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Dead Things: The RPG

Dead Things: The RPG


Dead Things the RPG is simple to set up and simulate a zombie uprising. Using the Microlite system, character creation is easy and characters can get into the game quickly. For players who want ideas on the background of their characters, there are several different types of background generators. The book covers random encounters with surviving humans, animals and natural dangers. The game comes...   [click here for more]
DCS  $0.10

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Dead Things:100 Things to find in a wrecked car during the Zombie Apocalypse

Dead Things:100 Things to find in a wrecked car during the Zombie Apocalypse


Zombie games are about the unknown and trivial things that matter to the players. Use these 100+ things to fill up the wrecked cars that litter the road of the Zombie Apocalypse. Give the characters somthing to think about as the rummage through the vehicles ...   [click here for more]
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Dead Things: 100 Things to find in a desk during the Zombie Apocalypse

Dead Things: 100 Things to find in a desk during the Zombie Apocalypse


Zombie hunters are trapped in an office building with tons of stuff. Here's your chance to bury them in over 100 things found in a desk. Bring out their inner hoarder as you help them with items guaranteed to exceed their carry capacity. Not just the fact that the stuff is there, but how much of it is there is detailed, use this in your Call of Cthulhu or Delta Green game and they will think the...   [click here for more]
DCS  $0.95

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Dead Things: 100 Things to find in the pocket of a dead body during the Zombie Apocalypse

Dead Things: 100 Things to find in the pocket of a dead body during the Zombie Apocalypse


100 Things to find in the pocket of a dead body during the Zombie Apocalypse There are bodies everywhere during the Zombie Apocalypse, but what are the bodies carrying? Is it worth stopping and checking? By putting random things in the pockets of the bodies you can fully exploit your players inner "Treasure Hog". Sure it's the end of the world, but with sooooo much possible treasure the characters...   [click here for more]
DCS  $0.95

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20 Encounters (Creepy Children)

20 Encounters (Creepy Children)


20 Encounters (Creepy Children) In this edition we have all kinds of creepy children, we have exploding children, Children in rabbit costumes as well as the favorite killer children. Don't let the adults have all of the fun.... ...   [click here for more]
DCS  $0.95

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Dead Things: End of the world sound drop-ins

Dead Things: End of the world sound drop-ins (audio product)


Add some sound to your zombie RPG games. This file contains interesting material you can play for your characters as voices on the radio. You get: 0:00 Strange radio interference. 0:07 Friendly reporter giving update on safe zones. 0:49 Mysterious voice gives out code. 1:07 Survivors get a radio working. 1:35 Update on dead things outside and survivor casulties. 2:05 Final cry for help from survivors....   [click here for more]
DCS  $0.10

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Dead Things: 100 Radio Messages Intercepted During a Zombie Apocalypse.

Dead Things: 100 Radio Messages Intercepted During a Zombie Apocalypse.


100 Radio Messages Intercepted During a Zombie Apocalypse. In a good zombie game you want the characters to think that they are totally alone, they should think that the world has gone insane. Part of setting the stage for that in the game is a series of radio signals that fade in and out, letting the characters understand that the fabric of society has torn, they are truly on their own. ...   [click here for more]
DCS  $0.95

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29 Encounters (Small Villages)

29 Encounters (Small Villages)


29 Encounters (Small Villages) This book contains 29 small village descriptions. Ever need a quick description of a small village? This list gives you the basic reason why the village is here, number of taverns as well as the size of the city watch if any. Example: Size 4 Village. Crop is constantly ripening, a sorghum like product that is primarily used in animal feed.   There...   [click here for more]
DCS  $1.00

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DCS Ship Book 2

DCS Ship Book 2


DCS Space Book 2 This book covers 2 small personal sized vessels and 2 large company type ships. The Alexandria The Con Am 47 The Serpentine The Morning Dove ...   [click here for more]
DCS  $0.90

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Dead Things: 100 Former occupations of zombies

