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Two Dozen Dangers: Traps (PFRPG)

Two Dozen Dangers: Traps (PFRPG)


Traps have been a part of fantasy role playing since the beginning of the hobby, and all veteran players can tell stories of characters killed by ingenious and sadistic machines. Here are two dozen new death-dealers for the Pathfinder Roleplaying Game, all intended to kill adventurers in the most interesting and spectacular ways possible. The new traps in this short sourcebook are designed to be...   [click here for more]
LPJ Design  $1.99

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Two Dozen Dangers [BUNDLE]

Two Dozen Dangers [BUNDLE]


This special bundle product contains the following titles. Two Dozen Dangers: Curses (PFRPG) Regular price: $1.95 Bundle price: $1.16 Format: Watermarked PDF Curses are vengeance itself, a cruel and ironic punishment placed by an especially clever and cruel adversary. Curses rarely kill, unlike poisons. Killing would be too easy, too quick, and would not give...   [click here for more]
LPJ Design  $16.77 $9.99

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Two Dozen Dangers: Diseases (PFRPG)

Two Dozen Dangers: Diseases (PFRPG)


Smart adventurers boil their drinking water, splash alcohol on their battle wounds and check their potential romantic conquests for boils and sores because of hard-taught lessons. No matter how mighty or experienced the character, an illness can lay him low. Diseases can’t be fought and often can’t be avoided, considering the risks that come with the adventuring lifestyle. Heroes and villains...   [click here for more]
LPJ Design  $1.99

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Two Dozen Dangers: Curses (PFRPG)

Two Dozen Dangers: Curses (PFRPG)


Curses are vengeance itself, a cruel and ironic punishment placed by an especially clever and cruel adversary. Curses rarely kill, unlike poisons. Killing would be too easy, too quick, and would not give the curse’s victim a chance to truly appreciate their fate…. And the cleverness of whatever nemesis engineered it. These two dozen new curses represent 24 new ways to introduce terror...   [click here for more]
LPJ Design  $1.99

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Two Dozen Dangers: Haunts (PFRPG)

Two Dozen Dangers: Haunts (PFRPG)


When a soul fouled by anger and fear leaves its broken corpse, if it is strong enough, that soul may return as a ghost, a wraith or some worse form of undead. If it is strong enough…..Souls lacking the metaphysical vigor to retain their own identity after death may also return… as something else, something lesser, a ghostly presence that blurs the line between a magical trap and a true...   [click here for more]
LPJ Design  $2.99

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Two Dozen Dangers: Poisons (PFRPG)

Two Dozen Dangers: Poisons (PFRPG)


The worlds that most heroes explore are hyper-toxic, with every ecological and mythological niche filled with toxic predators and dangers. The sting of the scorpion, the cobra’s bite, the brown recluse’s bite that goes unnoticed until it’s too late, a concealed hypodermic filled with hemlock and nightshade, the impact of a crossbow bolt painted with numbing black ichors…all...   [click here for more]
LPJ Design  $1.99

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Two Dozen Discoveries: Plants (PFRPG)

Two Dozen Discoveries: Plants (PFRPG)


Fantasy worlds are filled with horrors beyond reality and imagination, but not every mystery an adventurer encounters is a dangerous one. In a world where magic exists and permeates the ecosystem, even the ordinary life of the world can do amazing things. Savvy rangers and druids have always known that eating certain plants, at certain times is every bit as effective as any man-made potion. The...   [click here for more]
LPJ Design  $1.99

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Two Dozen Discoveries: Scars (PFRPG)

Two Dozen Discoveries: Scars (PFRPG)


The bravest warriors have scars: scars of battles won and lost, and scars earned during agonizing ceremonies and barbaric rituals, scars that honor the gods and call down spirits. Scars are part of a Barbarian’s equipment- each heavy line scored into his flesh is a weapon, a tool, a protective fetish. Scars brand Rogues as members of a daring guild, and proclaim a Wizard’s allegiance...   [click here for more]
LPJ Design  $1.99

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Two Dozen Dangers: Drugs (PFRPG)

Two Dozen Dangers: Drugs (PFRPG)


