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Publisher |
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The sea is a dangerous place and those who regularly sail on it know to treat it with respect. The weather is dangerous and those onboard a ship know they are in a fragile vessel skimming along the top of potentially vast, and hostile, depths. This supplement has 100 different encounters that can be used to add more detail to a sea voyage. Some of the encounters hare potentially hazardous, others are... [click here for more] |
ZWEIHANDER Games |
$1.99
|
This supplement has 100 different encounters that characters could have when travelling though plains, savannahs and grasslands, those places where there is not much but flat ground, to make the journeys more interesting. These can be used to add detail and colour to a journey through a generally boring region or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This supplement has 100 different encounters that characters could have when travelling though plains, savannahs and grasslands, those places where there is not much but flat ground, to make the journeys more interesting. These can be used to add detail and colour to a journey through a generally boring region or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous... [click here for more] |
ZWEIHANDER Games |
$1.99
|
This supplement has 100 different encounters that can be used to enliven a river journey, or for characters to experience when they are near a river. Some are best suited for those on boats, whilst others work for any form of travel, including travelling beside or across the river. They may be used as a source of background events, danger or potential adventure hooks. This PDF supports Adobe layers... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Moorland and heath are closely related lands, primarily uncultivated hill lands and uplands but which can also include wetlands. Many moors and heath are formed through human activity and peat and low-growing shrubs are common. Often, they have been used for many centuries, and signs of precursors can be common. This supplement has 100 encounters for such regions which can be used to enliven a journey,... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This supplement has 100 encounters for the borderland regions. Neither completely tame nor completely wild but somewhere in between, which does not mean they are safe. The region can have signs of hostile encroachment or of a country expanding into the untamed lands. There could be signs of conflict, past or present, or be an area that civilisation has retreated from. The encounters can be used to... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Any spaceport, space station or even spaceship with a cargo hold that's been around for some time can accumulate lost and forgotten cargoes tucked into the nooks and crannies. These could be cargoes where, for one reason or another, the original recipient never came for them, or perhaps they were mislabelled and then misplaced. They may have been there for months, years or even decades, and if the... [click here for more] |
Azukail Games |
$1.79 $1.49
|
When Storm Knights are asking around for information, or gaining it from other sources such as the Delphi Council, they may hear various bits of information. This supplement has 100 such pieces of information they can hear. These can be used as background flavour, misinformation or as adventure hooks, and whether any is true or not is up to the GameMaster. This PDF supports Adobe layers and the page... [click here for more] |
Ulisses Spiele |
$1.99
|
When asking around in different places, characters may overhear rumours of different things. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that characters could hear. They can be used as misdirection, background information or as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds... [click here for more] |
Ulisses Spiele |
$1.99
|
When asking around in different places, characters may overhear rumours of different things. They may be insuring about a different matter entirely and stumble across additional information by accident. This supplement has 100 rumours that characters could hear. They can be used as misdirection, background information or as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds... [click here for more] |
Ulisses Spiele |
$1.99
|
This supplement has 100 different rumours that characters could hear in Gods of the Fall, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the According to Prophecy sections found in the setting book, though none have been associated with a specific prophecy. Whether or not a specific rumour is true, and what prophecy it might... [click here for more] |
Monte Cook Games |
$1.99
|
This supplement has 100 different rumours that characters could hear in Gods of the Fall, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the According to Prophecy sections found in the setting book, though none have been associated with a specific prophecy. Whether or not a specific rumour is true, and what prophecy it might... [click here for more] |
Monte Cook Games |
$1.99
|
Characters can come across rumours when asking around for information and this supplement has 100 such for them to hear in Balazar, primarily related to the three citadels. Whether or not any particular rumour is true is up to the GM. They can be used as background colour, misinformation and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled... [click here for more] |
Chaosium |
$1.99
|
This supplement has 100 different rumours that characters could hear in the Grevakc setting of Predation, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the Reading the Bones sections found in the setting book. Whether or not a specific rumour is true or not is up to the GameMaster. This PDF supports Adobe layers and the page... [click here for more] |
Monte Cook Games |
$1.99
|
Characters may at some point ask around for information, and this supplement has 100 things for them to hear when doing so. Whether or not what they hear is true is up to the GameMaster. These rumours can be used as background colour and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:... [click here for more] |
EDGE Studio |
$1.99
|
Characters may at some point ask around for information, and this supplement has 100 things for them to hear when doing so. Whether or not what they hear is true is up to the GameMaster. These rumours can be used as background colour and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:... [click here for more] |
EDGE Studio |
$1.99
|
Characters may at some point ask around for information, and this supplement has 100 things for them to hear when doing so. Whether or not what they hear is true is up to the GameMaster. These rumours can be used as background colour and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:... [click here for more] |
EDGE Studio |
$1.99
|
Characters may at some point ask around for information, and this supplement has 100 things for them to hear when doing so. Whether or not what they hear is true is up to the GameMaster. These rumours can be used as background colour and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier.
