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In Volo's Wake (5e)
by Wizards of the Coast

The town of Phandalin, nestled in the foothills to the east of the Sword Mountains, continues to grow since being rebuilt after the devastation wrought by rampaging orc hordes.

It recently survived violent gang activity, drow machinations, and even the attention of a green dragon.

In Volo's Wake (5e)
 
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Hive of Bone (Sci-Fi Starter Adventure)

Hive of Bone (Sci-Fi Starter Adventure)


A hunk of space rock has been floating near one of the Star Republic’s space ports for some time. For a while, scientists believed that it was nothing more than your usual asteroid that had loosed itself from its general gravitational rotation. However, a probe sent to check it out has disappeared. It only managed to transmit one reading back before it vanished. The transmission seems to indicate...   [click here for more]
Micro RPG  $0.50

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Nile War Gods

Nile War Gods


The Netjer Pantheon's Gods number in the thousands, although a select few have captured the World's eye. In Nile War Gods, learn about three of their number who are less well-known, but are dedicated warriors for the pantheon nonetheless.  This product includes:  Descriptions, Callings, and Purviews for three lesser Netjer: Anhur, Montu, and Satis.  Three new relics, one that...   [click here for more]
Onyx Path Publishing  $0.50

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The Stalking Terror (Delve12)

The Stalking Terror (Delve12)


It was supposed to be a fun day at the haunted corn maze. However, little did you know the corn maze was actually haunted. Not only that, but a strange small town cult who worships the corn is trying to summon a demon scarecrow from the netherworld--and they have plans to sacrifice you. Now, separated from your friends, can you escape the maze? The Stalking Terror is a single page Roll + Write RPG...   [click here for more]
Micro RPG  $0.50

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Through the Frosted Wood (Starter Adventure)

Through the Frosted Wood (Starter Adventure)


Local whisperings speak of the “Frosted Wood” in the northern regions of Helik Water being haunted. People believe a winter spirit makes a home there, and that is the reason the forest is always covered in a dusting of snow or a fresh layer of frost. However, a rash of recent deaths of travelers in the area has become worrisome. They were all found completely frozen. One was even shattered. Is...   [click here for more]
Micro RPG  $0.50

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Upon an Icy Peak (Starter Adventure)

Upon an Icy Peak (Starter Adventure)


The Icy Peak. A treacherous, twisting path through the mountains of Helik Water. Weaving into icy caverns deep inside the mountain, and outside onto steep and treacherous cliff trails--it is one of the most dangerous routes for travel. It is said it was constructed by an ancient society of technologically advanced orcs who braved the summit to carve out their legacy. Doors of all sorts dot the mountainside,...   [click here for more]
Micro RPG  $0.50

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Scheherazade Quickstart - The One Thousand and One Nights RPG -

Scheherazade Quickstart - The One Thousand and One Nights RPG -


This can be found for free on our site. Buying it here you support both OBS and us! The One Thousand and One Nights. You surely know them: how the beautiful and wily Scheherazade saved her life by telling the Caliph...   [click here for more]
SpaceOrange42  Pay What You Want

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A Dark and Stormy Knight (3.5)

A Dark and Stormy Knight (3.5)


The unusually violent storms in these parts often drive motley collections of intelligent beings to take shelter together for a time. The tradition of storm-peace ensures that all grudges are suspended for the duration of the storm. But some shelters are safer than others, and not all beings honor the storm-peace. The PCs discover hidden perils inside the isolated tor where they have taken shelter...   [click here for more]
Wizards of the Coast  $0.99

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A Frigid Demise (3.0)

A Frigid Demise (3.0)


A new mini-module by Dungeon Master's Guide author Monte Cook introduces us to a wily white dragon named Charasta. Drop A Frigid Demise, into your new Forgotten Realms campaign in the North of Faerûn, or use it in any setting you like. Dragon encounters are traditionally time consuming and difficult to prepare, so save yourself some time time by picking up this challenging...   [click here for more]
Wizards of the Coast  $0.99

