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The Witcher Pen & Paper RPG
by R. Talsorian Games Inc.

Create your own adventures in the dark and dangerous world of The Witcher.

  • A roleplaying game where tactical thinking and narrative style are encounraged!
  • A visceral combat system where every fight matters!
  • New lore about the Continent and its lands!
The Witcher Pen & Paper RPG
 
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Shamblington

Shamblington


This is a rules-light RPG set in a dark fairy-tale forest. ... Fudge Dice are needed to play - at least four, and four per player is best, as well as tokens of whatever sort (glass beads, coins, other dice). ... ONCE UPON A TIME, there was a village called Shamblington, in the midst of a fell and forbidding forest, rarely visited by outsiders. It has been said that...   [click here for more]
Amagi Games  Pay What You Want

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Skinchangers: Open Beta Test

Skinchangers: Open Beta Test


In Skinchangers, you play an animal shapeshifter - Racoon, Crow, Owl, Bobcat, or Fox - created by the spirit of that animal type to root out the forces of desecration and fight the abominations that arise from it. The setting may remind players of Neverwhere, Werewolf: The Apocalypse, and a number of other urban fantasy settings (which were all absolutely in mind when creating it)....   [click here for more]
Amagi Games   FREE 

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Stakes For Tabletop Roleplaying

Stakes For Tabletop Roleplaying


Stakes For Tabletop Roleplaying gives a listing for a variety of actions that characters might undertake in a game, a complex of possible interesting outcomes for those actions, and sample 'perks' for the specialist. It is intended mainly for the following: For Tenocha, Shamblington, and other games from Levi Kornelsen, these are ready-made expansions to the action available....   [click here for more]
Amagi Games  Pay What You Want

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A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition

A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition


Your Mission: Go Boldly to the Stars Discover New Worlds Bring Your Crew Home Alive A Call to Arms: Star Fleet is a game of space combat in the Star Fleet Universe. Throughout humanity’s space-age history the United Federation of Planets has explored the octant of space it is in, but has come under pressure from enemies who sometimes became...   [click here for more]
Amarillo Design Bureau  $29.95

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A Call to Arms: Star Fleet, Book Two, Early Bird Edition

A Call to Arms: Star Fleet, Book Two, Early Bird Edition


“Here we lay our web. Here we stand between our enemy and all we hold dear. Live or die, here we fight.” This is the much anticipated A Call to Arms: Star Fleet, Book 2. There are more ships for empires you enjoyed in Book 1.2: Federation, Klingons, Romulans, Kzintis, and Gorns. The Orion Pirates and Tholians that were introduced in Book 1.2 now have...   [click here for more]
Amarillo Design Bureau  $29.95

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Federation & Empire 2010 Rulebook

Federation & Empire 2010 Rulebook


Battle for the Galaxy! Federation & Empire is set in the universe of Star Fleet Battles. The Grand Alliance (Federation, Gorns, Kzintis, Tholians, and Hydrans) battles the Coalition (Klingons, Romulans, and Lyrans) for control of the galaxy! This is the Federation & Empire 2010 rulebook, containing the most up-to-date rules and scenarios so that you can...   [click here for more]
Amarillo Design Bureau  $20.00

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Federation Commander Reference Rulebook

Federation Commander Reference Rulebook


“Lieutenant, what the heck is a plasma-D?” “Looking! It’s not in the Romulan border database. Checking the Communique database for an update. Wait a minute, it might be in …” “Brace for impact!” The most requested Federation Commander product, the Reference Rulebook is the complete rulebook players have demanded. This is the complete...   [click here for more]
Amarillo Design Bureau  $15.00

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Federation Commander Tactics Manual

Federation Commander Tactics Manual


“The only test is combat; the only valid result is victory.” – Admiral Ardak Kumerian, Commander of the Klingon Red Fleet The Federation Commander Tactics Manual is designed to create better players. Building on your understanding of the rules, key topics are explored and advice is given on how to take advantage of your knowledge. The book includes both...   [click here for more]
Amarillo Design Bureau  $24.95