Lagart, home to the High... [click here for more] |
EDGE Studio |
$1.99
|
Characters may at some point ask around for information, and this supplement has 100 things for them to hear when doing so. Whether or not what they hear is true is up to the GameMaster. These rumours can be used as background colour and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier.
The Singhara god of war... [click here for more] |
EDGE Studio |
$1.99
|
This supplement has 100 hooks and rumours for the lands of the Brecken Vale, and those beyond, as covered in the Brecken Vale Gazetteer. They can be used by GameMaster's as a source of adventure hooks, with different problems and issues for the kids to solve and get involved in. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some... [click here for more] |
Hero Forge Games |
$2.99
|
This supplement has 100 different rumours that characters could hear in the Heartwood from We Are All Mad Here, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the Tests, Tasks and Trials sections found in the setting book. Whether or not a specific rumour is true is up to the GameMaster. This PDF supports Adobe layers and the... [click here for more] |
Monte Cook Games |
$1.99
|
When Storm Knights are asking around for information, or gaining it from other sources such as the Delphi Council, they may hear various bits of information. This supplement has 100 such pieces of information they can hear. These can be used as background flavour, misinformation or as adventure hooks, and whether any is true or not is up to the GameMaster. This PDF supports Adobe layers and the page... [click here for more] |
Ulisses Spiele |
$1.99
|
When Storm Knights are asking around for information, or gaining it from other sources such as the Delphi Council, they may hear various bits of information. This supplement has 100 such pieces of information they can hear. These can be used as background flavour, misinformation or as adventure hooks, and whether any is true or not is up to the GameMaster. This PDF supports Adobe layers and the page... [click here for more] |
Ulisses Spiele |
$1.99
|
This supplement has 100 different rumours that characters could hear in the Revel setting of The Stars Are Fire, perhaps when seeking other information. These can be used as background colour or as adventure hooks. They are similar to the Rumours and Opportunities sections found in the setting book. Whether or not a specific rumour is true or not is up to the GameMaster. This PDF supports Adobe layers... [click here for more] |
Monte Cook Games |
$1.99
|
Characters may come across rumours and pieces of information when asking around and this supplement has a list of 100 such they could hear. Whether or not any particular rumour is true or not is up to the GameMaster. These hooks and rumours can be used to add background colour or be a potential source of adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled... [click here for more] |
Free League Publishing |
$1.79
|
This is a selection of one hundred different rumours that could be discovered by characters in the New World. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign.... [click here for more] |
Chaosium |
$1.49
|
This is a selection of one hundred different rumours that could be discovered by characters in the Pirate Nations. Whether or not any of these rumours are true is up to the GameMaster. Some rumours are based on the truth whilst others may have misinterpretations and some do have elements that are definitely not true, or at least not canon. An individual GM can decide that they are true in their campaign.... [click here for more] |
Chaosium |
$1.49
|
This is a table of 100 NPCs for use with Ironsworn, the fabulous RPG by Tomkin Press available for free at https://www.ironswornrpg.com/.
However, the characters are also suited for any Viking themed RPG. There might be some game mechanics that can be ignored.
I’ve found that coming up with interesting NPCs during my Ironsworn playthroughs is not easy.... [click here for more] |
Chaos Drake Press |
Pay What You Want
|
Characters may come across spaceships, whether derelict, abandoned or perhaps taken in combat. If they search these spaceships, they will find various items. Whilst cargo might be the most valuable, spaceships can have other things onboard them, and this supplement has 100 such to find. From random junk to equipment that doesn't work properly to items that might have value or use. This PDF supports... [click here for more] |
Azukail Games |
$1.49 $1.25
|
In a setting, books can be an important source of knowledge, clues and background, and they may even have value as treasure. Not every book will be of this type though. Some may be factually wrong, contain misinformation or just not have any particular relevance. This supplement provides 100 different books of this sort of type that can be used to flesh out a bookshelf. They may still be worth a small... [click here for more] |
Schwalb Entertainment |
$1.25
|
The Other Adventure Tools section of Adventure Tools in the Aysle sourcebook has twenty Marks of Darkness. Dark Marks stain the soul of a character who has Darkness Perks. This supplement has 100 new Dark Marks to stain the soul. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
The character's canine teeth... [click here for more] |
Ulisses Spiele |
$1.49
|
Deadly Enemies
An extensive bestiary covering a wide range of monsters including aliens with acid for blood, goblins, skeleton warriors, mummies, nazis, yetis and pterodactyls. In addition to the fully-detailed monsters over 50 mooks are also provided. Plus there are 50 monster paths containing hundreds of advantages for the fast creation of new and unique monsters.
