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The Six Paths is a sourcebook on gender among the Heortlings.
Contents include:
Descriptions of the six main Heortling genders
The cults of Heler, Nandan and Vinga
Six example characters exploring the gender identities.
Note: This sourcebook is PWYW, as an alternative, please consider donating whatever amount you would have paid for this to your local LGBT+ charity.
The author's... [click here for more] |
Chaosium |
Pay What You Want
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 A collection of 27 system-agnostic random tables to generate and populate a dungeon. ... [click here for more] |
Gustavo Coelho |
Pay What You Want
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Ironsworn Lodestar is your quick reference guide for the Ironsworn tabletop roleplaying game. It includes the essential rules, moves, and oracles. It's everything you need to keep your story moving.
WHAT'S INCLUDED
Character creation walkthrough
New stat options to fine-tune the tone of your game
The essential rules and mechanics, summarized
All... [click here for more] |
Shawn Tomkin |
Pay What You Want
|
 This is an adventure for Cepheus Engine.
A rogue planet has been discovered traveling through the Sonora sector. So far it has not collided with any other worlds in it's path. Scientists and astronomers are alarmed at it's arrival and have many questions. How did it get here? Where did it come from? Is there an atmosphere? Is anyone alive on this world? Was there ever?
A scientist offers to hire... [click here for more] |
Old School Role Playing |
Pay What You Want
|

Keep plenty of salt handy for these mayhem causing, giant mutant gastropods. Your barter town depends on it!
These giant mutant slugs can appear in four terrifying size categories: the globulant, which is as big as a horse and roams the wasteland in packs, the towering, long legged and cunning fast feeder, the reclusive but always hungry giant bloater, and finally, the... [click here for more] |
Outland Arts |
Pay What You Want
|
 This second title in my line of 1000 Stories Solo RPGs is set in the old west, but some people have superpowers. Don't think cowboy hats and capes. These "visited" souls are granted subtle and not so subtle strengths to balance out growing evil. Using the powers comes at a cost, but will be necessary to fulfill their calling and find redemption.
1000 Stories is a simple RPG... [click here for more] |
Mike Petty Games |
Pay What You Want
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Referee Aids for Twilight 2000 4th Edition are a collection of resources for new and veteran T2k Referees alike!
Inside are a collection of diagrams and charts that combine some of the more complicated rulesets from 4th edition into single easy-to-read flowcharts with accompanying information. No more flipping through six different sections of the Player Handbook anytime your party gets... [click here for more] |
Free League Publishing |
Pay What You Want
|
 In this issue of Delphi Council Dispatches, we have a trip to Aysle to investigate strange goings-on Beneath the Smith-God’s Barrow, a dispatch inspired by several published missions. Are the tombstorms springing up around the globe natural, or do they have a more sinister cause? Find out in Dark as a Tomb a follow-up to a published mission. The Weird Science engine powering Pharoah... [click here for more] |
Ulisses Spiele |
Pay What You Want
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Field Guide to Random Table Design in RPGs
This is about selecting and modifying different random table structures, and not how to make more creative content to go into random tables.
Layout
- - -
I'm very happy for you to pay nothing for this product; and anything given to me will only be frittered away on RPG-re
lated wares anyway. That said, even a nominal... [click here for more] |
Goblin's Henchman |
Pay What You Want
|
Rules, glorious rules! The Fate Core system is flexible, hackable, and adaptable to any world you can dream up. This Fate System Toolkit is packed with system ideas to bring those dreams to life.
Learn how to hack the skill system to better suit your terraforming campaign. Get ideas on how to create races and societies for your woodland elves, subterranean aliens, or afterlife police force. Customize... [click here for more] |
Evil Hat Productions, LLC |
Pay What You Want
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Are you a new-ish game master interested in creating your own homebrew RPG adventures for your players to run, but you're not sure where to start? Or maybe you're a veteran who just wants a basic adventure template to organize your adventures with? If so, you might find this RPG adventure template helpful.
This template consists of basic prompts for things GMs might include in their adventures--storyline,... [click here for more] |
Luke Hart |
Pay What You Want
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 A random tables supplement for generating and exploring random dungeons. ... [click here for more] |
Thomas Maeton |
Pay What You Want
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Style And Substance: Enhance your games of the dark future, with the easy to use Augmented Reality cyberpunk city kit. Inside, you’ll find over 50 tables designed to assist gamesmasters who need to improvise futuristic city details, or who have found that they are unprepared for where their players are heading.
With this book,... [click here for more] |
Geist Hack Games |
Pay What You Want
|
 This is an OSRIC adventure for level 1 characters.