Dead Things: 100 Former occupations of zombies


This book covers 3 things useful to GM’s running zombie games. 20 random things a zombie could be doing, this should heighten a players paranoia as they see a group of zombies looking down into a storm drain or scratching at a building door. It makes a zombie hoard more interesting. Zombie types is 100 jobs that zombies could have had before they became zombies, this allows the GM...   [click here for more]
DCS  $0.95 $0.81

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DCS Ship Book 1

DCS Ship Book 1


Book 1 Deck plans for the Percival Class Destroyer. Contains "keyed" deck plans. This book gives the characters a military vessel either to boad or escape from. The destroyer has a "retro" feel and lots of places space for hiding monsters. ...   [click here for more]
DCS  $0.90

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Dead Things:100 Things Found in a Ransacked Garage during a Zombie Apocalypse

Dead Things:100 Things Found in a Ransacked Garage during a Zombie Apocalypse


100 Things to find in a ransacked gas station The Zombie apocalypse is in full swing and many of the stores have already been hit several times and this garage is no different, however it's the only building nearby and maybe some things were overlooked? ...   [click here for more]
DCS  $0.95

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Dead Things: 20 Modern Encounters for the Zombie Apocalypse: Loners

Dead Things: 20 Modern Encounters for the Zombie Apocalypse: Loners


People will need to band together during the zombie apocalypse, those that don’t and yet still survive will be looked at carefully by the others…….These “loners” may be celebrated in popular fiction, but in the reality of the Zombie Apocalypse they will be looked upon with fear and distrust. Features the following types of loners: 1. Diseased Loner 2. Loner (Pregnant)...   [click here for more]
DCS  $0.95

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25 Modern Encounters for the Zombie Apocalypse: Cars

25 Modern Encounters for the Zombie Apocalypse: Cars


25 Modern Encounters for the Zombie Apocalypse: Cars Zombie games are all about suprises, don't let every abandoned car the characters find be the same. In this book you get 25 versions of an abandoned car. Give your characters somthing to worry about next time they find an abandoned car. ...   [click here for more]
DCS  $0.99

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Dead Things: 20 Modern Encounters for the Zombie Apocalypse: Bridges

Dead Things: 20 Modern Encounters for the Zombie Apocalypse: Bridges


20 Modern Encounters for the Zombie Apocalypse: Bridges We take bridges for granted. A world in the middle of an zombie Apocalypse they have become much more, a gathering place, a last defense of a symbol of power. ...   [click here for more]
DCS  $0.95

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Dead Things: 20 Modern Encounters for the Zombie Apocalypse: Aircraft

Dead Things: 20 Modern Encounters for the Zombie Apocalypse: Aircraft


Flight is a sure way to survive the ravages of the Zombie Apocalypse, but even the sky above will not be totally free from strife of the zombie horde. 3 pages. Also included 20 random things found in an aircraft ...   [click here for more]
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Dead Things: 20 Modern Encounters for the Zombie Apocalypse: Tents

Dead Things: 20 Modern Encounters for the Zombie Apocalypse: Tents


20 Modern Encounters for the Zombie Apocalypse: Tents. When the Zombie Apocalypse happens many people will be uprooted from their homes and in some cases forced to live in camp grounds. Although easy to move the lack of walls make them hard to defend once the zombies breach the main defenses. The characters will be there to pick up the pieces, but who will pick up the pieces of them? 3 pages...   [click here for more]
DCS  $1.00

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DCS Ship Book 4

DCS Ship Book 4


Deserata Class Bulk Hauler In game play the DCBH is perfect for characters to become crew on. There's plenty of nooks and crannies for characters to hide smuggling goods as well as places for alien creatures to hide. Never a dull moment on a DCBH. ...   [click here for more]
DCS  $0.90

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20 Encounters (The City Watch)

20 Encounters (The City Watch)


20 encounters (The City Watch) In the town the City Watch is the law, they catch and convict innocent and guilty alike. Put your characters at their mercy. This book comes with 20 City Watch encounters as well as an encounter chart to determins what the city watch wants from the characters that incorporates the 20 encounters in it. ...   [click here for more]
DCS  $0.95

