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Beyond the Wall - Dangers Near and Far

Beyond the Wall - Dangers Near and Far


A compilation of Scenario Packs and tools for game masters in games of Beyond the Wall and Other Adventures. The world is perilous and vast… Wicked goblins and capricious fae threaten the village. Your neighbors have troubles of their own and need your help, whether they know it yet or not. Sometimes, the very dead rise as ghosts or shambling corpses, seeking to break...   [click here for more]
Flatland Games  Pay What You Want

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Ironsworn Lodestar (Reference Guide)

Ironsworn Lodestar (Reference Guide)


Ironsworn Lodestar is your quick reference guide for the Ironsworn tabletop roleplaying game. It includes the essential rules, moves, and oracles. It's everything you need to keep your story moving. WHAT'S INCLUDED Character creation walkthrough New stat options to fine-tune the tone of your game The essential rules and mechanics, summarized All...   [click here for more]
Shawn Tomkin  Pay What You Want

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Circles of Steel

Circles of Steel


13 ORGANISATIONS FOR ROBOTS AND CYBORGS Can a robot be murdered? The detectives in the Daneel Bureau believes so. Join their interplanetary investigations of disassembled robots and deactivated androids, to pin down the perpetrators.    Or follow the Bunsen Burners as they unravel the virtual traces left by a corrupt elite. Their investigative journalistic work will get you...   [click here for more]
FrostByte Books  Pay What You Want

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Telken Lost Cards

Telken Lost Cards


All the cards you need to make your own characters in Telken Lost. Free rules and story available on our website. This deck is pay what you want. If you just want to try the game out, put $0 in the price field. You still need pay for printing and shipping, but nothing extra. Or, you can add a few dollars to support the games development. Once you have set a price for yourself, add to cart, you can...   [click here for more]
Telken Lost Games  Pay What You Want

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QuaranZine 2020: Volume 1

QuaranZine 2020: Volume 1


Remember the good old days, when roleplaying games were in person, dice rolls were physical, and the finale of every dungeon wasn't a teleconference bug? Those days aren't back, but Quaranzine is here to help. This volume is meant for those judges, scattered across the planes, whose noble spirits have been tested by their social distancing, and are ready to game for a great cause:...   [click here for more]
The Social Distance Collective  Pay What You Want

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Interface Zero 2.0: Full Metal Cyberpunk

Interface Zero 2.0: Full Metal Cyberpunk


FULL METAL CYBERPUNK! In a not-so-distant future, the world has been ravaged by global warming, subjected to the horrors of nuclear war and natural disaster, witnessed the collapse of the mightiest nation in the history of the world, and the rise of other nations to take its place. In East Asia, the Bear and the Dragon battle for control of the resource-rich continent, and an emergent...   [click here for more]
Gun Metal Games  Pay What You Want

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Nerzugal's Game Master Toolkit

Nerzugal's Game Master Toolkit


This is the second Toolkit I have created to help out Game Masters new and old for 5E. Similar to the first, you will find fully detailed dungeons and one-shot adventures, most of which can be dropped in any traditional fantasy world with minimal effort. This Toolkit also comes with 100 new monsters as part of Nerzugal’s Extended Bestiary with numerous unique creatures as well as expansions upon...   [click here for more]
Nerzugal Role-Playing  Pay What You Want

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Dark Dungeons X

Dark Dungeons X


Dark Dungeons, the retro-roleplaying game in the style of old-school 1980’s and 1990’s role-playing when rogues were thieves, races were classes, and you could start your adventuring careed exploring a few basic dungeons and end up travelling the planes as a being of pure divine power is back for a tenth anniversary edition! This new edition is the entire game in a single book, so there is no...   [click here for more]
Gurbintroll Games  Pay What You Want

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SIGMATA: This Signal Kills Fascists

SIGMATA: This Signal Kills Fascists


From the author of Cryptomancer comes SIGMATA: This Signal Kills Fascists, a cyberpunk tabletop role-playing game about ethical insurgency against a fascist regime, taking place in a dystopian vision of 1980's America. Players assume the role of Receivers, the superheroic vanguard of the Resistance, who possess incredible powers when in range of FM radio towers emitting a...   [click here for more]
Land of NOP LLC  Pay What You Want

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White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]

White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]


A Galaxy of Adventure! Whether a noble Star Knight protecting the universe from galactic tyranny, a hot shot pilot in the cockpit of the fastest stunt fighter in space, or an enigmatic Alien Mystic, classic science fiction adventure awaits you with White Star: White Box Science Fiction Roleplaying. Based on Swords & Wizardry WhiteBox,...   [click here for more]
Gallant Knight Games  Pay What You Want

