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Ironsworn Lodestar (Reference Guide)

Ironsworn Lodestar (Reference Guide)


Ironsworn Lodestar is your quick reference guide for the Ironsworn tabletop roleplaying game. It includes the essential rules, moves, and oracles. It's everything you need to keep your story moving. WHAT'S INCLUDED Character creation walkthrough New stat options to fine-tune the tone of your game The essential rules and mechanics, summarized All...   [click here for more]
Shawn Tomkin  Pay What You Want

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The Downtown Dataheist

The Downtown Dataheist


Ms. Singh wants you to steal a data file from a downtown research facility. Easy in, easy out, right? It's all fun and games until the street hears what you're planning. They'll find their own uses for you. A few days ago, a fixer asked you to recover a file from this facility. Who is the fixer and do you trust them? A corporation is leaning on you to sabotage the mission. Which corporation?...   [click here for more]
Ardens Ludere  Pay What You Want

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Monster of the Week Reinforcements

Monster of the Week Reinforcements


This is a bundle of the extra playbooks I've created for Monster of the Week. Now includes updated playbooks for the revised edition as well. It includes: The Divine: a holy creature with a mission The Exile: a monster hunter from the past, thrown into the present day. The Hard Case: the toughest, hardest to kill hunter of all The Meddling Kid: Jinkies! The Sidekick: a team player who wants...   [click here for more]
Generic Games  Pay What You Want

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Playkit Plus

Playkit Plus


A redesign of the Dungeon World playkit (playbooks+basic/special moves+GM section) with a new look, expanded class racial and alignment options, reworked bonds, and more! Includes both an 8.5x11 and A4 size PDF copy, so those outside the U.S. can print it easily. List of New Features: Complete race names and moves (16 new moves total): be an elf, human, halfling,...   [click here for more]
Laughing Gnoll Games  Pay What You Want

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The Veil: Inheritance QuickStart

The Veil: Inheritance QuickStart


Kickstarter running from March 5-31st! Knocking on Heavens Door is an adventure starter where the characters are members of a manufactured middle class, called Imprints. They are bioengineered and so named because they are imprinted with genetic memories that allow them to have skills and talents they otherwise wouldn’t. You play a crew of such Imprints with specialized...   [click here for more]
Samjoko Publishing  Pay What You Want

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Take on Magic Items

Take on Magic Items


"Take On Magic Items" is a collection of magic items for Dungeon World, though a clever game master could easily translate these items into the fantasy system of choice, especially systems that encourage rulings not rules. "Take On Magic Items" contains 24 magic items including the Bearded Shield, Chains of the Drowned, Hairbrush of Fallen Locks,...   [click here for more]
TakeOnRules  Pay What You Want

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The April Foolio of Fiends

The April Foolio of Fiends


Welcome to the April Foolio of Fiends, a collection of foolish critters created by the Gnome Stew authors. Inside, you’ll find an array of wacky and weird monsters for a variety of game systems. Please feel free to use these monsters however suits your gaming needs. We may have gone a little overboard with the theme. Our artists provided a wide variety of artwork to use for this project. Some...   [click here for more]
Encoded Designs  Pay What You Want

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Minimal GM Companion Pack

Minimal GM Companion Pack


This is my ongoing attempt to make the average GMs life a lot easier! This consolidates the most common info into one convenient booklet, with some handy minimal handouts to give to players. Please provide feedback, suggestions, and reviews here or on the Dungeon World Discord server (discord.me/page/dungeonworld) (@Sentinel Greg) included - - GM...   [click here for more]
Sentinel Sheets  Pay What You Want

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Take on Establishments

Take on Establishments


"Take On Establishments" is a collection of physical establishments and locations, brief descriptions (sights, sounds, smells), an NPC, and corresponding moves for Dungeon World. Drop one or more establishments into an existing city or village, they are independently designed. "Take On Establishments" contains 11 establishments: Basilica of the...   [click here for more]
TakeOnRules  Pay What You Want

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Dungeon World Campaign Playbook

Dungeon World Campaign Playbook


Keep track of your Dungeon World campaign. Its a quick reference tool meant for self-publishing: Campaign Name and Players GM Principles, Agenda, Dungeon Moves, Danger Moves Random table of Instincts, Knacks, Names, Steading Names, Geographic Names Monster, Weapon, Range, General Equipment, Steading tags Rules for Hirelings as well as space to record them Price lists for equipment, services,...   [click here for more]
TakeOnRules  Pay What You Want

