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Engine Trouble

Engine Trouble


This is an adventure for use with Cepheus Engine. Jump travel in the frontiers of space is not an exact science. Errors sometimes do occur in space travel. Once in a while a misjump may take a ship way off course. On even rarer occasions, however, it might take them to another galaxy entirely. Such things are extremely rare but those are the risks of space travel.  When such navigational problems...   [click here for more]
Old School Role Playing  Pay What You Want

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The Frontiers of Space II

The Frontiers of Space II


This product is intended for use with Cepheus Engine. This is an expanded version of the Frontiers of Space. The Frontiers of Space was released in 2018 for use with Cepheus Engine. It is a sector on the very fringes of human exploration. It represents the absolute farthest that humans have explored in the universe. The Frontiers presents a sandbox for the game master to use in whatever way they wish....   [click here for more]
Old School Role Playing  Pay What You Want

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1d100 Cybercity Locations

1d100 Cybercity Locations


Step into the unknown with 1d100 Random Cybercity Locations. This system neutral supplement is the perfect way to add new Cybercity-themed locations to your campaign. You'll never run out of exciting locations for your players to explore in your cyberpunk, space opera, or hard sci-fi game. Whether you're looking for a new spot on the map, a fast encounter, or simply need a quick NPC to spice...   [click here for more]
Terry Herc  Pay What You Want

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Salvatoris

Salvatoris


A mystery scenario for the HOSTILE RPG (and Cepheus Engine). The PCs are on a routine supply run to an outlying research base on the edge of known space. When they reach their destination – something has happened to the scientists. Many base personnel have jellyfish-like creatures covering their faces and are comatose. Others are dead, but have no alien thing on their face.  What's going on?...   [click here for more]
Zozer Games  Pay What You Want

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A Beacon in the Night

A Beacon in the Night


This is an adventure for Cepheus Engine. For two hundred years the human settlers on Sarmahalos III have walked up the mountain overlooking their primary city and wondered at the alien spire at the top. No one knows who built it or why. But professor Xia Sokolov thinks that he knows the answers. And he offers to hire the travelers to do a little leg work to find out if he is correct. ...   [click here for more]
Old School Role Playing  Pay What You Want

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Signs of Life

Signs of Life


This is an adventure for Cepheus Engine. The Talamor Consortium has placed scientists in a domed research facility on a vacuum world in their control. It is a recently acquired planet and competitors have wondered why for some time. The world has no known mineral or research value Suddenly this station has gone silent. The consortium is offering a significant amount of money for a mission to find...   [click here for more]
Old School Role Playing  Pay What You Want

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A Travellers' Dozen

A Travellers' Dozen


A Travellers' Dozen includes a dozen NPC Travellers for use with Mongoose Traveller 2nd edition. Each character includes a portrait, background and 6 story hooks to provide ideas on how they may be used in a campaign.   Also included are four organisations which have connections to these characters: Intuitive Biomedics, Paternity Inc, Sag Mekilure and Tobia Uncovered! Each has a full description...   [click here for more]
Mongoose  Pay What You Want

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Cepheus Engine System Reference Document

Cepheus Engine System Reference Document


The Cepheus Engine System Reference Document comprises the core rules for a Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the original three books of the oldest 2D6-based science fiction roleplaying game, the Cepheus Engine system incorporates elements of Open Game Content from previous releases of that game of intergalactic...   [click here for more]
Samardan Press  Pay What You Want

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MgT Traveller Character Sheet

MgT Traveller Character Sheet


A redesign of the character sheet for Mongoose Traveller 2nd Edition (compatibility with other versions of Traveller may be possible, but I make no promises). This sheet is designed to be clean, low on ink-use, and provides as much information as possible in a user-friendly way. It includes a number of additions to the version included in the Core Rulebook - such as space...   [click here for more]
Mongoose  Pay What You Want

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Frontier Trading Post

Frontier Trading Post


This is an adventure for use with Cepheus Engine. On the outer fringes of the sector a few outposts exist which allow buying and selling of goods which are not normally found in the more populated systems. Smugglers, pirates, criminals and other unsavory people are drawn to places like this. Aliens and humans alike co-exist in such places on the outer rim of civilized space. ...   [click here for more]
Old School Role Playing  Pay What You Want