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The Exodus System

The Exodus System


The Exodus System takes classic OSR games and adds modern innovations. This book is suitable for playing sci-fi, fantasy, and all sorts of other genres. It takes inspiration from such other systms as Savage Worlds and the Cypher System. For Players: -Fast Character Creation: Get a PC made in minutes -Versatile Options: Every character is useful at something, both in and out of combat -Create-a-Class:...   [click here for more]
Thunderegg Productions  Pay What You Want

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Beyond the Wall - Heroes Young and Old

Beyond the Wall - Heroes Young and Old


A compilation of Playbooks and tools for characters in games of Beyond the Wall and Other Adventures. Champions rise and fall by the company they keep… There are dangers throughout the land, but your home is not unguarded. A hero might spring from any number of origins: the children of the nobility, unlikely champions within the village, or wanderers from the land...   [click here for more]
Flatland Games  Pay What You Want

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High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated

High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated


". . . [High Fantasy Magic] feels like the kind of thing that should have been in the Core rules - aspects for permissions, skills for actions, stunts for bonus stuff. Well done." - Christopher Dolunt (Author of Savage Worlds: Rippers) ". . . I like that it's a very light touch on the existing skills and action system. Very...   [click here for more]
Nathan Hare  Pay What You Want

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Frontier Explorer - Issue 28

Frontier Explorer - Issue 28


Hello Explorers! Welcome to issue 28 of the Frontier Explorer. In this issue we have a grab bag of articles including more installments of the Things That Go Boom! series, this time on landmines, a new, optional ruleset for combat and actions, a look back at an old Star Frontiers Choose Your Own Adventure book, and a review of a White Star module. A fun item is this issue is our Create a Character...   [click here for more]
Frontier Explorer  Pay What You Want

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White Star Companion [Swords & Wizardry]

White Star Companion [Swords & Wizardry]


The Galaxy Just Got Bigger! Daring Men of Tomorrow and intrepid Deep Space Explorers face off against a horde of savage White Simians in the floating jungle of a lost world. Plucky Sidekicks escape relentless Bounty Hunters aboard their modified skyboards. Somewhere on the edge of the galaxy, an Orbital Battle Station is about to obliterate an entire planet with the push...   [click here for more]
Gallant Knight Games  Pay What You Want

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Never Tell Me the Odds: The Space-Scoundrel RPG About Risking It All

Never Tell Me the Odds: The Space-Scoundrel RPG About Risking It All


YOU ARE A SPACEFARING SCOUNDREL. You’ve blasted, cheated, swindled, double-crossed, charmed, and hyper-jumped your way across half the galaxy. But now, you’ve made a few bad decisions and gotten into some real trouble. The one thing in all the universe that you really care about is in terrible danger, and keeping it safe might require the ultimate sacrifice. Are you desperate...   [click here for more]
Smrvl  Pay What You Want

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Frontier Explorer - Issue 27

Frontier Explorer - Issue 27


Hello Explorers! Welcome to issue 27 of the Frontier Explorer. Our new author in this issue is Jerry Boucher, who also drew the absolutely amazing cover image for the issue. The cover is a callback, albeit from the sathar side, of the classic Elmore painting that graces the cover of the original rules. His article looks at the construction and use of the sathar weapons. In addition to Jerry’s...   [click here for more]
Frontier Explorer  Pay What You Want

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Sagas & Six-Guns

Sagas & Six-Guns


Sagas & Six-Guns is a Savage Worlds Adventure Edition setting and rulebook about a mythical and uninhabited frontier settled by Scandinavian cultures. A mash-up of the Old West and the Old Norse, Sagas & Six-Guns is what happens when Beowulf takes on Grendel with a pair of six-shooters and his trusty axe. The setting and rule-book is written...   [click here for more]
Gallant Knight Games  Pay What You Want

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Wild Lands

Wild Lands


Scurry into adventure with Wild Lands a cooperative storytelling RPG where players control squirrel knights, mouse mages,  badger barbarians, and more! Wild Lands Core Rule Book: 11 Playable critters,  Core Rules, Equipment, Great Isle Campaign Guide, Bestiary including 40+ creatures, and Loot! *Adventures in Silverthorn...   [click here for more]
Stephen Wood Games  Pay What You Want

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The Secrets of Cats: Animals & Threats

The Secrets of Cats: Animals & Threats


THE WORLD OF CATS IS A DANGEROUS PLACE Foxes, ravens, rabbits and snails are among the many sapient animals with whom cats share their world. These creatures have their own agendas and their own magical abilities, and whether they’re friend or foe they have a habit of making things much more complicated for the Parliaments of Cats. As difficult as these animals make things,...   [click here for more]
Richard Bellingham  Pay What You Want