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After Hours, Protocol One-Sheet

After Hours, Protocol One-Sheet


“It was another one of those big box furniture stores. It was closing soon, but all we needed was some silverware and place mats. In and out. Right?”   North Platte, Nebraska. Population of roughly 25,000 people, but the largest city for miles and now home to the latest addition to massive bargain furniture emporium chain — Freya’s. Store Hours are 9 to 9 everyday...   [click here for more]
post world games  $0.99

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Alfeimur - Chakbash - Humans of the Eternal Night

Alfeimur - Chakbash - Humans of the Eternal Night


Chakbash - Humans of the Eternal Night is the complete guide to Chakbash characters. Designed to be used in the Alfeimur fantasy setting, the guide can be used with no effort in any campaign setting, enabling players to role-play humans who have evolved useful skills to survive underground... at a cost. And what if that cost is their own humanity? Useful for DMs and players alike,...   [click here for more]
L&A Media  $0.99

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Amazons vs Valkyries: Domains

Amazons vs Valkyries: Domains


  The Daughters of Ares and the Daughters of Odin…  A Mythic World of Chaos and War…   Amazons vs Valkyries: Domains   Pages: 26 Game System: OGL/5e Genre: Classical Age (Greek/Norse Mythology) The file features nine new divine domains designed for priestesses, seers, and oracles of the ancient world. Within these pages are the following domains: ...   [click here for more]
Bloodstone Press  $1.49 $0.99

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Amazons vs Valkyries: Races (5e)

Amazons vs Valkyries: Races (5e)


  The Daughters of Ares and the Daughters of Odin…  A Mythic World of Chaos and War…   Amazons vs Valkyries: Races   Pages: 25 Game System: OGL 5e  Genre: Classical Age (Greek/Norse Mythology) This file features 6 new races for players including: Fauns: Hedonistic and playful fairies who protect the wilderness from harm....   [click here for more]
Bloodstone Press  $1.49 $0.99

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Amazons vs Valkyries: The Priestess (5e)

Amazons vs Valkyries: The Priestess (5e)


  The Daughters of Ares and the Daughters of Odin…  A Mythic World of Chaos and War…   Amazons vs Valkyries: The Priestess   Pages: 27 Game System: OGL/5e Genre: Classical Age (Greek/Norse Mythology) The priestess is an essential part of every society. Volvas, oracles, prophets, and seers shape the fate of heroes and cultures. They advise...   [click here for more]
Bloodstone Press  $1.49 $0.99

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An Eye for an Eye (3.0)

An Eye for an Eye (3.0)


When your ire has been raised, when you have been wronged, when someone has crossed you too many times -- it's time to contact the Council of Wrath. This small but extremely efficient band specializes in vengeance. And woe to those who find them looking in their direction. The Council of Wrath is an organization of mercenaries that fulfills a need: revenge. Mainly made up of assassins,...   [click here for more]
Wizards of the Coast  $0.99

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Bad Light (3.5)

Bad Light (3.5)


What's happened to the Pearl Tower -- an ancient lighthouse built to warn ships away from a treacherous reef? Ships are disappearing, and the busy part of the trading season is just about to start. Could someone have taken over the lighthouse and wrecked the ships? Drop the latest miniadventure for D&D v.3.5 by Owen K. C. Stephens into any coastal region of your campaign world that has a...   [click here for more]
Wizards of the Coast  $0.99

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Bad Moon Waning (3.5)

Bad Moon Waning (3.5)


When the priestess of Ehlonna was murdered by a werewolf, the townsfolk of Deepwood lost no time in meting out justice, even though the shapechanger turned out to be a trusted friend and neighbor. But his journal has the town worried. Written in an unknown tongue, it seems to contain important pieces of information. Is it a list of other werewolves? Is the threat to Deepwood over, or has it only just...   [click here for more]
Wizards of the Coast  $0.99

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Base of Operations (3.0)

Base of Operations (3.0)


