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The Fighter Folio (5E)
by Total Party Kill Games
UNCOVER THE SECRETS OF STEEL!

This book is an in-depth look at the fighter class. The Fighter Folio is your 80+ page guide to the class, disecting its abilities and taking an expanded look at all new fighter-specific options.

Everything you need to up your combat game!

The Fighter Folio (5E)
 
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Remarkable Races Submerged: The Kvol

Remarkable Races Submerged: The Kvol


Remarkable Races is going beneath the waves in a new series called "Remarkable Races Submerged." These new racial supplements will add an aquatic flair to our beloved Remarkable Races line, transforming many of your favorite races for use with the Cerulean Seas Campaign Setting, as well as introducing a few new ones. Ever want to play a PC race with swarm-like traits? The kvol is a hive-mind...   [click here for more]
Alluria Publishing  $2.95 $2.50

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Remarkable Races Submerged: The Morgen

Remarkable Races Submerged: The Morgen


Remarkable Races is going beneath the waves in a new series called "Remarkable Races Submerged." These new racial supplements will add an aquatic flair to our beloved Remarkable Races line, transforming many of your favorite races for use with the Cerulean Seas Campaign Setting, as well as introducing a few new ones. Ever wonder what motivates the authors of Cerulean Seas? Well perhaps...   [click here for more]
Alluria Publishing  $2.95 $2.50

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Remarkable Races Submerged: The Mrawgh

Remarkable Races Submerged: The Mrawgh


Remarkable Races is going beneath the waves in a new series called "Remarkable Races Submerged." These new racial supplements will add an aquatic flair to our beloved Remarkable Races line, transforming many of your favorite races for use with the Cerulean Seas Campaign Setting, as well as introducing a few new ones. What do you get when you cross a caveman with an ancient killing...   [click here for more]
Alluria Publishing  $2.95 $2.50

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Remarkable Races Submerged: The Nelumbu

Remarkable Races Submerged: The Nelumbu


Remarkable Races is going beneath the waves in a new series called "Remarkable Races Submerged." These new racial supplements will add an aquatic flair to our beloved Remarkable Races line, transforming many of your favorite races for use with the Cerulean Seas Campaign Setting, as well as introducing a few new ones. Introducing the first Plant-based Aquatic PC race for the Cerulean Seas...   [click here for more]
Alluria Publishing  $2.50 $2.00

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Remarkable Races Submerged: The Sea Squole

Remarkable Races Submerged: The Sea Squole


Remarkable Races is going beneath the waves in a new series called "Remarkable Races Submerged." These new racial supplements will add an aquatic flair to our beloved Remarkable Races line, transforming many of your favorite races for use with the Cerulean Seas Campaign Setting, as well as introducing a few new ones. The fourth chapter in the series, introduces an amazing aquatic ooze...   [click here for more]
Alluria Publishing  $2.95 $2.50

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Remarkable Races Submerged: The Sisiutl

Remarkable Races Submerged: The Sisiutl


Remarkable Races is going beneath the waves in a new series called "Remarkable Races Submerged." These new racial supplements will add an aquatic flair to our beloved Remarkable Races line, transforming many of your favorite races for use with the Cerulean Seas Campaign Setting, as well as introducing a few new ones. Two heads are better than one for the Cerulean Seas Campaign Setting! The Sisiutl...   [click here for more]
Alluria Publishing  $2.50 $2.00

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Remarkable Races Submerged: The Sunken Relluk

Remarkable Races Submerged: The Sunken Relluk


Remarkable Races is going beneath the waves in a new series called "Remarkable Races Submerged." These new racial supplements will add an aquatic flair to our beloved Remarkable Races line, transforming many of your favorite races for use with the Cerulean Seas Campaign Setting, as well as introducing a few new ones. We will start the line with the Sunken Relluk. Ever wanted to play...   [click here for more]
Alluria Publishing  $2.95 $2.50

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Remarkable Races Submerged: The Woggle

Remarkable Races Submerged: The Woggle


Remarkable Races is going beneath the waves in a new series called "Remarkable Races Submerged." These new racial supplements will add an aquatic flair to our beloved Remarkable Races line, transforming many of your favorite races for use with the Cerulean Seas Campaign Setting, as well as introducing a few new ones. The woggles (water boggles) come to the Cerulean Seas Campaign Setting! The...   [click here for more]
Alluria Publishing  $2.95 $2.50

