Title |
Publisher |
Price |
WAIT!
If you are considering buying this, then you should also take a look at The Playbooks of the Dead:
http://www.drivethrurpg.com/product/139653/The-Playbooks-of-the-Dead?site=&manufacturers_id=5695
It's a compilation of all of our undead-themed playbooks, including this one, at a discount.
NOTE: Not sure what is up with the previews,... [click here for more] |
Awful Good Games |
$2.25
|
Find a Pack. Join the Hunt.
Long ago, the people of central Mexico faced a terrifying enemy, a spirit that birthed monsters. When they destroyed the spirit, it cursed them to be more than mortal: part human and part wolf. Their children inherited the curse, and the responsibility to protect the mortal world from the spirits that would threaten it.
When the Spanish arrived... [click here for more] |
Magpie Games |
$3.99
|
This is a supplement for the City of Mist RPG, compatible with the Core Books bundle which includes the Player's Guide and the MC Toolkit
This beautifully illustrated character playbook for the City of Mist RPG introduces Scarlet, the Rift of Little Red Riding Hood.
Scarlet found the red hood on one fateful night when her girlfriend, Jill, was kidnapped. She has vowed to never again let anyone separate... [click here for more] |
Son of Oak Game Studio |
$2.95
|
Masked Hero
Solo Rules Supplement for MASKS
These rules have been created to help play MASKS [Conway MASKS New Generation] solo. The solo game mechanics are set to look and feel like a standard Move as much as possible.
I also pick out and use character Labels as part of the imagination prompts for answering questions.
As the game mechanics for MASKS are so simple, much of this book is based around... [click here for more] |
Parts Per Million |
$4.95
|
Spiralis is a rules-light game of eldritch mystery and cosmic horror, inspired by Graham Walmsley's Cthulhu Dark and the Powered By the Apocalypse family of games. It is tailored to run mini-campaigns (2-6 sessions in length), but also works well for one-shots.
Creating Investigators takes just a few minutes, and every roll of the dice, whether taking Action or making a Stat Check,... [click here for more] |
Trail of Dice |
$5.00
|
54 creatures on 54 cards! Plus a cover/checklist card and license info cards.
Note: The print-it-yourself PDF file is set up to print duplex on a printer. The upper right card front on page one is matches the upper left card back on page two and so on. The corners of each card have lines on the edges to help you trim them down to standard 2.5'x3.5' cards.
Checklist
01. Ant, Giant 02. Ape,... [click here for more] |
Inkwell Ideas |
$4.99 $3.99
|
A new product for Monsterhearts 2! New Skins, new small towns, and new rules to deal with dying in character!
10 new Skins including the Bedlam, Dragon, Fomorian, Immortal, and Veela!
3 new small towns: Cedar Ridge, Lodestone, and Nightshade Shores
New rules dealing with death and harm in Monsterhearts. ... [click here for more] |
Ferretheim Games |
$10.00
|
The Ghost can be used as a starting character, or as a way to keep a slain character in the game. Depending on your campaign this could be permanent, just until they complete some task and move on, or even until they get brought back from the dead.
In latter circumstances you could treat is as a kind of compendium class, allowing players to mix and match ghost moves with moves from their... [click here for more] |
Awful Good Games |
$2.25
|
Gleite durch die sichersten Computernetze der Großkonzerne. Brich das EIS zwischen dir und deinen Zieldaten.
Lass deine cyber-verlinkte Auto-Schrotflinte leergeschossen auf den Boden fallen, verchromte Klingen aus deinen Fingern schnappend. Stell dich dem Konzern-Einsatzteam in den Weg, um deinem Team die Flucht zu ermöglichen. Stell den Kragen deiner Synthlederjacke hoch,... [click here for more] |
Vagrant Workshop |
$5.99
|
“Kid, this isn’t a job to take care of nature nor to guide a lost fellow back to safety. A hunter picks or is given a target and with keen eyes it tracks it down, with cunning it lures it, and with a well placed trap it captures it. Now, pack your bags and fetch that crossbow, kid, we’ve got a beast to catch! ”
- Arabella Windhammer, Hunter.