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Codex - Emerald (Jan. 2019)

Codex - Emerald (Jan. 2019)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Emerald Emerald City Drama Club A surreal and dream-like campaign framework for Monsterhearts 2 about putting on a high school production of The Wizard of Oz. BONUS: Download...   [click here for more]
The Gauntlet  Pay What You Want

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Take on Dragons

Take on Dragons


"Take On Dragons" is a collection of monsters, compendium classes, custom moves, and a few pieces of equipment. "Take On Dragons" has the following monsters: Dracolich - an undead dragon with mastery over antiquity Cursed Dragon of the Deep - a sailor's nightmare Black, Blue, Green, Red, and White Dragon - inspired from the roots of our...   [click here for more]
TakeOnRules  Pay What You Want

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Beneath A Cursed Moon

Beneath A Cursed Moon


Beneath a Cursed Moon is a Gothic fantasy game that uses a system based on the Apocalypse World engine. Take the role of monster hunters and slay vampires, werewolves, mermen, and more in a game inspired by Castlevania and Bloodborne. The game features: -11 Playbooks of classic monster-slaying archetypes: Champion, Changeling, Dreamer, Fiend, Hunter, Necromancer,...   [click here for more]
Mazur's Machinations  Pay What You Want

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Sword Breaker Issue No. 6 - Sand and Living Fire

Sword Breaker Issue No. 6 - Sand and Living Fire


Visit a mysterious city that appears in the desert according to unknown rules and might be hiding untold treasures. Guard your honor and watch what you say to your foes. The Jinn have a way of taking more than you knew you could give. ...   [click here for more]
Sword Breaker  Pay What You Want

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Traders

Traders


Merchants shipping goods between the stars. Smugglers landing illicit cargoes in the dead of night. Speculators buying low on one world to sell high on another. All are traders, leveraging supply and demand to make their fortune. Traders is a story supplement for the Uncharted Worlds roleplaying game which provides additional material on trade and cargoes in the Uncharted Worlds...   [click here for more]
Malcolm Harbrow  Pay What You Want

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Dungeon World Play Kit

Dungeon World Play Kit


This fully form-fillable, booklet size Play Kit in was designed for use with Dungeon World. Two Play Kit versions are included (each containing a Moves Reference, Playbooks and GM Reference): one that adheres as closely as possible to the original Dungeon World material, as well as an Enhanced version including many...   [click here for more]
Alpha Core  Pay What You Want

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Take on More Magic Items

Take on More Magic Items


"Take On More Magic Items" is a collection of magic items harvested from Old School Tomes but usable with Dungeon World. "Take On More Magic Items" contains 33 magic items including the Holy Avenger, Dough of Regeneration, Marrow Flute, Stone of Fate, the Luck Blade, several potions, and more. "Take On More Magic Items"...   [click here for more]
TakeOnRules  Pay What You Want

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Sword Breaker Issue No. 1 - The Tyrant Machine

Sword Breaker Issue No. 1 - The Tyrant Machine


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games. Issue one is a horror themed crawl through a dark, ruined castle. The Immortal Baron awaits! ...   [click here for more]
Sword Breaker  Pay What You Want

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The Foulness That Came to Dunfell Township - A Wretched Dungeon World Starter

The Foulness That Came to Dunfell Township - A Wretched Dungeon World Starter


This tattered document remains the one true record of the foulness that came to small and wretched port town of Dunfell, and of the desperate group of heroes that tried to exorcise it. This is a tale of Lovecraftian oozing and Cronenbergian body-horror. It is not, all told, a pleasant one. I would advise against playing it altogether, and perhaps finding another, more agreeable roleplaying entertainment...   [click here for more]
Sinister Beard Games  Pay What You Want

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Truncheon World pdf

Truncheon World pdf


Truncheon World is a truncated version of the Dungeon World rules, to be referenced by the GM during the game and during prep. The material here is presented in a slightly different order than in the Dungeon World book. This pdf does NOT contain the entire Dungeon World rules. This pdf will NOT teach you how to play Dungeon World....   [click here for more]
Red Box Vancouver  Pay What You Want

