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ways. Whether or not a rumour is true, false or somewhere in between is up to the GameMaster. The rumours can be used as a source of background colour, misinformation or as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
It's rumoured that more than one work of art in Bard's Gate... [click here for more] |
Azukail Games |
$2.49 $1.99
|
Completely Updated and Revised.
This book is designed to make a dungeon master's job easier when he or she creates fantasy roleplaying game adventures and campaigns. This book includes 115 RPG lists, 302 pages of content, and thousands of entries designed for any fantasy game setting. These lists will spark your imagination and add flavor and color to all your fantasy adventures. ... [click here for more] |
JEN Games |
$0.99
|
Trinkets for Fantasy Underground Adventures
Table visible in Previews under the product image.
One hundred trinkets for characters from a subterranean setting. Or for adventures in dungeons, caves, tomb or other underground areas. Ancient vaults, fungal caverns, buried cities, seas of eternal darkness and ruined temples long forgotten.
Includes d100 random table for ...
Underground... [click here for more] |
Chaos Gen |
$1.00
|
This is a collection of 100 things that characters could encounter in a fantasy setting. They range from those that seem off or just don't seem right to those where there is clearly something wrong, due to the amount of death or blood that can be seen or inferred. These encounters can be used to add background events to a dark campaign or one where there are definitely bad things happening, or as... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Non-player characters, when encountered, are rarely going to be doing nothing, unless they are specifically waiting for the characters to turn up. This supplement has 100 different activities that an encountered thief might be doing when met by the characters. The different activities are primarily intended to what the NPC might be doing in their own home or guild, but some could be adapted to be used... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Trinkets for Winter and Festive Adventures
Table visible in Previews under the product image.
One hundred trinkets for characters from in a winter, arctic or other cold lands setting. For adventures in enchanted tundra, eternal winter, glaciers, icebergs, blizzards and long nights. Where characters deal with biting cold, snow drfts, frost spirits, long festivities and strange gifts.
Includes... [click here for more] |
Chaos Gen |
$1.00
|
Tomb of the Colossus Gods is a dark epic fantasy campaign & setting designed for the world´s greatest role-playing game.
It was successfully funded on Kickstarter, and we are pleased to release it in Digital Format.
It features 420 pages containing high-quality art illustrations, 6 new classes, 30 plus new weapons and spells, 50 plus enemy stat... [click here for more] |
Lion Banner Games |
$21.27
|
When characters are travelling through a wooded area, they may only be told that they see some trees. There are far more things to encounter in woods and forests than that, and this is a list of 100 different such things to see, hear and find. These can be used to simply flesh out an otherwise boring journey, as potential hooks for encounters should the GM wish or simply to make players think that... [click here for more] |
Azukail Games |
$1.00
|
HOW TO CREATE YOUR OWN FANTASY RPG ADVENTURES
14 RPG professionals have contributed to the creation of this book, largely for BEGINNING creators and self-publishers, but many methods can also be used by those with virtually any experience level.
Are you a BEGINNER CREATOR / SELF PUBLISHER looking for a book that can help you to create better adventures, but are also looking for... [click here for more] |
DARK BY DEZIGN |
$30.00 $25.00
|
1d100 Cults is the perfect supplement for adding intrigue and mystery to your next sci-fi or fantasy RPG session.
This fantastic collection provides you with all the tools you need to create fascinating secret organizations, learn who is lurking behind the seemingly pleasant facade, and delve deep into the dark secrets of local lore.