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Federation Commander: Academy

Federation Commander: Academy


FLY A STARSHIP! Your mission: Go boldly to the stars, defend honor, preserve liberty, discover new worlds, and bring your crew home. Take command of a Federation heavy cruiser and fight a Klingon D7 battlecruiser, or fly a Romulan War Eagle facing a Gorn Allosaurus battlecruiser. Federation Commander Academy is an entry point for Federation Commander. The PDF edition includes...   [click here for more]
Amarillo Design Bureau  $24.95 $12.00

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Federation Commander: First Missions

Federation Commander: First Missions


TEST DRIVE A STARSHIP This is the free demonstration version of the Federation Commander game system, a tactical space combat game based on Star Trek. (Yes, we have a legal contract with Paramount to do this.) This simplified demo includes the basic rules (some of them simplified or abstracted) and two sample ships. You will need this PDF, a couple of six-sided dice, a hex map (use any game and...   [click here for more]
Amarillo Design Bureau   FREE 

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GURPS Prime Directive 4e Revised, Volume 1 and Volume 2

GURPS Prime Directive 4e Revised, Volume 1 and Volume 2


Long in coming, GURPS Prime Directive 4e has been revised. This massive book (now 365 pages) has everything you need to game in the Star Fleet Universe. Powered by GURPS, this book includes information about the species inhabiting the Alpha Octant of the Milky Way Galaxy, including “normal” height and weight ranges. Information about the species of the Inter-Stellar...   [click here for more]
Amarillo Design Bureau  $49.95 $39.95

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GURPS Prime Directive 4e Revised, Volume 1: Creating a Character

GURPS Prime Directive 4e Revised, Volume 1: Creating a Character


Long in coming, GURPS Prime Directive 4e has been revised. Volume 1, Creating a Character has everything you need to create a character (equipment and weapons are in the second volume). Powered by GURPS, this book includes information about the species inhabiting the Alpha Octant of the Milky Way Galaxy, including “normal” height and weight ranges. Information about...   [click here for more]
Amarillo Design Bureau  $29.95 $24.95

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GURPS Prime Directive 4e Revised, Volume 2: Playing the Game

GURPS Prime Directive 4e Revised, Volume 2: Playing the Game


Long in coming, GURPS Prime Directive 4e has been revised. Powered by GURPS, Volume 2: Playing the Game includes information that the GM needs to run the game along with information about both personal and ship weapons and equipment. The opening chapter on how to play the game has been greatly expanded from the original book so that you have most of the rules you need to play...   [click here for more]
Amarillo Design Bureau  $29.95 $24.95

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McPherson's Ridge

McPherson's Ridge


Two brigades of Brigadier General John Buford’s First Union Cavalry Division had been bivouacked on McPherson’s Ridge, northwest of Gettysburg, when Heth’s Division of Hill’s Corps (Army of Northern Virginia) approached from Cashtown on July 1st. Realizing that this was the first element of the entire Confederate Army, and that the commanding heights of Cemetery Ridge (1.25...   [click here for more]
Amarillo Design Bureau  $2.95

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PD One: Graduation Exercise

PD One: Graduation Exercise


"Two trails diverged in a yellowy green jungle and I took the one less traveled by. That has made all the difference ... as I am now completely lost!" Graduation Exercise supplements PD One, the original RPG from ADB. It includes everything you need to create a trifold screen for the gamemaster. It also has an adventure suitable for beginning prime teams (and...   [click here for more]
Amarillo Design Bureau  $7.95 $6.50

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Star Fleet Battles Commander's Edition Volume I Revision 1

Star Fleet Battles Commander's Edition Volume I Revision 1


Star Fleet Battles is still going strong today, but take a trip to the past with us. It is 1983, and it is time for the phenomenon that is Star Fleet Battles to get organized. The game had grown through four expansions, and new material is being released every month. The structure of the original 1979 pocket game could not contain, control, or even keep track of the game as it had...   [click here for more]
Amarillo Design Bureau  $15.00