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Wild Jumps

Wild Jumps


Wild Jumps is a story supplement for the Uncharted Worlds roleplaying game which provides additional material on jumping wild, the dangerous and reckless method of travel used by explorers, smugglers, and people wanting to escape trouble. It includes: Common rules interactions around Wild Jumps Story suggestions for handling controlled, rough, and bad Jumps Three sample Jump...   [click here for more]
Malcolm Harbrow  Pay What You Want

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Thornburg

Thornburg


There is something very wrong in the town of Thornburg! What is wrong? You won't know until your players tell you! This is a Dungeon World adventure modual that gives you all the tools you need to run multiple mystery adventures set in the town of Thornburg. Come visit Thornburg, where the natives are unfriendly, the weather is bad, and there is always a chance someone will be horribly murdered. For...   [click here for more]
At the Table Games  Pay What You Want

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I'm On A Boat! 2nd Edition (A Dungeon World Adventure)

I'm On A Boat! 2nd Edition (A Dungeon World Adventure)


This updated version of I'm on a boat has been redesigned and expanded with some additional rules to bring it into line with my other adventures. The Shrouded Sea has never looked so enticing! Following a string of exciting adventures the watch insist on calling “crimes”, you and your party have booked passage on the Salty Mare. She leaves tonight... but will you and your...   [click here for more]
Joe Banner  Pay What You Want

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The World Wide Wrestling Roleplaying Game: Expanded Universe

The World Wide Wrestling Roleplaying Game: Expanded Universe


This is a supplement for the World Wide Wrestling Roleplaying Game. It contains the previously available Season One Gimmicks, the Season Two Gimmicks and Guest Star PDFs, as well as adding print-and-play Move Cards. Expand your World Wide Wrestling Universe with this collection of mini-supplements. Consolidated and updated, these PDF supplements add new Gimmicks, Roles and more to your game!...   [click here for more]
ndp design  Pay What You Want

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Sword Breaker Issue No. 2 - The Hollow Fingers

Sword Breaker Issue No. 2 - The Hollow Fingers


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games. Issue two is a sword and sorcery adventure through a towering verticle city. Shout-outs to Robert E Howard, Fritz Leiber,...   [click here for more]
Sword Breaker  Pay What You Want

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Johnstone's Dungeon World Character Classes

Johnstone's Dungeon World Character Classes


This is a collection of the various individual character classes I have written for the award-winning fantasy role-playing game Dungeon World. The Dungeoneer is taken from the adventure module DW1: Lair of the Unknown. It is a character class tailored specifically for dungeons and the subterranean environment, evading both magical and mundane traps, and collecting...   [click here for more]
Red Box Vancouver  Pay What You Want

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The Mountebank

The Mountebank


"It is easier to fool people than to convince them that they have been fooled." – Mark Twain   Everyone wants to believe something, and you capitalize on that. Subterfuge and persuasion are your weapons of choice. You have spent hours honing your skills of deception and suggestion, deftly mixing aptitude and confidence to achieve your goals. Welcome to TakeOnRules.com...   [click here for more]
TakeOnRules  Pay What You Want

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Minimal Compendium Classes

Minimal Compendium Classes


24 Dungeon World Compendium classes, gathered from the Backer classes, Perilous Wilds, and Class Warfare. *Minor Issue that I am working on: Depending on your printer, the inserts might not print out at exactly half a page due to the printer not centering the contents exactly on the page, which could lead to some inserts sticking out while others are recessed in the playbooks. They should still be...   [click here for more]
Sentinel Sheets  Pay What You Want

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Sword Breaker Issue No. 5 - The Folded Lands

Sword Breaker Issue No. 5 - The Folded Lands


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games. Issue five is the biggest and best looking yet! With Jesse Ross on the team, Sword Breaker is a lot easier to read and cool...   [click here for more]
Sword Breaker  Pay What You Want

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Impulse Drive PWYW

Impulse Drive PWYW


Impulse Drive is a Powered By The Apocalypse hack about making a living on the fringe of civilized space, inspired by Fiction such as Farscape, Firefly, Mass Effect, Star Wars, and many others. Play bombastic, volatile archetypes in a flexible setting that is crafted by all the players as you play. The Hound Tracker, Hunter, Bloodhound. You’re known for your tenacity...   [click here for more]
Adrian Thoen  Pay What You Want

