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The Void has come and gone, mostly. It has been too many years to remember. The Void has receded some but still remains visible in the distance, like an albatross, while tales of the Void seeping back in certain parts of Carmine have been reported. Rumors have spread that it isn’t just a shroud or a punishment for our sins, as previously believed. Rather, some theorize that the Void may be a... [click here for more] |
Attention Span Games |
$28.50
|
Those who forget the past are doomed
Contained in this grimoire of ancient knowledge are quests that will lead those who dare to crumbling temples, labyrinthine tombs, sand-swept pyramids and dragon-haunted caverns. Here are demons and gremlins, ghosts and traitors, the ways and means to reach fabled islands and mayhap escape with your life. Will you rise up or be cast down to drown in the briny depths?... [click here for more] |
Serpent King Games |
$12.52
|
COLD WIND WHISPERING
A Science-ish Fantasy pathcrawl that takes place on a frozen mountainside in the cold regions of your campaign world.
Featuring 17 keyed locations, 3 dungeons, unique monsters, rules for handling the cold weather and much more.
Compatible with your OSR game of choice without much converting.
Enjoy!
-----------------------------------------------------------------... [click here for more] |
Apes of Wrath |
$21.00 $15.00
|
This adventure module is part II of the Per Aspera Ad Inferi trilogy. Eighty+ pages of dark fantasy mayhem that would make Jason and Freddy Krüger run to mommy. Crazy mutant quasi-vikings meets slasher movies from the 80s, with an even darker twist beneath the surface...
Written & mapped by Anders Hedenbjörk Lager (aka dawnrazor) and superbly illustrated by David Lewis Johnson and Jim... [click here for more] |
Lazy Sod Press |
Pay What You Want
|
This adventure module is part II of the Per Aspera Ad Inferi trilogy. Eighty+ pages of dark fantasy mayhem that would make Jason and Freddy Krüger run to mommy. Crazy mutant quasi-vikings meets slasher movies from the 80s, with an even darker twist beneath the surface...
Written & mapped by Anders Hedenbjörk Lager (aka dawnrazor) and superbly illustrated by David Lewis Johnson and Jim... [click here for more] |
Lazy Sod Press |
Pay What You Want
|
COMPLETELY UNFATHOMABLE combines the whole of Jason Sholtis’ (The Dungeon Dozen) 2018 Ennie Award-winning adventure Operation Unfathomable with its new companion volume Odious Uplands, adapted and expanded for the DCC game by Paul Wolfe (Mystic Bull Games, DAMN Magazine). All of the material from the OU Players Guide is included... [click here for more] |
Hydra Cooperative |
$38.00
|
“During my research, I found something glorious and terrible down here.”
— Vayda Sax
Vayda Sax is known as the most luminous citizen of Rootsreach. A researcher, explorer, and teacher, she had the respect and admiration of every rodent in town. Years ago, she boasted of a discovery she proclaimed would usher in a new era not just for Rootsreach but for... [click here for more] |
Onyx Path Publishing |
$8.99
|
Corpsewake Cove is an adventure written and illustrated by Madeleine Ember for the MÖRK BORG game (under their Third Party License) where you FIGHT PIRATES, GET REVENGE, and STEAL THEIR FUCKING TREASURE!
Cover Design of "Corpsewake Cove" and a skeleton 'cause why not?
What's Inside?
Adventure, tables, characters, and places printed in full color!