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Remarkable Races Submerged: Trueforms

Remarkable Races Submerged: Trueforms


Remarkable Races is going beneath the waves in a new series called "Remarkable Races Submerged." These new racial supplements will add an aquatic flair to our beloved Remarkable Races line, transforming many of your favorite races for use with the Cerulean Seas Campaign Setting, as well as introducing a few new ones. Chomp like a shark, swim like an otter, wiggle like an octopus, and jiggle...   [click here for more]
Alluria Publishing  $5.95 $4.99

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Black Hack and Slash

Black Hack and Slash


Black Hack and Slash adds options for combat to the awesome Blach Hack rules. There are 4 modular sections (Combat Stances, Combat Options, Weapon Qualities, and Combat Manuevers) with a list of sample Weapons. Each one can be used indiviually, and hacked further to fit individual tastes. ...   [click here for more]
Amazar Void Productions  $1.00

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Conduits of the Age (13th Age Compatible)

Conduits of the Age (13th Age Compatible)


When you and your buddies are facing down a grandiloquent caster and his spells, there’s nobody you’d like to have at your side more than a conduit. Able to draw spells into their body and blast ‘em right back out, these guys have plenty of potential.   Conduits possess a rare exceptional gift that is only shared by a few disparate creatures, the ability to...   [click here for more]
Amora Game  $2.00

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Kemonomimi - Moe Races (5e)

Kemonomimi - Moe Races (5e)


Now compatible with the 5th Edition of the world's most popular fantasy roleplaying game. Kemonomimi are humanoid characters that were born from the influence of animal yokai spirits mingling with generations of bloodlines of the families they watched over. After a few centuries these families no longer exhibited their...   [click here for more]
Amora Game  $3.25 $2.25

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Prestigious Roles: Centurion (PFRPG)

Prestigious Roles: Centurion (PFRPG)


*Disclaimer: If you already own Supporting Roles: Commander & Centurion, you already own this product. Amora Game presents Prestigious Roles collection. A series of small PDFs that present a 5-level or 10-level class for your Pathfinder Compatible game at a reasonably low price. Prestige Class: Centurion Most people fear the sounds of war drums in the night. For this sound foretells death...   [click here for more]
Amora Game  $1.00

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Prestigious Roles: Long Striders (PFRPG)

Prestigious Roles: Long Striders (PFRPG)


Amora Game presents the Prestigious Roles collection, a series of small PDFs that present a prestige class for your Pathfinder Roleplaying Game at a reasonably low price. They are known as the wild hunters. The stalkers of the night that hunt their quarry without exhaustion. They are the hunters and trackers that work as one. Long striders are cavaliers, knights, druids, rangers, or even raging barbarians...   [click here for more]
Amora Game  $1.00

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Prestigious Roles: Meta Adept (PFRPG)

Prestigious Roles: Meta Adept (PFRPG)


Amora Game presents the Prestigious Roles collection, a series of small PDFs that present a 10-level prestige class for your Pathfinder Roleplaying Game at a reasonably low price. Meta adepts know that magic is a product of their experience and their ability to alter its flow, going beyond the paradigm of divine or arcane practices. The meta adept strives to understand the concept and seek to enhance...   [click here for more]
Amora Game  $1.00

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Supporting Roles: Adventurer Class

Supporting Roles: Adventurer Class


Adventure has arrived! One thing is said about all adventurers: They are lucky. They have survived many hours of training and tough encounters. An adventurer always strikes her enemies in the right place and side-steps traps at just the right moment. Adventurers seem to defy death. Amora Game presents the second installment in the Supporting Roles product line: "Adventurers." The adventurer...   [click here for more]
Amora Game  $2.00

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Supporting Roles: Combat Style Feats

Supporting Roles: Combat Style Feats


Amora Game presents the third installment in our Supporting Roles product line. With our new Supporting Roles layout, we bring to you Combat Style Feats. Supporting Roles: Combat Style Feats brings a few pages full of fight to your Pathfinder Roleplaying Game experience. This tiny booklet contains 17 combat style feats: There are two combat style trees consisting of three feats each: Bear...   [click here for more]
Amora Game  $1.00