A group of vile humanoids has taken over an old, ruined keep within a day's walk of the nearest town. Local leaders greet this news with alarm, for they don't wish to see a stronghold for evil humanoids so close to their settlement. So they offer a deal to your group of adventurers: Root out the humanoids and you can have the keep as your own base of operations. Base of Operations, a short adventure...   [click here for more]
Wizards of the Coast  $0.99

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Cave of Leaf and Stone (Starter Adventure)

Cave of Leaf and Stone (Starter Adventure)


A small man made cave in the woods near town has long stood empty. Once, it acted as a home to a woodsman named Graves Marker. However, it seems that Graves liked to dabble in strange magics . . . and one day he disappeared. In the years since then, no one has heard more about the cave. Sometimes, kids play near it or dare each other to go in, but it is seen as fairly safe. However, that changed lately...   [click here for more]
Micro RPG  $0.99

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Cave of the Spiders (3.5)

Cave of the Spiders (3.5)


Bandits have been preying on the caravan trade of late, and the number of burglaries and kidnappings is on the rise. Such events might not seem all that unusual, except for the bandits' calling card -- webbing! Can the PCs penetrate the bandit lair and slay the leader before any more locals vanish? Drop the latest miniadventure for D&D v3.5 by Skip Williams into any spot in your campaign world...   [click here for more]
Wizards of the Coast  $0.99

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Crypts & Creatures - Beyond Shaleria: The Lunar Handbook

Crypts & Creatures - Beyond Shaleria: The Lunar Handbook


Beyond Shaleria: The Lunar Handbook Welcome to Azrah Shaleria's verdant moon; the crystal jewel of the cosmos. A place where psionics reign over magic. Explore a realm with over 5000 years of history. Azrah contains many wonders, some natural, some decidedly not. Can you defeat the ravenous Mukeeru Psionic Constructs? Perhaps you'll uncover the secrets of the long-forgotten...   [click here for more]
Pick Up & Go Games  $0.99

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Crypts & Creatures - Beyond Shaleria: The Planar Handbook - CC1013

Crypts & Creatures - Beyond Shaleria: The Planar Handbook - CC1013


Beyond Shaleria: Book Two The Planar Handbook Live the Adventure Welcome the Outlands, a place where strange magic is common, and poor planar politics can land you in hot water the most powerful of Gods! Each Realm a place in the heavens, and always prepared to defend it from those who threaten. Have you ever wanted to venture to the most chaotic of realms, travel to Ucurom,...   [click here for more]
Pick Up & Go Games  $0.99

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Crypts & Creatures Shaleria Campaign Setting

Crypts & Creatures Shaleria Campaign Setting


Shaleria Campaign Setting Welcome to the greatest land of High adventure! The role-playing fantasy world of Shaleria is a place where the wildest adventures and the greatest stories meet. Here the most ferocious magical beasts roam and conniving villains plot their most evil schemes; where magic can be your ally, but a good sword is your best friend. Inside is everything that...   [click here for more]
Pick Up & Go Games  $0.99

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Environmental Impact (3.0)

Environmental Impact (3.0)


A mad druid named Drylle holds a grudge against the forest village of Sumpter, which he views as an unlawful encroachment of civilization upon wild lands. In an effort to drive the villagers away, he has brought unseasonably hot and rainy weather to the area. As a result, the nearby river and lake have flooded several times, and crops in the village gardens and orchards have rotted from excessive moisture....   [click here for more]
Wizards of the Coast  $0.99

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Fallen Angel (3.0)

Fallen Angel (3.0)


In the light of a brilliant new star, a young man arrived mysteriously in the hamlet of Elton. Seemingly in need of aid but unable to communicate with the natives, he was adopted by the village, whose people quickly grew to love him. But after a few short weeks, he was kidnapped in a raid by horrid, buglike monsters led by a blue-skinned ogre. Can the PCs save him before the leader can carry out...   [click here for more]
Wizards of the Coast  $0.99

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Fang, Beak, and Claw (3.0)

Fang, Beak, and Claw (3.0)


