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MAIN GAUCHE: Supplement for Zweihander RPG (Phone PDF + Digital PDF)
by Andrews McMeel Publishing

Expand your Zweihander RPG game into a whole new realm of chaos! New professions, vehicle combat, demonic powers and a new adventure await for GMs and players alike.

MAIN GAUCHE: Supplement for Zweihander RPG (Phone PDF + Digital PDF)
 
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 Title    Publisher    Price  
Custom Ancestries & Cultures

Custom Ancestries & Cultures


Sixty-Two Custom Ancestries & Cultures To Replace Race in 5e! (And don't miss our new title, Arctic Ancestries & Cultures!) Based on Ancestry & Culture: An Alternative to Race in 5e - 62 new ancestries & cultures - Fantasy classics with, new distinct cultures of dwarf, elf, gnome, & halfling - Anthropomorphic animal ancestries like bat, bear, cat, dog, fox, octofolk,...   [click here for more]
Arcanist Press  $9.95 $8.46

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Signs of Sorcery

Signs of Sorcery


Did they tell you magic is sealed away by the Abyss? That the Supernal Realm can’t affect the Fallen? That you’ll never see the Watchtower again? Nothing is ever that simple. The curse keeps Sleepers from seeing it, but we are Awakened. We see past the Lie with our Sight every day, grasp the Supernal with our spells and seek the Mysteries. And what Mysteries we find! Artifacts...   [click here for more]
Onyx Path Publishing  $14.99

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Arkadia - The Greek Setting for 5e

Arkadia - The Greek Setting for 5e


ENNIE Award Winner for the Best Setting of 2020! Arkadia is a combined setting and players handbook for 5e - inspired by the history and myths of Ancient Greece The book contains 100 pages of densely packed all new Greek themed content for both Players and GMs. 12 New Class Archetypes (One for each...   [click here for more]
Arcana Games  $20.00

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Player's Guide to Solo Roleplay

Player's Guide to Solo Roleplay


Players Guide to Solo Roleplaying Using Cepheus Engine for Solo Play. Solo roleplay is put forward as being for anyone who wants to play when there is no one else available. Most solo tools are actually built with the Game Master in mind. GMs are naturally more used to improvising entire scenes, creating NPCs on the spot, and having to grab random tables to create content on the fly. These are not...   [click here for more]
Parts Per Million  $4.95 $4.21

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Building Worlds

Building Worlds


A minimalist 96-page guide to help you create memorable settings for any tabletop roleplaying system. Worldbuilding can be a lot of fun. Whether you're planning a campaign, designing your own tabletop roleplaying game, or just exercising your creativity with no set purpose in mind, developing a setting of your very own is deeply satisfying. You can spend hours, days, or years adding details and creating...   [click here for more]
Dancing Lights Press  $5.00

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Wayfinder's Guide to Eberron (5e)

Wayfinder's Guide to Eberron (5e)


Eberron was born in 2002 when Wizards of the Coast launched a worldwide search for a new campaign setting. Wayfinder's Guide to Eberron brings the eponymous campaign setting to the fifth edition of Dungeons & Dragons. This 175 page book gives you everything you need to create an Eberron story or character, exploring the core themes of the setting and the rules to implement them...   [click here for more]
Wizards of the Coast  $19.99

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Alone in the Dark, Solo Rules for Blades in the Dark

Alone in the Dark, Solo Rules for Blades in the Dark


Alone in the Dark is a set of simple Solo play rules for Blades in the Dark You Need This Book Because all role-playing is improv and solo rules support that improvisation. Even as a group GM these rules will help when you need to create exciting games with little or no preparation. It uses simple tables to replace the GM with dice rolls and your own improv. skills. What makes these...   [click here for more]
Parts Per Million  $3.99

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Building Adventures

Building Adventures


A minimalist 96-page guide to creating memorable stories for any tabletop roleplaying system or setting. Building Adventures is a system-agnostic book about respecting player creativity and agency while reducing the burden of gamemaster preparation. There is a way to create tabletop roleplaying scenarios that don’t require the gamemaster to be ready for every possibility, without...   [click here for more]
Dancing Lights Press  $5.00