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Supporting Roles: Commander & Centurion

Supporting Roles: Commander & Centurion


We shall defend our island, whatever the cost may be, we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender. – Winston Churchill   There are those who fight wars and there are those who lead these warriors. Amora Game presents "Commander and Centurion."...   [click here for more]
Amora Game  $3.00

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Supporting Roles: Conduit (PFRPG)

Supporting Roles: Conduit (PFRPG)


Amora Game Presents: Conduit base class (the Conduit is a part of our KS book Liber Influxus Communis set to release in Fall 2014) Conduits possess a rare exceptional gift that is only shared by a few disparate creatures from the far-flung planes of existence, the ability to absorb magic. With this power, they are able to wield manifested magic, or even channel it into martial prowess...   [click here for more]
Amora Game  $2.99 $2.00

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Supporting Roles: Tinker Class

Supporting Roles: Tinker Class


Amora Game's Supporting Roles: Tinker Class - Revised Oct 2012 The Tinker is a creator and destroyer of items. From his ability as a craftsman to his ability to sunder the thickest of walls, the Tinker is an excellent addition to any party. Utility expert and support warrior are just some of the roles a Tinker can play. The ability to make the items needed for the daily adventures or being...   [click here for more]
Amora Game  $3.00

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Percent in Lair: Ants, giant

Percent in Lair: Ants, giant


Percent in Lair For those times when the wandering monsters are in their home, about to be disturbed by the PCs. This booklet contains far more information than you ever thought you might need about giant ants. 11 variant ant templates for use with your favourite version of the Original Game 2 alternate types of ant colony 11 Adventure hooks Note: Now has no watermark ...   [click here for more]
Angrymog Games  $2.00 $1.60

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The Howling Mesa

The Howling Mesa


Can your PCs defeat the mad gnoll shaman who has been sending her warriors to raid a trade route for sacrifices? A low-level adventure for early editions of the original game. ...   [click here for more]
Angrymog Games  $1.50 $1.20

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F-0006 - Fantasy Desert Kingdom Ships

F-0006 - Fantasy Desert Kingdom Ships


Inside this set you will find all that is necessary to assemble a fantasy ship for the desert kingdom. This ship can be used with other factions too. it s designed around 28mm miniatures. it s designed to contain 14-16 miniatures with a round base of 25mm. it can even contain more but the bases will overlap. the ship is completed by different kind of sails and different accessories like the prowcastle...   [click here for more]
antohammer the lonely wargamer  $2.00 $1.50

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Fantasy Weapons I

Fantasy Weapons I


This supplement aims to enhance your D&D 3.5 games with some unique major magic weapons for when you have to get medieval on someone. All artwork is beautifully rendered in 3D for enhanced realism and for your viewing pleasure. There are five weapons in this publication: Battle Blade: festooned with runes and magic this is one of the most lethal swords around; guaranteed...   [click here for more]
Applied Vectors  $3.00

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A Trick on the Tain (S&W)

A Trick on the Tain (S&W)


Enter a harsh and unforgiving tundra known as the Tain where traveling these lands means certain death for most. The party of adventurers become caught up in the the plight of the native inhabitants and the cruel designs of an evil hag. The actions of these heroes could bring about the end of a people or save them depending on the choice they make. Intended for use with 4-6 adventurers of 1st -3rd...   [click here for more]
Arcana Creations  $3.50

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The Ruins of Ramat (S&W)

The Ruins of Ramat (S&W)


A little girl comes running and crying into the center of the village. When questioned, she sobs that she and her dog were playing just outside of town by that old stone building on Witch's Hill, when a giant, clawed creature came up out of the ground and took her dog. The girl is obviously completely terrified and her dog, which never normally leaves her side, is nowhere to be seen. You and your...   [click here for more]
Arcana Creations  $2.50

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The Apothecary's Mire

The Apothecary's Mire


On the edge of Willow swamp, rests the quiet equestrian town of Quagmare. But this town has developed a sickness, and it's no coincidence the apothecary that travels through just left. Our adventurers must delve into Willow swamp, where the potion maker's spill has caused hummingbirds on haste, spiders on giant growth and a black pudding to rot from the inside out. They must find the cause of this...   [click here for more]
Aristeia Gaming  $0.99