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DCS Ship Book 3

DCS Ship Book 3


Book 3 This book covers information for; The Saber Fighter Persistent Fighter/Trainer Persistent Attack/Fighter Dauntless Dauntless/Missileer Stucker Gun Bus Buckingham Infantry Chariot Buckingham Infantry Chariot (Anti-air) ...   [click here for more]
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Dead Things: 35 Modern Encounters for the Zombie Apocalypse: Houses

Dead Things: 35 Modern Encounters for the Zombie Apocalypse: Houses


So you need a random house? Maybe random plot hooks about what was in the house? This booklet has 4 houses that your characters can encounter, everything from a bachelors pad to a couple of two story houses. Also included are 35 plot hooks that can go along with the houses. Some are scary, others poignant and others just there just to confuse your players. Perfect for a "sand box" style zombie...   [click here for more]
DCS  $2.50 $0.99

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Dead Things: Dead Day

Dead Things: Dead Day


Dead Things: Dead Day is an adventure where you determine the path of the story. The setting is the first days of the zombie rising. You are in the forest with your partner Pat. Can you survive the night together? You will need a 20 sided dice in order to play this game. ...   [click here for more]
DCS  $0.99

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20 Encounters (Oracles)

20 Encounters (Oracles)


20 Encounters (Oracles) In this edition we have all kinds of Oracles. Oracles should be scary so we have some stuff in here to help you freak your characters out. We have a chart that gives you random strange things to happen around where the oracle lives, to get your characters in the spirit. Then we have 20 examples of oracles, from demon oracles to fake oracles, your characters won't know if it's...   [click here for more]
DCS  $0.95 $0.81

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20 Road Encounters (The Old Tower)

20 Road Encounters (The Old Tower)


20 Road encounters (The Old Tower) In fantasy worlds places of mystery seem to dot the countryside. In this case the place is a tower. In this book you will expose your characters to a tower that releases their evil versions or a tower that is the gateway to the Land of the Dead. ...   [click here for more]
DCS  $1.00

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20 Road Encounters (Tinkers, Tramps and Thieves)

20 Road Encounters (Tinkers, Tramps and Thieves)


20 Road encounters featuring Tinkers,Tramps and Thieves is an encounter with traveling tinkers spun 20 ways. It isn't a series of statistics of monsters to use in an encounter. You won't find anything like "You see 15 koblods attack the party when they have stopped for the night." These encounters are more intricate and most can lead to further plots for the characters. Example: Option...   [click here for more]
DCS  $1.00 $0.85

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DCS Ship Book 5 (Tales of the Fast Response Corp)

DCS Ship Book 5 (Tales of the Fast Response Corp)


The first adventure for DCS Space. You also get: Deck Plans for the "Ligea" Class Vessel Deck Plans for the Brinkman ground vehicle Deck Plans for the Hansen Air Car Deck Plans for the FRC mobile base. The adventure "Stay in the Shade" PSI Abilities for DCS. Over 15 PSI Abilities. ...   [click here for more]
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The Inn at Two Roads Village

The Inn at Two Roads Village


The Inn is a staple of any village. The inn at Two Roads village sits astride the Hard Pass in the high mountains. The inn is a place of intrigue and hidden agenda's Contains: Descriptions of Two Roads as well as the political situation around the village. Descriptions of neighboring villages and how they fit into the political climate. Descriptions of the 18 Women of the Eve that work the...   [click here for more]
DCS  $3.00 $1.99

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20 Road Encounters (Statues)

20 Road Encounters (Statues)


20 Road encounters featuring Statues Statues are creepy.....they seem to be ready to come alive..and those are the easiest to handle. These statues will haunt and bedevil your characters for a long time and give them reason to not want a statue at their back in the future. (4 pages) ...   [click here for more]
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DCS Ship Book 6 (Small Boats)

DCS Ship Book 6 (Small Boats)


This is book covers the following "boats": Hadley Hercules, Hadley Pegasus, Hadley Titan, Modular Shuttle and the small shuttle "C7." ...   [click here for more]
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20 Road Encounters (Couriers and Messengers)

