Make your Treasures the stuff of legends!
Whether you are looking for quick inspiration or to design a detailed, unforgettable treasure, this book is right for you. Coins, weapons, armor, potions, scrolls, rings, staffs, wands, wondrous items, chests, and other goods - this book has them all.
Treasures from the Quay is compatible with any fantasy roleplaying game! The ultimate handbook... [click here for more]
They say that a picture is worth a thousand words...
The Deck of Tales is a set of 120 card faces (not counting the instructions) that provide images as inspiration for story telling. Roleplayers, solo gamers, and authors can take advantage of 360 pictures, 240 unique combinations of symbols, and more!
Those numbers may sound relatively small, but consider this: Relying solely on the primary pictures,... [click here for more]
EVERYVERSE RPG is the COMPLETE role-playing game. It features:
As You Like it: 5 methods of character generation
Standard Distribution: Uses the same scale as used in measuring real-world IQ for more meaningful information at a glance
Cascades: tree-like arrays of skills from general to specific
The Attempt: a single method to resolve all outcomes. Lets you keep your nose out of the book
System Conversion:... [click here for more]
Easier Encounters
Encounters are fundamental to great game sessions and campaigns. This book contains my ideas on combining player goals, character choices, stakes, and consequences for building encounters that build into adventures and into satisfying campaigns.
... [click here for more]
The End is Nigh!
Who doesn’t love a good apocalypse in their tabletop roleplaying game? For the game master, though, creating and running one can be daunting. That’s why we published this book! We brought together a host of the industry’s top creators and game masters to give you their best advice on ending your world. In addition, we have 17 game scenarios, spanning all genres and built for... [click here for more]