From wealthy merchants and kings to lowly street urchins, people from all walks of life have become addicted to drugs both potent and mild. In some cities, entire gangs and even guilds are devoted to the creation and distribution of certain drugs, becoming ever more powerful as the masses become addicted. Other drugs are so rare or difficult to craft that those with sufficient wealth hire adventuring...   [click here for more]
LPJ Design  $2.99

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Two Dozen Dangers: Insanity (PFRPG)

Two Dozen Dangers: Insanity (PFRPG)


Diseases of the body can kill, but insanity can do worse. It can turn a hero into a cold and dispassionate sociopath, a trusted lover or best friend into something too like an animal for comfort. Heroes confronted by horrific aberrations and monsters from beyond reality sometime go mad from the experience, and even the boldest heroes can be driven to insanity by battlefield trauma. Insanity is...   [click here for more]
LPJ Design  $2.99

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Two Dozen Discoveries: Spells (PFRPG)

Two Dozen Discoveries: Spells (PFRPG)


Magic shapes the world, and lets glamorous sorcerers fly and bold wizards blast their enemies with fireballs and elemental lightning. Magic is the first language of the gods, but it also a convenience for the wealthy and the clever. Not every spell is designed for use on the battlefield, and the twenty-four new spells below are designed for use by farmers, craftsfolk, artists, parents and others. These...   [click here for more]
LPJ Design  $1.99

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Roll Call #1

Roll Call #1


If you're looking to kick-start your Silver Age Sentinels campaign, Roll Call is a great place to start! Two dozen unique heroic and villainous characters from around the world are given detailed backgrounds and profiles in this book, presenting both d20 and Tri-Stat System game write-ups. Featuring talented street vigilantes to exceptionally powerful adversaries,...   [click here for more]
White Wolf  $9.95 $5.97

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Roll Call #3: Country Matters

Roll Call #3: Country Matters


If you’re looking to kick-start your Silver Age Sentinels campaign, Country Matters is a great place to start! Over two dozen female heroic and villainous characters from countries around the world are given detailed backgrounds and profiles in this book, presenting both d20 and Tri-Stat System game write-ups. Featuring talented street vigilantes to exceptionally powerful adversaries,...   [click here for more]
White Wolf  $9.95 $5.97

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Book of More Flesh

Book of More Flesh


They won't stay dead! The zombies cannot be stopped. From the pitch-black holds of pirate ships and the tunnels beneath the war-torn jungles of Vietnam, they rise up. And there's no way to stop them, no corner of the world that's safe from the invasion. Secret government labs, the trendy galleries of New York's art scene, the drawing rooms of nineteenth century England all become the lair...   [click here for more]
Eden Studios  $16.95 $4.99

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Blood In, Blood Out (Vampire: The Requiem Novel #2)

Blood In, Blood Out (Vampire: The Requiem Novel #2)


Blood Calls to Blood Ever since his Embrace, Duce Carter has been a firebrand among the Kindred of Chicago, fanning the flames of revolution against the city's Prince and its hidebound elders. But when Chicago's Carthians turn on Duce in the wake of a brutal assassination attempt, the only person he can go to for help is none other than Persephone Moore, the Prince's only childe. Is Persephone...   [click here for more]
White Wolf  $1.99

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Dungeon Crawl Classics #13: Crypt of the Devil Lich

Dungeon Crawl Classics #13: Crypt of the Devil Lich


Gen Con 2004 Tournament Module For 15th Level Characters Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100%...   [click here for more]
Goodman Games  $14.99

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Complete Guide to Dragonkin

Complete Guide to Dragonkin


Dragonkin are bequeathed greed and ambition, but lack the power to claim it. No matter what they do, they can't escape one ever-present fact: they are the spawn of dragons, but they live in the world of man. The Complete Guide to Dragonkin examines these half-bloods in all their forms, from those spawned by polymorphed dragons to the mutant creatures produced by arcane egg-sculpting. It features rules...   [click here for more]
Goodman Games  $9.99

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Template Troves, Volume I: Serpents, Spiders & Godlings