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The Maiden's Voyage

The Maiden's Voyage


The Maiden is a new ship with a well-seasoned crew, a promising investment for the backers that funded her construction. But halfway through her first voyage, something has gone amiss, and it'll be up to the adventurers to save the crew and ship or sink into the watery grave of the deep blue. Storms, roleplaying and a unique creature await in the mystery of The Maiden's Voyage! ...   [click here for more]
Aristeia Gaming  $0.99

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ARMR Studios Compendium - 2015

ARMR Studios Compendium - 2015


You wanted more and ARMR heeded the call! The ARMR Studios 2015 Compendium includes all the base classes, class options, and monsters released by ARMR Studios during the year 2015. But what’s more, now each class includes additional options in the form of feats and racial favored class options. We even threw in a slew of new magic items and even a new race! The technomagically enhanced...   [click here for more]
ARMR Studios  $3.14

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The Complete Cities of Sorcery Campaigns

The Complete Cities of Sorcery Campaigns


Come join the adventure with this comprehensive 126 page double trilogy! Compiling the full extent of the Hidden Valoria trilogy and the Ghosts of Taux trilogy from Folios #8-#13, as well as supplemental mini-adventures for each Folio, and the Places of Valoria V1-2 supplement, this is an epic double city adventure. Written in both 1E AD&D and 5E D&D mechanics, this huge text has been designed...   [click here for more]
Art of the Genre  $24.99 $17.49

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The Complete Roslof Keep Campaign

The Complete Roslof Keep Campaign


Come join the adventure with this comprehensive 136 page mega-dungeon! Compiling the full Roslof Keep Campaign adventures series from Folio 1-6, as well as supplemental mini-adventures 1.5-6.5 and the Nameless Realms Races supplement, this is a true monster of a dungeon crawl. Written in both 1E AD&D and 5E D&D mechanics, this huge text has been designed to mimic the essence of the classic...   [click here for more]
Art of the Genre  $24.99 $17.49

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The Complete White Ship Campaign

The Complete White Ship Campaign


Come join the adventure with this comprehensive 128 page mega-adventure! Compiling the full White Ship Campaign adventures series from Folio 14-19, as well as over half a dozen supplemental mini-adventures and the Ports of the Nameless Realms supplement, this is a true monster of a sea-based dungeon and lost island crawl. Written in both 1E AD&D and 5E D&D mechanics, this huge adventure...   [click here for more]
Art of the Genre  $24.99

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The Folio #1 [1E Version]

The Folio #1 [1E Version]


The Folio #1 sets the stage for the 6 part Roslof Keep Campaign path. This OSR inspired module is for characters 0-3rd level and untilizes the 1E rules mechanic. 'Beneath an ancient keep on the borderlands, reclaimed from the ruins of a lost civilization, there is a dark and deadly tournament being held. Seven stalwart companines, each representing a wealthy noble house, delve into the depths...   [click here for more]
Art of the Genre  $5.99 $4.19

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The Folio #1 [5E Version] - ROS1

The Folio #1 [5E Version] - ROS1


The Folio #1 sets the stage for the 6 part Roslof Keep Campaign path. This OSR inspired module is for characters 0-3rd level and untilizes the 5E rules mechanic. 'Beneath an ancient keep on the borderlands, reclaimed from the ruins of a lost civilization, there is a dark and deadly tournament being held. Seven stalwart companines, each representing a wealthy noble house, delve into the depths...   [click here for more]
Art of the Genre  $5.99 $4.19

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The Folio #1.5 Welcome to House Aldenmier [Mini-Adventure]

The Folio #1.5 Welcome to House Aldenmier [Mini-Adventure]


Welcome to House Aldenmier is a companion mini-adventure for the Roslof Keep Campaign and recommented for introductory level characters starting mega-adventure. It is rendered in both 1E & 5E formats. Getting to Roslof Keep was the easy part, but now a rag-tag colleciton of characters must find a way to become a true company while passing the various tests of Lord Aldenmier. If they succeed,...   [click here for more]
Art of the Genre  $1.99 $1.39

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The Folio #10.5 The Creche of Set [Mini-Adventure DF3.5]