20 Road Encounters (Couriers and Messengers)


20 Road encounters featuring Couriers and Messengers is an encounter with a Courier/Messenger spun 20 ways. Example: Option 21. The party comes upon a courier; he is worn out and bloodied. He tells the characters that he set out from town the other day and was set upon by demons. The creatures have dogged his steps and not let him sleep, constantly attacking him. He asks, no, begs the characters...   [click here for more]
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FUDGE Magic Weapons and Devices

FUDGE Magic Weapons and Devices


FUDGE Magic Weapons and Devices. 32 Magic and Tech devices for your FUDGE Campaign. Devices like: Cold Candle, Sword of Bane, Machine of Instant Duplication and Weapon of Stature. ...   [click here for more]
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20 Road Encounters (Prisoners)

20 Road Encounters (Prisoners)


20 Road encounters featuring (Prisoners) A way to spin a random encounter into more than just a random encounter. A singe encouter spun 20 different ways, from common to supernatural. ...   [click here for more]
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Dead Things: Zombies in Paradise

Dead Things: Zombies in Paradise


A starter for a zombie campaign sand box, allowing the characters to experience the begining of the plague. Trapped in the ghost town of Paradise you wouldn't think that zombies would be much of a problem... The 15 page book contains: 1. Quick start setting to get the characters into the action quickly. 2. Description of the ghost town of Paradise as well a players map and a DM's map. 3. Options...   [click here for more]
DCS  $2.95

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20 Road Encounters (The Inn on The Road)

20 Road Encounters (The Inn on The Road)


20 Road encounters featuring The Inn on The Road<o:p></o:p> So your characters are going to the inn for some rest and relaxing. Show your characters that the local inn is more dangerous than any dungeon, everything from demons, ghouls and even ghosts...never mind that the food is bad, the encounters may kill you. ...   [click here for more]
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DCS Core rules

DCS Core rules


A simple yet "crunchy" system. If you like systems where you get to design it from the ground up including an advantage and disadvantage system take a look at the DCS Core book. It includes: Over 30 pages Over 20 Disadvantages Over 40 Advantages Over 40 skills ...   [click here for more]
DCS  $1.50

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FUDGE (DCS Fusion Version)

FUDGE (DCS Fusion Version)


Using the FUDGE engine to power the DCS Skills and abilities gives you FUDGE DCS Fusion. In this 20 page book you get the following: 19 Faults, 17 Gifts, 27 Skills and 30 Magic Spells and Magic Abilities. All converted to the FUDGE system. You have never seen FUDGE like this before. ...   [click here for more]
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20 Road Encounters (Places Characters Can be Deposited by Random Gates)

20 Road Encounters (Places Characters Can be Deposited by Random Gates)


Your characters get sent through a random gate.....need an idea of what they find on the otherside? How about 20 of them? Everything from simple time travel to going to Hell to witness a demon wedding. These will teach your characters to stay away from gates. 4 pages ...   [click here for more]
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20 Road Encounters (Strange Contraptions and Items)

20 Road Encounters (Strange Contraptions and Items)


20 Road encounters featuring Strange Contraptions and Items. 3 pages packed with strange things for your characters to encounter that are beyond the ordinary and will make them wary of random encounters forever. Example: A trebuchet on a mission of peace, a unique way to lose your head. 21 strange and interesting things to amuse you. Set on the world of Mper but easily transplanted to other worlds...   [click here for more]
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FUDGE Fantasy Adventure: Darkness in the Woods

FUDGE Fantasy Adventure: Darkness in the Woods


Darkness in the Woods. There is a shadow in the woods, when it shows itself the woodland creatures become twisted things, even nature is not immune to its effects. Darkness in the Woods is a 13 page starter adventure for the FUDGE Fantasy System. The ...   [click here for more]
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20 Encounters (Book of Dreams)

20 Encounters (Book of Dreams)


Show the characters that they are not safe, even when they sleep with this newest book in the 20 Encounter series. 20 Encounters, "The Book of Dreams" In this booklet I will give you common types of dreams and show you how to construct dreams that will keep your characters awake all night. ...   [click here for more]
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20 Road Encounters (Mobs of People)

20 Road Encounters (Mobs of People)


20 Road encounters (Mobs of People) is an encounter with mobs of people spun 20 ways. Mobs are scary, you never know what they want and what their real motivations are. Here are 20 versions of mobs that will make your characters run and hide in the nearest dungeon.....where they can be alone. ...   [click here for more]
DCS  $0.95