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MAIN GAUCHE: Supplement for Zweihander RPG (Phone PDF + Digital PDF)

MAIN GAUCHE: Supplement for Zweihander RPG (Phone PDF + Digital PDF)


This bundle includes a traditional Digital PDF and a Phone PDF for MAIN GAUCHE: Grim & Perilous Supplement. CHAOS IS NOT A PIT – IT IS A LADDER. MAIN GAUCHE is a supplement for the ENnie award-winning ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will...   [click here for more]
Andrews McMeel Publishing  $19.99

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Building Worlds 2

Building Worlds 2


A minimalist 96-page guide with prompts to help you develop settings for any tabletop roleplaying system. Worldbuilding can be a lot of fun. Whether you're planning a campaign, designing your own tabletop roleplaying game, or just exercising your creativity with no set purpose in mind, developing a setting of your very own is deeply satisfying. You can spend hours, days, or years adding details and...   [click here for more]
Dancing Lights Press  $5.00

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M20 How Do You DO That?

M20 How Do You DO That?


A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more – all presented...   [click here for more]
Onyx Path Publishing  $14.99

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Solo Dungeon World

Solo Dungeon World


Solo Dungeon World Playing Dungeon World without a Gamemaster This booklet allows you to play Dungeon World without a gamemaster. These rules use a simplified yes-no mechanic designed to encourage the use of gamemaster moves. Adventure and the Campaign Front is a central element of these rules. As you play the Fronts will be built up based upon the choices you make and how your game unfolds. Although...   [click here for more]
Parts Per Million  $4.95

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M20 The Book of Secrets

M20 The Book of Secrets


More Than Magick For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within.  Enter the Annex Building upon the M20 core rulebook, this Book of Secrets...   [click here for more]
Onyx Path Publishing  $14.99

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Solo Adventures compatible with Stars Without Number

Solo Adventures compatible with Stars Without Number


Too Many Games Too many games get bought and never played. With these rules, you will be able to play Stars Without Number without a GM. Grab the rulebook off the shelf. Make yourself a character and start playing. This book is an interactive set of solo rules that guide your improvisation and acts as a GM for your adventures. In place of the common lists of words, this booklet uses...   [click here for more]
Parts Per Million  $3.99 $2.67

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Building Characters

Building Characters


A toolkit for creating tabletop roleplaying elements for any system, setting, or genre.    Building Characters explores what goes into crafting memorable and enjoyable tabletop roleplaying character backgrounds. The book looks at how they influence, and are influenced by, the worldbuilding, adventures, and rules of a tabletop roleplaying game. By the end you’ll have...   [click here for more]
Dancing Lights Press  $5.00

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MAZE RAT, Solo Roleplay Using MAZE RATS

MAZE RAT, Solo Roleplay Using MAZE RATS


MAZE RAT is one page, both sides, solo roleplay extension to the best selling MAZE RATS by Ben Milon (Questing Beast Games). It has been designed to fit in seamlessly with Ben's super light OSR classic game of random worlds and wild magic. MAZE RAT uses the same combination of 2d6 and six d6 lists that you will be familiar with from the main game. Maze Rats and Knave share a lot...   [click here for more]
Parts Per Million  $1.50

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Quest for Dragon Spire

Quest for Dragon Spire


The first in a new line of TinyD6 adventures! A ready to use experience designed to help teach you the mechanics of the miminalist TinyD6 system, Quest for Dragon Spire is an exciting adventure designed to feel like the classic RPG experiences of old! Written by James M. Spahn, you'll travel to Dragon Spire, braving weather, enemies, and...   [click here for more]
Gallant Knight Games  $1.99

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A Lonely Knave, Solo Roleplay Using Knave

A Lonely Knave, Solo Roleplay Using Knave


A Lonely Knave is one page, both sides, solo roleplay extension to Knave by Ben Milon (Questing Beast Games). It uses the same Knave mechanics, it strives for the same look and feel, and it plays the same way. There are some intrinsic elements of Knave that made it perfect for solo playing. High compatibility with OSR games. You can use any OSR bestiaries, adventures and spell books,...   [click here for more]
Parts Per Million  $1.50