This product contains two files:
A 24 page... [click here for more] |
Dwarfare Games |
$3.00
|
This is a supplement for the City of Mist RPG, compatible with the Core Books bundle which includes the Player's Guide and the MC Toolkit
This beautifully illustrated character playbook for the City of Mist RPG introduces Lance Sullivan, an old-school reporter and the Rift of Don Quixote.
Lance Sullivan has been a reporter since he lost everything in a freak flood that no-one seems to remember. With... [click here for more] |
Son of Oak Game Studio |
$2.95
|
Two mysteries for the Monster of the Week.
In Zombiefest, a heavy metal festival is attacked by flesh eating zombies and your hunters will have to save the day, if they are metal enough.
In Zombiefest 2, flesh eating zombies once again attack the festival and your hunters will have to figure out if the same tactics will work this time.
They're best used in an ongoing game, but they also... [click here for more] |
Generic Games |
$4.99
|
This dark reflection of the paladin isn't hindered by meaningless virtues.
Cruel and terrifying, you are more than capable of slaughtering those foolish enough to stand before you (such as virtuous souls, not that they could hide from your gaze anyway).
The sinister power of a blackguard comes easily; not only can it can be wielded in a variety of ways, but unlike those of your self-righteous counterparts... [click here for more] |
Awful Good Games |
$2.50
|
Interstitial: Our Hearts Intertwined is a tabletop RPG about our connections with other people, the power we draw from those connections, and traveling to different worlds. It runs on the Powered by the Apocalypse engine.
In Interstitial, you will travel through the barriers between Worlds with your party. You'll meet new friends,... [click here for more] |
Linksmith Games |
$30.00
|
This is a supplement for the City of Mist RPG, compatible with the Core Books bundle which includes the Player's Guide and the MC Toolkit
This beautifully illustrated character playbook for the City of Mist RPG introduces Mairead Conroy, a child psychologist and the harrowing rift of the Boogeyman, who has sworn to rid the City of the wicked.
Ever since she put on the Boogeyman's Gunny Sack, Mairead... [click here for more] |
Son of Oak Game Studio |
$2.95
|
Once galaxy’s heroes, we defied darkness and triumphed despite the odds. We loved each other with fierceness and bravery, certain that our hearts would never be broken. But our family fell apart. Our shared past is full of shame, trespasses, and secrets. We parted ways, vowing to never see each other again. Now, our greatest enemy has returned, gathering strength and seeking our destruction. Only... [click here for more] |
Genesis of Legend Publishing |
$20.00
|
Space Wurm vs. Moonicorn is a science fantasy supplement for Dungeon World that combines the flavours of Johnstone’s Adventures on Dungeon Planet and the characters from Jackson Tegu’s Monsterhearts expansion, the Second Skins, into 368 full colour digest-sized pages, with dozens of illustrations, including art by Chiara Di Francia, George Cotronis,... [click here for more] |
Chthonstone Games |
$20.00
|
Henry Bantam. Bank robber. Noose dodger. They say Bantam was shot dead outside Elksville and a lightning strike knocked him right back to his feet, alive again. They say Bantam's boots melted and the bullets ran out the holes in his chest like prairie dogs fleeing a flooded burrow.
It's 'cause Bantam went down to the crossroads, they say. Made a Deal. Gave up something awful powerful... [click here for more] |
Michael Van Vleet |
$8.00
|
The world is a grey place, full of factions vying for each others throats, demons invading the lands, monsters crawling over every hill and undead laying in every crypt.
And here you are, The Hexer, just looking to get paid.
