Skirmish Fantasy miniatures game using Red Shirt Games' d12 System.
Bring your party of characters into the arena to fight for honour and experience. Manage your characters - one per page - trade Battle Honours for skills and equipment, and fight to gain the favour of Emperor Injurius!
This game requires miniatures and miniatures terrain - the rules are fully scaleable from 20mm to 54mm and larger.... [click here for more]
The original, and still the best. Skirmish level rules for WWII, Modern and Western cinematic combat designed for tabletop miniatures, preferably Big Toy Soldiers, and Cowboy and Indian figs. Scaleable all the way from 20mm to 54mm - we've even seen games of Gen Glen played with 1/8th scale models.
Rules cover infantry action, vehicles, and scenario setup. Game takes about 15 minutes to teach, and... [click here for more]
Injurius Games is a squad-based table top miniatures game, with all aspects of the game controlled by the use of miniatures, control sheets (called Unit Record Sheets, or URS) and die rolls. The basic rulebook contains all the rules and Unit Record Sheets you'll need to play.
The game uses twelve-sided dice for all die rolls. Most attacks are resolved with one or two rolls of the dice. This system... [click here for more]
Red Shirt Games has been running a Space Smash with another company's rules at conventions for over 10 years. We challenged ourselves to improve upon the flow of play, and to make it possible to actually finish a 12 player game in less than 2 hours.
This rules set is the result of that challenge. We ran the game at Origins and Gen Con, and guess what - everyone who played loved it!... [click here for more]