This table has four columns: Cult Name, Leader... [click here for more] |
Terry Herc |
$1.99
|
Non-player characters, when encountered, are rarely going to be doing nothing, unless they are specifically waiting for the characters to turn up. This supplement has 100 different activities that an encountered fighter might be doing when met by the characters. The different activities are primarily intended to what the NPC might be doing in their own home or outdoors in some cases, but some could... [click here for more] |
Azukail Games |
$1.49 $1.25
|
We are used to our fantasy settings having complicated, multi-layered realms with dozens of heavens and hells all lorded over by their own gods, and each drawn from their own inspirations throughout world history and mythology. Sundara is both more, and less, complex than this, however. In Sundara there is the material plane, where all the rocks, trees and people exist, and beyond that there is the... [click here for more] |
Azukail Games |
$2.49 $1.99
|
Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be... [click here for more] |
Azukail Games |
$2.49 $1.49
|
THE HEART OF THE SUNKEN LANDS is a detailed wilderness adventure module designed to be used with most currently available fantasy role playing games and, with more modification, some science fiction role playing games. HEART OF THE SUNKEN LANDS is a companion product to JONRIL: GATEWAY TO THE SUNKEN LANDS, a fully populated city published by MIDKEMIA PRESS, but may... [click here for more] |
Midkemia Press |
$5.99
|
Two PDFs —one with border pages internally (as shown in the sample pages) and one without border pages.
Grammar Fuel: Fantasy Genre & Subgenres is a 107-page book of random noun, verb, adjective, and adverb d100 tables each for the Fantasy genre: fantasy, dark fantasy, sword and sorcery, fantasy war, mythology, myths and... [click here for more] |
Ken Wickham |
$19.99 $9.96
|
Essential Tables For Desert Adventures is a collection of handy tables written to help make running a desert themed adventure easier. Inside you’ll find 27 tables spread over 30 pages that cover everything from towns, tombs, people, and more. In addition to the tables, there is also additional content related to deserts including desert types, custom made NPCs, and flavor text to help you set the... [click here for more] |
Mellow Golem Games |
$1.99
|
Books can be useful and they can be valuable, but not every such book in a thief's possession will be of truly outstanding value, though; the majority will be lesser books of lesser value, and this supplement has 100 books on subjects of interest to such types to flesh out their bookshelves. Whether or not any book contains information that is useful or valuable is up to the GameMaster. Some of the... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Defeated enemies have pockets - as well as pouches, backpacks, crates, barrels, sacks and treasure hoards. This supplement has 100 items that could be found in the pockets of a defeated rogue. Some are clearly junk, some may have value and some are just plain odd. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Completely Updated and Revised.
This book is designed to make a dungeon master's job easier when he or she creates fantasy roleplaying game adventures and campaigns. This book includes 145 RPG lists, 302 pages of content, and thousands of entries designed for any fantasy game setting. These lists will spark your imagination and add flavor and color to all your fantasy adventures. They will... [click here for more] |
JEN Games |
$0.99
|
Alleys are unlike the larger roads. They typically get less traffic through them, may come to abrupt ends and can be a place where bits and pieces of junk end up. This supplement has 100 things to find in a fantasy alley, from the odd to the potentially worrying. They can be used to add colour to an alley and as potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Defeated enemies have pockets - as well as pouches, backpacks, crates, barrels, sacks and treasure hoards. This supplement has 100 items that could be found in the pockets of a defeated cleric. Some are clearly junk, some may have value, some have a minor magical effect and some are just plain odd. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing... [click here for more] |
Azukail Games |
$1.49 $1.25
|
This supplement has 100 encounters and events for a hilly region in a fantasy setting, those areas that are not true mountains but which are also definitely of higher elevations. They range from encounters that can be used to enhance a journey, to the odd, the dangerous and those that are potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Wizards and wielders of magic will often need various different, and sometimes curious, items with which to carry out their experiments and cast spells. This supplement has 100 different items that could be found, perhaps in their possession, perhaps in a wizard's tower or laboratory. Some may have value and some may be magical in nature. This PDF supports Adobe layers and the page backgrounds and... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Cults threaten adventurers, civilization, and the existence of the universe itself. Whether they are sacrificing virgins, summoning tentacled horrors, or infiltrating every level of society, it is inevitable that your heroes are going to have a run-in with cultists at some point in their adventuring careers. And, after all, hidden temples hold the best treasure and no one builds them like a cult. But... [click here for more] |
Skirmisher Publishing |
$0.99
|
The world is full of strange tales and half-believed stories. There are some who say the souls of dead sailors are carried on the wings of sea birds, and others who are certain that a hagstone can bleed the bad thoughts and worries out of one's head if its left beneath their pillow of a night. Whether there's any truth to these kitchen witch practices and cultural beliefs is hotly debated. But it's... [click here for more] |
Azukail Games |
$2.49 $1.99
|
The Canton of Gesweorc
A system-neutral adventure, for low-level parties, in a forgotten backwater canton.