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Lone Star: Solo rules for Mothership RPG

Lone Star: Solo rules for Mothership RPG


Lone Star: Solo rules for Mothership RPG This rules supplement allows you to play Mothership © RPG without a Warden. It does this using some very simple game mechanics that are fully in keeping with the Mothership gameplay. These should be instantly recognisable to a Mothership fan. Solo is a perfect way to learn a new game, test your first adventures and going beyond just making characters...   [click here for more]
Parts Per Million  $4.95 $4.21

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OSR Solo

OSR Solo


OSR Solo rules These rules are intended to allow you to play an OSR, in this case meaning 0D&D, B/X style games, without a Dungeon Master. The game you will get using these rules will be a sandbox style adventure, you will not need to do any Dungeon Master [DM] style preparation although having a few stock NPCs or appropriate level would be helpful. No DM? The normal cycle of play is that the...   [click here for more]
Parts Per Million  $3.99

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Deep Magic for 5th Edition

Deep Magic for 5th Edition


Command 700 New Spells for 5th Edition! No matter how you slice it, magic is at the heart of fantasy—and nothing says magic like a massive tome of spells. This tome collects, updates, tweaks, and expands spells from years of the Deep Magic for Fifth Edition series—more than 700 new and revised spells. And it adds a lot more: 19 divine domains from Beer to Mountain and Speed to Winter; 13 new wizard...   [click here for more]
Kobold Press  $29.99

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V20 Companion

V20 Companion


Can a Prince command a Priscus? How have the Anarchs fared during the modern nights? Can the Harpies declare a boon null? These questions and more secret details of the Kindred condition have their answers within the V20 Companion. A complementary sourcebook detailing some of the finer points of being undead, this is the first supplement released in support...   [click here for more]
Onyx Path Publishing  $9.99

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Wrath & Glory: Dark Tides

Wrath & Glory: Dark Tides


The ocean world of Charybdion seethes with discontent and a growing sense of danger. Charybdion’s planetary governor has gone missing, and his councilors struggle to select a suitable heir. Meanwhile, mysterious murders, nightmares, and other dangers threaten to cast this planet into anarchy and despair. Dark Tides is an anthology of five linked adventures that bringyour heroes face-to-face...   [click here for more]
Cubicle 7 Entertainment Ltd.  $14.99 $10.04

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B2 The Keep on the Borderlands (Basic)

B2 The Keep on the Borderlands (Basic)


This module includes a cover folder with maps and a complete description booklet to form a ready-made scenario for DUNGEONS & DRAGONS® Basic Set. It has been specially designed for use by beginning Dungeon Masters so that they may begin play with a minimum of preparations. Within are many features to aid novice players and Dungeon Masters: legends, history and background information, a list...   [click here for more]
Wizards of the Coast  $4.99

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Amazing Tales: The Charity Adventure Compilation

Amazing Tales: The Charity Adventure Compilation


The colelction of adventures includes 22 separate Amazing Tales products. The Quickstart rules, and 21 different adventures, originally written to help kids through lockdown. Each month I'll nominate a charity to receive funds donated for the bundle.  Charities supported to date May 2020: The Child's Play and Extra Life Charities. June 2020: Black Lives Matter July 2020: Unicef Coronavirus Children's...   [click here for more]
Amazing Tales  $5.00

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V20 Dark Ages Tome of Secrets

V20 Dark Ages Tome of Secrets


Every occult order worth its weight has a library of mystic truths. But the truly wondrous, truly frightening truths require you look deeper. That you delve in long, lost places. These, my friend, are those long, lost places.  — Creidne  The Tome of Secrets is a treatment of numerous topics about Cainites and stranger things in the Dark Medieval World. It’s...   [click here for more]
Onyx Path Publishing  $14.99

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W20 Changing Breeds

W20 Changing Breeds


Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds. Creatures of the Wild The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas...   [click here for more]
Onyx Path Publishing  $19.99

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V20 Ghouls & Revenants

V20 Ghouls & Revenants


By Blood It Is Done Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse. By Blood It Is Made Anew Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast all...   [click here for more]
Onyx Path Publishing  $14.99