Choose your... [click here for more] |
Ember + Ash |
$20.00
|
Lolth’s avatar has come to Menzoberranzan, declaring the god’s intent to spin a Demon Weave and gain control of arcane magic. The drow rush to aid her by retrieving ancient artifacts and channeling their power to Lolth. But in Menzoberranzan, the City of Intrigue, nothing is ever as simple as it seems. The Council of Spiders demands representation for wizards on the Ruling Council of the drow theocracy.... [click here for more] |
Wizards of the Coast |
$6.99
|
COUNTRY MEAT-GRINDER CLASSICS
"HARVEST OF THE WYTCH"
"Yeah, we ’member that evil hex-slinger from ’bout 50 years ago. She was a curse to these parts until some of us put a stop to her the only way you can stop a wytch, y’know? But as she burned, she hollared that she’d return one day ’n finish what she done started. Things’ve been quiet for generations,... [click here for more] |
Savage AfterWorld |
$5.00
|
COUNTRY MEAT-GRINDER CLASSICS
"THE HELLSON HORROR"
“In the past, the Hellsons were good charitable folk, feedin' the hungry and shelterin' the poor at their homestead. They say a witch done hexed 'em for it, and now nobody goes there anymores. They even say weird critters done been seen lurkin' in the woods near their farm. And now, folks're startin' to turn... [click here for more] |
Savage AfterWorld |
$5.00
|
COUNTRY MEAT-GRINDER CLASSICS
"WASTED"
"Well, I swan...this season’s been a rough ‘un, what with alluva crops gone sour with that corn blight what’s been runnin’ wild through the county. But enough of our miseries! I cain’t wait to git to the Addersbrook fair and relax fer a spell! Get me some good eatin’ and listen to a tune or two. And if’n we’re... [click here for more] |
Savage AfterWorld |
$5.00
|
Friends or Foes? A Game of Shifting Dangers
The Shadow Fey arrive and turn the city upside down — and their ambassador demands that the player characters explain themselves, for interfering in a legitimate assassination!
So begins the looking-glass adventure that takes Paragon-tier adventurers to the Plane of Shadows, from levels 12 to 15, for an adventure unlike any other!
This inventive take... [click here for more] |
Kobold Press |
$15.00
|
Intrigue & Adventure in the Shadow Realm!
A 5th Edition planar adventure for 7th- to 10th-level characters
150 pages of action and adventure by Wizards of the Coast designer Dan Dillon and award-winning RPG veteran Wolfgang Baur
The Free City of Zobeck has thrived since overthrowing the tyrannical Stross family. But an ancient bargain gives the Queen of Night and Magic a claim... [click here for more] |
Kobold Press |
$24.99
|
The uncontrollable power of a mad druid transforms a peaceful rural farm into a CRAZY FARM! Animals talk, plants carry grudges, the world turned upside down. "Crazy Farm" is a zany fun one map adventure that is perfect for a side quest, one shot, or as a great emergent tale when your players wander a bit off of your main story. A 5E D&D compatible adventure module in a smaller (5.8" x 8.3") Zine... [click here for more] |
Zan's Adventures |
$9.99
|
Set in Somerset in the Year of our Lord 1184
Creag Hill
An Adventure of investigation for characters of 1st - 4th Level of mixed vocations.
In this investigation of the madness of Sir Stephen, the heroes are asked to investigate the strange affliction of a trusted lord. What follows will pitch them against brigands and a creature of legend which has haunted the land for centuries.... [click here for more] |
Brittannia Game Designs Ltd |
$11.99
|
Crimson King is a RuneQuest: Roleplaying in Glorantha adventure by Nick Brooke: a game of intrigue and conspiracy in the highest echelons of the Lunar Empire! Players take on the roles of the heroes and rulers of this Gloranthan superpower, confronted by treachery and betrayal on all sides.
The lavishly-illustrated scenario is a sequel to The Duel at Dangerford and Black Spear,... [click here for more] |
Chaosium |
$19.95
|
Crisis of the World Eater: The Collected Epic a 106-page adventure written by Michael McCarthy for 5th to 17th level player characters.
For the first time ever, the complete Crisis of the World Eater epic four-part campaign serial is available in one collected source.
A Warning Too Late by Michael McCarthy for 5th level player characters.
All across the world, an unexpected psychic broadcast seeps... [click here for more] |
LPJ Design |
$24.99
|
Crone is a game about witches, wizened old women who wield vast magical power. These witches don’t build gingerbread houses or eat naughty children - well... most don’t. Instead, they travel the land, going on adventures, visiting ancient ruins, fighting powerful monsters, and trying their best to bring hope back to a world that has almost forgotten it.