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CyberKittens: Project Bakeneko

CyberKittens: Project Bakeneko


Their first mistake was to think they could tame the soul of a cat. Their second mistake was to imagine they could improve it. Their third mistake was to believe what they were experimenting on were still cats. Their last mistake was not quite closing the cage door. CyberKittens: Project Bakeneko releases the Once-Cat, a hybrid fusion of feline and machine,...   [click here for more]
Ardens Ludere  Pay What You Want

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Hide & Seek - A Monster of the Week Minigame

Hide & Seek - A Monster of the Week Minigame


THERE'S SOMETHING IN THESE WOODS. As hardened monster hunters, you've seen your fair share by now of creepies, crawlies, abominations, atrocities, and unthinkables. But how do you fight what you can't see? What you've got on your hands is a Hidebehind, that old lumberjack legend of the beast that lurks always behind you, just out of sight but never out of mind. HIDE & SEEK is a minigame mechanic...   [click here for more]
Alex Flanigan  Pay What You Want

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Species & Societies

Species & Societies


Species and Societies is a companion Thunderegg Productions' popular book, Character Webs, although either book can be used standalone. This book features systems that allow you to randomly or directly create new species for your games, and a series of kits that convert these species into PC-playable races for six, yes, six different RPG systems! The book also features a generator for the cultures...   [click here for more]
Thunderegg Productions  Pay What You Want

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Tales of the Obsidian Idol

Tales of the Obsidian Idol


This is a weird fantasy hack of Apocalypse World & Dungeon world, using some alternative rules and completely different playbooks. File contains 10 playbooks (Assassin, Barbarian, Bard, Cleric, Druid, Fighter, Paladin, Ranger, Thief, Wizard), a DM booklet, new moves, and a brief explanation of the original rules elements. Tales of the Obsidian Idol focuses on improvisational storytelling where...   [click here for more]
Ironic Hero Games  Pay What You Want

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Session Zero Issue 2 - The Barrow

Session Zero Issue 2 - The Barrow


The Barrow, inspired by my favorite video game by Bethesda Softworks, is loaded with content to add to any game of Dungeon World! 7 Barrow features 9 Creatures 2 Potions and 2 Rings as templates for creating your own 3 Very simple crafting moves 5 Legendary Artifacts 4 Factions 1 Steading 185 Questions to help incorporate this content into any Dungeon World game ...   [click here for more]
Brian Holland  Pay What You Want

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The World Wide Wrestling Roleplaying Game: The Road

The World Wide Wrestling Roleplaying Game: The Road


The Road is a mini-supplement by Adam Ultraberg for The World Wide Wrestling Roleplaying Game. It covers the time on the road in between wrestling shows, supporting play that extends outside of the arena and into the performers lives. Originally limited to Kickstarter and Patreon backers of the International Incident supplement, this mini-supplement is about the in-between...   [click here for more]
ndp design  Pay What You Want

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Sword Breaker Issue No. 4 - The Tempest Riders

Sword Breaker Issue No. 4 - The Tempest Riders


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games. Issue four is a collection of ideas for gaming with airships. Bond with a living ship. Hunt the mighty Shabbragoth. Resist...   [click here for more]
Sword Breaker  Pay What You Want

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Sword Breaker Issue No. 3 - A Walk Around Town

Sword Breaker Issue No. 3 - A Walk Around Town


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games. Issue three is a bizarre dungeon crawl through a rampaging mobile town. Can you stop it before it smashes another village?...   [click here for more]
Sword Breaker  Pay What You Want

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Cartel: Quickstart

Cartel: Quickstart


Cartel is an RPG of Mexican narcofiction Powered by the Apocalyse, a combination of Breaking Bad, The Wire, and El Mariachi from Mark Diaz Truman, one of the creators of Urban Shadows. In Cartel, you take on the role of someone tied to the Sinaloa Cartel, trying to stay alive in an increasingly dangerous game of drugs, money, and power. The Sinaloa...   [click here for more]
Magpie Games  Pay What You Want

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Hunter's Guide Pregenerated Character Sheets - Tent-Style

