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Delta Green: Control Group
by Arc Dream Publishing

Four mind-blasting scenarios introduce the terrors of Delta Green. BLACKSAT: Astronauts face a deadly rendezvous. NIGHT VISIONS: Soldiers in Afghanistan face worse than combat. SICK AGAIN: CDC doctors trace an outbreak beyond comprehension. WORMWOOD ARENA: Survivors of earlier scenarios, now Delta Green agents, confront a cosmic threat that lurks under midwestern fields. Scientia mors est.

Delta Green: Control Group
 
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0one's Colorprints #10: The Sunken City

0one's Colorprints #10: The Sunken City


The Sunken City is a perfect environment for your underwater adventures. It shows a great city where most of the buildings are crumbling ruins, only some of them survived to the fury of the elements. Scattered through the city there are massive skeletons of sea monsters, sunken ships and monoliths dedicated to long-forgotten gods. The roads and the streets are barely visible in the greenish...   [click here for more]
0one Games  $2.95

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10 Reflections on Lovecraft (Pathfinder Roleplaying Game)

10 Reflections on Lovecraft (Pathfinder Roleplaying Game)


Some time ago, author Michael O. Varhola acquired a comprehensive edition of H.P. Lovecraft’s works of fiction and set out to re-read everything he had previously, see what had slipped through the cracks for him, and gain a different perspective on the stories by reading them in the order in which they had been written. As part of this pursuit, he began selecting one element from each of his...   [click here for more]
Skirmisher Publishing  $1.99

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100 Books on Alchemy to Find on a Bookshelf

100 Books on Alchemy to Find on a Bookshelf


This is a list of 100 genuine texts that have been published on alchemy that could be found on a bookshelf. The texts cover different types of alchemical topics, such as spiritual alchemy and the philosopher's stone, medicinal and herbal alchemy and practical alchemy, which evolved into chemistry, including books on the border between alchemy and chemistry. The books are ordered by the year of publication,...   [click here for more]
Azukail Games  $1.00 $0.75

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100 Books on Psychology to Find on a Bookshelf

100 Books on Psychology to Find on a Bookshelf


This is a list of genuine books on psychology, and related disciplines, such as psychiatry, that could be found on a bookshelf. The list has the book's name, author, publication date, original language, if not English, and some notes on the topic. Some of the books are professional in nature; others cater to a wider audience. Publication dates go from the end of the nineteenth century, at the beginnings...   [click here for more]
Azukail Games  $1.00 $0.75

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100 Books to Find on an Occultist's Bookshelf

100 Books to Find on an Occultist's Bookshelf


This is a list of 100 books that players might find on an occultist's bookshelf. The books are mostly suitable for a modern setting, as many were first published in the 20th century. There are books with older initial publication dates, primarily those in Latin. The books cover a wide range of subjects, from Alchemy to Kabbalah to Tarot to Yoga, and are genuine books, some by famous names. Whether...   [click here for more]
Azukail Games  $1.00 $0.75

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100 Creepy Things and Events to Encounter Outdoors

100 Creepy Things and Events to Encounter Outdoors


This is a series of creepy items, events and occurrences that could be found in the outdoors. Some of the encounters are best suited for urban areas, others for the countryside and some will work in both, as long as it isn't inside a house. Many of them are suitable for any setting or time period, whilst a few require settings having a technology equivalent to the 19th or 20th centuries depending,...   [click here for more]
Azukail Games  $2.99 $1.99

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100 Creepy Things and Events to Encounter Outdoors II

100 Creepy Things and Events to Encounter Outdoors II


This is a collection of creepy occurrences, events and encounters that could be found by players in the outdoors. Some of these encounters are best suited for the countryside, whilst others work best in urban areas. Many are suitable for both. The majority are suitable for any time period or setting, but some will require technology of the level of at least the 19th or 20th century. Some encounters...   [click here for more]
Azukail Games  $2.99 $1.99