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White Box Omnibus [Swords & Wizardry]

White Box Omnibus [Swords & Wizardry]


An Omnibus of Old School Adventure and Options! Now you can get it all in one place! White Box Omnibus is a compilation of all the material found in White Box Companion, White Box Treasures, White Box Bestiary, White Box Adventures: The Wererat's Well, White Box Adventures: The Wizard's Tower, and White Box Adventures: The Dragon's Hoard. But wait, there's...   [click here for more]
Gallant Knight Games  Pay What You Want

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Kaigaku Premium Edition

Kaigaku Premium Edition


Kaigaku brings dramatic samurai action back to your tabletop! It's based on the innovative Black Hack rules set originally created by David Black. This game is easy to learn and you can get a party of characters created and a game started in just minutes. This samurai RPG allows you to become a mighty bushi, a devious courtier, a stealthy ninja or a powerful ascetic martial artist and defend the...   [click here for more]
Thunderegg Productions  Pay What You Want

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Frontier Explorer - Issue 26

Frontier Explorer - Issue 26


Hello Explorers! Welcome to issue 26 of the Frontier Explorer. This is a more typical grab-bag issue with no particular theme, although it definitely leans heavily to the weapons and equipment direction. We have articles by two new authors this issue: Nick Landry and John Blaylock, with articles on portable power sources and energy weapons, respectively. I think we can expect to see more articles...   [click here for more]
Frontier Explorer  Pay What You Want

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The Secrets of Cats: Feline Magic

The Secrets of Cats: Feline Magic


THE MAGIC OF CATS IS BEYOND ANY HUMAN BURDEN’S COMPREHENSION This book is a companion volume to The Secrets of Cats, a World of Adventure for Fate Core System. We've told you that cats are magical, but we've barely begun to show you their true potential. In this book we describe two entirely new schools of magic, Alchemy and Illusion, and describe the powerful...   [click here for more]
Richard Bellingham  Pay What You Want

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The Happiest Apocalypse on Earth

The Happiest Apocalypse on Earth


Nominated for the 2018 ENnies Product of the Year, The Happiest Apocalypse on Earth is set in a fictional theme park called Mouse Park. Its special blend of satire and horror takes collaborative storytelling to the brink, where players can take on the role of guests or staff in a theme park that barely masks a terrible horror lurking beneath. What horror Mouse Park brings is up to you—the...   [click here for more]
Christopher Grey  Pay What You Want

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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The...   [click here for more]
Sentinel Hill Press  Pay What You Want

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Adventure with Muk (5e)

Adventure with Muk (5e)


Meet Muk, the very bravest goblin, and his best friend Birdsquirrel. Adventure your way through the Dankwood and search for a great treasure that is rumored to be hidden far beyond. For players of all levels. This activity book includes enjoyable adventure hooks written by D&D’s Adam Lee, puzzles, unique Dankwood goblin character sheets developed by D&D’s Chris Lindsay, modified...   [click here for more]
Wizards of the Coast  Pay What You Want

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Odditional materials

Odditional materials


A collection of hacks, adventures and sundry other oddities for Into the Odd. Inside the covers you'll find: In Search of Samson Aubrey, an adventure by Kamil Wegrzynowicz. Four Arcana Ideas, arcana by Brian Wille. Odd Dungeons, a hack to make Into the Odd feel more like D&D and similar fantasy games, by Eric Nieudan. The Nightlight...   [click here for more]
Lost Pages  Pay What You Want

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Convicts & Cthulhu

Convicts & Cthulhu


Cosmic Horror. Fuelled by Human Cruelty and Depravity. ◊ The prison colonies of 18th and 19th Century Australia are justly feared throughout the British Empire as places of unparalleled suffering and torment. The refuse of the Empire are sent here to serve out prison terms in a land half a world away from “civilisation”. A world that, to European eyes, seems thoroughly alien. ◊ But,...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Our Vacation

Our Vacation


Our Vacation is a "geostationary" game that remains in one place through time and can have any number of players. Players sit down with the book, cut and tape and write for as long as they like, be it a minute or fifteen, then move on. This game is ideal for a situation where you are sharing a space with roommates or family! You'll need scissors, tape or paste, and markers. This is best played...   [click here for more]
The Hutchingsonian Presents-PlaGMaDA  Pay What You Want

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Obligatory Sample Rules

Obligatory Sample Rules


You know what this world needs? Another OSR ruleset. For a lot of my OSR/NGR dual statted adventures, people have asked me what OSR ruleset I use and honestly the answer is “the vague mishmash of rules in my head” including a lot of house rules not found in any system. This is that put to paper. ...   [click here for more]
Zzarchov Kowolski  Pay What You Want