A mutant and an outcast, you spent most of your life learning the arts of monster hunting, combat, alchemy, bomb making and trapping to become the perfect monster slaying machine.... [click here for more] |
Sandy Pug Games |
$1.99
|
Scouts searching beyond the frontier. Scientists surveying unexplored worlds. Lost ships trying to find their way home. All are explorers, charting the unknown. Explorers is a story supplement for the Uncharted Worlds roleplaying game which provides additional material on running exploration-based stories. It is intended to be used when the characters venture into unexplored territory.... [click here for more] |
Malcolm Harbrow |
$4.99
|
This is a supplement for the City of Mist RPG, compatible with the Core Books bundle which includes the Player's Guide and the MC Toolkit
The Undertrash:
An Underground District of Warring Outcasts and Abandoned Oddities
Under the City there is a place to which the truly desperate turn, those who have been rejected by society or could not fit with the... [click here for more] |
Son of Oak Game Studio |
$7.95
|
Strange transmission from space. Missing ships. Is Decken sector haunted?
There's only one way to find out. Send the fleet and see if it can survive the Ghost Ship.
Ghost Ship is a one page horror themed adventure for use with Transit: The Spaceship RPG.
This mission is built for 2-6 players, and has an average runtime... [click here for more] |
Fiddleback Productions |
$2.00
|
Apothecaries excel in keeping everyone on their feet, and helping them bounce back when they get knocked down. You aren't solely a supporting class, however: by examining creatures (living or dead), you can learn how to really hit them where it hurts.
As you level up you can focus on improving your healing skills, patch people up or make medicine much more quickly, branch out into alchemy,... [click here for more] |
Awful Good Games |
$2.50
|
Welcome to the collection of Skin Deep. What you will be getting with this product is: 12 Skins, 6 Small Towns, and new rules dealing with death; dying; and harm.
The skins you will be getting are as follows:
The Bakeneko Awkward, counterculture, confusing, and idiosyncratic. The Bakeneko is about not fitting into the mold and not really trying to.
The Bedlam Cunning,... [click here for more] |
Ferretheim Games |
$12.00
|
In Norse mythology, saying something out loud was to give it form, meaning, and power. That's why fate is called a 'wyrd'. The Wyrd of Stromgard is exactly what it says it is- the power to shape heroic tales amidst chaos, violence, and magic.
The Wyrd of Stromgard is an expansion to Dungeon World that comes with playbooks, fully fledged setting, a huge campaign front, and more.... [click here for more] |
Lost Dutchman Publishing |
$19.99
|
The wasteland is full of strange places, some of which may be dangerous. In order to develop the wasteland further, this supplement has twenty different Locations that can be dropped into a game's wasteland to help develop it. These are landmarks that may only change gradually, and each has plot hooks that can be used to help create adventures. This product is designed for use with Legacy: Life Among... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This is a supplement for the City of Mist RPG, compatible with the Core Books bundle which includes the Player's Guide and the MC Toolkit
Tourist Trap:
A Flashy District of Wide-Eyed Tourists and Dangerous Pleasures
If you’re looking for a crowd, the Tourist Trap can provide, day or night. When the sun is up, families spend money in the many attractions the district... [click here for more] |
Son of Oak Game Studio |
$7.95
|
Island of Fire Mountain is an introductory adventure module for the Dungeon World fantasy role-playing game.
A small island in the South Seas. A lone fort plagued by cannibal hordes and a race of monsters. A ship, wrecked on the rocks of the far shore, missing all its crew and passengers. An ancient city that stands in ruins, guarded by the very elements themselves,... [click here for more] |
Chthonstone Games |
$15.00
|
This product is a set of Advanced Playbooks for the Dungeon World system. An Advanced Playbooks is essentially a second playbook you apply on top of your basic playbook to create a more complicated character. Unlike a basic playbook, you cannot play as these playbooks by themselves. Unlike a Compendium Class, you can start the game as one of these playbooks, and you don't need... [click here for more] |
Liberi Gothica Games |
$3.99
|
The Sprawl is built around missions and the Corporations have no shortage of dirty money but if you want to take the fight to them that means subverting their goals, one directive at a time.