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100 Creepy Things and Events to Encounter When Travelling

100 Creepy Things and Events to Encounter When Travelling


This is a collection of creepy items, events and occurrences that could be experienced by players whilst travelling. Some of the encounters are suitable for any setting, but many require the technology of at least the 19th and sometimes the 20th century, due to needing forms of mass transit that are outside the characters' control or to be travelling at speed to be effective. Some encounters will...   [click here for more]
Azukail Games  $2.99 $1.99

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100 Creepy Things and Events to Find in a Spooky House

100 Creepy Things and Events to Find in a Spooky House


This is a series of items, events and occurrences that could be found in a haunted, or otherwise creepy, house. Many of them are suitable for any setting or time period, whilst a few require settings having a technology equivalent to the 19th or 20th centuries depending, as they involve technology. Not every encounter is immediately obvious as being disturbing; some of them will require players to...   [click here for more]
Azukail Games  $2.99 $1.99

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100 Creepy Things and Events to Find in a Spooky House II

100 Creepy Things and Events to Find in a Spooky House II


This is a series of items, events and occurrences that could be found in a haunted, or otherwise creepy, house. Most of them are suitable for any setting or time period, but a few require settings having a technology equivalent to at least the 19th or 20th centuries depending, as they involve technology. Not every encounter is immediately obvious as being disturbing; some of them will require players...   [click here for more]
Azukail Games  $2.99 $1.99

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100 Creepy Things and Events to Find in a Spooky House III

100 Creepy Things and Events to Find in a Spooky House III


This is a collection of creepy items, events and occurrences that could be found by players in a haunted or creepy house. Most of the results are suitable for any setting or time period, but some require a technology level of at least the 19th or 20th centuries depending. Some encounters and items may not be immediately obvious as being disturbing; some will require that players pay close attention...   [click here for more]
Azukail Games  $2.99 $1.99

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100 Detailed Items to Find in an Occultist's Chambers

100 Detailed Items to Find in an Occultist's Chambers


This is a list primarily suited for the 19th century or later. There are 100 different items on the list, each of which is a detailed description of an item that could be found in the possession of an occultist or pagan. The items are most suited for hermetic or pagan practitioners, with a strong Celtic influence, although there are some other traditions. An example result: 42. Gemstone - A piece...   [click here for more]
Azukail Games  $1.00 $0.75

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100 Early Books on Egyptology to Find on a Bookshelf

100 Early Books on Egyptology to Find on a Bookshelf


This is a list of 100 genuine books on Egyptology that could be found on a bookshelf. Each book comes with its name, author and date of publication, and may have additional details, such as original language, translation date and a brief summary of the topics. The books cover a range of topics, from hieroglyphs and language to histories to lists of kings to culture and religious customs, as well as...   [click here for more]
Azukail Games  $1.00 $0.75

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100 Events for a Modern Street

100 Events for a Modern Street


There are always going to be other people and events on a street besides the characters. This is a list of 100 different events that can be seen on a modern street, whether as a pedestrian or in a vehicle. They range from single pedestrians to large congregations of people. Some events are most suited for urban centres, others for more residential or rural areas and some will work anywhere. They are...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Features and Conditions for Describing Books

100 Features and Conditions for Describing Books


Players will often come across books during their adventures. In some settings and systems, books play an important role in the plot. In most, they are at the very least a source of knowledge, clues and value. Although many books may share the same general appearance, especially if they were all produced at the same time, in order to make some stand out, or provide extra clues or information, there...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Hiding Places for Valuables

100 Hiding Places for Valuables


This is a list of 100 different hiding spots were valuable and important items can be hidden. Around a third of these hiding spots are suitable for any setting; the rest have a more modern twist. Some of the latter could date back as far as the eighteenth century, but the majority of the modern hiding spots will need the 20th century at the earliest, and especially the later end. The spots range in...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Irrelevant Clues to Bamboozle Players

