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Hercules-class Heavy Freighter
by Gypsy Knights Games

An all new starship from Gypsy Knights Games! Meet the heavy hauler of Clement Sector!

Cimb aboard and join the adventure!

Hercules-class Heavy Freighter
 
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Through the Veil Part 3

Through the Veil Part 3


The Last Shining Light of Civilisation As the ship settles onto the landing pad, the Captain reminds the crew that once they leave this system they will be headed out beyond ‘civilised’ space, so they should make the most of the world’s amenities. They have a week to find any cargo that they can, engage in speculative trade, get blind drunk, eat pseudosushi or whatever else...   [click here for more]
Spica Publishing   FREE 

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Type S Seeker Independent Mining Ship "Free Fall Lady"

Type S Seeker Independent Mining Ship "Free Fall Lady"


Type S Seeker Independent Mining Ship "Free Fall Lady" gives you one of the most common varients of the Scout ship that is found throughout know space. The Seeker removes half the staterooms and brings the fuel tank down to a more modest twenty four tons. This independant mining ship carries ten tons of mining drones, and its cargo capacity is increased to twenty-two tons. These small...   [click here for more]
Scrying Eye Games  $2.99

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Through the Veil Part 5

Through the Veil Part 5


Planetfall at NSSC 2314 Naddod emerges close to the mainworld, which is only a little more inviting than the previous one. At least this world has bright patches to break the monotony of dull rock. The ice fields are light gray except when direct sunlight hits them, when they glitter silver-white. Old friends and a cold, harsh world await... Written by Martin J. Dougherty,...   [click here for more]
Spica Publishing   FREE 

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Dragons in Space and stuff

Dragons in Space and stuff


Dragons in Space - and stuff! This booklet includes some ships that made appearances in an ongoing campaign but did not make it into the previous book, Between Chains and Starlight. It contains some oddball creatures and ships for use in scifi or fantasy settings that involve space travel. (The dragons can be used in ground-only campaigns also.) "Dragons in Space (and stuff)"...   [click here for more]
Space Potato Productions  Pay What You Want

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Through the Veil Part 6

Through the Veil Part 6


An Uninhabited Garden World. What Could Possibly Go Wrong?.. The Naddod lands on the largely-unexplored garden world of NSSC 2111 where a walk through the forest for the space-weary crew is a chance to stretch their legs and breathe some real air for a change, and maybe take in the local wildlife. Or maybe run from the local wildlife... Written by Martin J. Dougherty, 'Through...   [click here for more]
Spica Publishing   FREE 

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101 Patrons

101 Patrons


101 Patrons provides Traveller referees with a collection of exciting Patrons and Situations, each with multiple possible outcomes (to keep your players guessing). Patrons always have a task that needs doing, often dangerous, sometimes illegal, occasionally heroic. But does the patron have an ulterior motive? Do the rewards match the risks? That’s for the adventurers to decide....   [click here for more]
BITS  $5.00

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101 Travellers

101 Travellers


101 Travellers is the quick way for a Traveller referee to answer their players’ question “Who wants to take passage on our ship?” Otherwise, passengers hand over the ticket, step aboard, their luggage is stored in the hold, and a week goes by as the merchant ship carries them to the next planet, while the adventurers conveniently forget about them. But who are these travellers?...   [click here for more]
BITS  $5.00

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Traveller Crew for Hire: Gunners

Traveller Crew for Hire: Gunners


Traveller Crew for Hire: Gunners contains 40 character cards with gunners, for easy print out and use. Characters from all walks of life with one thing in common: they know how to handle the big ones. The cards contain stats (with boxes to cross out in case they get injured), skills and some basic gear for combat. It shows the characters species, its age and leaves a blank box for you to insert...   [click here for more]
13Mann Verlag  $1.14

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Traveller Crew for Hire: Marines

Traveller Crew for Hire: Marines


Traveller Crew for Hire: Marines contains 40 character cards with marines, for easy print out and use. Characters from all walks of life with one thing in common: when things get sticky, they're the first ones in. The cards contain stats (with boxes to cross out in case they get injured), skills and some basic gear for combat. It shows the characters species, its age and leaves a blank box...   [click here for more]
13Mann Verlag  $1.14

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Traveller Crew for Hire: Medics

Traveller Crew for Hire: Medics


Traveller Crew for Hire: Medics contains 40 character cards with medics, for easy print out and use. Characters from all walks of life with one thing in common: no one can read their handwriting (also, they all have the medic skill) . The cards contain stats (with boxes to cross out in case they get injured), skills and some basic gear for combat. It shows the characters species, its age and...   [click here for more]
13Mann Verlag  $1.14

