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 Featured Product
BattleTech: 25 Years of Art and Fiction
by Catalyst Game Labs

BattleTech: 25 Years of Art & Fiction is the ultimate chronicle of the BattleTech/MechWarrior universe.

With 304 pages that are brimming with hundreds of color and B&W illustrations that span BattleTech's 25-year legacy.

BattleTech: 25 Years of Art and Fiction
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 Hottest Other Tabletop Games, Mecha
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BattleTech: MapPack: Open Terrain #1

BattleTech: MapPack: Open Terrain #1


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: MapPack: Open Terrain #2

BattleTech: MapPack: Open Terrain #2


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: MapPack: Rolling Hills #1

BattleTech: MapPack: Rolling Hills #1


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: MapPack: Rolling Hills #2

BattleTech: MapPack: Rolling Hills #2


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: MapPack: Scattered Woods

BattleTech: MapPack: Scattered Woods


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
Catalyst Game Labs  $1.99

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BattleTech: MapPack: Woodland

BattleTech: MapPack: Woodland


Print Your Battlefield! BattleTech MapPacks bring back BattleTech’s classic map sheets in printable form. Using the original map sheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, you can now store and print as many sheets as needed for your BattleTech games. Use these sheets in conjunction with the random terrain tables found...   [click here for more]
Catalyst Game Labs  $1.99

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SolCorps: Colonial War (Core Rulebook) SE

SolCorps: Colonial War (Core Rulebook) SE


SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity. The game is minis agnostic, so you can use any proxy for units you like, or even print out and use the tokens that are provided. The ruleset is comparable to similar games such as BattleTech...   [click here for more]
Alpha Strike Games Limited  $1.99

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SolCorps: Colonial War - AI Generation

SolCorps: Colonial War - AI Generation


SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity. A.I. Generation is a supplement for SolCorps: Colonial War that introduces two dominant AI factions, each with their own goals. They share some technologies and sometimes even...   [click here for more]
Alpha Strike Games Limited  $1.99

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SolCorps: Colonial War - Second Wave

SolCorps: Colonial War - Second Wave


SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity. Second Wave is a supplement that provides some additional units for the two factions introduced in the core rules, Yashuda and ConTek, including a Massive and Medium mech...   [click here for more]
Alpha Strike Games Limited  $1.99

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SolCorps: Colonial War - Spacer Clans

SolCorps: Colonial War - Spacer Clans


SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity. Spacer Clans is a supplement that introduces the extraterrestrial non-terran people known as the Spacer Clans. Within this book you'll find: An army list Data-cards for the units available...   [click here for more]
Alpha Strike Games Limited  $1.99

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SolCorps: Colonial War - Wasteland Tribes

SolCorps: Colonial War - Wasteland Tribes


SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity. Wasteland Tribes is a supplement that introduces a diverse and divided faction that chooses to live outside of the Mega Cities, in the ruined lands between them. They're an...   [click here for more]
Alpha Strike Games Limited  $1.99

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CAMEL FAAV: First Responders

CAMEL FAAV: First Responders


In 2012, we introduced the world to one of the most popular products GREY MATTER GAMES has ever produced, The CAMEL FAAV (Fast Assault Armored Transport).   We have revisited this classic model, and included 5 new skins: POLICE SECURITY S.W.A.T. FIRE DEPARTMENT Blank Door (for customized models) This easy-to-build model was designed...   [click here for more]
Grey Matter Games  $2.00

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Fighting Vehicles I :Synod Military Forces in the Sol Sector

Fighting Vehicles I :Synod Military Forces in the Sol Sector


The armies of the Universal Synod of Worlds are vast beyond comprehension. They control millions of worlds. They are far from a unified people but a confederation of thousands of smaller empires, republics, federations and states. They are ruled by de-centralized form of republic whereby sectors send representatives to the Universal Althing to decide matters of relevance to every being in the Universe....   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles IV :Ghost Fleet Military Forces in the Sol Sector

Fighting Vehicles IV :Ghost Fleet Military Forces in the Sol Sector


Ghost Invasion Forces The Synod is a huge collection of various races. Some of these races started life as artificial intelligences. These intelligences eventually grew and evolved and became new life. These early intelligences wished to be treated as any other sentient being and took the Synod to the courts. After many years threading their way through the court system and eventually winning in...   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles VII :Synod Fleet Units: Compatible with Full Thrust