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FUDGE 32 (32 Psi, Healer and Misc Powers for FUDGE

FUDGE 32 (32 Psi, Healer and Misc Powers for FUDGE


FUDGE/32 32 Psi/Healer and Misc Powers for Fudge - If you need healer skills and Psi skills for your FUDGE Campaign this is what you need. Also included are powers for Lords an the royality. 7 Special powers like; Look of Knives, Look of Tears and Look of Rememberance. This are cool powers to give to the rulers of your campaign. ...   [click here for more]
DCS  $1.00

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FUDGE DCS Fusion Tattoo Magic

FUDGE DCS Fusion Tattoo Magic


Details 21 magical tattoo spells for the FUDGE system like; BANE OF SENSUALITY,TATTOO OF EMPATHY ,EMPOWERED WEAPON, GLYPTH OF FORTITUDE, SHIELD AGAINST DISEASE ,SHIELD AGAINST FERTILITY, SHIELD AGAINST POISON, SHIELD AGAINST THIRST, SYMBOL AGAINST MENTAL DOMINATION, SYMBOL AGAINST MAGIC ATTACK, SYMBOL OF HEALING, HAND OF VENOM, PLACE OF PERSISTENCE, PERSON OF PREEMINENCE, WARD OF PERMANENCE,...   [click here for more]
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DCS Space Skills

DCS Space Skills


Never before released DCS Book, covers the skills all spacers need. 13 pages with over 36 skills and the Special: "Order of Healers" powers and abilities. You must have either DCS (almost free) core rules (Kindle Edition) or DCS Book Core Rules (available here) in order to get full use from them. ...   [click here for more]
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The Battle at Two Roads Village

The Battle at Two Roads Village


The Battle of Two Roads Village Well we knew that there would be a battle between the forces of the North and South Deserata but we didn't know that it would start at Two Roads of all places. What is in the book 1. The reason for why the Northeners are attacking Two Roads 2. The types of units that are attacking and how they fit into the overall battle. 3. The battle plans of the north and how...   [click here for more]
DCS  $3.00 $1.99

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20 Road Encounters (Soldiers)

20 Road Encounters (Soldiers)


20 Road encounters featuring soldiers Encounters featuring soldiers, at their best and the worst. 3 pages not counting advertisments ...   [click here for more]
DCS  $1.00

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FUDGE Priest Spells

FUDGE Priest Spells


How to use priestes in the FUDGE system. Covering over 40 oriest spells as well as special abilites that priests should have in your FUDGE campaign. A FUDGE/DCS Fusion product ...   [click here for more]
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The Market at The Village of Two Roads

The Market at The Village of Two Roads


The Village of Two Roads series is growing and now you can send the characters off into the market. Also included is a random chart that will help your describe some of the stranger meals on Avalyn/Mper ...   [click here for more]
DCS  $0.95

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DCS Magic

DCS Magic


Over 50 pages of information with 16 Fields of Magic and over 150 Spells for the DCS Fantasy System. All spells have write-ups like: MAGIC ABSORBING WEB Casting Time: n/a Duration: n/a Difficulty : 10 Area: 2 Paces Range: 10 Paces Stackable: No Save: Special Works the same way as Web Strands. The web is impervious to magical energy. Here are the spell Fields: BASIC MAGIC AIR MAGIC CLASSICAL...   [click here for more]
DCS  $3.00 $1.50

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20 Magic Weapons (Arrows)

20 Magic Weapons (Arrows)


20 Magic Weapons (Arrows) includes; Arrows of slaying , Arrow and Target, Arrows of Seeking, Arrows of Fire, Arrows of the Forest,Arrows of the Phantom, Arrows of Staying, Arrows of Teleportation, Arrows of Blink, Arrows of Armor Piercing, Arrows of Multi, Arrows of Life Energy, Arrows of Screaming, Arrows of Weight, Arrows of Leeching, Arrows of Flygressa, Arrows of Barriers, Arrows of Thaug and...   [click here for more]
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