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V20 The Black Hand: A Guide to the Tal’Mahe’Ra

V20 The Black Hand: A Guide to the Tal’Mahe’Ra


We Deal in the Truth. Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us. The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher than they are tonight....   [click here for more]
Onyx Path Publishing  $19.99

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V20 Dread Names, Red List

V20 Dread Names, Red List


There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars. Dread Names, Red List explores the Camarilla's "Most Wanted" List, naming...   [click here for more]
Onyx Path Publishing  $14.99

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Houserules Handbooks: More Spell Points

Houserules Handbooks: More Spell Points


Making Magic Magical The spell point system introduced in Houserule Handbooks: Spell Points was designed to be a flexible, simple set of rules for replacing the normal spell slot/spell preparation system used by spellcasters in the Pathfinder Roleplaying Game Core Rulebook with a different resource management system – spell points. Though both successful in this goal and quite...   [click here for more]
Rogue Genius Games  $9.95

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APOCTHULHU RPG Core Rules

APOCTHULHU RPG Core Rules


"The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know, but between them ..." ◊ Mankind likes to believe itself the foremost power in the world, and the universe beyond. But this is a prideful illusion. A lie. Long before we rose from the slime, other powers far greater held sway upon our planet ... and those same powers were always destined to one day return...   [click here for more]
Cthulhu Reborn  $22.95 $19.51

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Memento Mori

Memento Mori


There is more to death than you know, more than you’ve seen in the scant moments since you’ve come back. Places twisted by grief and despair. Bound who’ve made dark bargains with the Gods Below for power. Faith and memories crafted into tools, and sometimes into weapons.  The Underworld runs deep, lifetimes stacked on stolen lifetimes, all to squeeze us down to fuel, to fodder, for the bastards...   [click here for more]
Onyx Path Publishing  $4.99

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Midgard Heroes Handbook for 5th Edition

Midgard Heroes Handbook for 5th Edition


The Flame of Heroes Brings Light to a Dark World! Welcome to a world of dark roads and deep magic, where you can match wits with Baba Yaga, set sail for uncharted islands with minotaur corsairs, and face the fury of the giants in the icy north! The Midgard Heroes Handbook for 5th Edition has everything you need to create a character for a 5th edition Midgard campaign, including full details...   [click here for more]
Kobold Press  $24.99

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I6 Ravenloft (1e)

I6 Ravenloft (1e)


Under raging stormclouds, a lone figure stands silhouetted against the ancient walls of castle Ravenloft. Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves around him, billowing his cape in the darkness. Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his...   [click here for more]
Wizards of the Coast  $4.99

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T1-4 Temple of Elemental Evil (1e)

T1-4 Temple of Elemental Evil (1e)


DISCLAIMER: The Print on Demand product contains typos and other errors that were contained in the original product. Until we find a copy available without those errors they will be reflected in any purchase of the  Print on Demand version of this title. A sinister force, long thought destroyed, stirs from the black hole that spawned it. Like an ebony darkness...   [click here for more]
Wizards of the Coast  $9.99

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Vampire Translation Guide

Vampire Translation Guide


Have you always wanted to include the Ravnos into your Requiem game? Or perhaps the Invictus into your Masquerade game? This guide will help you translate the feel and core elements from each version of Vampire into the other game system and background. This book includes: • Translations of all of the clans between versions of Vampire • Suggestions and ideas...   [click here for more]
White Wolf  $3.99

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn the...   [click here for more]
Monte Cook Games  $7.99 $5.35

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Achtung! Cthulhu: 6th Edition Investigator's Guide

Achtung! Cthulhu: 6th Edition Investigator's Guide


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Investigator's Guide, with everything players need to create and run character's in the late 30's and 40's.  Discover the secret history of World War Two: stories of amazing heroism, in which stalwart...   [click here for more]
Modiphius  $6.99

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Dark Fantasy Settings

Dark Fantasy Settings


WELCOME TO HELL! Dark Fantasy Settings is a collection of tables and short essays to inspire the creation of grim settings. It includes tables to create your own settings (as well as factions and vistas within the setting) and a few settign ideas. You can also use this book to generate settings for stories, comic books, etc.  The focus is on dark fantasy tropes:...   [click here for more]
Chaos Factory Books  $1.99