Lord Huet was once a powerful warrior who slayed dragons and explored dungeons with other adventurers. Recently news of his untimely demise has come to the village near his keep. Adventurers are gathering to explore this keep as the retainers of the lord have now run off with everything that they could carry. What treasures might still remain? ... [click here for more] |
Old School Role Playing |
Pay What You Want
|
Merry Kringlefest!!!
The Darkest Night is a holiday-themed adventure where players battle an ancient evil to save Kringlefest. This adventure can be used as an outline for any game system, but the specific details are for four 1st-level adventurers using the rules of the 5th edition rules of the world’s greatest roleplaying game.
This adventure is designed to provide a short one-shot adventure... [click here for more] |
Tribality Publishing |
Pay What You Want
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Are you a game master who struggles to get their players to create backstories for their characters? Are you a player looking for a quick and easy way to create backstories for your characters -- and get your GM to stop bugging you about it? If so, this backstory template can probably help you.
This template consists of a short list of questions players answer about their characters to create a basic... [click here for more] |
Luke Hart |
Pay What You Want
|
In The Mutant Epoch era, don’t forget to look up!
Wall huggers, also called wallers, are like a cross between a human sloth and a flying squirrel, but often weigh as much as a full grown man. They’re highly territorial, bad tempered omnivores, often covered in moss and mushrooms and spend much of their lives clinging to the sides of ancient buildings, cliffs, bridge girders and... [click here for more] |
Outland Arts |
Pay What You Want
|
Cats are magical; cats understand sacrifice and the power of names. A decapitated mouse left on the doorstep or pillow is a powerful ward, and a spell wailed by the cat chorus confers even greater protection. When evil is on the rise and the safety of the neighbourhood is at stake the Parliament of Cats is there to stand firm against the darkness.
Take Silver Ford, for example,... [click here for more] |
Evil Hat Productions, LLC |
Pay What You Want
|
An Infinite Number of Super Adventures!
Coming hot on the wheels from the Savage Worlds Super Powers Companion, comes the sidekick it deserves! The Super Hero Adventure Generator is here to quickly put to use said super powers using the tried and true generator first show in "Deadlands" (SWADE). Simply draw 3 cards, check the tables, and then put together the adventure from it. Simple... [click here for more] |
Pinnacle Entertainment |
Pay What You Want
|
All of Ironsmith Consolidated!
All of the Ironsmith supplement have been consolidated into a single book that is the same 6 x 9 size of the original Ironsworn books. Both the PDF and POD are Pay What You Want. If you already donated through the previous Ironsmith releases, please don't pay me again! Take the PDF for free and at cost for the POD. The production cost should be around $10.50 for the... [click here for more] |
Eric Bright |
Pay What You Want
|
 A game mechanic commonly used in Solo RPGs are the Yes/No Questions. How it works is simple: whenever you want to know something, just ask a question whose answer is limited to a Yes or No.
Is the goblin armed? Are the guards sleeping? Is there a rock near me?
There are many oracles to answer these Yes/No Questions,... [click here for more] |
Gustavo Coelho |
Pay What You Want
|
 There is a kobold clan living in an abandoned dwarven mine. They call themselves, Iga Shuvne, which loosely translates in common to The Big Ones in the Mines. The name is new. The kobold chieftain changed it after the discovery of a wand, as he thought it better describes what the clan now resembles.
It was about a month ago, when a scouting group of kobolds exited the mines to patrol... [click here for more] |
Adventure Bundles |
Pay What You Want
|
Reload your vulcan carbine and inject your combat stims - war has returned to the Third Horizon. Coriolis Reloaded brings your campaign up to speed with recent Free League releases, such as Alien and Twilight 2k, while adding a plethora of new game mechanics unique to the Coriolis setting. Meticulously playtested by over two dozen game groups for the better part of a year, Coriolis Reloaded aims to... [click here for more] |
Free League Publishing |
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|
This is the second Toolkit I have created to help out Game Masters new and old for 5E. Similar to the first, you will find fully detailed dungeons and one-shot adventures, most of which can be dropped in any traditional fantasy world with minimal effort. This Toolkit also comes with 100 new monsters as part of Nerzugal’s Extended Bestiary with numerous unique creatures as well as expansions upon... [click here for more] |
Nerzugal Role-Playing |
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|
Gold Ennie Award winner for Best Free Game, 2016
WELCOME TO THE APOCALYPSE
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta... [click here for more] |
Arc Dream Publishing |
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|
After Gray Monday, the Republic has descended into a new Dark Age, ploughshares are being turned back into swords, and the jackals are feeding on the confusion. The desperate need for weapons of new militaries arising everywhere sees mundane machines strapped with outlandish weapons, flamboyant arena ’Mechs returning to the battlefield, and renowned manufacturers engaging in uncharacteristic experimental... [click here for more] |
Catalyst Game Labs |
Pay What You Want
|
A compilation of Scenario Packs and tools for game masters in games of Beyond the Wall and Other Adventures.