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Star Fleet Battles Commander's Edition Volume II

Star Fleet Battles Commander's Edition Volume II


Star Fleet Battles is still going strong today, but take a trip to the past with us. Expand the Commander's Edition from the 1980s with Volume II. Four New Star-Faring Empires The Hydrans The Andromedans The Lyrans The Wyn Star Cluster 150 New Starships, including fleets for the new empires. Dreadnoughts, Scouts, NCLs, Fast Patrol Ships, and Minesweepers...   [click here for more]
Amarillo Design Bureau  $15.00

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Star Fleet Battles Commander's Edition Volume III

Star Fleet Battles Commander's Edition Volume III


Take a trip to the past and expand your Commander's Edition with Volume III. A Major New Starfaring Empire: The Inter-Stellar Concordium, complete with all new ship classes and weapons. A New Tholian Fleet: The 312th Battle Squadron from the Tholian home galaxy. 200 New Ships: Including Police ships, Exploration Cruisers, Defense Monitors, the new ISC fleet and...   [click here for more]
Amarillo Design Bureau  $15.00

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Star Fleet Battles Designer's Edition

Star Fleet Battles Designer's Edition


At Origins 1979, we released the Pocket Edition of Star Fleet Battles and it sold out by the fall. We decided to capitalize on success by expanding it into a boxed game released in November 1979. (Back then, pocket games were a new thing and were just not taken as seriously as boxed games.) To save time and work, we just took the rulebook of the pocket game and added pages to the end...   [click here for more]
Amarillo Design Bureau  $10.00

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Star Fleet Battles Designer's Edition, Expansion #1

Star Fleet Battles Designer's Edition, Expansion #1


After we converted the original pocket game into a boxed game in the fall of 1979, the wholesalers asked us about doing expansions in order to fully develop the market. This pocket-game-format expansion included about 40 pages of new rules, new ships, new scenarios, new empires, and updates to the previous rules. These included 30 old-style SSDs, the first X-ships, two new empires (Hydrans and Andromedans),...   [click here for more]
Amarillo Design Bureau  $10.00

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Star Fleet Battles Designer's Edition, Expansion #2

Star Fleet Battles Designer's Edition, Expansion #2


Expansion #1 had sold very well (and was reprinted as-is), but things had changed. The two partners disagreed on the directions the company needed to take, and decided that the best solution was to divide the company in half, with one half staying as Task Force Games (and incorporating as Elco Enterprises) and the other half becoming the Amarillo Design Bureau. After some serious negotiations,...   [click here for more]
Amarillo Design Bureau  $10.00

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Star Fleet Battles Pocket Edition

Star Fleet Battles Pocket Edition


While Star Fleet Battles Captain's Edition is still going strong, this is the version that launched an entire universe! Originally published at Origins in 1979, this little pocket game was to prove to be one of the longest running in the history of the industry. Copies of this pocket game rarely show up on auction sites and routinely bring more than $100. Now, you can complete your collection for...   [click here for more]
Amarillo Design Bureau  $10.00

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Star Fleet Battles: Advanced Missions Rulebook

Star Fleet Battles: Advanced Missions Rulebook


“Captain, well done on the last mission. Now there are reports of a sun snake approaching the nearest colony and you have the closest ship. Protect the colony and good luck!” Updated in 2012, the Star Fleet Battles Advanced Missions Rulebook is now available. Building on the Basic Set, this adds more rules, more ships, new terrain, and new scenarios. There...   [click here for more]
Amarillo Design Bureau  $20.00 $19.95

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Star Fleet Battles: Basic Set Rulebook 2005

Star Fleet Battles: Basic Set Rulebook 2005


Do you have what it takes to command a starship? Find out now! The Basic Set is the entry point into the Star Fleet Battles game system. With this rulebook, you can command a starship! What you have seen, you can do for yourself. This introduction to the game includes rules for the Federation, Klingon, Romulan, Kzinti, Gorn, Tholian, and Orion ships. The Basic...   [click here for more]
Amarillo Design Bureau  $19.95