Overwhelmed by a mist filled with terrible beasts, the villagers of Iswick have long suffered under the harsh rule of devilish hag.
Can a party of adventurers retrieve the scattered relics and dismiss the enclosing fog. Can the evil hag be slain, her sacrificial desires finally put... [click here for more] |
Burning Light Press |
$2.99
|
Defeated enemies have pockets - as well as pouches, backpacks, crates, barrels, sacks and treasure hoards. This supplement has 100 items that could be found in the pockets of a defeated druid. Some are clearly junk, some may have value and some are just plain odd. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:... [click here for more] |
Azukail Games |
$1.49 $1.25
|
A Christmas adventure compatible with your favorite D20–based RPGs. Intended for 3rd-5th level characters. The Solstice Knight, a mighty warrior and avatar of the lawful god Kador, has crash landed in the city of Nighthaven, which has been enveloped by an eerie magical mist. With the champion of Good laying wounded in the streets, it’s up to you to restore the Knight and to vanquish the evil now... [click here for more] |
Guts N' Glory Games |
Pay What You Want
|
Under the demon sun lies a desert wasteland of desolate barrens where seven warlords rule seven oases of savage beauty. Amid the dunes, brutal scavengers battle for survival against desperate raiders and monsters born of demonic corruption. This is Cinderheim, a blasted hellscape of barbarism, sandstorms, and unrelenting heat.
In Cinderheim, freedom beckons to those strong enough... [click here for more] |
Dolorous Exhumation Press |
$7.00
|
Build your world with exciting NPCs that bring color and character to your party and your game. Whether you're building a coven, or a helpful hag in the woods, this list has witches aplenty to offer for your players to encounter. This list includes plenty of witches good, bad and neutral. Some are helpful, and some simply want to watch the world burn. Perhaps the friendly kitchen witch that runs the... [click here for more] |
Azukail Games |
$2.49 $1.99
|
Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Whilst exploring a dungeon, or other suitable location, characters could stumble across effects that are left over from magical events in the past. These effects may be the unintended consequences of what's happened in the area. The effects can be minor or puzzling, and may cease once an area is left, though they may cause problems whilst they are active. This PDF supports Adobe layers and the page... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Discover Umberwell, a fantasy metropolis of stunning strangeness and decadent splendor. Explore a city of urban dungeons, encounter marvelous artifice, and hear the prayers offered to the six goddesses of the City of Exiles. Tour the city’s island sprawl, its underground warrens, its undersea domes, and the rusting towers that lead to its skyward reaches. Mingle... [click here for more] |
Dolorous Exhumation Press |
$10.00
|
This supplement has 100 apparitions that characters could encounter. They are suitable, perhaps with some tweaking, for any setting in which ghosts might be expected to be encountered. The apparitions may be reliving the moment of their death, or perhaps following a job or hobby from life. They may be on a cycle, forever repeating the same event, fading away in between, or they may keep doing what... [click here for more] |
Azukail Games |
$1.99 $1.49
|
In a world of constant conflict and political intrigue, our heroes often find themselves involved with both mysterious plots and scheming foes. Alliances and friends come and go, unexpected twists and turns will shape the future of the realm forever.
Presented here are 100 unique political events that are focused on realism and narrative-building roleplay.
This is an essential tool... [click here for more] |
Lore Wise Games |
$1.99
|
This supplement has 100 hooks and rumours for the City of Dolmvay from Small Niche Games. They can be used whenever the characters are asking around for information, and can be used as background colour or potential adventure hooks. Whether or not any are true is up to the GameMaster. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here... [click here for more] |
Azukail Games |
$2.49 $1.99
|
This is a collection of 100 different encounters to have in coastal regions, whether on beaches, headlands or in the seas close to land. Some encounters are most suited for characters travelling on land, others are most suited for those travelling by sea whilst some work equally well for both. The encounters can be used to enliven a journey and as a source of reward or danger, or as potential adventure... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This supplement has 100 hallucinations or other visions that a character might get in a fantasy setting. They could be caused by exposure to certain things, magic or hostile actions. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
There's something buzzing around your head. You can hear it, but not see it.