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Near Space

Near Space


The area of space surrounding Sol warrants a proper sci-fi role-playing game adaptation. Indeed, many games adopted the region, either as a two-dimensional abstraction or as some representation of the real three-dimensional space. However, currently, there is little in the way of an up-to-date, concrete star-maps of Sol's immediate neighborhood for the various older-school sci-fi RPGs, such as the...   [click here for more]
Stellagama Publishing  Pay What You Want

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Attack on the Death Moon - Hex Flower

Attack on the Death Moon - Hex Flower


  Attack on the Death Moon - Hex Flower – A mini-game for procedurally attacking a Death Moon. The idea is that you are in a ship trying to attack a Death Moon. You use the Hex Flower (HF) to procedurally map your progress toward the Death Moon’s Exhaust Port, so that you can attack it and destroy the Death Moon. On the journey to the Exhaust Port, you will encounter events/outcomes...   [click here for more]
Goblin's Henchman  Pay What You Want

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MgT Traveller GM Screen

MgT Traveller GM Screen


A redesign of the GM Screen for Mongoose Traveller 2nd Edition (compatibility with other versions of Traveller may be possible, but I make no promises). The sheets are designed to fit most available pocket-style GM screens and include a number of inserts featuring both photos, art and tables. This sheet is designed provide as much information as possible in a user-friendly way. It...   [click here for more]
Mongoose  Pay What You Want

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Cepheus Engine Vehicle Design System

Cepheus Engine Vehicle Design System


The Cepheus Engine Vehicle Design System provides comprehensive rules for developing non-space vehicles for the Cepheus Engine or any Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the starship design system found in the Cepheus Engine SRD, this vehicle design system provides everything...   [click here for more]
Samardan Press  Pay What You Want

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Starport

Starport


This is an adventure for Cepheus Engine. The Starport is a busy place. There are many different stories happening at any moment in a busy Starport. Passengers, pilots, crew, baggage handlers and everyone else in the Starport has their own story. Each has their own ambitions, goals or motives. This is the story of a very busy time in the life of a Starport. Ambitious travelers can have many adventures...   [click here for more]
Old School Role Playing  Pay What You Want

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Frontier Explorer - Issue 34

Frontier Explorer - Issue 34


Hello Explorers! Welcome to issue 34 of the Frontier Explorer. As a nod to the Halloween season, this issue starts us off with a look at the Archetypes of Horror and how to use them in a Star Frontiers, an article my Tom Verreault.  We also welcome a new author, Ken Wang who details out a spacer organization, original designed for the Cepheus Engine, but that can be dropped into any sci-fi setting....   [click here for more]
Frontier Explorer  Pay What You Want

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Cosmos: Age of Sail Charted Space

Cosmos: Age of Sail Charted Space


               Well Humanity didn’t make it easy on itself. The twin miracles of the Newton Manoeuvre and Kessler Jump Drives opened the paths to the stars; gravitic technology and genetic and environmental modification followed in their wake. And yet jealousy, greed, rivalry, war and all the old follies of Humankind remain. The stars would not simply fall into Terran hands; the heavens...   [click here for more]
Horizons Games  Pay What You Want

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Hard S.F. Worldbuilding Cookbook #1: Moons of Gas Giants

Hard S.F. Worldbuilding Cookbook #1: Moons of Gas Giants


Hard S.F. Worldbuilding Cookbook #1: Moons of Gas Giants A how-to guide for writers and roleplayers Start with your story. Choose the situations and locations it needs. Have the science behind them at your fingertips, when you want it.  Inspiration first, then worldbuilding. Hard S.F. Worldbuilding Cookbooks: Written...   [click here for more]
John Freeman  Pay What You Want

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A Delicate Matter

A Delicate Matter


This is an adventure for use with Cepheus Engine. While in Star Port the travelers are approached by a terrified looking diplomat. He has an important mission which requires discretion and skill. The heir to the throne on his home world has died under very unsavory circumstances on a brothel planet. He needs the body recovered and brought back to his home world without reporters or others discovering...   [click here for more]
Old School Role Playing  Pay What You Want

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Extraction

Extraction


This is an adventure for Cepheus Engine. Despite valiant efforts to destroy the evidence against him, Crime Boss Andrew Oruna, was convicted and sentenced to life imprisonment. With his known organized crime affiliations the authorities decided to have him put aboard a prison ship rather than on a prison planet. Security conditions on prison ships in the Sonora sector are notorious for being harsh...   [click here for more]
Old School Role Playing  Pay What You Want