The Sister's Codex for... [click here for more] |
Crone RPG |
$10.00
|
Crone is a game about witches, wizened old women who wield vast magical power. These witches don’t build gingerbread houses or eat naughty children - well... most don’t. Instead, they travel the land, going on adventures, visiting ancient ruins, fighting powerful monsters, and trying their best to bring hope back to a world that has almost forgotten it.
The Sister's Codex for... [click here for more] |
Crone RPG |
$6.50
|
Mother Medusa is a Fifth Edition adventure designed for three to five characters of 5th level.
An archeologist exposes ancient dangers. A snake cult slithers from the depths. While a voice cries among unwanted worshippers. Can you prevent a tragic ending to a tale centuries in the making?
Crosshead Studios presents Mother Medusa, an adventure in which a group of... [click here for more] |
Crosshead |
$7.25
|
Were Crabs is a Fifth Edition adventure designed for three to five characters of 6th level.
Flesh and sinew knit into hardened carapace. A figure stands atop their tribe, ancient power personified. Their people weaken long-worn fastenings. When the bonds break, will you manage to hold back the tide?
Crosshead Studios presents Were Crabs! In this nautical themed... [click here for more] |
Crosshead |
$7.95
|
SAVAGE WORLDS!
A SWADE compatible adventure for Novice characters
Shrouded in whispered rumors, Crow’s Rest Island has been avoided as long as any can remember.
Nothing but death, and the memories of those long gone, greet any who take to land upon the isle’s shores. It is to this island that the Heroes will find themselves driven as a storm threatens to drive their ship... [click here for more] |
AAW Games |
$10.99 $9.99
|
Since the time when the gods first created mortal life, Charon, the infernal boatman, has ferried the dead across the River Styx and into the world beyond. In exchange, he has collected an eternity’s worth of tolls, from the simple copper coins of peasants to the mythic and mystical relics wielded by those who shaped the land of the living.
It is these treasures that you seek to claim.... [click here for more] |
DDE Adventures |
$22.99
|
Since the time when the gods first created mortal life, Charon, the infernal boatman, has ferried the dead across the River Styx and into the world beyond. In exchange, he has collected an eternity’s worth of tolls, from the simple copper coins of peasants to the mythic and mystical relics wielded by those who shaped the land of the living.
It is these treasures that you seek to claim.... [click here for more] |
DDE Adventures |
$24.99
|
Crown of Kings; The Sorcery Campaign is an epic adventure for the Advanced Fighting Fantasy Roleplaying game.
The Crown of Kings has been stolen from Analand by the evil Archmage of Mampang. The Heroes must cross wilderness and city, and face countless dangers, to recover the Crown and save the Old World from anarchy!
Illustrated by the incomparable John Blanche, and packed with maps,... [click here for more] |
Arion Games |
$25.00
|
Crypt of the Shadow Lord is written for one, first-level, lawful cleric. With little to no adjustment, the Basic Rules from other, similar Fantasy Role Playing Games may also be employed successfully. Although designed as a solitaire, this adventure also plays well as a duet (one player and one referee), and is intended as something of an introduction for both novice players and game referees.... [click here for more] |
DPC-RPG |
$10.99
|
A SWADE adventure for 4 Novice Heroes
The adventurers travel across Serpent Lake with a group of Rybalkan soldiers. The group camps for the night adjacent to the ruins of Ka'Teek. As they sleep a goblin steals a precious keepsake from one of the PCs and disappears into the ruins. The party pursues and finds themselves confronting undead guardians of the Sun Lord while avoiding... [click here for more] |
AAW Games |
$10.99 $8.99
|
This is the first of a 4 book series regarding the Elysium System. Dungeons, Monsters, Territories, and storylines await to challenge your adventurers and take them to new heights or to their ultimate destruction. Crystal Ordred uses a modular rule system to be "Rules Light" or as rules robust in accordance with your preferences. ... [click here for more] |
QueTeeGamez |
$20.00
|
This is part 2 of a 4 book series regarding the Elysium System. Dungeons, Monsters, Territories, and storylines await to challenge your adventurers and take them to new heights or their ultimate destruction. Crystal Ordred uses a modular rule system to be "Rules Light" or as rules robust per your preferences. ... [click here for more] |
QueTeeGamez |
$27.99
|
Experience temptation and greed in the luxurious Empire of Decadence as you uncover the true motives of the man behind the Cult of Austerity...