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Traveller Crew for Hire: Merchants

Traveller Crew for Hire: Merchants


Traveller Crew for Hire: Merchants contains 40 character cards with merchants, for easy print out and use. Characters from all walks of life with one thing in common: they all can sell fridges to Eskimos. The cards contain stats (with boxes to cross out in case they get injured), skills and some basic gear for combat. It shows the characters species, its age and leaves a blank box for you...   [click here for more]
13Mann Verlag  $1.14

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Traveller Crew for Hire: Pilots

Traveller Crew for Hire: Pilots


Traveller Crew for Hire: Pilots contains 40 character cards with pilots, for easy print out and use. Characters from all walks of life with one thing in common: when the odds of successfully navigating an asteroid field is approximately 3,720 to 1, you better have one of them aboard. The cards contain stats (with boxes to cross out in case they get injured), skills and some basic...   [click here for more]
13Mann Verlag  $1.14

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Traveller Crew for Hire: Thugs

Traveller Crew for Hire: Thugs


Traveller Crew for Hire: Thugs contains 40 character cards with thugs, for easy print out and use. Characters from all walks of life with one thing in common: they are usually hired by richer thugs to do the dirty work. The cards contain stats (with boxes to cross out in case they get injured), skills and some basic gear for combat. It shows the characters species, its age and leaves a blank...   [click here for more]
13Mann Verlag  $1.14

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Traveller Crew for Hire: Vargr Corsairs

Traveller Crew for Hire: Vargr Corsairs


Traveller Crew for Hire: Vargr Corsairs contains 40 character cards with Vargr corsairs, for easy print out and use. Characters from all walks of life with one thing in common: GNAGHZKHARR RRADH KSOGGZ*. The cards contain stats (with boxes to cross out in case they get injured), skills and some basic gear for combat. It shows the characters species, its age and leaves a blank box for you...   [click here for more]
13Mann Verlag  $1.14

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Traveller Crew for Hire: Security Details

Traveller Crew for Hire: Security Details


Traveller Crew for Hire: Security Details contains 40 character cards with guards, for easy print out and use. Characters from all walks of life with one thing in common: they are here to protect valuable things. The cards contain stats (with boxes to cross out in case they get injured), skills and some basic gear for combat. It shows the characters species, its age and leaves a blank box...   [click here for more]
13Mann Verlag  $1.14

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DEADLY MISSIONS: Expansion Eleven:  Gates of Merlantis

DEADLY MISSIONS: Expansion Eleven: Gates of Merlantis


DEADLY MISSIONS: Expansion Eleven: Gates of Merlantis is the latest expansion in a line of adventure games that features randomly generated encounters and equipment tokens each in a stack, or deck, that you flip and bring into play. This unique and original set top-down tokens creatures that ensures it is a different game each time you play. NOTE:...   [click here for more]
Grey Matter Games  $4.95

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Through the Veil Part 9

Through the Veil Part 9


An Old Friend or an Old Enemy?... Time is running out for the Naddod's owner; he needs medical treatment urgently and there is someone who can help - but will he? Or will past problems prove too much to overcome? The clock is ticking... Written by Martin J. Dougherty, 'Through the Veil Part 9' is a free adventure set in Spica Publishing's...   [click here for more]
Spica Publishing   FREE 

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Class E+D Starports

Class E+D Starports


Whether along major routes or far-off regions of space, travelers will encounter starports in almost any star system in civilized space. They represent vital hubs for space travel, offering the opportunity for ship maintenance and repairs, and are the gateways both into space and to innumerable worlds and celestial bodies found in Imperial space and beyond. Unlike the large and gleaming class C,...   [click here for more]
Nienhaus Games  $6.95 $5.75

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Star Fleet Battles: Basic Set SSD Book 2011 (Color)

Star Fleet Battles: Basic Set SSD Book 2011 (Color)


“Captain, our front shield is badly damaged!” “Lieutenant, reinforce that shield! We need to protect phasers #1 and #2.” Now in color so you can easily find various ship systems, this 48-page SSD book for the Star Fleet Battles Basic Set includes such classic ships as the Federation heavy cruiser and destroyer, Klingon D7 battlecruiser and F5 frigate, Romulan...   [click here for more]
Amarillo Design Bureau  $9.95

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Star Fleet Battles: Module C3A - The Andromedan Threat File Rulebook