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Frontier Explorer - Issue 33

Frontier Explorer - Issue 33


Hello Explorers! Welcome to issue 33 of the Frontier Explorer!  This issue begins with another blast from the past with an old web article by Andrew Campbell on the use of solar sails on ships in the Frontier.  Oscar Rios gives us a vrusk name generator as well as a system brief on the Solar Minor system.  We finish off the Radiation in the Frontier series by Joseph Cabadas and Jerry Boucher details...   [click here for more]
Frontier Explorer  Pay What You Want

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Cepheus Modern

Cepheus Modern


Cepheus Modern is a 2d6-based OGL game based on Cepheus Light, for playing campaigns set in the modern era. Whatever your game is: modern paramilitary, retro espionage, World War II battles, mysterious explorers, or renegade hacktivists; Cepheus Modern has you covered. This rules-light game offers character creation with a variety of modern careers, skills and equipment, rules for...   [click here for more]
Stouthearted Games  Pay What You Want

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Cepheus Deluxe Reference

Cepheus Deluxe Reference


This is an MSWORD (.DOCX) reference document including the non-formatted, artless Open Content material from Cepheus Deluxe (which is most of that book). Perfect for creators and anyone wishing to customize the rules. You can get the actual Cepheus Deluxe rules , with full layout, art, and gameplay examples - HERE. ...   [click here for more]
Stellagama Publishing  Pay What You Want

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Cepheus Engine SRD, Modifiable Version

Cepheus Engine SRD, Modifiable Version


The Cepheus Engine System Reference Document comprises the core rules for a Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the original three books of the oldest 2D6-based science fiction roleplaying game, the Cepheus Engine system incorporates elements of Open Game Content from previous releases of that game of intergalactic...   [click here for more]
Samardan Press  Pay What You Want

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Hard S.F. Worldbuilding Cookbooks #3: Rogue Planets

Hard S.F. Worldbuilding Cookbooks #3: Rogue Planets


Hard SF Worldbuilding Cookbook #3: Rogue Planets A how-to guide for writers and roleplayers   Start with your story. Choose the situations and locations it needs. Have the science behind them at your fingertips, when you want it.  Inspiration first, then worldbuilding. The Hard SF Worldbuilding Cookbooks: Written for worldbuilders who want their...   [click here for more]
John Freeman  Pay What You Want

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A Risky Proposition

A Risky Proposition


This is a Cepheus Engine Adventure. The travelers are approached by an unsavory individual with a dangerous proposition that pays well. He is a high ranking member of an organized crime family. He asks that the travelers "extract" an evidence container from a police station on a world in the Sonora sector. This evidence would convict the "boss" and this just won't do.  ...   [click here for more]
Old School Role Playing  Pay What You Want

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Cosmos: Age of Sail Companion

Cosmos: Age of Sail Companion


It is 2400. Life was hell but you have crawled all the way to the stars. You scratched a living in the scrap mines of Caesar, fled to scavenge among the dregs of Dirtside startown, showed enough grit to land a deckhand spot with the Guild and enough wit to wear the Ship and Star on your sleeve with pride. per aspera ad astra is your motto and your truth. You’ve hauled Hazmat Gloop and Miracle...   [click here for more]
Horizons Games  Pay What You Want

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Turbo Chargen (Cepheus-Compatible)

Turbo Chargen (Cepheus-Compatible)


Do you love playing epic sci-fi games but get turned off by llloooonnnggg character generation processes? Turbo Chargen is the solution. Designed to work with the Cepheus System and related games, Turbo Chargen lets you get a group playing in minutes instead of hours. You still get the same career progression, benefits and skills of the regular game, but with far fewer steps. Turbo Chargen also gives...   [click here for more]
Thunderegg Productions  Pay What You Want

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MgT Traveller Ship and Space Combat Tokens

MgT Traveller Ship and Space Combat Tokens


A set of tokens depicting traveller sharships and space phenomena suitable for use as a play aid in traveller games. ...   [click here for more]
Mongoose  Pay What You Want

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Hard S.F. Worldbuilding Cookbook #2: Supernova