Fang, Beak, and Claw involves an evil druid of Malar, his cronies, and a tamed owlbear. Living in a sheltered grove altered by the druid's spells, they are using the beast to harass loggers in the woods and help in their cruel hunts. Fang, Beak, and Claw is a short Dungeons & Dragons adventure for four characters of about 8th level, one of whom should be a ranger or have some skill at tracking....   [click here for more]
Wizards of the Coast  $0.99

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Hasken's Manor (3.5)

Hasken's Manor (3.5)


The residents of Haskenport are worried -- someone is living at the old manor house. The local druid says it's a band of hobgoblins. Are they just looking for a temporary shelter before moving on? Or do they plan to bring a whole tribe to live there when the place is secured? Or do they work for an even worse creature that no one has seen yet? Whatever their reasons for being there, the situation can't...   [click here for more]
Wizards of the Coast  $0.99

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House of the Harpies (3.0)

House of the Harpies (3.0)


A new mini-module by Owen K.C. Stephens challenges PCs with an invigorating adventure. It's not often that a theives' guild needs help. Drop this adventure into your campaign in any wilderness setting or just outside any city. Suitable for four 6th-level characters. Adventure Preview The local thieves' guild survives by hiding outside of town, in the nearby forest. Since the...   [click here for more]
Wizards of the Coast  $0.99

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Into the Frozen Waste (3.0)

Into the Frozen Waste (3.0)


From the publisher's website: A druid in a small frontier town at the edge of the tundra is gathering stalwart companions for a trading venture across the ice. Only the bravest need apply, he says, for survival in this harsh environment is not easy. But is there more to his venture than he lets on? What's a druid doing in the trading business? Who is his mysterious sorcerer client?...   [click here for more]
Wizards of the Coast  $0.99

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Jungle Secrets (3.5)

Jungle Secrets (3.5)


An Adventure for Four to Six 10th-Level Characters Secrets of Xen'drik opened up the unknown continent of Xen’drik, which we first read about in the Eberron Campaign Setting. While not every nook and cranny of the vast continent revealed itself in this relatively recent tome, more than enough information exists to allow for adventure and exploration. Xen’drik, an exciting place full of...   [click here for more]
Wizards of the Coast  $0.99

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Legend of the Silver Skeleton (3.5)

Legend of the Silver Skeleton (3.5)


An Adventure for Four to Six 6th-level Characters Last summer, we ran our first Creature Competition: Head-to-Head, with sixteen deadly competitors battling for player's favorite. At the conclusion, the lovely succubus paladin Eludecia took the crown. With the conclusion of our Creature Competition: Dragons event, we felt it was finally time to offer the online adventure Eludecia has long been...   [click here for more]
Wizards of the Coast  $0.99

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Lest Darkness Rise (3.5)

Lest Darkness Rise (3.5)


The town of Night Falls is in the business of death, and a profitable business it is, too. The nearby Tomb Steppe, a protected graveyard built by a local hero of old, can keep the most restless dead at rest -- or can it? An ancient evil is about to be unleashed upon Night Falls. The wards within a protected tomb have somehow been compromised, and if they aren't restored before nightfall, the ghost...   [click here for more]
Wizards of the Coast  $0.99

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Manifesting: A Tale (3.0)

Manifesting: A Tale (3.0)


Mystery surrounds the fortress of Melinas -- Lord Prisius' daughter has vanished. To find her, the PCs must navigate a fortress full of ghostly manifestations and strange NPCs. This original Dungeons & Dragons scenario is suitable for a party of four to six characters of 3rd to 4th level. ...   [click here for more]
Wizards of the Coast  $0.99

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NET Worth: A Cyberpunk Starter Adventure

NET Worth: A Cyberpunk Starter Adventure


Cyber City is a futuristic metropolis--a city rich in history and secrets, crime and espionage, wealth and poverty. More than that, it is home to the New Earth Academy of Technology--a secret criminal organization of rebels who are out to bring down syndicates and CORPS. Net Worth is a starter adventure module that acts as a preview for the upcoming Cyber City [K]nights cyberpunk-themed roleplaying...   [click here for more]
Micro RPG  $0.99