The Folio #10.5 The Creche of Set [Mini-Adventure DF3.5]


The Creche of Set is a companion adventure made to go along with the events unfolding in Folio #10. It is designed for 1E & 5E mechanics and is for characters level 4-7. It contains the information needed to run a side advenute during the events of The Hidden Valoria Campaign. After finding the secret under-passage in the fallen Temple of Tefnut, the party can descend through a stair located...   [click here for more]
Art of the Genre  $1.99 $1.39

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The Folio #11.5 Storm Seasons [Mini-Adventure AT1.5]

The Folio #11.5 Storm Seasons [Mini-Adventure AT1.5]


Everyone comes to Taux for a reason, and yet they come. A few will brave the Ebon Swamp, but most come via ship, which is the method the party now employs. Unbeknownst to them, however, a strom is brewing, one with untold magical energy that can bend the very fabric of space and time. If they are lucky they will have a story to be told beyond imagination. If they aren't, they will become the fodder...   [click here for more]
Art of the Genre  $1.99 $1.39

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The Folio #12.5 The Part We Must Play [Mini-Adventure AT2.5]

The Folio #12.5 The Part We Must Play [Mini-Adventure AT2.5]


It is the eve of the Festival of a Thousand Blossoms, and The Grand Playhouse has a secret performance that only a chosen few have been invited to. Can the heroes gain an invitation and find the contact they need to help them in their blood fued with House Vash? This mini-adventure sets up the events of Folio #12, and is for characters levels 5-7 in both 1E and 5E formats. ...   [click here for more]
Art of the Genre  $1.99 $1.39

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The Folio #13.5 A Wall Beyond Fury [Mini-Adventure AT3.5]

The Folio #13.5 A Wall Beyond Fury [Mini-Adventure AT3.5]


The blood fued with the Vash is almost at an end, but the abduction of a former ally and a last cog in the Vash machine must be taken care of. Now, the heroes must enter the Ebon Swamp in search of answers and revenge if they hope to finally put an end to all that has befallen them since they first entered the great city of Taux. This mini-adventure sets up the events of Folio #13, and is for characters...   [click here for more]
Art of the Genre  $1.99 $1.39

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The Folio #14.5 The Pearl of Madness [Mini-Adventure WS1.5]

The Folio #14.5 The Pearl of Madness [Mini-Adventure WS1.5]


When the Isle of Jade begins to rumble, the islanders cancel the player's expedition to the inland. However, it is still a beautiful day for a pearl dive. Can the players find fortune in the tranquil waters of a hidden cove, or does something more sinister lurk there? This mini-adventure sets up the events of Folio #14, and is for characters levels 1-3 in both 1E and 5E formats. ...   [click here for more]
Art of the Genre  $1.99 $1.39

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The Folio #14.6 Tomb at the Dragon's Spine [Mini-Adventure WS1.6]

The Folio #14.6 Tomb at the Dragon's Spine [Mini-Adventure WS1.6]


While crossing the deadly 'Dragon's Spine' of the island's interior, the party encounters a darkness at the heights. Within the ancient stones the tomb of one of the last sea dwarf master masons rests. Has the corruption of the island reached the tomb? Only exploration will reveal the truth, and the treasure. This mini-adventure sets up certain events of Folio #14, and is for characters levels...   [click here for more]
Art of the Genre  $1.99 $1.39

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The Folio #14.7 Candon Shaman of the Dark Fen [Mini-Adventure WS1.7]

The Folio #14.7 Candon Shaman of the Dark Fen [Mini-Adventure WS1.7]


The islanders fear some dark power has corrupted the Candon lizardmen of the lowland fens. If their shaman leader has fallen to the side of darkness, it is only a matter of time before his calls for war are answered by the fern goblins. Can the adventurers stop the shaman before his summons can be answered? This mini-adventure sets up certain events of Folio #14, and is for characters levels 1-3...   [click here for more]
Art of the Genre  $1.99 $1.39

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The Folio #15.5 The Ruins of Alaxar [Mini-Adventure WS2.5]

The Folio #15.5 The Ruins of Alaxar [Mini-Adventure WS2.5]