Fighting Vehicles VII :Synod Fleet Units: Compatible with Full Thrust


  The Synod Peace Fleet The Synod is a vast collective of races who pool resources and information. They have a long history of genetic manipulation and terraforming. Culturally they have grown stagnant and some planets are in the process of breaking away from the Synod of Worlds for various reasons. Most of them by force. The Synod has attempted through genetic manipulation to eradicate warlike...   [click here for more]
Art of War Games  $2.00

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MACE: Massive Armored Combat Elements, Marks I - X

MACE: Massive Armored Combat Elements, Marks I - X


In the universe of Awakening ancient aliens who enforce pacifism on the rest of the senient beings of the universe, the Maces are one of the tools humanity embraces in order to help win a war they could never possibly win. The odds are so stacked against the Terrans and their few allies that it literally boggles the mind. They are up against a six billion year old civilization that spans galaxies and...   [click here for more]
Art of War Games  $2.00

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MechaForce Tactical Combat Game

MechaForce Tactical Combat Game


The streamlined tactical combat game of giant armored mecha. The MechaForce rulebook is a very concise and streamlined 7 pages and gives you details on Mecha Construction, Pilot Advancement, Movement, Firing, Brawling, Conventional Forces, and more. To play the game you will need tokens and a map with a hexagonal grid. You may alternately play with miniatures and model terrain. This purchase includes...   [click here for more]
Robertson Games  $2.00

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RAPTOR Aerial Assualt Droid - Paper Model

RAPTOR Aerial Assualt Droid - Paper Model


The R.A.P.T.O.R. (Rapid Aerial Precision Tactical Ordinance Robot) is a fast attack assault droid. Capable of travelling at supersonic speeds to reach the target in record time the R.A.P.T.O.R. carries the necessary armament to easily dispatch its foes. This product contains the necessary PDFs to print and build your own army of R.A.P.T.O.R. attack droid paper models. The R.A.P.T.O.R. can be printed...   [click here for more]
Moss Games  $2.00

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The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being ratified...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign II: Invasion of Sera: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign II: Invasion of Sera: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being ratified...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II


Both Trii'hom and Sera are fully engaged in a life or death ground war and both of their economies are devastated from orbital bombardments and heavy ground fighting. If this Ghost fleet comes through the Kreul system then that will give them three entry points into the Alpha Centauri system. The Alpha Centauri system is the linch-pin for controlling the entire sector and is the gateway to the Sol...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II


Joint Special Operations Command operating in the Ghost War Campaign Terran military forces have extensive experience in conducting special warfare operations against each other but when the early battles with the Synod took place they lacked experience in orbital and deep space operations. During the lull in the general fighting for the last three years the Terran Joint Special Operations Command...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign: The Siege of Terra: Ride of the Valkyries: Compatible with Full Thrust and Stargrunt II

The Ghost War Campaign: The Siege of Terra: Ride of the Valkyries: Compatible with Full Thrust and Stargrunt II


With the loss of Alpha Centauri our logistics chain has been comprimised and we are no longer recieving supplies from Terra. COMSENFLT has ordered the fleet to break anchor and make speed for the Gliese 876 system. Admiral Sorenson expects to meet heavy reistance from Ghost forces still in the Alpha Centauri System. He also expects scouting forces in the Gliese 876, Tau Ceti and Sirius system. Comm...   [click here for more]
Art of War Games  $2.00

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The Great Unification War Campaign: Operation Exorcist: Ghost 263 Ground Action: Compatible with Stargrunt II and Gruntz 15mm

The Great Unification War Campaign: Operation Exorcist: Ghost 263 Ground Action: Compatible with Stargrunt II and Gruntz 15mm


The pod door hummed closed and air began recyclin throughout the small cabin. The four Humans and four Fel'akin sat on opposite sides of the pod looking simultaneous nervous and resigned to their fate. The pod thumped loudly and then accelerated sharply away from the doomed ship. Then all was quiet except for the steady soun of the engine. Thompson could see other pods and a few dropships leaving the...   [click here for more]
Art of War Games  $2.00

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The Regiment: Hostile Takeover: Compatible with Stargrunt and Dirtside II