There's... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Discover the Forgotten and the Forlorn
Discover the tragedy of King Brennin, the one who failed and broke the land, and cast it into chaos.
In a land beset by the Endless Summer, what will you do? Bring an end to Brennin’s tragedy? Seek an end to the curse?
Or perhaps… something else entirely?
Made possible by 410 forlorn souls on kickstarter, Embers of the Forgotten Kingdom... [click here for more] |
Metal Weave Games |
$19.99
|
Staircases are common elements in dungeons, and other constructions, used to get from one level to another. These staircases may be carved out of rock, with varying degrees of skill, or may be partially or wholly artificial in nature. This supplement has 100 different staircases that can be used to decorate a dungeon. Some of the results describe full staircases whilst others describe oddments and... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Whether on the road or travelling through the wilderness, characters can encounter other people, creatures and oddities. Some may be friendly or helpful, some may be hostile or dangerous and some may simply be strange. Some could be used as ideas for side treks or adventures. Rather than glossing over treks between places, this list can be used to add random events to the journey. This PDF supports... [click here for more] |
Azukail Games |
$1.49
|
Books can be useful and they can be valuable, but not every such book in a fighter's possession will be of truly outstanding value, though; the majority will be lesser books of lesser value, and this supplement has 100 books on subjects of interest to such types to flesh out their bookshelves. Whether or not any book contains information that is useful or valuable is up to the GameMaster. In a fantasy... [click here for more] |
Azukail Games |
$1.79 $1.49
|
GODS of the BALANCE: New Deities for Fantasy RPGs
Are you and your players looking for something new to give extra depth to your gaming environment? Try adding a new cosmic dimension to your campaign!
GODS of the BALANCE presents...
* A new pantheon of gods, independent from any real-world mythology or intellectual property.
* 13 deities, divided between Light and... [click here for more] |
John the Chronicler |
$0.99
|
Trinkets for Fantasy Planar Adventures
Table visible in Previews under the product image.
One hundred trinkets for characters from other planes. Or for adventures with a planar theme such as elemental realms, faerie courts, celestial heavens, fiendish hells, otherworldly cities, dreamscapes or weird alternate dimensions.
Includes d100 random table for ...
Planar Trinkets (d100,... [click here for more] |
Chaos Gen |
$1.00
|
Why are we nicknamed the City of Bones?
People first started calling us that when the city's founder killed the dragon Ignomia and used her bones to build the walls of Drakonheim.
It took on new meaning after the Empire fell. The marble palaces became skeletal remains of a dead civilization.
Now there is a third... [click here for more] |
Sneak Attack Press |
$5.99
|
Mage's towers, and other places they might live in, can have strange things inside them, some magical and some just unusual. This supplement has 100 different things that can be used to decorate a mage's tower. Some are large and part of the tower's structure; others are much smaller, from furniture to oddities. They can be used to enhance a tower or in some cases the source of potential adventure... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Dungeons require a method of entering and, hopefully, leaving them. The larger a dungeon complex is, the more and more varied the number and range of its entrances may be. This supplement has 100 different entrances for a dungeon. Some are in plain sight; others are hidden. Some are normal; others are magical and could be found anywhere. They can be used to enhance an existing, undescribed, dungeon... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Grosk's Tavern is an apparently former temple that has since been converted into a tavern for those who are down on their luck. The beer has absolutely nothing to recommend it but the clientele have an oddly military demeanour. For Grosk's is actually a place to hire mercenaries and the tavernkeeper is not just that either. Those starting a fight in the tavern may well regret it. This is aimed at... [click here for more] |
Azukail Games |
$1.25
|
Characters do not spend all of their time wandering the wilderness or traipsing through dungeons; they will also spend some time in urban areas, from villages to cities. Rather than having such experiences be glossed over, this supplement lists 100 different encounters that the characters could have in an urban area, especially a city. Many of these encounters have deeper stories than might be noticed... [click here for more] |
Azukail Games |
$1.99
|