Hard S.F. Worldbuilding Cookbook #2: Supernova


Hard SF Worldbuilding Cookbook #2: Supernova A how-to guide for writers and roleplayers   Start with your story. Choose the situations and locations it needs. Have the science behind them at your fingertips, when you want it.  Inspiration first, then worldbuilding. The Hard SF Worldbuilding Cookbooks: Written for worldbuilders who want their...   [click here for more]
John Freeman  Pay What You Want

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Rapture

Rapture


This is a Cepheus Engine Adventure. The travelers are approached by two concerned parents. Their daughter, Jenna, has fallen into the clutches of a strange religious cult known as the Triumphant Lodge of the Rapture. These cultists live together on a base on an asteroid and allow no visitors. They seem peaceful enough but they do not permit contact with relatives. They want their daughter rescued...   [click here for more]
Old School Role Playing  Pay What You Want

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Street Racing

Street Racing


Put the pedal to the metal with this supplement for Mongoose Traveller 2e! This five page book gives you a system to track who's in first, as well as tables to generate a race course and determine what happens when somebody crashes. ...   [click here for more]
Mongoose  Pay What You Want

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Expedition to the Crystal Caverns

Expedition to the Crystal Caverns


This is a Cepheus Engine Adventure. The Hydra Mega-Corporation has built a prototype "Hydra Drive" which can exceed previous records for high speed space travel. In order for this drive to work, however, a certain rare crystal is needed for fuel. So far this crystal has only been found on one world. That world is a hostile and formidable place. The travelers are offered a job collecting these crystals...   [click here for more]
Old School Role Playing  Pay What You Want

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Frontier Explorer - Issue 27

Frontier Explorer - Issue 27


Hello Explorers! Welcome to issue 27 of the Frontier Explorer.  Our new author in this issue is Jerry Boucher, who also drew the absolutely amazing cover image for the issue.  The cover is a callback, albeit from the sathar side, of the classic Elmore painting that graces the cover of the original rules.  His article looks at the construction and use of the sathar weapons. In addition to Jerry’s...   [click here for more]
Frontier Explorer  Pay What You Want

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The Gods Left It Behind

The Gods Left It Behind


Archeologists have been studying the primitive natves on the jungle world of Eniran. These natives have carved cities out of the thick jungle there. According to the native legends a god like race lives in a castle in the clouds above them. At first the archeologists thought that this was just native superstition but recently they discovered that there is, indeed, a castle floating in the clouds. ...   [click here for more]
Old School Role Playing  Pay What You Want

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Cosmos: Age of Sail Classified

Cosmos: Age of Sail Classified


2400 seems an aeon past. You have sailed through tempests of Aether…something moves felt but unseen…Confronted the White Nova Communion in their organic cathedrals…it slides impossibly through the walls…You have faced down the war banners of the Kadurat Mur…it sheds cascades of tangible humming colour…Prostrated yourself before the Blue Throne of Denebola’s blood...   [click here for more]
Horizons Games  Pay What You Want

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Space Combat Map

Space Combat Map


This download includes three versions of a map for space combat when using VTTs such as Fantasy Grounds. They are sized at 2000px x 1200px and include with and without grid and stars. They each include a rangefinder as show in Seth Skorkowski's video tutorial on Space Combat.  ...   [click here for more]
Mongoose  Pay What You Want

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Cosmos: Age of Sail Vega

Cosmos: Age of Sail Vega


God, I love Vicky. Starscrapers rising over the planet like kings, grav car lanes floating like sparkling jewelled necklaces threading it all together, Colonial’s domes and banners glimmering off the lake and Emerson in the dark boiling with neon.” – Baumann R&D Exec Lawson Euan   “We livin’ in a pisshole.” – Squaller scav Yarrum Skythunder  ...   [click here for more]
Horizons Games  Pay What You Want

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The Thing in the Ice

The Thing in the Ice


A research station on the ice world Saresere has gone silent. No communications have been received in weeks. An alien space craft was discovered buried in the ice. Now things have gone terribly wrong on Saresere. The Kon Lo Corporation owns this world and is deeply concerned about their employees. They offer a significant amount of money for the travelers to visit this world and find out what is going...   [click here for more]
Old School Role Playing  Pay What You Want

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Frontier Explorer - Issue 26