This one-shot scenario is designed for low-level play and took approximately 2-5 hours during playtesting. Individual run times may vary.
Features fully hand-drawn maps for referees to reference... [click here for more] |
Bovidae Studios |
$10.00
|
Cups of Clearwine is a sourcebook for RuneQuest: Roleplaying in Glorantha, detailing the lives of ordinary people who can help you have extraordinary adventures. Cups has details for a dozen households, each with plot hooks for the area and beyond. Every household was created to add to the interest and playability of the area.
Cups expands the area halfway up the city, between the newest areas... [click here for more] |
Chaosium |
$16.50
|
Curse of Mistwood is the second adventure in the Mistwood Series. It can be played as a continuation of The Trolls of Mistwood or as a standalone adventure. With 70 pages of adventure and over 20 pages of patrons, spells and magic items, Curse of Mistwood has enough material to be its own campaign setting.
A dark power has stirred... [click here for more] |
Shinobi 27 Games |
$12.50
|
As darkness descends upon Santego, merriment fills the air, but a sinister presence haunts the quaint town. Bizarre occurrences loom putting the tropical paradise in peril. Will you dare to unravel the ancient secrets of Isla Zardia and avert impending catastrophe?
The fate of Santego rests in your hands!
PDF and VTT Assets are sold together, and are included... [click here for more] |
The Sagaverse |
$27.99
|
Curse of the Dark Night is a gripping, dark fantasy adventure for Fifth Edition DnD designed for a 3rd, 5th or 8th level party and guides on how to balance for each.
Step into the cursed town of Dreich, ensnared within a domain of eternal darkness. As the party arrives in this haunted realm, they must uncover the malevolent force behind the curse, and unravel the mystery to... [click here for more] |
LunaBear Games |
$14.95
|
The lunar goddess Arianhrod presides over the great wheel of life. But centuries ago, some saw the Wheel as a Web: a spider's web. And so began the Cult, and so it has festered, hidden, malignant... waiting.
Now they come scuttling out of the dunes at night, silent and deadly. Only a very lucky few have survived the ravaging horde. The bugs. The huge spiders. The Gatherers, taking what is man's and... [click here for more] |
Eldritch Enterprises |
$14.95
|
Beware the Evil Eye!
Curses! brings you a wealth of woe to unleash upon your Savage Worlds Adventure Edition campaign, allowing you to bring home the kind of supernatural suffering that will make your heroes weep and the mightiest pharaoh and the wickedest witch laugh with malevolence. This book includes tons of unique curses for... [click here for more] |
Legendary Games |
$9.99
|
Cut Up Solo
A Thousand Nights and a Night
1001 Nights, or A Thousand Nights and a Night is a classic source of middle eastern tales.
Cut Up Solo is a technique that uses random snippets of text that you pick and fit together, creating what the GM says to you. You can then respond to that, and then the cycle repeats. As all the snippets in this set all come from the same tales, it gives a sense of... [click here for more] |
Parts Per Million |
$19.99
|
The exciting Autumn 2017 issue of DAMN Magazine!
- Duel at Midora Temple -- Midora Temple hides many secrets and protects the world from the influence of dangerous gods. It also hides the retired Imperial heir, Prince Antuok. As tensions flare between two samurai clans, your 0-level peasants are caught in the middle.
- While the Gods Laugh -- Mark Bruner's 10th level funnel!
- Attack... [click here for more] |
Mystic Bull Games |
$15.00
|
DCC Adventure Magazine and News returns! Within these covers your players will struggle through steamy jungles, climb windswept peaks, claw your way over glaciers and tundras, and fight creatures from beyond ken.
See the preview for the table of contents for our Winter 2017 issue.