100 Irrelevant Clues to Bamboozle Players


When searching a room or building players will often be looking for clues that something may be out of the ordinary or have been hidden. Signs of wrongdoing or secret compartments. Hidden or removed evidence. Seeing as they are looking for such, it seems a shame not to give them something to find, so here are 100 different such signs that they can find. None of the are relevant to what they are looking...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Irrelevant Notes and Letters to Bamboozle Players

100 Irrelevant Notes and Letters to Bamboozle Players


Players will often come across various notes and letters that are important and useful to whatever quest they are pursuing. However, if only important notes are detailed, it becomes pretty clear which ones are relevant. Here, then, are 100 different notes, letters, demands, lists, reports, threats, evidence of conspiracies or the ravings of madmen that all look like they might be important, but have...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Items to Find in an Occultist's Chambers

100 Items to Find in an Occultist's Chambers


This is a list of 100 different occult-related that players might find in rooms belonging to an occultist. The items are suitable for most settings where such may be encountered. The items cover various different types. There is a distinct edge towards modern paganism and Wicca practices, as these most commonly use items, but there are some from other traditions too. These are all genuine types of...   [click here for more]
Azukail Games  $1.00 $0.75

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100 Less Than Useful Books to Find on a Wild West Bookshelf

100 Less Than Useful Books to Find on a Wild West Bookshelf


This is a supplement intended to flesh out the bookshelves of a Wild West setting. It may also be used in a Weird West setting. When searching through bookshelves, characters may come across books that are related to a quest, interesting or valuable. But what about the other books? This supplement has a list of 100 different, not exactly useful, books that can be used if characters ask what books...   [click here for more]
Azukail Games  $1.25 $0.99

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100 More Events for a Modern Street

100 More Events for a Modern Street


There are always going to be other people and events on a street besides the characters. This is a list of 100 different events that can be seen on a modern street, whether as a pedestrian or in a vehicle. They range from single pedestrians to large congregations of people. Some events are most suited for urban centres, others for more residential or rural areas and some will work anywhere. They are...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Pamphlets or Seminars on Dealing with the Supernatural

100 Pamphlets or Seminars on Dealing with the Supernatural


If the occult or the supernatural is common enough that organisations arise to deal with it, whether these by private or governmental in nature, then such organisations will probably produce training material, perhaps of variable quality, to help recruits and people deal with supernatural encounters. This is a collection of 100 such items intended for a modern setting, but transferable to others....   [click here for more]
Azukail Games  $1.00 $0.75

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100 People to Encounter in the Wild West

100 People to Encounter in the Wild West


Player characters will not be the only people around and there will be NPCs as well. Some may be important; others not so much. This is a list of 100 people that could be met in the Wild west, whether this be a historical setting or a Weird West setting, both steampunk and horror. Each individual has been given a period appropriate name, sex (with there being 50 men and 50 women), age and occupation...   [click here for more]
Azukail Games  $1.25 $0.99

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100 People to Encounter on a Victorian Street

100 People to Encounter on a Victorian Street


Any street that characters are on will most likely have other people on it to encounter. Here are 100 different people who could be encountered on a Victorian street, especially in London, whether this be in a historical setting, steampunk or horror. Each individual has their period-appropriate name, sex (there are 50 men and 50 women), age and occupation given, with period appropriate name and a...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Random Scribbles to Bamboozle Players to Find on Pieces of Paper

100 Random Scribbles to Bamboozle Players to Find on Pieces of Paper


Some players will often insist on searching through every piece of paper looking for clues and helpful information. This list, which is primarily aimed at a 20th century or later Earth setting, provides them with 100 different random scribbles for them to find, scribbles that look important, or to hold hidden meaning. None of them have any use (unless the GM decides otherwise). Although many do have...   [click here for more]
Azukail Games  $1.00 $0.75

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100 Random Scribbles to Bamboozle Players to Find on Pieces of Paper II