Star Fleet Battles: Module C3A - The Andromedan Threat File Rulebook


"Lieutenant, just what the heck is an 'Andromedan'?" "Sir, I just don't know. Nobody does. Their ships, their weapons, their technology are all unknown." Most SFB players do not realize that it was not until the Andromedans were defeated that Star Fleet finally figured out who they were, where they came from, and what they wanted. Four decades of battles against...   [click here for more]
Amarillo Design Bureau  $7.95

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Crawljammer zine no. 3

Crawljammer zine no. 3


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): WHAT'S IN ISSUE #3? The PSYCHIC KNIGHT, a character class of great heroic fighting ability...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Crawljammer zine no. 4

Crawljammer zine no. 4


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): It’s Time for Cralwjammer #4! What’s Inside This Issue? A new adventure locale and...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Eidolon: the Electrodyne Opera

Eidolon: the Electrodyne Opera


Eidolon is a 366 page full colour book. It is entirely dedicated to bringing the campaign setting to life, and the rules are made available for free through a link you will receive upon purchase. The rules are meant to be a living document, meaning that there will be no more editions and erattas, but rules will be updated as players break and make the game. There are no rules within this book, but...   [click here for more]
Morningstar Publications  $19.95 $7.95

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Illustrated Wayfaring Era Armor Cards

Illustrated Wayfaring Era Armor Cards


Armor is often the difference between life and death. It is passed from father to son down threw the ages. It is the make of a knights, kings, and the greatest warriors. Wayfaring Era Armor often has powered systems. These systems are powered by charges and have durations. These cards allows you to keep track of all of the special options that these furturistic suits have. This deck is a .pdf...   [click here for more]
CandleLight Games, LLC  $0.50

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Illustrated Discovery Era Armor Cards

Illustrated Discovery Era Armor Cards


Armor is often the difference between life and death. It is passed from father to son down threw the ages. It is the make of a knights, kings, and the greatest warriors. Discovery Era Armor often has powered systems. These systems are powered by charges and have durations. These cards allows you to keep track of all of the special options that these furturistic suits have. This deck is a .pdf...   [click here for more]
CandleLight Games, LLC  $0.50

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Retrostar -- Rōgun Holiday Special

Retrostar -- Rōgun Holiday Special


This supplement is for use with the Retrostar "Lightspeed Adventure Manual", a quick-start PDF that can be found here. The “Holiday Special” is a time-honored tradition for television series, especially those that aired during the groovy seventies! So, what exactly did these Specials entail? It usually varied from show to show, but they usually had one common trait:...   [click here for more]
Spectrum Games   FREE 

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A Call to Arms: Star Fleet Book 1.2: Kzinti Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Kzinti Ship Roster Card Pack


The Kzintis look like eight-foot-tall tigers. Their empire is smaller than that of the Klingons and (to hear the Kzintis tell it) about half of Kzinti territory was stolen by the Federation when it first declared its borders 68 years before the General War. Relying on drones and disruptors more than phasers, the Kzintis build their ships to fight their most deadly foes — each another! ...   [click here for more]
Amarillo Design Bureau  $4.95

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A Call to Arms: Star Fleet Book 1.2: Gorn Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Gorn Ship Roster Card Pack


The Gorns border both the Federation and the Romulans. The Gorns met (and fought several wars with) the Romulans before discovering the Federation in a famous incident in which two brash young captains shot first and faced embarrassing questions later. After this incident, the Gorns discovered they had much in common with the Federation (including previous wars with the Romulans) and the two empires...   [click here for more]
Amarillo Design Bureau  $4.95

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A Call to Arms: Star Fleet Book 1.2: Tholian Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Tholian Ship Roster Card Pack


The Tholians occupy a small territory on the edge of the galaxy, south of the United Federation of Planets and blocking most of the pathway between the Klingons and the Romulans. The Tholians are a crystalline life form that exists in high temperatures. Tholians consider carbon-based life to be on the same level that humans consider bacteria. Tholians are, in fact, refugees from the M81 Galaxy...   [click here for more]
Amarillo Design Bureau  $2.95 $2.50

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A Call to Arms: Star Fleet Book 1.2: Civilian Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Civilian Ship Roster Card Pack


The ships presented here are intended to represent abstractions of dozens of different (but similar) designs in use by all fleets for a variety of functions. Form follows function, and as these ships (for the most part) are cargo haulers, they can functionally be divided into these types. Outwardly, the various “Class-One Small Freighters” may look very different, but their ship rosters...   [click here for more]
Amarillo Design Bureau  $2.95

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Era: The Consortium - Rulebook Primer

