. Mini-Quests is designed for any D20 fantasy system. In THE CURSE OF WIDOW'S CAPE the characters must uncover the mystery of a powerful enchantment that causes any who hear its keening wail to cast themselves into the sea. Will the characters...   [click here for more]
Survive RPG  Pay What You Want

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Decahedron Magazine #3

Decahedron Magazine #3


Decahedron is a magazine that contains articles written by gamers like you. It's something we can all develop together and be proud of. Designed to be small, lite, but full of fun content, we hope you enjoy each issue. As long as gamers are contributing, their content will have a place within the pages of Decahedron. Each issue is FREE, pay $0.00. If you like what DwD Studios is doing, help support...   [click here for more]
DwD Studios  Pay What You Want

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Enchanter Class for Labyrinth Lord and OSR

Enchanter Class for Labyrinth Lord and OSR


The most powerful spells of Prospero, the great magician of William Shakespeare's The Tempest, were not cast by his hand. He had his faithful air spirit, Ariel, cast them for him. Prospero is an Enchanter, cajoling a local elemental spirit to do his bidding. In this class for Labyrinth Lord and OSR games, Enchanters can perceive and communicate with local nature spirits, such as nymphs, fairies,...   [click here for more]
Weird Realm Games  Pay What You Want

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A Hundred Hellish Hordlings

A Hundred Hellish Hordlings


A huindred minor demons straight from the Abyss, Tartarus, Gehenna, Hades or the Hell of your choice! All the Hordlings are scalable for different challenge levels. Also included are tables for generating your own demonic adversaries. Written to be compatible with OSRIC but easily converted for any table-top RPG. ...   [click here for more]
Stephen A McCavour  Pay What You Want

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Campaign Kits:The Mysteries of Hollowfield

Campaign Kits:The Mysteries of Hollowfield


Campaign Kits The Mysteries of Hollowfield Halloween is here and Fat Goblin Games is out to scare the pants off of your players! Campaign Kits – The Mysteries of Hollowfield has eight spooky adventures in a sandbox town ready for you to drop into virtually any campaign setting. The Goblin Hoarde of John Bennett, Kalyna Conrad, J Gray, Garrett Guillotte, Rick...   [click here for more]
Fat Goblin Games  Pay What You Want

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PEAT GODS: Introductory Scenario for Tale of the Slayer

PEAT GODS: Introductory Scenario for Tale of the Slayer


Peat Gods is an introductory scenario for the currently-in-development Tale of the Slayer Roleplaying Game. Within this booklet you will find a summary of the rules needed to play the game, a brief history of the setting, and a scenario for beginning players and Game Master. Also included are four pregenerated characters and two sheets of action cards that will aid during play, contributing...   [click here for more]
Rooster Games  Pay What You Want

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Seven at One Blow

Seven at One Blow


SEVEN AT ONE BLOW GOONIES IN A DUNGEON! A Grotesque Humor Primer for Epic Zero Roleplaying. A survival horror comedy plug and play hack compatible with everything OSR, that you can play right off the bat. SEVEN AT ONE BLOW is an OSR RPG hack in which the characters are always ordinary people cast into extraordinary situations. Because of this, the world is insanely cruel, and even...   [click here for more]
Kabuki Kaiser  Pay What You Want

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Decahedron Magazine #4

Decahedron Magazine #4


Decahedron is a magazine that contains articles written by gamers like you. It's something we can all develop together and be proud of. Designed to be small, lite, but full of fun content, we hope you enjoy each issue. As long as gamers are contributing, their content will have a place within the pages of Decahedron. Each issue is FREE, pay $0.00. If you like what DwD Studios is doing, help support...   [click here for more]
DwD Studios  Pay What You Want

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Greenwood: A GM reference for Dungeon World, Volume 1: the forest

Greenwood: A GM reference for Dungeon World, Volume 1: the forest


This thematic guidebook is meant to help GMs of Dungeon World develop adventures and campaigns taking place in a forested environment. It was written with Dungeon World in mind, but it could be adapted for a variety of other games. It includes: 20 Creatures 20 Items 10 locations to inspire adventures new races - 1 compendium class for anyone blessed (or cursed) by a witch 2 custom debility...   [click here for more]
Rocks and Roots  Pay What You Want

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Dragonwars of Trayth- Rise of the Dragon Queen - Level 1

Dragonwars of Trayth- Rise of the Dragon Queen - Level 1


Venture to the founding city on the continent of Trayth where the latest abduction of nobles has occurred. The mysterious sign of the Scaled Hand is once again seen after a thousand year absence. The country is at war and the leaders have prayed to their gods for an answer. Adventurers have been chosen by the deities to test their skills and solve the mystery that seems to indicate that the...   [click here for more]
Epic Quest Publishing  Pay What You Want

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The Syrak Catacombs: Level, The First