100 Random Scribbles to Bamboozle Players to Find on Pieces of Paper II


Players may insist on searching through every scrap of paper looking for clues and other information. This is a list, primarily aimed at the 20th century and later but parts can be adapted to other settings, of 100 different scribbles for their characters to find in such a situation. Scribbles that look important, or to have hidden meaning. Unless the GameMaster decides otherwise, none of these scribbles...   [click here for more]
Azukail Games  $1.25 $0.99

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100 Things to Find in an Ancient Egyptian Tomb

100 Things to Find in an Ancient Egyptian Tomb


This supplement lists 100 different items that could be found in an Egyptian tomb. Many of the items are constructed from valuable materials, and many were believed to possess magical powers. The items are suitable for a wide range of settings. They could be used to flesh out fantasy adventures in an Egyptian-themed location, such as the Desert of Desolation or Paizo's Mummy's Mask Adventure Path....   [click here for more]
Azukail Games  $1.00 $0.75

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100 Things to Find in an Early Experimental Psychology Laboratory

100 Things to Find in an Early Experimental Psychology Laboratory


This is a list of 100 different items that could be found in an experimental psychology laboratory from the late 19th to early 20th centuries. These could be found in universities and learning institutions, or possibly asylums and sanatoriums. At later dates they might be found in museums. Many of these items are designed to test the various senses in the early years of psychology. Some may be useful;...   [click here for more]
Azukail Games  $1.00 $0.75

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100 Things to Find in the Wild West

100 Things to Find in the Wild West


This is a 19th century list of 100 different things, as well as some possible variations, that could be found in America's Wild West, including other genres set in the same location and period, such as Weird West and steampunk. They could also be found in the modern day as relics of the period. Some of the items may be useful or valuable, others are simply clutter. Some have been inspired more by...   [click here for more]
Azukail Games  $1.00 $0.75

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12 Pawns (3d Printing)

12 Pawns (3d Printing)


12 Pawns (3d printing files) The picture explains it all. A dozen different types of gaming pawns, perfect for printing off and using with your favorite commercial or home brewed board game. The maximum base dimensions for these are 15mmx15mm. Please feel free to rescale them to whatever you wish. By purchasing this file you get 12 stl files- one of each different pawn, plus an additional...   [click here for more]
Fishwife Games  $1.00

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1920s Investigator's Companion

1920s Investigator's Companion


An Essential Guide for Players When faced with the horrors of the Cthulhu Mythos, investigators need all the help that they can get. This essential player's aid for Call of Cthulhu provides it. The 1920s Investigator's Companionis split into four sections. "The Roaring Twenties" details life in the 1920s, from a general historical overview to listing of favorite songs, books,...   [click here for more]
Chaosium  $8.95

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1990's Handbook

1990's Handbook


The ideas presented in this book attempt to be both mundane and fantastic at the same time— plausability is the key. It is in the details that the horror lies, because it is in the credibility of the details that the fantastic can rise and stand. This, then, is a book of details, most mundane, some fantastic. They have but one purpose—that of bringing Lovecraft's horror home to us...   [click here for more]
Chaosium  $6.95

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5E Lovecraftian Horrors

5E Lovecraftian Horrors


What if Every Horror Movie Was Written by Lovecraft? Dive into the unknowable, the unthinkable, and the unspeakable with this collection of over 70 monsters for popular fantasy role-playing games. This collection includes monsters inspired by popular horror movies and a diverse array of creatures from horror writer H.P. Lovecraft’s original works. These monsters are true to the...   [click here for more]
Michael Tresca  $5.99 $4.99

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A Carcosa Fringe Festival

A Carcosa Fringe Festival


"If we are going to see A King in Yellow, then I'm not going." A short bottle episode of an investigation where the players are invited to a fringe theatre production of A King in Yellow above a pub in Soho. Suffice to say, it is not the most comfortable of productions. Supports a single session of two to three hours for a handful of investigators. Made with The Black Hack...   [click here for more]
Sean Smith  $6.42