Frontier Explorer - Issue 26


Hello Explorers! Welcome to issue 26 of the Frontier Explorer.  This is a more typical grab-bag issue with no particular theme, although it definitely leans heavily to the weapons and equipment direction.  We have articles by two new authors this issue: Nick Landry and John Blaylock, with articles on portable power sources and energy weapons, respectively.  I think we can expect to see more articles...   [click here for more]
Frontier Explorer  Pay What You Want

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Justice Denied

Justice Denied


This is an adventure for Cepheus Engine Logan Murphy was a ruthless dictator on the world of Casudxe for nearly a decade before abdicating power. Now the Prime Minister of that world wants him brought to justice. He was recently sighted on a water world in the Sonora sector. Capturing him there should be a piece of cake! ...   [click here for more]
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Derelict Generator

Derelict Generator


Ancient spaceships drift across the canvass of space. Breach their hulls to find the treasure and stories within. Derelict Generator is a generic sci-fi supplement that enables you to create random and unique derelict spacecraft to explore, loot and fight through. Use a unique system where dice position matter Run low-prep or one-shot sci-fi campaigns ...   [click here for more]
Ideagonk  Pay What You Want

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No GM's Sky

No GM's Sky


NGS is an adventure setting for Trav/Cepheus Engine, but it should be easy to adapt to other sci-fi rule systems as well. The rules presented here are a solo or GM-less framework for telling a story of exploration, discovery, mysteries, and survival.  It kind of plays like Oregon Trail (if it was an RPG set in space.)  You have a crew, equipments, specialists, and a mission.  The PDF includes...   [click here for more]
Tangent Zero  Pay What You Want

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MgT Traveller Space Combat Chart

MgT Traveller Space Combat Chart


A chart for tracking events in space combat for Mongoose Traveller 2nd Edition (compatibility with other versions of Traveller may be possible, but I make no promises). Provided through the Community Content Program's Traveller's Aid Society. ...   [click here for more]
Mongoose  Pay What You Want

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Easy Settlements

Easy Settlements


Use this system to create cities on the fly. It's designed for use with the Cepheus Engine rules, but it's useful for any game. While the core Cepheus Engine rules give you the ability to create whole planets at once, this book makes it easy to generate portions of the planet. You can use it for medieval-style or futuristic cities for added flexibility. ...   [click here for more]
Thunderegg Productions  Pay What You Want

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MgT Traveller Map of the Spinward Marches Sector

MgT Traveller Map of the Spinward Marches Sector


A map of the Spinwards Marches Sector for Mongoose Traveller 2nd Edition (compatibility with other versions of Traveller may be possible, but I make no promises). This map is designed to be easier on the eye, naturally drawing the eye to systems rather than the grid or other peripheral information. The map is designed for an A1 page. If you do not have access to a suitable...   [click here for more]
Mongoose  Pay What You Want

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The Sword of Cepheus Reference

The Sword of Cepheus Reference


This is an MSWORD (.DOCX) reference document including the non-formatted, artless Open Content material from The Sword of Cepheus (which is most of that book). Perfect for creators and anyone wishing to customize the rules. You can get the actual The Sword of Cepheus rules, with full layout, art, and gameplay examples - HERE. ...   [click here for more]
Stellagama Publishing  Pay What You Want

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CT-X The Encyclopedia of Dagudashaag

CT-X The Encyclopedia of Dagudashaag


This is the Signal-GK publication: Encyclopedia of Dagudashaag: an extensive discussion of the ins-and-outs of Dagudashaag Sector. In addition, it includes an "Eyes Only" secret appendix. ...   [click here for more]
Game Designers' Workshop (GDW)  Pay What You Want

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Introduction to HOSTILE

Introduction to HOSTILE


Introduction to HOSTILE is a short summary and taster of the popular gritty science-fiction roleplaying game called HOSTILE. Over 31 pages, find out what horrors and challenges your players will face, get a flavour of the types of harsh Off-World colonies that litter the setting and read about the task system and the kinds of characters it can create.  The booklet features fiction from...   [click here for more]
Zozer Games  Pay What You Want

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The Declassifed Files: Rules for Social Encounters

The Declassifed Files: Rules for Social Encounters


Very often role-playing games do not have much in regards to rules or guidance for handling social encounters, and this is especially true for older RPGs.  The rules presented here are straightforward  and  inspired by the B/X reaction tables.  This document is filled with many examples to help guide the GM through the process.  ...   [click here for more]
RPG Ramblings Publishing  Pay What You Want

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