The Regiment: Hostile Takeover: Compatible with Stargrunt and Dirtside II


The Rytec Interstellar Corporation and the Colfire incorporated mining companies both have claims to mineral rights on the planet Zapotec. The planet was initially discovered by a scout probe over a hundred standard years ago and promised untold mineral wealth to anyone willing to invest significant amounts of money in infrastructure and initial colonization. Rytec and Colfire both launched survey...   [click here for more]
Art of War Games  $2.00

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The Regiment: Local Forces: Compatible with Stargrunt and Dirtside II

The Regiment: Local Forces: Compatible with Stargrunt and Dirtside II


Mercenaries often work with indigenous forces on their many contracts. These forces are often reservists or poorly trained regulars equipped with second hand equipment that is obsolete more often than not. These forces however are not to be completely discounted as effective fighting forces and can provide a mercenary a cheap bu effective method to hold less important objectives. They can also be used...   [click here for more]
Art of War Games  $2.00

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The Regiment: Rolling Thunder: Compatible with Stargrunt and Dirtside II

The Regiment: Rolling Thunder: Compatible with Stargrunt and Dirtside II


Miller's Marauders, simply known as the Regiment to it's members, has been hired by the government of Del a' Zhou to prosecute a war against its neighbor the Rhineland Republic. The two states control a competeing interests in the harvest of a local seaweed which has amazing healing properties. Neither are content to share in the planet's bounty and have been prosecuting a trade war with one another...   [click here for more]
Art of War Games  $2.00

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The Regiment: Rougneck Country: Compatible with Stargrunt and Dirtside II

The Regiment: Rougneck Country: Compatible with Stargrunt and Dirtside II


Johnson's Rock is a planet in the Signus system and is rich in heavy minerals and industrial gemstones. The Olepak Corporation sponsored the first colonization efforts in an attempt to exploit the natural resources of Johnson's Rock. Olepak invested heavily in infrastructure and tranportation costs for miners and their familes to relocate to Johnson's Rock. In the past two hundred years the Olepak...   [click here for more]
Art of War Games  $2.00

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Vanda the Pyromaniac Queen 3D Print Model

Vanda the Pyromaniac Queen 3D Print Model


The character Vanda the Pyromaniac Queen from GearHead RPG. An arena pilot from Norstead on Earth, Vanda plays the role of heel in the ring but is friendly and supportive of other pilots outside of it. She is a possible lancemate or mentor in GearHead 2. For the miniature, I decided that a solar spear would be the most appropriate weapon. 32mm scale. Compatible with any science fiction or science...   [click here for more]
Ataraxia Theatre  $2.00

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VTT Battle Maps: Scorched Earth - Roadkill, 25x19, hexa/sqr/nogrid

VTT Battle Maps: Scorched Earth - Roadkill, 25x19, hexa/sqr/nogrid


SCORCHED EARTH: ROADKILL 25x19 A Pay-What-You-Want Sci-Fi/Mech/Post Apocalypse VTT Map! This is a "sample" map for you to explore what's in the other payed VTT maps. This mech/sci-fi/Post-apocalypse map is 25x19 grid, with both heax and square grid versions, as well as a NO GRID version. The print-PDF has the no-grid version in 20 pages. There...   [click here for more]
PenguinComics  Pay What You Want

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VTT Battle Maps: Scorched Earth - Train Wreck, 25x19, hexa/sqr/nogrid

VTT Battle Maps: Scorched Earth - Train Wreck, 25x19, hexa/sqr/nogrid


SCORCHED EARTH: TRAIN WRECK 25x19 A Pay-What-You-Want Sci-Fi/Mech/Post Apocalypse VTT Map! This is a "sample" map for you to explore what's in the other payed VTT maps. This mech/sci-fi/Post-apocalypse map is 25x19 grid, with both heax and square grid versions, as well as a NO GRID version. The print-PDF has the no-grid version in 20 pages....   [click here for more]
PenguinComics  Pay What You Want

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Wargaming Deployment and Friction Cards

Wargaming Deployment and Friction Cards


15 unique deployment cards and 60 "Bad JuJu (friction) cards to use in your wargames. These cards can be used with any game size or scale and is totally system agnostic. So use them for your Gruntz 15mm games or Warhammer 40k or anything in-between. The Deployment cards allow for a random set of deployment zones so you don't have to stress over how to deploy your forces. The Bad JuJu cards offer...   [click here for more]
Art of War Games  $2.00