The world is perilous and vast…
Wicked goblins and capricious fae threaten the village. Your neighbors have troubles of their own and need your help, whether they know it yet or not. Sometimes, the very dead rise as ghosts or shambling corpses, seeking to break... [click here for more] |
Flatland Games |
Pay What You Want
|
Swarming with life, the Free City of Vadashar is likewise swarming with crime, and the criminals who commit it. The Gangs of Vadashar, Folio I is an up-close and back-alley look at the gangs, guilds, and organizations, large and small, that comprise Vadashar's criminal class: A rogues gallery of arsonists, assassins, cheaters, con-artists, cutpurses, cut-throats, forgers, hijackers, hustlers, mountebanks,... [click here for more] |
ZealZaddy |
Pay What You Want
|
A sculpted tower's blank eyes stare down from the lonely in dry hills beyond the last withered turnip fields, the doorway in its eternally screaming mouth beckoning daredevils and foolish fortune hunters. Haunted, shunned and anathema -- spending a night in The Prison of the Hated Pretender will certainly give you bragging rights in the coast's dusty hamlets, and if the rumors of ancient gold... [click here for more] |
Hydra Cooperative |
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|
Pay no attention to the saving rolls--just assume that you make them and win. This is a gift from me to you. Of course, if you pay for it, that's a gift from you to me. This is a party for the Monsters of Trollworld. ... [click here for more] |
Trollgodfather Press |
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|
A mystery scenario for the HOSTILE RPG (and Cepheus Engine).
The PCs are on a routine supply run to an outlying research base on the edge of known space. When they reach their destination – something has happened to the scientists. Many base personnel have jellyfish-like creatures covering their faces and are comatose. Others are dead, but have no alien thing on their face.
What's going on?... [click here for more] |
Zozer Games |
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The OG version. Now PWYW. ... [click here for more] |
False Machine Publishing |
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UNE is the Universal NPC Emulator. With just a handful of dice rolls, UNE can help create a surprising non-player character (NPC) with its own motivations. A few more dice rolls, and UNE can provide more direction to place the newly-created NPC smack dab in the center of the story. It can even help determine the NPC’s general mood towards the player characters.
Best of all UNE... [click here for more] |
Conjecture Games |
Pay What You Want
|
Step into the unknown with 1d100 Random Cybercity Locations.
This system neutral supplement is the perfect way to add new Cybercity-themed locations to your campaign. You'll never run out of exciting locations for your players to explore in your cyberpunk, space opera, or hard sci-fi game.
Whether you're looking for a new spot on the map, a fast encounter, or simply need a quick NPC to spice... [click here for more] |
Terry Herc |
Pay What You Want
|
MODERN MYTHOLOGY will bring Superheroes and near-future science and issues together into SUPERPUNK!
This preview shares some of the aspects of the game in hopes of building interest in what may be our biggest product yet!
Pay what you like. All proceeds go towards making the game better, stronger and faster! ... [click here for more] |
Relentless Fiction |
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|
This 3rd Party supplement for the Mothership RPG offers four new classes from the Rim: - Criminal - The Rim offers many opportunities away from the eyes of the law - Psychic - Manifesting strange power, viewed with fear and suspicion - Ranger - First on the ground, through the airlock, or into a monster's guts - Retiree - Unsatisfied with retirement? Wander the Rim instead! ... [click here for more] |
Octopus Ink Games |
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|
A Mini-Expansion for County Road Z. Road Trip replaces the strategic layer with a more streamlined way to play a Campaign of County Road Z. Includes additional rules, three new missions, and expanded vehicle rules. ... [click here for more] |
Earthbound Games |
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Desperate times bring desperate measures and a world war crumbling civilization is a desperate moment indeed. Governments scramble to give whatever weapons they can to their soldiers from prototypes to weapons of another age.
Weapons today are very standardized but it isnt always the case. Dive into more than 20 weapons, grenades and pieces of gear all with unique rules and effects to spice up your... [click here for more] |
Free League Publishing |
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|
The Hour of Chains is upon you and it's time to go to work, Scoundrel. The Dusk's full of opportunities if you know what you're looking for.