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A Feast of Ashes

A Feast of Ashes


The Ravenous Ruin Continues! The adventurers discover the plundered town of Kushl, but a group of Dwarves think they are somehow involved. Will they be able to prove their innocence? Or will they have to start a war with the Dwarven City of Orvast? This adventure is part 2 of The Ravenous Ruin and is designed for 4-6 8th level characters on the medium experience track. ...   [click here for more]
Wayward Rogues Publishing  $2.99

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A Fly in the Ointment (Fate)

A Fly in the Ointment (Fate)


Why am I down here? You awaken underground with an acrid smell in your nose and no memory of how you came to be within the twisting, subterranean complex. What are these bags for? All around you are signs of a bank heist in progress, and you seem to be the cause of it. I'm not crazy, am I? All the denial in your heart seems to be counter to the fact that you're locked...   [click here for more]
Rite Publishing  $4.99

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A Grandiose Disaster

A Grandiose Disaster


A Live Action Disaster Movie A Grandiose Disaster is a Live Action Roleplaying Game where you play out your own character-centric disaster/horror movie! Using a set of structured scenarios, anywhere from 6 to 12 players play archetypical characters run through the wringer of the disaster. Who will you try to save? What choices do you make to survive? Who lives, and who dies? A Grandiose...   [click here for more]
ndp design  $10.00

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A Green Jewel They Must Possess

A Green Jewel They Must Possess


This short investigative horror scenario takes its name from the early 80s animated film Heavy Metal. It's an homage to H.P. Lovecraft as is my own investigative horror RPG The Outer Presence. A green glowing sphere has been found in what was Sumeria. It's both extremely powerful and dangerous. The investigators have a chance to claim it before others can get...   [click here for more]
Kort'thalis Publishing  $3.00

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A Resection of Time

A Resection of Time


A Resection of Time is a short campaign for Call of Cthulhu set in the modern day. It begins in early April, in San Francisco, and ends a little later in the steamy jungles of Belize, in Central America. Before plunging into the dark heart of the ancient Mayan world, the investigators also travel to Los Angeles and shadowy Arkham. The details of Mayan architecture, culture, epigraphy,...   [click here for more]
Chaosium  $6.50

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A River and a Road

A River and a Road


A basic map for all kinds of travel encounters on the road. Main features include a dirt road going through the woods, a small stream, a fallen tree and some rocks. This 1889px × 2825px map comes with six different map versions in a single zip archive. ...   [click here for more]
Ironspine  $1.00

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A Translation of Evil

A Translation of Evil


A Translation of Evil is a short adventure for the Macabre Tales roleplaying game. What if it were possible for a book to actually be evil? What if the written words themselves had the ability to inflict harm upon the reader? If so, how do you fight something that is, in essence, only an idea on a page? Will the protagonist succeed in translating this vile tome or will his fate be far more...   [click here for more]
Spectrum Games  $2.97 $0.74

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Abandoned Keep

Abandoned Keep (audio product)


This was once a place of sanctuary, a last resort. But that was long ago. Now it is a shattered hulk of a building, offering nothing to the weary traveler but some brief shelter from the cold wind. Local legends whisper of something dark that has taken up residence here. But this blasted ruin is home only to a murder of crows. Or is it? “Abandoned Keep” is a background sound of a desolate...   [click here for more]
Toxic Bag Productions, Inc.  $1.50

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Abandoned Spaceport

Abandoned Spaceport (audio product)


We are sorry to inform you that all shuttle flights have been cancelled. We hope to resume service as soon as possible. Have a nice day.   You responded to the distress call, but you may be too late. This is an immense space station, the kind that should have lots of residents, shops, and so forth. But there seems to be no one here. There’s still power; you can hear...   [click here for more]
Toxic Bag Productions, Inc.  $1.50