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Wargaming Objective Cards

Wargaming Objective Cards


50 unique objective cards to use in your wargames. These cards can be used with any game size or scale and is totally system agnostic. So use them for your Gruntz 15mm games or Warhammer 40k or anything in-between. This file has been put up for people to try out until the actual printed cards are available (I have to wait for proofs then I can ok them for sale.) This is a pdf file i put together with...   [click here for more]
Art of War Games  $2.00

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Future Wars, Set #3, Mini-Game #110

Future Wars, Set #3, Mini-Game #110


The Major could hear the screams of the town folk as the Hive swarms rolled into the town. The sound of the villagers being devoured turned the marines stomach, but he had orders. Allow the Hive to take the town and then nuke the whole damn place. This is Avalon Games Future Wars, a great expansion to our Battle Armor universe. Take the action of the battlefield and expand it into a strategic...   [click here for more]
Avalon Game Company  $2.24

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Land Ships, Set #2, Mini-Game #91

Land Ships, Set #2, Mini-Game #91


The Sergeant called out for the men to take cover as the black gleaming Horror Gaunt machine toped the hill. “Prey to God it doesn’t fire a black smoke canister,” One of the men offered, only to turn pale as the Land Ship belched a oblong metal can into the air, a scream of terror coming from the men in the trenches as the can filled with death fell to the earth. This is Land...   [click here for more]
Avalon Game Company  $2.24

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Robot Jocks 2, Mini-Game #50

Robot Jocks 2, Mini-Game #50


Can you feel the energy the crowd is giving off, they are calling for you, the best, the top Robot Jock in the system. No one can stand before you and your metal robot weapon system. No one can call you anything other then master of the Robot Jock arena. 

 This is Avalon Game's latest expansion for the Robot Jocks game system. Take your might robots weapon systems into new areas,...   [click here for more]
Avalon Game Company  $2.24

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A Desolate Waste: Post Apocalyptic Skirmish: Compatible with Gruntz 15mm

A Desolate Waste: Post Apocalyptic Skirmish: Compatible with Gruntz 15mm


The Desolate Waste Campaign is a post-apocalyptic, science-fiction campaign designed to be used with a slightly modified version of Gruntz where we make extensive use of the specialists, commanders, and monster rules to allow for a more nuanced skirmish style game. A basic person or Crew Member will use the gruntz specialist template with scout level damage capacity. Characters and Crew Leaders will...   [click here for more]
Art of War Games  $2.45

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Fighting Vehicles VI :Aven Military Forces in the Sol Sector

Fighting Vehicles VI :Aven Military Forces in the Sol Sector


 The Aven prefer to use fast moving, hard hitting but lightly armored forces. They use VTOL based air assault troops, fast GEV tanks and Multi-Mode Fighters. The Aven are natural fighters in urban or mountainous areas as well as the plains. Their use of lightning assaults means they prefer a mobile defense rather than digging in and defending a piece of terrain. The Aven will often mine the key piece...   [click here for more]
Art of War Games  $2.50

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Kot'tel Clanfist

Kot'tel Clanfist


Finger and Toe Models announces the release of two 28mm card stock sci-fi figure sets: SOLDATY GRUNT 1 and Kot’tel Clanfist. Both products come with two interchangeable sets of bases. Each has a base to match the texture of Finger and Toe’s Omega Prime set. The figures are designed as simple fold overs for fast assembly: fold, glue and slide into the bases. Better yet–trim leaving...   [click here for more]
Finger and Toe Models  $2.50

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The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II


Two years ago the Epsilon Eridani system was discovered to have a planet in the "Goldilocks" zone.  The European Union led by Germany and Britain combined with the support of Australia have spent the last two years putting together a colony plan and moving personnel and equipment into the system. The final colony shipment landed six months ago but the majority of the colony is still getting their...   [click here for more]
Art of War Games  $2.50

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RONIN 47 (ACE Gamebooks #7)

RONIN 47 (ACE Gamebooks #7)


Rebellion. Rebirth. Retaliation. Revenge. The year is 2121, and the apocalypse has been and gone. Amidst the ruins of the old world, what is left of the human race fights for survival against the gigantic, hyper-evolved Kaiju. Humanity’s most effective weapons against the monsters are the colossal Mechs developed by the Guardian Programme. YOU are Commander Oishi,...   [click here for more]
ACE Gamebooks Roleplay  $12.62 $2.52