Within this Mission Packet you will find three non-Corporate factions struggling to fight against the system, a custom move for subverting the goals of the Corporations from the inside and missions for each faction... [click here for more] |
LunarShadow Designs |
$3.00
|
In Jakabol, where giants reign Men, elves & dwarves tread carefully. For a giant, woke from sleep Will surely mean the end of thee.
Jakabol is a 41-page adventure pack for Dungeon World, containing a host of handy information for running games in and around the foetid giant's crypts of Jakabol, hidden deep in the mountains.
3... [click here for more] |
Joe Banner |
$3.50
|
Is your DM upping their game? Now up yours!
The HUNTER'S GUIDE is your essential quick reference training manual. Trying to get ideas for your character's Aspects or Stunts? Can't remember what the rules were for resolving a contest? What the heck IS The Warehouse anyway? And let's not forget The Ciphers... why robots???
The HUNTER'S GUIDE includes:
Tips... [click here for more] |
Dead Gentlemen Productions, LLC |
$6.67
|
More monstrousness for Monsterhearts 2. There are seven Skins remastered from the Monsterhearts 1st edition product Skins for the Skinless and three new Skins which are ready to be brought into your games of urban fantasy.
The Skins in this product are:
The Angel Hopeful, giving, and deluded. The Angel is the kid that who has been sworn to something they don't fully understand.... [click here for more] |
Ferretheim Games |
$10.00
|
Wild Jumps is a story supplement for the Uncharted Worlds roleplaying game which provides additional material on jumping wild, the dangerous and reckless method of travel used by explorers, smugglers, and people wanting to escape trouble. It includes:
Common rules interactions around Wild Jumps
Story suggestions for handling controlled, rough, and bad Jumps
Three sample Jump Points.
Because... [click here for more] |
Malcolm Harbrow |
$2.50
|
Retropunk is a cyberpunk, tabletop roleplaying game in which the players embody characters in a futuristic hybrid reality—where the digital and physical have merged. Everyone experiences a world beyond augmented reality through their neurochip, tech implanted at birth. But by hacking these ‘chips, they traverse this new reality free from monitoring.
Using this cloak of anonymity they... [click here for more] |
Samjoko Publishing |
$14.95
|
WAIT!
If you are considering buying this, then you should also take a look at The Playbooks of the Dead:
http://www.drivethrurpg.com/product/139653/The-Playbooks-of-the-Dead?site=&manufacturers_id=5695
It's a compilation of all of our undead-themed playbooks, including this one, at a discount.
Normally when people die their souls are claimed by Death and... [click here for more] |
Awful Good Games |
$2.49
|
* Full immersion into the Paleolithic era in a new PbtA game. * Experience life as primitive hunters and gatherers (choose between Cro-Magnons and Neanderthals). * Overcome numerous dangers of the Stone Age and encounter fascinating representatives of Pleistocene fauna. * Engage in the life of an entire community (strategic moves that impact not only the characters but the entire tribe). * Over 50... [click here for more] |
Andrzej Buhlak |
$9.99 $4.99
|
Kill monsters, take their heads, and then use their heads to trigger moves (or talk to them to reroll a botched spout lore): a gruesome circle of life.
As you level up you can use your heads in a bunch of new ways (we managed to cram twenty-three advanced moves on the sheet): take their eyes, wear their faces, use them as ranged weapons, intimidate others, shrink them so you can carry more around,... [click here for more] |
Awful Good Games |
$2.50
|
WAIT!
If you are considering buying this, then you should also take a look at The Playbooks of the Dead:
http://www.drivethrurpg.com/product/139653/The-Playbooks-of-the-Dead?site=&manufacturers_id=5695
It's a compilation of all of our undead-themed playbooks, including this one, at a discount.
You are dead. You do not feel blood coursing through... [click here for more] |
Awful Good Games |
$2.49
|
Once your kind were feared. Limitless in strength, stamina, and shape, you walked the land terrorizing, deceiving and devouring mortals on a whim.