Era: The Consortium - Rulebook Primer


Humanity has left Earth over a thousand years behind, landing on a new planet and founding a new government. The Consortium is an inspiring ideal - three star systems teaming with life and four species living and working together. As time passes, however, cracks are showing in the Humanity-led society and those less scrupulous have taken power. You will have the chance to play from the beginning...   [click here for more]
Shades of Vengeance  Pay What You Want

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Fragged Empire Adventure - Genetic Spectres

Fragged Empire Adventure - Genetic Spectres


An Adventure Suitable for Characters with 6-10 Current Resources. Writen by Chris Lites. As the Great War ground to a halt, the Archons watched their great empire reduced to embers like a handful of stars against the black of night. When the last of them lay dying, they made final efforts to undo those mechanical monsters they created to fight Xions Nephilim horrors. Yet, the Archons...   [click here for more]
Design Ministries  $8.00

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DEADLY MISSIONS UNLIMITED: Xiarn Dynasty

DEADLY MISSIONS UNLIMITED: Xiarn Dynasty


DEADLY MISSIONS UNLIMITED: Xiarn Dynasty is a collection of figures with enough units to build an entire Deadly Missions Unlimited army, or fill a Sci-Fi dungeon for Deadly Missions: 2econd Edition. We are proud to offer this DEADLY MISSIONS UNLIMITED army set, which is also compatible...   [click here for more]
Grey Matter Games  $4.95

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AWP Hornet Dropship

AWP Hornet Dropship


Need to get your troops to the far end of the galaxy? Track a bounty? Transport weapons to the rebels? Then the AWP HORNET is for you! This easy-to-build model works well with ANY scale from 6mm to 28mm, even ACTION FIGURES (as a fighter). No matter how you use this, it will be fun!! ...   [click here for more]
Grey Matter Games  $3.95 $3.00

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WSS002: Gray Nebula: Crewmen, Con-Men, and Lawmen

WSS002: Gray Nebula: Crewmen, Con-Men, and Lawmen


Gray Nebula: Crewmen, Con-Men, and Lawmen is a class sourcebook designed for compatibility with White Star: White Box Science Fiction Roleplaying™. It contains three (3) new classes that are fully compatible with the four Standard Classes found in the White Star™ core rulebook. Gray Nebula also introduces the concept of Roles which...   [click here for more]
Small Niche Games  $1.99

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WSS001: Star Gods Help Us

WSS001: Star Gods Help Us


We all know him. He's the player who's never satisfied with the core classes of any rulebook. The one who likes to play the most inane race he can find and inadvertently create both headaches and hilarity for the GM and his fellow players. This book is for him. Star Gods Help Us is a lighthearted collection of new White Star™ classes for that one player who just has to be different....   [click here for more]
Small Niche Games  $2.99

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Planetary Transmission Issue #2

Planetary Transmission Issue #2


We're back with issue two of Planetary Transmission to help inspire white-box Referees and players alike! Planetary Transmission is a fanzine dedicated to bringing more old school (mixed with a little new school) goodness to the White Star RPG™ What you get in issue two: ZERO GRAVITY Combat and Movement By: Frank Turfler NEW THREATS By Mark Hunt (featuring...   [click here for more]
Leviathan Publishing  $2.99 $1.99

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[WOIN] Future Careers

[WOIN] Future Careers


CREATE A SCIENCE FICTION CHARACTER! Create soldiers, bounty hunters, engineers, doctors, traders, and starship captains in this sourcebook for the What's O.L.D. is N.E.W. roleplaying game system. With over 60 careers, 7 species, and a wide selection of skills, traits, and exploits, this book walks you through the character creation process. Select your character's...   [click here for more]
EN Publishing  $8.99 $6.99

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[WOIN] N.O.W. Introduction Free Preview

[WOIN] N.O.W. Introduction Free Preview


This is a free 12-page preview of the full 200-page book. Download the first 12 pages of N.O.W. for free. This introduction section introduces the game, provides a short play example, a brief glossary, and a discussion of action genres. Rather than including a setting itself, N.O.W. is very much pitched as a toolkit full of rules and guidelines which help you...   [click here for more]
EN Publishing   FREE 

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Triniton the prequel

Triniton the prequel


The prequel is the backstory of Triniton. It is special as it contains two version of itself, a 3 page BASIC English version and a 9 page full version. Great for introductions of book-people of different proficency to the awesome concept of Triniton. ...   [click here for more]
Christian Ahlin  Pay What You Want

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Perfugia-Class Space Station