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Planes of Conflict (2e)

Planes of Conflict (2e)


On the Great Ring, six planes lie in direct opposition. Above looms the triad of Good, holding fast against the tide of corruption. Below lurks the triad of Evil, stained red by the eternal Blood War. Both resist the pull of Law and Chaos. Any berk who calls them "neutral" planes has never experienced their full extremes! Dare to enter the conflict and find: Two 64-page books describing each...   [click here for more]
Wizards of the Coast  $9.99

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V20 Ready Made Characters

V20 Ready Made Characters


Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans? Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background,...   [click here for more]
Onyx Path Publishing  $4.99

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W20 Kinfolk: A Breed Apart

W20 Kinfolk: A Breed Apart


Born to Run The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until...   [click here for more]
Onyx Path Publishing  $12.99

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ZWEIHANDER Grim & Perilous RPG: Character Folio

ZWEIHANDER Grim & Perilous RPG: Character Folio


Record your character's grim & perilous tale using the ZWEIHANDER Grim & Perilous RPG: Character Folio. Begin your journey by using a permanent marker to write your character's name on the front cover of the folio. Within this 24-page softcover book, you will find an updated character sheet, using a Mad Libs-styled approach to quickly record their background. It includes ample space and breadth...   [click here for more]
Andrews McMeel Publishing  $9.99

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Symbaroum - Advanced Player's Guide

Symbaroum - Advanced Player's Guide


The chanting of the cultists came drifting with the breeze. Dorael-Ri had tracked them all the way from the settlement of Merel, at the border of Davokar. A small, human child – one of few to survive the massacre – had asked how he dared to travel the woods alone. “In Davokar you are never alone,” he had answered. “Not me, nor you, no one…” Aided...   [click here for more]
Free League Publishing  $14.99

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A0-A4: Against the Slave Lords (1e)

A0-A4: Against the Slave Lords (1e)


Against the Slave Lords is a collection of four classic Advanced Dungeons & Dragons adventure modules that form a series -- A1: Slave Pits of the Undercity, A2: Secret of the Slavers Stockade, A3: Assault on the Aerie of the Slave Lords, and A4: In the Dungeons of the Slave Lords -- complete with original black-and-white interior art. Added to the collection is an all-new fifth adventure -- A0:...   [click here for more]
Wizards of the Coast  $9.99

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Unearthed Arcana (1e)

Unearthed Arcana (1e)


The original 1985 release of Unearthed Arcana™ changed Dungeons & Dragons® forever by introducing new races, classes, magical items, and rules written by Gary Gygax. This new printing will appeal to nostalgic D&D® fans looking to add this classic to their collections. The most complete version of Unearthed Arcana ever printed! The original Unearthed...   [click here for more]
Wizards of the Coast  $9.99

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B1 In Search of the Unknown (Basic)

B1 In Search of the Unknown (Basic)


Module B1: "In Search of the Unknown," forms a complete adventure for use with Dungeons & Dragons Basic Set. It is especially designed as an instructional aid for beginning Dungeon Masters and players, specifically created to enable new Dungeon Masters to initiate play with a minimum of preparation. In addition to descriptive and situational material, this module also includes special...   [click here for more]
Wizards of the Coast  $4.99

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Solo Fate

Solo Fate


Do you want to play FATE? Do you want to learn how the game plays? These rules replace the need for a GM allowing you to run the game that you want to play. Solo campaigns can be sweeping adventures limited only by your imagination. This booklet will unleash your adventures. No experience necessary! Solo is a perfect way to learn...   [click here for more]
Parts Per Million  $3.49

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G1-3 Against the Giants (1e)

G1-3 Against the Giants (1e)


Giants have been raiding the lands of men in large bands, with giants of different sorts in these marauding groups. Death and destruction have been laid heavily upon every place these monsters have visited. A party of the bravest and most powerful adventurers has been assembled and given the charge to punish the miscreant giants. This material was originally published as three separate...   [click here for more]
Wizards of the Coast  $4.99

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