Smoke still rises from the ruinds of the once mighty citadel of the Corsairs of Uthoria. Now, amid the ruins, the characters find that a deadly force still lurks, and they must end it if they are to find the new location of their quest's last hurdle, the Necrotic Pearl! This mini-adventure sets up certain events of Folio #15, and is for characters levels 3-5 in both 1E and 5E formats. ...   [click here for more]
Art of the Genre  $1.99 $1.39

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The Folio #15.6 Lost Among the Crystals [Mini-Adventure WS2.6]

The Folio #15.6 Lost Among the Crystals [Mini-Adventure WS2.6]


The mighty crystal fields of the Sacred Plateau have become a confusing maze amid the now rising vapors of necrotic energy that masks the midlands. Even the keen senses of 'Numphy', the party Triceratops beast of burden, have become dulled. Can the players navigate the crystal maze and find their true goal on the far side? This mini-adventure sets up certain events of Folio #15, and is for...   [click here for more]
Art of the Genre  $1.99 $1.39

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The Folio #16.5 Pirate Lords of the Dark Sargasso [Mini-Adventure WS3.5]

The Folio #16.5 Pirate Lords of the Dark Sargasso [Mini-Adventure WS3.5]


After exploring the derelict wreck of the Blue Ki-Rin, the characters return to their own ship to tell a tale of dark adventure to their captain and employer. However, during the debriefing, strange sounds can be heard hon deck, and was that a scream... This is a companion adventure to the events unfolding in Folio #16 and is compatible with 1E & 5E formats. This mini-adventure sets...   [click here for more]
Art of the Genre  $1.99 $1.39

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The Folio #16.6 The Ogre Magi of Jade Rock [Mini-Adventure WS3.6]

The Folio #16.6 The Ogre Magi of Jade Rock [Mini-Adventure WS3.6]


The ogre magi of Jade Rock has invited the characters to reclaim his lost home, and in turn collect valuable supplies of magical healing that will certainly be required to win the day against the corrupted forces of the city's fortified castle. This is a companion adventure to the events unfolding in Folio #16 and is compatible with 1E & 5E formats. ...   [click here for more]
Art of the Genre  $1.99 $1.39

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The Folio #17.5 The Final Stand of the Fallen Leaf [Mini-Adventure WS4.5]

The Folio #17.5 The Final Stand of the Fallen Leaf [Mini-Adventure WS4.5]


Distant Turtle City is now free, at least in the aspect of the curse, but a dark power still lives near the old city graveyard, and that power will surely continue to rebuild and spread if not expunged once and for all. This is a companion adventure to the events unfolding in Folio #17 and is compatible with 1E & 5E formats. ...   [click here for more]
Art of the Genre  $1.99 $1.39

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The Folio #2 [1E & 5E Format] ROS2

The Folio #2 [1E & 5E Format] ROS2


A series of small earthquakes have brought a sense of disquiet to the town of Daern Kelton. Against these strange earthly portents, the members of the Ivory Scimitar have claimed their place as a true Mithel Company, but even greater danger now awaits them in the second level of the Dungeon of the Black Fey Mithelvarn. What lost secrets will be revealed as they journey below, and what new threats...   [click here for more]
Art of the Genre  $5.99 $4.19

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The Folio #2.5 Test of the Tower [Mini-Adventure]

The Folio #2.5 Test of the Tower [Mini-Adventure]


Test of the Tower is a companion adventure designed to go along with Folio #2. It is designed in both 1E & 5E formats for characters levels 2-5 and contains the information needed to run a magical excursion in Roslof Keep. Driven by Molo of the Five Wives, this adventure around a test to determine the membership into the famed Wizard's Conclave. Does the party have what it takes to pass the...   [click here for more]
Art of the Genre  $1.99 $1.39

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The Folio #3 [1E & 5E Format] ROS3

The Folio #3 [1E & 5E Format] ROS3


ROS3 brings the Curse of the Violet Corruption to Daern Kelton, and the members of the Ivory Scimitar will be forced into a race against time to save the citizens of the town. Once again they will face the dungeon of the mad fey Mitherlvarn, but this time unlikely allies will appear. Still, with the Infernal Machine in manic overdrive, will our heroes be able to survive? Here continues the Roslof...   [click here for more]
Art of the Genre  $5.99 $4.19

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