This quarterly magazine is packed with news, articles and adventures to support your DCC RPG campaign.
Shoot us... [click here for more] |
Mystic Bull Games |
$13.99
|
NOTE: This is a scanned PDF. Some text and images might be slightly blurry as a result.
The final confrontation with the giant, King Snurre, and the entry of mighty adventurers into the cavers under his stronghold discovered that Dark Elves, the Drow, had instigated the giant alliance and its warfare upon mankind and its allied races. This material was originally published as two separate... [click here for more] |
Wizards of the Coast |
$9.99
|
The Dragon Armour - Adventure Book One (Book 3) introduce a different way of playing D100 Dungeon, and will give you choices much like a traditional adventure game book. It use all of the D100 Dungeon game rules from the main rule book with a few modifications.
Also included are some additional rules that can be used in any of your D100 Dungeon games; whether playing a quest, campaign... [click here for more] |
Martin Knight |
$19.94
|
The Lost Tome of Extraordinary Rules (Book 4) adds lots of new rules that can be added to your D100 Dungeon games. None of them have to be included, and you are free to pick and choose which ones to use. Just follow their instructions and have fun. The new additions are as follows:
BEAST MASTERY (tame and use companion pets)
NEW FIND TABLE (with 100 individual entries)
ARTISAN (an... [click here for more] |
Martin Knight |
$21.19
|
The Rune Forge (Book 7) introduces a different way of playing D100 Dungeon, and will give you choices much like a choose your own adventure game. It uses all of the D100 Dungeon rules from the main rulebook with a few modifications. Also included are new rules called "Random Dungeons", that can be implemented into any of your games; whether you're playing a quest, campaign, or using the World Builder... [click here for more] |
Martin Knight |
$19.94
|
World Builder (Book 6) adds to the D100 Dungeon game a way to create and explore new and fascinating worlds. Your adventurer will travel the lands and interact with towns and cities, and explore a vast wilderness in search of adventure. They will find quests and side quests and may have events sprung on them as they explore. You have explored below, now its time to explore the above.... [click here for more] |
Martin Knight |
$21.19
|
Having put down a rising of giants, it was discovered that the motivating force behind their depredations was that of long-forgotten evil: the Dark Elves. Determined to seek out these creatures, a body of doughty adventurers mounted an expedition to learn the strength of the Drow and bring retribution to them. This module contains background information, a large-scale referee's map with... [click here for more] |
Wizards of the Coast |
$6.50
|
Load up your six-shooters and ready yer fireballs!
Mission wells is a complete sandbox campaign setting for the "D20 to Yuma" RPG. Hunt monsters, track down outlaws, and try and keep the peace as range war threatens to shatter this little corner of the New West.
Included in the book are maps for the town of Mission Wells, and the vast territory of "Dragonsnake County" in the Republic of... [click here for more] |
Kitsune Press |
$16.99
|
As a member of a bold party of adventurers, you and your associates have trekked far into what seems to be a whole underworld of subterranean tunnels -- arteries connecting endless caves and caverns which honeycomb the foundations of the lands beneath the sun. Your expedition has dogged the heels of the Dark Elves who caused great woe and then fled underground. This adventure provides a... [click here for more] |
Wizards of the Coast |
$9.99
|
On every side the storm clouds gather. To south and east, the Great Empire of Thonia plots to end Blackmoor's independence and reclaim its lost province. To the west, the implacable Afridhi are on the move. To the north, the evil Egg of Coot prepares to cross the thundering sea and once again bring fire and sword into the heart of the small kingdom. Beyond the realm of the Egg, the hated Skandaharian... [click here for more] |
Wizards of the Coast |
$9.99
|
Green Death...
That's what old hands call the Great Dismal Swamp. For centuries, this tangled maze of sluggish watercourses, stagnant ponds, and festering marshes has defended Blackmoor's southwestern frontier. Large armies and smaller parties have disappeared altogether inside its vast, dripping, claustrophobic corridors. Among those who have dropped from sigh in this arboral hell is... [click here for more] |
Wizards of the Coast |
$9.99
|