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The Demon Stones (Pathfinder)

The Demon Stones (Pathfinder)


THE DEMON STONES When huge stones fall out of the night sky, A deadly curse settles over Gravencross. Help the village exorcise the Demon Stones. “The sun had set an hour ago, and the rain lashed down and the wind howled on the dark moor. A storm this late in the season was unusual, but this one seemed different. The clouds were more menacing,...   [click here for more]
MonkeyBlood Design  Pay What You Want

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Ms. Mizomei's Marvelous Mercantile of Misuse

Ms. Mizomei's Marvelous Mercantile of Misuse


This free PDF has 22 New magical items within it, some are cursed, some are helpful, but they are all a tiny bit odd. Check out @Miz0mei on twitter for artwork! Follow @EldritchDream to keep up with what we are doing! ...   [click here for more]
An Eldritch Dream Games  Pay What You Want

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Cult of the Sleeping God

Cult of the Sleeping God


The Cult of the Sleeping is a mystery focused adventure for low level characters in a dark world of forgotten gods and their crazed worshipers. It's the perfect start to a campaign where the players are expected to chase clues and solve mysteries before getting a chance to battle the bad guys. Included are the Poisoner NPC class, maps of the Sleeping God Cave and Belfry Hollow, and detailed descriptions...   [click here for more]
Mind Weave RPG  Pay What You Want

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Psionic Character Sheets

Psionic Character Sheets


This 2-page character sheet provides support for psionic characters of all types, including psionic skills, power point pool, space for your psionic powers, and more. Designed for use with Psionics Unleashed or Ultimate Psionics. ...   [click here for more]
Dreamscarred Press  Pay What You Want

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Noble & Skirmisher Base Classes

Noble & Skirmisher Base Classes


The noble and the skirmisher were some our first stand alone base classes. We have learned quite a bit in three years and we wanted to revisit these classes in order to give them a facelift! This PDF has 9 pages of content, includes both the noble and skirmisher base classes, 3 gorgeous art pieces by the talented Alissa Mathiasmeier! Like to roleplay? This is the book for you! First is the Noble...   [click here for more]
Little Red Goblin Games  Pay What You Want

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Ten Market Stalls

Ten Market Stalls


30 pages of detail Let’s go to the market!” Have you ever felt the pressure and frustration when faced with designing an impromptu market stall or vendor? Then ‘Ten Market Stalls’ is the answer to your prayers. Not only are there a variety of detailed market stalls with exterior and interior descriptions, goods and prices and stallholders, there are also and...   [click here for more]
Friends of Eldoria  Pay What You Want

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Class Option Compendium Vol. I

Class Option Compendium Vol. I


Within this tome you will find options for various classes to use with The Pathfinder Roleplaying Game. The alchemical fighter, a master of alchemical weaponry; the occult knight, a fighter with access to arcane spells; the occult scholar, a dabbler in the esoteric in possession of a monstrous spellbook; and the warmage, a new bloodline for sorcerers focusing on melee combat. Players may enrich their...   [click here for more]
ARMR Studios  Pay What You Want

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Silvertide Primer

Silvertide Primer


This Primer provides players (and GMs) with enough basic info to create characters and see the inner workings of all the cultures of the Silvertide Campaign World. Sections include a basic timeline of the Silvertide region, entries on the various nations and cultures found (25 of them!), a Wizard prestige class, Ranger archetype, new undead Druid class, two bloodlines, an overview of the Talon mythos,...   [click here for more]
Malruhn  Pay What You Want

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The Howling Mine (Agents of A.A.R.F, Chapter 1)

The Howling Mine (Agents of A.A.R.F, Chapter 1)


The Howling Mine is the first chapter of the Agents of A.A.R.F Adventure Path (12 chapters total). In this chapter PCs are asked to investigate some weird happenings at the Howling Mine as they attempt to proove their worth toThe Canine Kingdom's legendary Arcane Artifact Recovery Force (A.A.R.F) in an attempt to become full time agents. Agents of A.A.R.F takes place in the Seven Realm of Layna,...   [click here for more]
Happy Gnome Publishing  Pay What You Want

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Templar Base Class

Templar Base Class


Unleash the templar upon your foes (or upon your players). The templar is a keeper of ancient and occult lore, a knight trained in the arcane arts, able to chastise his foes to deal devastating wounds on them. As they develop their abilities they learn to summon ghostly steeds to aid them, and even use their own arcane energies to bolster the arcane spells of their allies. Each templar pledges himself...   [click here for more]
ARMR Studios  Pay What You Want