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Nightmare at the Bloody Bowl-O-Rama

Nightmare at the Bloody Bowl-O-Rama


Micro Mutants RPG Mini Dungeon #1 You know that the bowling alley attached to the mall is large. Huge even. It was the sort of place that housed huge corporate and school sponsored parties . . . if your corporation or school enjoyed torturing its employees and students with embarrassing bowling sessions which were sure to be ridiculed for months to come.  In...   [click here for more]
Micro RPG  $0.99

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One Last Riddle (3.0)

One Last Riddle (3.0)


When the great sphinx Ujaset is slain, his ghost offers treasure to any heroes brave enough to avenge his death. Can your party solve his One Last Riddle to discover and defeat his killers? Game designer David Eckelberry offers the latest in our series of adventures. This original Dungeons & Dragons scenario is suitable for a party of four to six characters of 5th to 7th level. Adventure...   [click here for more]
Wizards of the Coast  $0.99

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Pit of the Imp Queen (Starter Adventure)

Pit of the Imp Queen (Starter Adventure)


A strange and large pit has opened up near town. It has a jagged staircase leading down into a hot and fiery dungeon below. Local speculation is that it is a “Hell Pit.” Occasionally, these will open from hell at locations where the veil between worlds is weak. Usually, a pit such as this has a witch or wizard who performed dark magic to help the rift along. They become known as the King or Queen...   [click here for more]
Micro RPG  $0.99

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Rampage at the North Pole

Rampage at the North Pole


Micro Mutants RPG Mini Dungeon #2 It's Christmas time in the apocalypse, and word is that somewhere in this huge sprawling mall are the leftovers of the little North Pole Christmas Village set up from a time long past. If the Christmas Village with Santa’s North Pole workshop still exists somewhere in the mall, maybe you’ll want to stop by. Who knows...   [click here for more]
Micro RPG  $0.99

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Shoals of Intrigue (3.0)

Shoals of Intrigue (3.0)


Spies are common in the coastal cities, and the overlords depend on them to gain information about one another's plans. One such spy has gained vital information that could prevent a war and stabilize the entire coastal region, but his ship was lost at sea before he could deliver his message. Was it an accident, or could some evil force have an interest in preventing his information from reaching its...   [click here for more]
Wizards of the Coast  $0.99

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Something's Cooking (3.5)

Something's Cooking (3.5)


If you're looking for a light-hearted adventure, you've come to the right place. Can a wizard and her beloved chef live a quiet life of baking and brewing, or is trouble destined to enter their innocent kitchen? It's up to the player characters to see what these two have cooked up before things get too hot to handle (without potholders, anyhow). Game designer Andy Collins offers the latest in our...   [click here for more]
Wizards of the Coast  $0.99

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Spirit Warrior

Spirit Warrior


The Spirit Warrior Pages: 5 Illustrations: 4 Game System: OGL 3.5 The spirit warrior is a primitive hero who can call upon the divine aspects of the animal kingdom and the souls of his ancestors for power. With a quick prayer the spirit warrior becomes infused with the essence of an iconic animal, gaining the wisdom of the owl, the...   [click here for more]
Bloodstone Press  $0.99

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Start at the End (3.0)

Start at the End (3.0)


Designer Rich Redman takes us to an inside-out crypt. Who, or what, uncovered this forgotten crypt? What lurks inside? Drop this adventure into your campaign and find out what happens when the dragon encounter is only the beginning. This miniadventure can take place in rural areas in your campaign -- just set it where it will work best for your current needs. This is a good side trek scenario: It's...   [click here for more]
Wizards of the Coast  $0.99

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Tarus's Banquet (3.5)

Tarus's Banquet (3.5)