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Star Fleet Battles: Cadet Training Handbook

Star Fleet Battles: Cadet Training Handbook


Take a Seat in the Captain’s Chair! Explore the Challenge of Starship Command! The Cadet Training Handbook places you in the command chair of the Federation starship Constellation where you will learn the skills of a starship commander in easy-to-manage steps. As you continue through the handbook, the mysteries of the Romulan cloaking device, Klingon disruptors,...   [click here for more]
Amarillo Design Bureau   FREE 

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Star Fleet Battles: Electronic Master Rulebook

Star Fleet Battles: Electronic Master Rulebook


Captain! We’re under attack! The weapon made us change direction! Yes, Ensign. That is the heel nipper, a weapon of the Carnivons. Bring us about and fire photon torpedoes! 2012 EDITION of the Star Fleet Battles Master Rulebook   The Star Fleet Battles Master Rulebook includes all of the "rules" (no scenarios, annexes, SSDs, counters, maps,...   [click here for more]
Amarillo Design Bureau  $50.00

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Star Fleet Battles: Module C6 Lost Empires - Preview

Star Fleet Battles: Module C6 Lost Empires - Preview


Wolves among Lions! Screaming Space Birds! Star Fleet Battles Module C6 covers the extinct Paravian and Carnivon empires, presented as their ships and weapons would have been by the time of the General War (except for that annoying extinction thing). Each empire is presented with multiple alternate histories, although players can ignore both and write their own if they wish....   [click here for more]
Amarillo Design Bureau   FREE 

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Star Fleet Battles: Omega Master Rulebook 2011

Star Fleet Battles: Omega Master Rulebook 2011


Young Warrior! You think you know Star Fleet Battles, with all of its tactical twists and turns. But you do not! To truly understand the game, you must understand all of the game, including the ships, empires, history, weapons, and tactics of the wild and unpredictable Omega Octant! Only then can you truly know Star Fleet Battles.   And to truly know the Omega Octant,...   [click here for more]
Amarillo Design Bureau  $45.00

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Star Fleet: Galactic Conquest

Star Fleet: Galactic Conquest


Admiral, the Federation has promised us a dreadnought-led fleet to help us beat off the Gorn-Romulan Coalition. Where do you wish the Federation ships to go? Remember, we don’t want them to see that new planet we are developing on their border! The newly updated Fifth Edition of the most famous campaign rules in the Star Fleet Universe. Use these rules in the official...   [click here for more]
Amarillo Design Bureau  $19.95 $14.95

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The War of the Worlds

The War of the Worlds


Mars was dying. Martians were resigned to their fate. Then some young Martians had a radical idea: invade the nearest planet. The biggest problem: Earth was inhabited and the Humans might object! The War of the Worlds is based on the novel by H.G. Wells and is a two-person game that recreates the life-and-death struggle between the Martians and Humans. Can the Martians eliminate the Humans facing...   [click here for more]
Amarillo Design Bureau  $2.95

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Valkenburg Castle

Valkenburg Castle


I Am Here To Claim What Is Mine! Forty-three years had passed since Lord Keven Van Valkenburg had been murdered and his family driven into exile. During that time a succession of evil Overlords, Sorcerers, and Dragons had occupied Valkenburg Castle. These tyrants terrorized and plundered the surrounding countryside. The peasants had little choice but to tolerate these abuses, while...   [click here for more]
Amarillo Design Bureau  $7.50

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Amazing Tales Revised Edition

Amazing Tales Revised Edition


A game for children who love adventures The best stories are the ones you make up with your children. That’s the thought behind Amazing Tales, a story making game of roleplay and imagination for children who are old enough to have adventures.* With the very simple Amazing Tales rules to guide you you and your child can make up stories together, rolling dice to add drama...   [click here for more]
Amazing Tales  $29.95

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Amazing Tales, complete kids' RPG