This collection of one-page scores for Blades in the Dark offers ten ready-to-run scenarios with patrons, paydays, and problems aplenty. Suggested clocks are included, so all you need to run an explosive heist, a thrilling chase, or a tense... [click here for more] |
A Couple of Drakes |
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|
Hex Flower Cookbook | Hex Flower Game Engines - an overview and some thoughts.
In this document I hope to share some of the things I’ve learnt about Hex Flower Game Engines and their design.
This document is not intended to be prescriptive, but it might be a good jumping off point if you are interested in the topic and/or want to make your own Hex Flowers. ... [click here for more] |
Goblin's Henchman |
Pay What You Want
|
A compilation of Playbooks and tools for characters in games of Beyond the Wall and Other Adventures.
Champions rise and fall by the company they keep…
There are dangers throughout the land, but your home is not unguarded. A hero might spring from any number of origins: the children of the nobility, unlikely champions within the village, or wanderers from the land of... [click here for more] |
Flatland Games |
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|
“Someone’s Alive Down There!”
The Inner Sphere may be going to hell in a handbasket, but you are your team managed to land a gig far from the swirling chaos. Protecting a DropShip-load of Deep Periphery explorers picking over remnants of the long-lost Rim Worlds Republic may not be glamorous or exciting, but it pays well enough.
Then came the strange transmission from the latest destination—a... [click here for more] |
Catalyst Game Labs |
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|
 While visiting a sea-coast town, PCs hear a call for arms by several excited bards and minstrels! Korwyn, mighty hero of the lands, known for vanquishing the sea devil Dwormer and its minions, seeks experienced volunteers to assist him in recovering treasures from Brine Lord Cassidy’s Tomb! Korwyn claims he has a map to the fifty-year old tomb, a ship full of sailors, a sharpened sword, and wishes... [click here for more] |
The Merciless Merchants |
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|
Follow the Convoy is a set of guidelines and procedures to run escort-based scenarios where players are either tasked with protecting a convoy or stealing its precious cargo. It's written as system-neutral with no particular setting in mind and is a toolbox to inspire in the creation and writing of this type of adventure.
Inside you will find: - Procedures for the escort and the robbers - Random tables... [click here for more] |
Jean Verne |
Pay What You Want
|
 Welcome aboard The Blayt!
The Blayt is a ship full of Heroes that travel Theah and the lands beyond, searching for adventures, solving mysteries and fighting Villains. Want to start playing to 7th Sea but don't know where to start? In this booklet you will find a collection of pregenerated Heroes that you can use to start to play adventures right away, You will have all the information you need... [click here for more] |
Chaosium |
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|
Short for ‘winged death’, these rock colored, feral bio-weapons are among the most dreaded newcomers to the Epochian wilderness. Their sharp claws, swiftness, and three neuro-toxin filled tail stingers and make these winged mutants more than a match for most new dig teams.
Yet, it is what they do with subdued humans which is their most terrifying feature. Evidence of their cruelty... [click here for more] |
Outland Arts |
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|
This is an adventure for use with Cepheus Engine.
Jump travel in the frontiers of space is not an exact science. Errors sometimes do occur in space travel. Once in a while a misjump may take a ship way off course. On even rarer occasions, however, it might take them to another galaxy entirely. Such things are extremely rare but those are the risks of space travel.
When such navigational problems... [click here for more] |
Old School Role Playing |
Pay What You Want
|
Civilization on Earth is dying a slow and painful death.
Avarice and fear rule the masses whilst the political establishment crumbles around them.
Wars rage over dwindling resources but Mother Nature wants her revenge.
Somewhere beyond human reckoning the eyes in the darkness have opened.
Welcome to Dark Times. Welcome... [click here for more] |
Pinnacle Entertainment |
Pay What You Want
|
I’m excited to bring you Project Gnome 3.12 of my a color coded character sheet for 5e Dungeons and Dragons. It is both form fillable and auto calculating. Put in your level and your ability scores and then watch your skills and abilities auto-populate.
The sheet is redesigned with a crisper look, the removal of some seldom used columns, and then using the repurposed... [click here for more] |
Lahrs |
Pay What You Want
|
". . . [High Fantasy Magic] feels like the kind of thing that should have been in the Core rules - aspects for permissions, skills for actions, stunts for bonus stuff. Well done."
- Christopher Dolunt (Author of Savage Worlds: Rippers)
". . . I like that it's a very light touch on the existing skills and action... [click here for more] |
Tallstrunt Press LLC |
Pay What You Want
|