101 Full Monsters
53 Mooks
50... [click here for more] |
6d6 Fireball |
$12.43
|
In The Aethyrblood Chronicles, all Aethyrs - those possessing cosmic powers - have a unqiue arcane signature that attends to them like some sort of feedback. This is called the Strangeness.
And this booklet has 100 more unique Strangeness for your players to roll for when creating their characters.
Do good. Do bad. But do something! It's in your blood now! ... [click here for more] |
Haphazard Projects |
$0.65 $0.50
|
Oooh! What's in a bottle? Well, wouldn't you like to know!? Here is a table of 100 interesting things to find. Is it a magical creature (complete with behavioural description), something mundane, or some kind of magical potion? Which one will help your adventure? Many can be used as adventure hooks, or just as items for your game.
Designed for the Mythic Hero game system this table is easily... [click here for more] |
Randwulf Publishing Inc. |
$1.49 $0.99
|
Starships can be their crews' home away from home; for some the ship can actually be their home. In such a place, crews will modify ships to their personal tastes; such modifications will mostly have a cosmetic impact rather than affect the ship in other ways. This supplement has 100 minor ways in which starships can be customised by their crews; such modifications are unlikely to be found on military... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be... [click here for more] |
Ulisses Spiele |
$1.49
|
Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be... [click here for more] |
Ulisses Spiele |
$1.49
|
Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be... [click here for more] |
Ulisses Spiele |
$1.49
|
Characters will often encounter pieces of paper when searching places. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be used to disguise... [click here for more] |
Schwalb Entertainment |
$1.49
|
Characters will often encounter pieces of paper when searching places and people. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be used to... [click here for more] |
Schwalb Entertainment |
$1.49
|
Characters will often encounter pieces of paper when searching places and people. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be used to... [click here for more] |
Schwalb Entertainment |
$1.49
|
Descriptions for NPCs in a Crowd
Table visible in Previews under the product image.
One hundred people who can appear in a street market, busy steet, city gate, open plaza or other place in a fantasy city.
Includes d100 random table for ...
People in a Crowd (d100, includes short description and activity)
More Random Tables
Included in the Fantasy Tables One-Page Bundle... [click here for more] |
Chaos Gen |
$1.00
|
At some point in a science fiction setting, characters may decide to hack or otherwise gain access to a computer device, system or network looking for important information or files. Not every piece of information found may be useful or relevant, and this supplement has 100 files that characters could discover, none of which have any meaning unless the GameMaster decides otherwise. They may be random... [click here for more] |
Azukail Games |
$1.25 $0.99
|
This supplement contains various plants that could be found on alien worlds. Some are fairly normal; others are definitely not. Most would be found on habitable worlds but a few can be found in other places. Some plants have uses whilst others are dangerous. They can be used to flesh out an alien ecosystem. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make... [click here for more] |
Azukail Games |
$1.99 $1.79
|
This supplement contains 100 different cargoes that characters could come across. They may be cargoes looking for shipment, likely at spaceports at the dodgier end of the scale, or found on a ship. The cargoes range from small to substantial, and most either seem suspicious or have the potential to cause problems. Such could involve cargoes that spoil or otherwise become worthless before they reach... [click here for more] |
Azukail Games |
$1.49 $1.25
|
This is a collection of 100 different problems that could be encountered at a starport. Some are most suited for planetary starport, others for space-based ones whilst most can be used for either, albeit with tweaking in some cases. They range from minor inconveniences to dangerous to potentially disastrous. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This is a collection of 100 problems that could occur on board a starship. Most affect the vessel itself whilst others are related to the crew. They range from the annoying to the potentially dangerous, and could be used as a source of problems or adventure hooks or as side-effects for failed handling. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Whether on the road or travelling through the wilderness, characters can encounter other people, creatures and oddities. Some may be friendly or helpful, some may be hostile or dangerous and some may simply be strange. Some could be used as ideas for side treks or adventures. Rather than glossing over treks between places, this list can be used to add random events to the journey. This PDF supports... [click here for more] |
ZWEIHANDER Games |
$1.99
|