Amazing Tales, complete kids' RPG


A game for children who love adventures The best stories are the ones you make up with your children. That’s the thought behind Amazing Tales, a story making game of roleplay and imagination for children who are old enough to have adventures.* With the very simple Amazing Tales rules to guide you you and your child can make up stories together, rolling dice to add drama...   [click here for more]
Amazing Tales  $5.95

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Cadaver Draconis

Cadaver Draconis


cadaver draconis; n. Being a nutritious if slightly stale miscellany of entirely unofficial and discarded addenda for the Dragon Warriors RPG. It seems like aeons have passed since Magnum Opus Press first breathed life into the revised version of the Dragon Warriors RPG. Later in the Magnum Opus print run, a concept took form, of a mystical tome that would be known as the...   [click here for more]
Ambula In Fabulam   FREE 

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Standard Deck Dungeon

Standard Deck Dungeon


Standard Deck Dungeon is a free card game that simulates the experience of a roguelike dungeon crawler, using nothing but a standard deck of playing cards. You only need a standard deck of playing cards with the rulebook and two reference sheets (PDFs). Standard Deck Dungeon is designed to be setup quickly, played quickly, and packed away quickly. It supports single player, two player...   [click here for more]
amesGames   FREE 

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Art of War: Sneak Preview

Art of War: Sneak Preview


Martial arts, Honor, and Chi are as commonplace to the farmer as it is to the Emperor. Youxia travel the lands protecting the people from burdening lords, as the samurai holds ground against Oni warlord armies. Wushu masters run up bamboo trees and punching holes into walls as they train pupils in the way of BuXia. A ninja clan moves swiftly through the shadows along moon...   [click here for more]
Amora Game  Pay What You Want

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DECLASSIFIED: Prepare for War - BTM (PFRPG)

DECLASSIFIED: Prepare for War - BTM (PFRPG)


Welcome to the Military of Thaddeus! The DECLASSIFIED Prepare for War: Basic Training Manual gives players spoiler-free information they'll need to create zero level characters for basic training in the Thaddeus military for the upcoming Prepare for War Adventure Path. This FREE EDITION: hopes to serve as an aid for players and game masters (GMs) to work together to lay the basic foundation...   [click here for more]
Amora Game   FREE 

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Supporting Roles: Swashbuckler

Supporting Roles: Swashbuckler


Due to successful Sales to meet Cost: This product is NOW FREE!! Thank you for the support!! Amora Game Presents: Swashbuckler base class If you take the monk class, and slip in a little bit of the duelist prestige class, with a dash of rogue. Stir ever so slightly, we think you would come up with our version of the swashbuckler. A class that adds a little poise and panache...   [click here for more]
Amora Game   FREE 

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Supporting Roles: Tavern Brawler

Supporting Roles: Tavern Brawler


This is a free web enhancement for Amora Game's Supporting Roles: Combat Style Feats. Supporting Roles: Tavern Brawler Sometimes an adventurer is most at home in a tavern after an honest days dungeon delve. There is nothing like a good hearty stew and a mug of fine ale to refresh him after those long days. For the tavern brawler this is where...   [click here for more]
Amora Game   FREE 

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Paces Roleplaying Game System

Paces Roleplaying Game System


Paces is the fantasy RPG you have been playing your whole life. A d6 system built from the ground up, Paces is simple and intuitive with plenty of tools to customize it into exactly the roleplaying game you want to play. Included with the basic rules are: Simple Character Creation: Build any kind of character you can imagine. Creating a character for Paces takes five minutes,...   [click here for more]
Amos W. Hairston  $2.99 $0.99

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Paces RPG Character Sheet

Paces RPG Character Sheet


This is the Character Sheet for the Paces Roleplaying Game System. ...   [click here for more]
Amos W. Hairston   FREE 

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Paces RPG Host Screen

Paces RPG Host Screen


Host Paces in style. The Paces Host Screen has all the stats you need to improvise conflicts and adjust NPC levels at the table. ...   [click here for more]
Amos W. Hairston  $1.99