Perfugia-Class Space Station


Space stations are vast constructs floating in space and a focal point that attracts all kinds of travelers. Referees can use these havens in cold space as the starting point for sending players off into adventure, or use them as adventure settings. And players always enjoy having their characters hang out at the bar after a nerve-wracking adventure, where they can spend their hard-earned credits and...   [click here for more]
Nienhaus Games  $19.88 $15.88

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Sisters of the Aquarian Order

Sisters of the Aquarian Order


“Our only limits are imagination.” - From the Records of the Sisterhood of the Aquarian Order A new class for the White Star TM RPG. The Sisterhood of the Aquarian Order is a class human mystics that have guided humanity towards the stars for centuries untold. In ancient times when mankind was still battling over feudal lands, the Order was plotting the motions of...   [click here for more]
The Other Side Publishing  $5.00 $2.99

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Fragged Empire - Quick Start Rules

Fragged Empire - Quick Start Rules


Fragged Empire Quick Start Rules A basic introduction to the Fragged Empire rules system. Rules Focus: Adaptable Sci-Fi Rules 3d6 Resolution System Nonlinear Progression Best for Long, Sandbox Games Tactical Miniatures Combat PC Vocations. See our website for rules videos and Character Sheets: www.fraggedempire.com Join our SubReddit community if you have any questions (the creator...   [click here for more]
Design Ministries   FREE 

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Fragged Empire Adventure - The Ghost Ship Carthage

Fragged Empire Adventure - The Ghost Ship Carthage


A free introductory adventure for Fragged Empire. At 03:13 hours standard Haven time, on Octo 14th 1005 AX, the Archon medical frigate Carthage issued a general distress call. At 5:05 hours on Octo 16th, Legion VESPER force Epsilon boarded the vessel. An hour later, the ship went silent, charted a course for deep space, and was never heard from again....   [click here for more]
Design Ministries  Pay What You Want

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A Fistful of Quidloos

A Fistful of Quidloos


A Fistful of Quidloos! “I wager fifty quidloos on the Earth Girl!”   Being a hyper-intelligent, psionic immortal brain in a jar used to be a drag. But no more! Not since you all struck upon the idea of the games!   These devious brains have kidnapped nubile wenches from around the galaxy, and now force them to fight in the arena....   [click here for more]
Kitsune Press  $2.00

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[WOIN] Future Core

[WOIN] Future Core


RUN A SCI-FI EPIC! This is a WOIN Core Rulebook. It does not include character creation or equipment, which are found in other WOIN books. This manual contains the core rules of the What's O.L.D. is N.E.W. roleplaying game system, designed for a futuristic campaign. While other books tell you how to create a character or build a universe, this book tells...   [click here for more]
EN Publishing  $8.99 $6.99

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Brimling

Brimling


"He Who Feeds Me, Leads Me." Brimling brings freebooting fun to your White Star campaign. These diminuitive space pirates ply the stars in search of the greatest plunder in the galaxy: a fine meal. Pint-sized swashbucklers wielding Star Swords stand at the helm of exotic open-decked Star Galleons, eager for adventure, excitement, and a buffet of trouble!...   [click here for more]
Barrel Rider Games  $0.74

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Introduction to Clement Sector

Introduction to Clement Sector


Are you curious about Clement Sector? Always wanted to know more about Gypsy Knights Games' science fiction setting but were afraid to ask? Didn't know who to ask? Well, now you can find out more and in the comfort of your own home! An Introduction to Clement Sector will give you all of the information you need to understand our vibrant and growing setting. This document gives...   [click here for more]
Gypsy Knights Games   FREE 

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21 Plots Too

21 Plots Too


Following in the footsteps of our popular supplement 21 Plots, 21 Plots Too presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group. These quick adventures are sure to rescue a Referee or Gamemaster when they are in desperate need of an adventure for their group. Didn't get time to plan this week? Need something for a quick pick-up game? Do you require a diversion...   [click here for more]
Gypsy Knights Games  $4.99

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Ships of Clement Sector 4-6: Traders, Scouts and Small Craft

Ships of Clement Sector 4-6: Traders, Scouts and Small Craft


Ships of Clement Sector 4-6: Traders, Scouts and Small Craft compiles the fourth, fifth and sixth volumes of our popular PDF starship series. Included within this book are such varied vehicles as the F38-D Lightning System Defense Fighter, the MC-17-11 Modular Cutter, the Starlight-class Light Trader, the Dromedary-class Tanker and the Jinsokuna Chirashi-class Yacht. Each ship is beautifully detailed...   [click here for more]
Gypsy Knights Games  $19.99

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