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BattleCorps: Fiction: Hector E-Pub

BattleCorps: Fiction: Hector E-Pub


Since their appearance in the Inner Sphere in 3005, the mercenary regiments known as Wolf’s Dragoons have proven themselves the masters of the battlefield, the equal of any regiment of any of the five warring Successor States. Now under contract to House Marik’s Free Worlds League, the Dragoons have undertaken their most daring mission yet: an attack on House Steiner’s impregnable Hesperus II...   [click here for more]
Catalyst Game Labs  $2.99

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BattleCorps: Fiction: Lion's Roar E-Pub

BattleCorps: Fiction: Lion's Roar E-Pub


Solaris VII is the Game World, a planet of spectacle and intrigue entirely devoted to ferocious gladiatorial combat. Except on Solaris, the gladiators aren’t people—they’re BattleMechs, thirty-foot high, walking engines of war. David Singh is a down-on-his-luck ’Mech pilot with just enough skill and raw guts to attract all the wrong kind of attention. Singh’s dream...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech Legends: Wolf Pack

BattleTech Legends: Wolf Pack


The Succession Wars. The Marik Civil War. The War of '39. The Clan Invasion. Wolf's Dragoons were victorious in them all. For fifty years, the five mercenary regiments of Wolf's Dragoons have been the toughest MechWarriors in the Inner Sphere. Whatever the job, whatever the odds, Jaime Wolf's Dragoons always won. Now an aging Colonel Wolf is facing the biggest challenge of his career. And the...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Operation: Ice Storm (Part One)

BattleTech: Operation: Ice Storm (Part One)


It is 3071, and holy Jihad rages in the Inner Sphere. Safe on worlds claimed two decades earlier, Clan Jade Falcon watches its enemies tear themselves apart. But a new threat is bearing down on the Falcons. Clan Ice Hellion, another of Kerensky's Clans, has traveled the winding Exodus Road to attack its warrior brethren--for while the Clans hunger to conquer the Inner Sphere, they are warriors--and...   [click here for more]
Catalyst Game Labs  $2.99

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Revelations Across the 'Verse: Bronze

Revelations Across the 'Verse: Bronze


Bronze is a strategic world of the Corre Republic on the border with the Union of Stars. Tactically it is crucial for its connections to other worlds, but it has had quite the checkered past. From defecting to the Union, to being won back to the Republic, and recently thrust into civil war. The planet now finds itself swept up in a quasi-political military movement that could lead to a much larger...   [click here for more]
White Light Media LLC  $2.99

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Revelations Across the 'Verse: Tortuga

Revelations Across the 'Verse: Tortuga


Tortuga is the homeworld of Haven, a group of humans overseen by a king but otherwise broken up into ruling clans. In the bigger picture, Haven is a sub-nation within the Outer Rim Colonial Alliance (ORCA). Together this grouping of other smaller nations and independent worlds come together to protect one another in times of war. Outside of that, Haven operates toward its own interests. Of all the...   [click here for more]
White Light Media LLC  $2.99

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Sci-Fi Walker Tank, Expansion #1

Sci-Fi Walker Tank, Expansion #1


The first of several Avalon Paper Sci-Fi Model kits, the Walker Tank is the foundation for any alien or steam punk like scene you would like to construct, or as a prop in your tabletop games, miniature battles or small animated movies and dioramas. Easy to construct and designed for lots of expansions, the Walker Tank is perfect for the beginning paper hobbits and detailed enough for experience...   [click here for more]
Avalon Game Company  $2.99

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SolCorps: Colonial War - MechHeads 2201

SolCorps: Colonial War - MechHeads 2201


SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity. MechHeads 2201 is a supplement for SolCorps: Colonial War that provides two major new elements for the game: Pilots for Mechs, and Mechs manufactured by independent companies...   [click here for more]
Alpha Strike Games Limited  Pay What You Want

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Fighting Vehicles V :Terran Military Forces in the Sol Sector

Fighting Vehicles V :Terran Military Forces in the Sol Sector


The Terran Legions is a joint effort funded by the United States, the European Union, Australia, Japan and India. It uses shared equipment, language and a shared organization to create a unified Terran Defense Force and Terran Expeditionary Legions. It offers citizenship in any of the alliance countries for a five year term of service in the Legions. The Legions take volunteers from any country and...   [click here for more]
Art of War Games  $3.00

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