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Seven Dead Sinners

Seven Dead Sinners


Seven Dead Sinners: Wickedness Never was Happiness is a collection of 7 undead based on the Seven Deadly Sins. These undead feature a relatable origin with a horrific outcome and can serve as foreshadowing of what a wicked PC might become if they don't change their ways. These undead are well suited to horror one-shots and single sessions, but can also serve narrative flavor at any time. For stronger...   [click here for more]
Mind Weave RPG  Pay What You Want

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Zauberer Hybrid Class

Zauberer Hybrid Class


Unleash the zauberer upon your foes (or upon your players). The zauberer is a master of sword and sorcery. They can spontaneously cast spells as well as deliver them through their weapons. As they develop their arcane abilities, ancient bloodlines awaken within them, to grant them additional abilities. Zauberers learn to use even the heaviest of armors without chance of failing casting their arcane...   [click here for more]
ARMR Studios  Pay What You Want

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Monstrous Menagerie Vol. I

Monstrous Menagerie Vol. I


Unleash the fury of these monsters upon your players! This book includes 5 new creatures suitable for players of various levels. Among them an NPC with his own plot hook, a worm that terrorizes mines filled with precious gems, a small frog that can turn into a tattoo, an undead that can attack its foes with its four spinal cords, and a beautiful woman hiding a spider behind her back! This book includes:...   [click here for more]
ARMR Studios  Pay What You Want

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Crusader Base Class

Crusader Base Class


Unleash the crusader upon your foes (or upon your players). The crusader is a warrior guided by an ancient heroic shade. The shade might be an ancient warrior, a heroic beast or even an ancestor of the crusader. Together they combine their forces to defeat anyone creature that stands in their way. Crusaders have access to a devastating attack called a guided strike, dependent on their guided shade....   [click here for more]
ARMR Studios  Pay What You Want

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Umbra Base Class

Umbra Base Class


Unleash the fury of the umbra base class upon your foes (or upon your players). The umbra is a master of shadows, able to call upon powerful spell-like abilities called shadowmancies to obfuscate himself and confound his foes. The umbra can zero in on an enemies’ shadow and sunder it, causing horrendous wounds upon his target. With his shadowball ability, the umbra can conjure shadows into a...   [click here for more]
ARMR Studios  Pay What You Want

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Chemist Base Class

Chemist Base Class


Unleash the chemist upon your foes (or upon your players). The chemist is adept at using alchemical weapons and sheathing his other weapons in alchemical concoctions to smite his foes with different energies. They can improve their battle prowess with their extracts and even gain resistances to different energy types and poisons. Having access to a select number of extracts and discoveries, chemists...   [click here for more]
ARMR Studios  Pay What You Want

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The Thingomancer Prestige Class

The Thingomancer Prestige Class


Unleash the strangeness that is the thingomancer! A prestige class with powers over randomness itself. With the help of his mighty thingamajig, the thingomancer is ready for any and all eventuality, no monster can withstand the onslaught of the thingomancer’s weapons (he seems to have one for every occasion). The thingomancer even gains power over rod of wonders and decks of many things! What...   [click here for more]
ARMR Studios  Pay What You Want

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Vindicator base class

Vindicator base class


Unleash the fury of the vindcator base class upon your foes (or upon your players). The vindicator can improve his combat prowess with the vindication class feature, which he uses to power up most of his other abilities. This is a martial class that can focus on damaging various foes at once with the use of his sacrifice ability. Chose and pick various ardor abilities as the vindicator levels up, learn...   [click here for more]
ARMR Studios  Pay What You Want

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Zephyrus Base Class

Zephyrus Base Class


Unleash the fury of the zephyrus base class upon your foes (or upon your players). The zephyrus is a martial class capable of incredible acrobatic feats, from falling safely from extreme heights, to jumping over an entire army to strike down a single foe. The zephyrus can even move at high speeds, rivaling those of the monk, rarely being encumbered by even the heaviest of armors. The zephyrus is...   [click here for more]
ARMR Studios  Pay What You Want

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Player's Guide to From the Deep

Player's Guide to From the Deep


This 20-page Player's Guide to From the Deep provides invaluable information to players starting this first all-psionic campaign from Dreamscarred Press. The player's guide gives information on how to make your character fit into the Third Dawn Campaign Setting, as well as how to be best suited toward the From the Deep adventure path. What classes are allowed? What races are there and what is important...   [click here for more]
Dreamscarred Press  Pay What You Want

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The Hawkwood Hideout (Pathfinder)

The Hawkwood Hideout (Pathfinder)


Crime runs rampant through the streets. The guards, already strained beyond their limits, can do nothing about the now daily robberies. In desperation, they turn to wanderers. In exchange for their service and silence, the guards offer a reward to break the most dangerous group of criminals. The Hawkwood Hideout is a short adventure that can serve as a one-shot session, introduction to D&D,...   [click here for more]
Explorer's Guild Publishing  Pay What You Want

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