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Frontier Explorer - Issue 24

Frontier Explorer - Issue 24


Hello Explorers! Welcome to issue 24 of the Frontier Explorer. Now that Spacefleet has cleared out the recent sathar incursion, we can start publishing again. This issue picks up right where we left off including some articles that were ready to go but didn’t make it into issue 23. All of the usual articles (Jurak Hangna, comics, etc) are here along with articles about derlict spaceships,...   [click here for more]
Frontier Explorer  Pay What You Want

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The Shivering Circle

The Shivering Circle


WE DON'T GO BACK... An abandoned landscape, soaked with unresolved histories; a village, hiding an age-old conspiracy; a shadowy thing, whispering terrible secrets to children; a tortured house, playing back the traumas of the past; a stone circle, where the ley lines meet. Although you don’t belong here... although you don’t understand this place... ...   [click here for more]
Howard David Ingham  Pay What You Want

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Dragon Warriors

Dragon Warriors


Enter a world of magic, folklore and danger. Here, superstition covers peoples' lives like autumn mists cover the moors, and terrifying monsters with bizarre powers lurk in the shadows. The king is a weakling, barons scheme against each other, and lordless knights, back from the Crusades without the honour or riches they were promised, roam the countryside in search of adventure - or prey. Ruined...   [click here for more]
Serpent King Games  Pay What You Want

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War of the Burning Sky 5E Campaign Guide

War of the Burning Sky 5E Campaign Guide


This free supplement is designed for GMs running the 5th Edition War of the Burning Sky Campaign Saga. It is not intended to be read by players. Players should instead download the Player's Guide. War of the Burning Sky is a high fantasy campaign saga that thrusts the player characters into a war of mythic proportions. Ever-escalating conflicts, powered by mighty magic and fervent...   [click here for more]
EN Publishing  Pay What You Want

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War of the Burning Sky 5E Player's Guide

War of the Burning Sky 5E Player's Guide


Download the War of the Burning Sky Player's Guide for 5th Edition now! In War of the Burning Sky, you will have the chance to fight in a war of mythic proportions, and determine the fate of many nations in its aftermath. Ever-escalating conflicts, powered by mighty magic and fervent faith, threaten your freedom and lives, and even the world itself. Prepare for...   [click here for more]
EN Publishing  Pay What You Want

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Lightmaster Core Rulebook

Lightmaster Core Rulebook


Lightmaster is a game of pulp fantasy where you can loot ancient tombs, sail your flying ship to the moon, and engage undead Martians with flintlock, sword, and spells. With its skill and level based characters, detailed combat involving critical strikes and specific injuries, and extensive path based magic system, Lightmaster is a retro-clone of a popular role-playing game from the 1980s. The game...   [click here for more]
Gurbintroll Games  Pay What You Want

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Redemption: A Game of Tactics and Consequences

Redemption: A Game of Tactics and Consequences


Soldier. Captain. Admiral. When the Shohan invaded, you answered the Terran Sphere's call to arms. As a soldier in the Terran Sphere Navy, be it a marine infiltrating behind enemy lines, the captain of ship fighting at the vanguard, or an admiral in command of the fleets charged with humanity's defense, your actions and their consequences will have an impact on the fates of all the...   [click here for more]
Silent Spirits Games  Pay What You Want

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The Wizard's Scroll - Issue 1

The Wizard's Scroll - Issue 1


The Wizard's Scroll is a new Swords & Wizardry fanzine. Within you will find all manner of excellent gaming material by some truly creative fans of the game. 2 Races: The Testudo (tortoise men) and Ratfolk A Spell: Binding Familiars An NPC for Carcosa 4 Monsters: The Skin Bag, Lightning Monk, Shield Guardian and the Abominable Beastman 7...   [click here for more]
Seattle Hill Games  Pay What You Want

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Frontier Explorer - Issue 25

Frontier Explorer - Issue 25


Hello Explorers! And welcome to issue 25 of the Frontier Explorer – The Summer of Sathar. When we put out the call for articles in issue 24, we had so many sathar submissions that we decided to do another issue dedicated to the arch enemy in the Star Frontiers setting. This issue contains articles covering topics such as sathar biology, vehicles, robots, weapons, creatures, and social structure....   [click here for more]
Frontier Explorer  Pay What You Want