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Achtung Cthulhu - Elder Godlike

Achtung Cthulhu - Elder Godlike


Elder Godlike is where the superhuman suspense of Godlike meets the cosmic terrors of Achtung! Cthulhu, introducing a whole new dimension of fantastic adventures to the Secret War, in the ultimate crossover gaming experience. Written by original Godlike creators Dennis Detwiller and Greg Stolze, and based on their acclaimed Godlike: Superhero Roleplaying in A World...   [click here for more]
Modiphius  $4.99

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Achtung! Cthulhu  - 7th edition Keeper's Guide

Achtung! Cthulhu - 7th edition Keeper's Guide


The Secret War had Begun! Achtung! Cthulhu is the ENNIE award-winning roleplaying game - Cthulhu as you've never experienced it before in a terrifying World War Two setting now fully updated for Call of Cthulhu seventh edition! This is the Keeper's Guide with everything GMs and Keepers need for late 30s and 40s wartime adventure! Discover the secret history of World War Two: stories...   [click here for more]
Modiphius  $19.99

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Achtung! Cthulhu - Fiction - Dark Tales from the Secret War

Achtung! Cthulhu - Fiction - Dark Tales from the Secret War


Welcome to Dark Tales from the Secret War Inside are thirteen stories set in the universe of Achtung! Cthulhu, a world which mixes the terrors of HP Lovecraft’s Cthulhu mythos with mankind’s darkest yet finest hour, the second world war. Thirteen unhallowed stories from modern mythos masters await, featuring: fiendish Nazi villains, audacious Allied heroes, blasphemous secret ceremonies...   [click here for more]
Modiphius  $4.99

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Achtung! Cthulhu - Fiction - The Crystal Void - MUH50189

Achtung! Cthulhu - Fiction - The Crystal Void - MUH50189


The Crystal Void by John Houlihan The year is 1810 and as Napoleon's Grand Armee chases Wellington's expeditionary force through Portugal to the lines of Torres Verdras, the dashing if rather dim French Hussar Gaston d'Bois is astonished to encounter the love of his life. But the fragrant Odette is soon swept away, abducted, before d'Bois can consummate his passion by the Marquis...   [click here for more]
Modiphius  $3.99

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Achtung! Cthulhu - Fiction - The Crystal Void Illustrated Edition

Achtung! Cthulhu - Fiction - The Crystal Void Illustrated Edition


The Crystal Void by John Houlihan This includes the PDF of the Crystal Void Illustrated edition The year is 1810 and as Napoleon's Grand Armee chases Wellington's expeditionary force through Portugal to the lines of Torres Verdras, the dashing if rather dim French Hussar Gaston d'Bois is astonished to encounter the love of his life. But the fragrant Odette is soon swept...   [click here for more]
Modiphius  $2.99

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Achtung! Cthulhu - Fiction - The Trellborg Monstrosities

Achtung! Cthulhu - Fiction - The Trellborg Monstrosities


TERROR IN THE ARCTIC CIRCLE! It is 1943 and the war hangs on a knife edge. Set free by a leading Nazi occultist, an ancient evil stirs in the snowy fastnesses of the Norwegian border, threatening to unleash a terrifying artefact which could not only alter the course of the war, but change the fate of humanity itself. Hope though, endures as a band of brave resistance partisans...   [click here for more]
Modiphius  $3.99

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Achtung! Cthulhu - Fiction - Tomb of the Aeons

Achtung! Cthulhu - Fiction - Tomb of the Aeons


Tomb of the Aeons is the third adventure in John Houlihan’s mysterious Mister Seraph series. It is 1941 and as the Desert Fox swings his great armoured right hook to send the British scurrying back toward Egypt, the crew of Ingrid, a mark IV panzer become lost in the deep wastes. When they stumble upon a strange temple complex and find a unit of dead Black Sun SS, they are forced...   [click here for more]
Modiphius  $3.99

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