Hunter's Guide Pregenerated Character Sheets - Tent-Style


Get the pregen character sheets from the Hunter's Guide in the new Tent-Style format! And don't forget these! ...   [click here for more]
Dead Gentlemen Productions, LLC  Pay What You Want

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Monster of the Week Playbook: The Changeling

Monster of the Week Playbook: The Changeling


Created for use with Monster of the Week by Michael Sands published in partnership with Evil Hat. You never had a chance at a normal life. It was all set from the beginning. It's not that you have a great destiny or anything like that. It's not like your parents were from some cult or something. You didn't make any deals under the moon.You weren't stalked by a werewolf or vampire. No, the only...   [click here for more]
Thrythlind Books and Games  Pay What You Want

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Danger Cards

Danger Cards


TO ORDER PRINTED CARDS, SEE THE DRIVETHRU CARDS LISTING HERE. Danger Cards is a quick two-page accessory for roleplaying games, a set of cards and some simple text on their use. They are especially suited to use for fantasy games that are Powered By The Apocalypse, but use for other systems and genres is relatively trivial (quick...   [click here for more]
Amagi Games  Pay What You Want

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Session Zero Issue 1 - The Smoldering Swamp

Session Zero Issue 1 - The Smoldering Swamp


Session Zero is a zine geared towards collaborative world building, using inspiration from popular media. Issue 1: The Smoldering Swamp looks to The Princess Bride for inspiration; inspired by - but not a slave to - that inspiration. So while you'll find a chocolate covered pill to help someone recover from being "mostly dead", bursts of flame and pits that will swallow you without warning,...   [click here for more]
Brian Holland  Pay What You Want

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Carapace

Carapace


An adventure into a Giant Ant colony with 3 different procedural methods to make/navigate the labyrinth like maze. The procedural methods have been applied to the exploration of a maze-like giant insect colony. That said, these methods could easily be retrofitted to any maze-like setup, e.g. patchwork of islets in the Bonesuck Swamp, glades in an impenetrable wood, goblins caves,...   [click here for more]
Goblin's Henchman  Pay What You Want

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Session Zero Issue 3 - The Dark Forest

Session Zero Issue 3 - The Dark Forest


The Dark Forest, inspired by one of my favorite book series by J.K. Rowling, is loaded with content to add to help you build a new campaign world! 6 features, 10 creatures and 5 Legendary Artifacts with questions to customize them for your world Articles about Rituals and Wands 5 Cleric Spells 5 Wizard Spells 12 Source-inspired World Building questions and a map and plot generator that lets...   [click here for more]
Brian Holland  Pay What You Want

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Skins for the Skinless

Skins for the Skinless


Monsterhearts has a great selection of Skins (character playbooks) to choose from, but there are some classic (and modern!) monster types the game is missing. What if you want to play a monstrous teen inspired by The Phantom of the Opera, The Creature from the Black Lagoon, Carrie, The Cat People, or Marble Hornets? If that sounds...   [click here for more]
Monkey Princess Games  Pay What You Want

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Codex - Chrome (Oct 2016)

Codex - Chrome (Oct 2016)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of original articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Chrome: #chrome_rot.exe A campaign starter for The Sprawl RPG that introduces the threat of the chrome rot disease into your game. Nineteen Science Fantasy...   [click here for more]
The Gauntlet  Pay What You Want

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The Black Oaks - Dungeon World Starter Quest

The Black Oaks - Dungeon World Starter Quest


This is a starter quest for Dungeon World is a fantasy roleplaying game by Sage LaTorra and Adam Koebel. Adventure through the Oaks and avoid the wild treats. Pay what you like. ...   [click here for more]
Ceazor  Pay What You Want

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The Alchemist - Dungeon World Playbook

The Alchemist - Dungeon World Playbook


A new Dungeon World playbook based around explosions and dangerous compounds. ...   [click here for more]
Vectoreal Gaming  Pay What You Want

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The Kobold: A Dungeon World Playbook

The Kobold: A Dungeon World Playbook


Are you sick of Kobolds getting the short end of the stick? Sick of being considered cannon fodder? Well with this playbook you can be the Kobold you have always wanted to be! Will you become what they see you as? Will you prove them wrong? Will you take over the world for a dragon cult? All these questions can be answered, or you could steal that really shiny sword the fighter has... The...   [click here for more]
Shadi Alhusary  Pay What You Want

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