The Syrak Catacombs: Level, The First


Deep within the hills, beyond the borders of the once great kingdom of Severfal, lie haunted corridors beneath a forgotten monastery. Its depths are a secret known only to the dead entombed within; the evil housed there, the subject of rumor and superstition that oft times comes with a bitter warning. With the first level of the Syrak Catacombs, begins an epic journey into the vast depths...   [click here for more]
5Realms Publishing  Pay What You Want

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Everything is Dolphins

Everything is Dolphins


Everything is Dolphins is a role playing game hovering somewhere between side scroller video game, talking animal fairy tale, and triptastic fun. It's a pen and paper RPG that you play at a table, not a computer RPG - don't be confused. It's also an art book with work by a selection of high and low and elsewhere artists. “Excellent work...especially fun to see the original source material...”...   [click here for more]
The Hutchingsonian Presents-PlaGMaDA  Pay What You Want

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Journal of Array Design Volume 1

Journal of Array Design Volume 1


The first volume of our annual Journal of Array Design. This journal will collect and display all the arrays that Stormforge Productions create and is there for you to use as a tool and reference guide during your games. Each array has its own notation and description along with its image to show you exactly how it works and in many cases how it can be modified to fit better to what you want to...   [click here for more]
Stormforge Productions  Pay What You Want

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Wetlands: Swamps, Marshes, Bogs, and Fens

Wetlands: Swamps, Marshes, Bogs, and Fens


Why Use Wetlands in Your RPG Campaigns? There are many reasons to use wetlands in your campaigns. Here are just a few: Break up long journeys Get your party out of the woods or mountains Add a touch of realism Unique challenges based on the landscape This short guide will help GM's start thinking about using wetlands in their campaigns. The guide contains images of wetlands, descriptions...   [click here for more]
dicegeeks.com  Pay What You Want

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Knights versus Snails

Knights versus Snails


Play a hapless knight against a devious snail in the margins of a book for which you don’t mind ruining the resale value. ...   [click here for more]
Parenthesis Press  Pay What You Want

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Alchemical Tools & Ingredients – 1D100

Alchemical Tools & Ingredients – 1D100


A simple 1D100 chart of items you may find in an Alchemist's lab. I took a more pseudo-science, non-organic route, so there are a lot of metals. It is meant to help Gamemasters add flavor text to their adventures. Get 25 1D100 random tables for fantasy tabletop role-playing games: The Book of Random Tables Explore Dicegeeks Resources and RPGs at DriveThruRPG.com ...   [click here for more]
dicegeeks.com  Pay What You Want

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Player's Concise Eldoria V2

Player's Concise Eldoria V2


20+ pages of detail! A quick reference guide for players that won't give any secrets away! This publication describes the major regions of Eldoria, religions, magic and answes many commonly asked questions.Don't want to read the 200 odd pages of Encyclopedia Eldoria? This is the book for you! ...   [click here for more]
Friends of Eldoria  Pay What You Want

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Ur den Svartaste Jord

Ur den Svartaste Jord


DE DÖDA RESER SIG! Invånarna i den lilla staden Uria är bekymrade. Gravplatsen vid St. Athanasius kyrka har legat övergiven i en mansålder. Men även om marken täcks av döda löv och vissa gravar är så vittrade att benknotor ligger synliga har stadsborna ändå fortsatt besöka sina släktgravar. På...   [click here for more]
Svartkonst  Pay What You Want

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Worlds of Adventure: Fantasy Realms - Test Drive

Worlds of Adventure: Fantasy Realms - Test Drive


This is the second edition of Synergy Fantasy; rebranded as Worlds of Adventure: Fantasy Realms with a host of additional content, rules addition, revisions and expansions. Synergy is the same game system as that found in Blue Planet v.2 adapted for the fantasy genre. The Test Drive has a streamlined version of the rules, sample characters and a short scenario for you to try them...   [click here for more]
Applied Vectors  Pay What You Want

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Monster Extractor I, for DCC (Dungeon Crawl Classics RPG) — INNER HAM

Monster Extractor I, for DCC (Dungeon Crawl Classics RPG) — INNER HAM


The Monster Extractor is meant to help jump-start your brain when you need a new monster, but can't dredge up anything from the murky depths of your creative centers. A single page of charts to aid in finding that new monster, and a page of monster "character sheets" for recording your creations. This product also acts as the "tip jar" for the Appendix M blog. Dungeon Crawl...   [click here for more]
Inner Ham  Pay What You Want

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You have reached a page with Adult Content filtered from view. If you wish to view this content, you must log in and modify your account information Hex Magic   
Map! Swamp Dock

Map! Swamp Dock


Map! products are in full color, providing a basic a visual location for the Referee (DM/GM) to populate and for the player characters to discover. Serviceable for print or for use straight from your computer, this product contains a master PDF and six versions in PNG. Though drawn with meticulous time consuming detail (300 DPI; Standard Page Size, 8 1/2 by 11 inches); this map was not made utilizing...   [click here for more]
Within the Dungeon  Pay What You Want

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