Then they learned how to forge weapons of steel. Learned how to weave magic. Other gods saw fit to intercede on their behalf.
Some of you retreated from the mortal realm, preying upon those foolish enough to leave their walled cities,... [click here for more] |
Awful Good Games |
$2.50
|
Requires Heroines of the First Age to play!
Get HFA here!
Enter Post-Surge America, where racial tensions are at an all time high, immigration is a matter of immediate life and death for all involved, and you'd kill for a job at the burger joint around the corner.
We are the Newcomers! We've fled from the destruction of our worlds... [click here for more] |
Voidspiral Entertainment |
$15.00
|
Everyone's creeped out by Pizzerias, right? The singing animatronics, the basically bland pizza slices and the loud video games. But what if there was a darker secret in the back of it? Something beyond your average child murders and crazed geniuses? Something ancient and willing to modernize itself to feed on the world before it? This is an monster of the week mystery with it's own unique twist... [click here for more] |
Dungeons and Pop |
$2.00
|
Wardens are exceptionally tough defenders of the wild. Not only does each warden type gain a bonus effect or ability while using the defend move, they have a pool of Might points that let them more reliably dish out damage, reduce damage suffered, better overcome attacks and effects physically, and compel enemies to face them.
As with most of our classes, as you level up you can branch out in various... [click here for more] |
Awful Good Games |
$2.50
|
Ghostwood Haunts is an introductory adventure module for the Dungeon World fantasy role-playing game.
In the midst of the Ghostwood, the village of Knifesbridge holds a mere few thousand souls, but trouble enough for all. A gang of bandits preys upon the local road traffic, drug addiction spreads through sleepy village streets, and corruption at the heart of municipal... [click here for more] |
Chthonstone Games |
$15.00
|
Hello Hooray! Let The Show Begin!
Keep the pedal to the metal with the second Spirit of 77 Double Feature adventure available from Monkeyfun Studios! If you've been looking for the perfect kick-off for your own high-octane adventure or looking to shake things up with your established group, this is the best place to start off!
This Double Feature includes:
New Adventure:... [click here for more] |
Monkeyfun Studios, LLC |
$9.99 $6.99
|
The Sprawl is built around missions - The Corporations have no shortage of Credits but if you want their money you had better be prepared to do the dirty work. Steal a prototype, extract an assets or trash the market value of a rival - all in a days work for the deniable, and disposable, teams that work outside the system.
Within this Mission Packet you will find three one page job outlines to offer... [click here for more] |
LunarShadow Designs |
$3.00
|
More monstrousness for Monsterhearts 2. There are seven Skins in this supplement, each made for different depictions of teenage lives, from co-dependency to morbid gaiety.
The Skins in this product are:
The Bleak Morbid, macabre, calm, and suffocating. The Bleak is that person who has no fear of the reaper and wants everyone to seize life by the throat to throttle the best... [click here for more] |
Ferretheim Games |
$7.00 $3.50
|
Danger Floats Above!
After a successful adventure in the Goblin Badlands, the heroes retire to the town of Meridor to rest and recreate. That plan falls apart when the heroes are roused out of bed in the wee hours of the morning by the Mayor. A floating fortress has appeared over the town square, the likes of which have never been seen before. The fortress is motionless, save for... [click here for more] |
Encoded Designs |
$3.95
|
Strange World is a complete roleplaying game for 1-5 players and their GM. Modern mechanics (Powered By the Apocalypse), old-school style (hex crawl, lots of encounter tables). Set in the far future, it is inspired by hopeful and pulp science fiction.
... [click here for more] |
Trail of Dice |
$6.00
|
This weekend, the East Coast Automobile Tribe is coming to Brindlewood Bay. It's stopping there for its annual summer tour. The ECAT is a group of local antique car enthusiasts. The vehicles will be on display, a parade will run through the streets of the town and a timed race will be held on the coast road.
In this mystery for Brindlewood Bay, the Murder Mavens will join a vintage... [click here for more] |
Gulix |
$3.50
|