A Short Adventure for Libris Mortis: The Book of Undead For Four 10th-Level Player Characters Libris Mortis is all about undead-their abilities, how to fight them, how to improve them, and how best to use them in your campaign. This short scenario uses feats, spells, and monsters from that book to build campaign elements that involve undead. Tarus’s Banquet is a short D&D adventure...   [click here for more]
Wizards of the Coast  $0.99

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Test of the Demonweb (3.0)

Test of the Demonweb (3.0)


Delve into more Year of the Drow adventure! Designer Ramon Arjona spins a tangled web in this new minimodule. Two weeks ago, a group of four 4th-level NPC adventurers set out from the small town of Lerick and have not been heard from since. The missing adventures were the town's only protection, and their protracted absence is very unusual. None of the villagers can guess their fate, and all fear that...   [click here for more]
Wizards of the Coast  $0.99

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The Alchemist's Eyrie (3.0)

The Alchemist's Eyrie (3.0)


In The Alchemist's Eyrie, the player characters are sent to a dwarf alchemist to procure some medicine. Sounds easy. What could possibly go wrong? Game designer and author Edward Bolme brings us the fifth in our series of adventures. This original Dungeons & Dragons scenario is suitable for a party of four characters who together have between 24 and 28 levels of experience. Adventure...   [click here for more]
Wizards of the Coast  $0.99

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The Burning Plague (3.5)

The Burning Plague (3.5)


For 4-6 1st Level Characters A sickness has come unto the simple mining community of Duvik's Pass, poisoning their wells and blighting their crops. With the pestilence leaving the strongest men of the town's guard a few short days away from death, the burden of descending into the mines and purging the wellspring of whatever evil has settled there falls to an intrepid band of adventurers....   [click here for more]
Wizards of the Coast  $0.99

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The Crumbling Hall of the Frost Giant Jarl (3.0)

The Crumbling Hall of the Frost Giant Jarl (3.0)


"Crumbling Hall of the Frost Giant Jarl" is a Dungeons & Dragons adventure for 10th-level characters in the style of 1st Edition AD&D classics such as the "Against the Giants" series. The player characters must stand against the machinations of Gungir, self-styled Jarl of the Frost Giants, while simultaneously discovering what evil lurks within Gungir's ancestral home. Adventure...   [click here for more]
Wizards of the Coast  $0.99

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The Dark Eye - Liturgies & Ceremonies Cards

The Dark Eye - Liturgies & Ceremonies Cards


This card pack contains all blessings, liturgical chants and ceremonies from the TDE Core Rules. It also includes all karma special abilities as well as useful charts and overviews for chanting liturgies. ...   [click here for more]
Ulisses Spiele  $0.99

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The Eldritch Mines (Delve12)

The Eldritch Mines (Delve12)


It’s the 1920s. You are a private investigator and you’ve been hot on the trail of a local cult looking to awaken a great Elder Demon. You’ve tracked them to an abandoned mine outside of town. You’ll need to act quickly if you want to stop the horrific ritual and close the gate to the Elder Realm before the demon comes through. The Eldritch Mines is a single page Roll + Write RPG using the...   [click here for more]
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The Ettin's Riddle (3.0)

The Ettin's Riddle (3.0)


An ettin has begun terrorizing the hamlet of Newkeep, stealing cattle and smashing homes -- and flattening anyone who tries to stop him. Meanwhile, a mysterious riddle has appeared on the walls of the local shrine -- a riddle which may hold the key to vanquishing the ettin." Next in our series of monthly free adventures, JD Wiker gives us The Ettin's Riddle, an original Dungeons & Dragons...   [click here for more]
Wizards of the Coast  $0.99

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The Eye of the Sun (3.5)

The Eye of the Sun (3.5)


A strange light shines at random times from a distant hilltop in the Khud-Al Jungle. Unexplained fires plague the town of Tooj-Reh, on the border of the jungle. Is it a coincidence that the fires happen only while the strange light shines? Drop this adventure for D&D v3.5 by Eric Cagle into an area of your campaign world where an isolated town might exist on the fringe of a jungle. Suitable...   [click here for more]
Wizards of the Coast  $0.99

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