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Immortals Companion

Immortals Companion


The Immortals Companion is an unofficial supplement for the fifth edition of the worlds greatest roleplaying game. Presented here are five sets of rules, most of which are conversions of rules from previous editions of the game, and all of which are updated for use with fifth edition. These are: * Dominion management rules, from the old "Companion" set. * Mass combat rules, from the...   [click here for more]
Gurbintroll Games  Pay What You Want

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Navigator RPG

Navigator RPG


Navigator RPG Galaxy Spanning High Adventure This game is a new release and is liable to receive updates to the PDF. Build for the Science Fiction loving Game Master that wants to build their own universes. Navigator RPG is a fully 'play it now' game. Pick it up, make a character and start playing, but it is more than that. Navigator RPG is built to be played in the Old...   [click here for more]
PPM  Pay What You Want

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Sufficiently Advanced, Second Edition

Sufficiently Advanced, Second Edition


Sufficiently Advanced is a transhuman roleplaying game of the far future. Humanity has been reconstructed by time and technology. Wield incredible technological enhancements and thousands of years of expertise, or the ability to mold the story of the game. Play a digital intelligence with remote-controlled robot drones, a diplomatic team that shares a group-mind, a soldier...   [click here for more]
Valent Games  Pay What You Want

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UPF Assault Scout Technical Manual

UPF Assault Scout Technical Manual


Hello Explorers! The Frontier Explorer presents UPF Assault Scout Technical Manual The UPF Assault Scout. Probably the most iconic ship in the Frontier, the assault scout can be seen in almost any SpaceFleet patrol and as part of every planetary militia. Small, fast, and versatile, the assault scout is a ship unmatched by anything in the Sathar fleets. Despite its advantages,...   [click here for more]
Frontier Explorer  Pay What You Want

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Finding Home: Two Examples of Play

Finding Home: Two Examples of Play


Have you ever wanted to sneak into the houses of people who are playing the Chuubo's Marvelous Wish-Granting Engine RPG and secretly transcribe their games so you can lie around in bed and read them later? Have you ever wanted to know what kinds of things the gods get up to on their visits to Arcadia, or how the survivors of lost worlds make their way to...   [click here for more]
Jenna Katerin Moran  Pay What You Want

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Hill Cantons Compendium II

Hill Cantons Compendium II


Being a Collection of Player Options and House Rules Various and Sundry for Classic Fantasy Role-playing Games Old and Dear.    What you will find inside: Nine variant old school fantasy (and Labyrinth Lord)-compatible player classes: the Mountebank, Chaos Monk, Robo-Dwarf, Feral Dwarf, White Wizard, Half-Ogre, Black “Halflings”, Pantless Barbarian and, of course,...   [click here for more]
Hydra Cooperative  Pay What You Want

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Age of Ambition: Trystell Poster Map

Age of Ambition: Trystell Poster Map


Age of Ambition takes place on the world of Trystell, which is rapidly leaving the traditional fantasy milieu behind. It is the moon of a gas giant, with a hostile sister moon that once tried to colonize the world. Socially and culturally, Trystell is rapidly advancing from its equivalent of Earth’s Middle Ages, into what might be called the Early Modern era. This is giving...   [click here for more]
Tab Creations  Pay What You Want

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Beyond the Dungeon #1 - The Zine of Abstract Dungeon

Beyond the Dungeon #1 - The Zine of Abstract Dungeon


Ahoy mateys, and welcome to the first issue of the Beyond the Dungeon, the Abstract Dungeon zine. In this issue, we take to the seas, and you'll find these articles: 36 Pirate Traits New rules for ships, naval combat, and trading 12 Monsters of the Sea 18 Pirate Treasures Dead Man's Chest – A pirate themed adventure Journey to Castle Blud – The first in the...   [click here for more]
Sneak Attack Press  Pay What You Want

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Vacant Ritual Assembly #6

Vacant Ritual Assembly #6


After a year of dormancy, Vacant Ritual Assembly is back! Vacant Ritual Assembly is an underground OSR zine, directly compatible with Lamentations of the Flame Princess, but easily adaptable to other dungeon-based games. It's focused on table-useful dark fantasy content, killer artwork, and spreading the gospel of DIY gaming. Issue #6 Includes:...   [click here for more]
Red Moon Medicine Show  Pay What You Want

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Lightmaster Book of Tables

Lightmaster Book of Tables


Lightmaster is a game of pulp fantasy where you can loot ancient tombs, sail your flying ship to the moon, and engage undead Martians with flintlock, sword, and spells. With its skill and level based characters, detailed combat involving critical strikes and specific injuries, and extensive path based magic system, Lightmaster is a retro-clone of a popular role-playing game from the 1980s. The game...   [click here for more]
Gurbintroll Games  Pay What You Want

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