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Terror Thirteen

Terror Thirteen


Terror Thirteen is the great new horror RPG. It focuses on telling Gothic, Victorian, Dark Romance, and other classic types of horror stories. With its intuitive Conflict Resolution System and clever pacing and framing techniques, which enhance the telling of horror stories. While other games have focused on adventure horror, this game focuses on supernatural and cosmic horror as imagined by masters...   [click here for more]
Anansi Games   FREE 

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Anarchy Pool Game Masters guide

Anarchy Pool Game Masters guide


It began in the time of the ancients, before the first mortals were bore of the elements. In that time 3 Forces roamed the world, Dragons, Ancients, and Shadows. And so it was for 10 millennia. Then came the great unrest and in this time Dragon and Shadow fought bitterly until nearly all the shadow had been slain. To quell this unrest the Ancients knowing of the deepest secrets of power took unto themselves...   [click here for more]
Anarchy International  $0.99

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Thriller: Action och äventyr för spioner, deckare och parallellvärldsutforskare

Thriller: Action och äventyr för spioner, deckare och parallellvärldsutforskare


Thriller: ett oldschool-rollspel med Hollywood-action och med spioner och fixare i huvudrollerna. Thriller kom till sommaren 1983 när jag arbetade som ensam nattvakt på en fabrik. Nätterna var trista, så jag tog min skrivmaskin till vaktkuren och skrev rollspelet under händelselösa timmar mellan patrullrundorna. Jag byggde settingen utifrån...   [click here for more]
Anders Blixt  $8.48

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The Cloud Dungeon

The Cloud Dungeon


AndHeDrew brings you The Cloud Dungeon, a DIY Adventure Game with paper craft, coloring, co-op and competitive mini games, and difficult decisions with permanent (often hilarious) consequences. It's a creativity-inspiring co-op experience that's fantastic to play as a family. It can be played in 90 min-120 min, or broken up into 30-45 minute sessions, as the game is divided into three chapters. This...   [click here for more]
AndHeGames  $7.00

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Soulbound: Dark Industrial Fantasy BETA

Soulbound: Dark Industrial Fantasy BETA


Soulbound is tabletop game about wielding randomly generated, arcane weapons which are bound to one's spirit. It is set in the golden age of invention, a time plagued by giant fauna and corrupted demigods. As hunters of the inhuman it is your duty to slay these beasts. In Soulbound players assume the role of wielders, regular humans who have been bestowed unique weapons with supernatural powers....   [click here for more]
Andi Lynn  Pay What You Want

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D&DZINHO

D&DZINHO


D&DZINHO é um sistema criado para auxiliar em jogos de encenação (assim como centenas de outros já existentes no mercado como Dungeons & Dragons, GURPS, Pathfinder, 3D&T Alpha, etc). Neste, porém, há um contraste no objetivo posto que nasceu com a seguinte premissa: Ser uma base minimalista, adaptável...   [click here for more]
André Ricardo Voidelo  Pay What You Want

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Glory and Gold [A Lasers and Feelings Hack]

Glory and Gold [A Lasers and Feelings Hack]


Glory and Gold allows players to quickly setup a roleplaying game in the Roman Empire. Using the basic rules from Lasers and Feelings by John Harper, each player needs 1d6 to play, and they must only keep track of their two skills: Glory and Gold. ...   [click here for more]
Andrew Pelham   FREE 

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MAIN GAUCHE: Grim & Perilous Supplement (Phone PDF + Digital PDF)

MAIN GAUCHE: Grim & Perilous Supplement (Phone PDF + Digital PDF)


This bundle includes a traditional Digital PDF and a Phone PDF for MAIN GAUCHE: Grim & Perilous Supplement. CHANGE LOG We have instituted a new taxonomy for MAIN GAUCHE RPG digital title names. For purposes of determining what the correct PDFs to use are, reference the following: Traditional...   [click here for more]
Andrews McMeel Publishing  $24.99 $19.99

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