Template Troves, Volume I: Serpents, Spiders & Godlings


Template Troves, Volume I: Serpents, Spiders & Godlings Silverthorne Games is pleased to announce Serpents, Spiders & Godlings as the first in our new line of creature supplements. Twenty new and exclusive templates are featured here by RPG industry veteran Sean K Reynolds - from the mighty gullinburstin to the bizarre murmouth to the serpentine lenkag....   [click here for more]
Silverthorne Games  $6.00 $3.00

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Template Troves, Volume II: Oozes & Aberrations

Template Troves, Volume II: Oozes & Aberrations


Template Troves, Volume II: Oozes & Aberrations Silverthorne Games is pleased to announce Oozes & Aberrations as the second in our new line of creature supplements. Twenty new and exclusive templates are featured here by RPG industry veterans Philip J. Reed and Michael Hammes - from the blasphemous terror to the half-ooze to the rustwyrm!...   [click here for more]
Silverthorne Games  $6.00 $3.00

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Book of Templates - Deluxe Edition

Book of Templates - Deluxe Edition


Build a Better Monster! “The end is upon us, my disciples, for the gates of Hell have opened wide and the Hound has been loosed upon the world! There is nowhere to hide from the beast’s maw or unholy howl. May the Stone protect you in the afterlife if I fail!” —Favin Mihl, Knight of the Stone God Book of Templates: Deluxe Edition...   [click here for more]
Silverthorne Games  $6.00 $3.00

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E.N. Critters - Along the Banks of the River Vaal

E.N. Critters - Along the Banks of the River Vaal


Welcome to the fourth volume in the E.N. Critters series of Open Gaming Content Sourcebooks – Along the Banks of the River Vaal. The E.N. Critters series as a whole is a set of theme-based creature books with the theme/setting information secondary to the creatures and used mainly as a focus to design them around as well as to provide GMs with additional...   [click here for more]
EN Publishing  $4.95 $2.48

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Complete Guide to Vampires

Complete Guide to Vampires


Vampires are the product of unnatural concentrations of negative energy generated through war, famine, cannibalism, or great injustice. The standard vampire that we know as the common variety is far removed from this first cause, but it still thrives on the same negative energy. Vampires have a natural sensitivity to places where negative energy pools, and this is why they are often found at the center...   [click here for more]
Goodman Games  $8.99

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Template Troves, Volume III: Diseases, Parasites & Symbiotes

Template Troves, Volume III: Diseases, Parasites & Symbiotes


ENnie Nominee Best Adversary/Monster Product Honourable Mention Template Troves, Volume III: Diseases, Parasites & Symbiotes Silverthorne Games is pleased to announce Diseases, Parasites & Symbiotes, the third in our line of original creature supplements. Twenty-one new and exclusive templates are featured here by RPG industry veteran...   [click here for more]
Silverthorne Games  $6.00 $3.00

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The Encyclopedia of Skill Lore

The Encyclopedia of Skill Lore


Imagine a book so well written that it actually INCREASES your ability to use your skills. Now imagine an entire SET of such books! Well, now your players can experience them and more with this unique little PDF. This resource contains information on over two dozen non-magical books that grant competence bonuses to various skills and skills sets. Ideal for low-magic campaign settings, these books...   [click here for more]
Bards and Sages  $0.99

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Dead Men (and Women) Walking

Dead Men (and Women) Walking


 Zombies. Vampires. Undead things that should not be. Now the undead share their tales, with two-dozen brain-feasting, blood-sucking, revenge seeking stories from horror writers around the globe. Includes works by award-winning writer Michael A. Kechula (also editor of Flash-Tales), Donna Taylor Burgess (editor, Naked Snake Press), Ontario Arts Council grant winner Alexander Zelenyj,...   [click here for more]
Bards and Sages  $2.99

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Welcome to Rhum

Welcome to Rhum


As you enter between the stone towers, through the gate in the massive wall, you see a city teeming with people and energy. The City of Rhum is filled with life and opportunity. The streets could take you deeper into the city, but before you get overwhelmed, you should probably get a bed and a meal. Tomorrow will be soon enough to explore the City of Rhum. Welcome to Rhum...   [click here for more]
Board Enterprises  $4.50

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ARES Expanded Rulebook

ARES Expanded Rulebook


ARES: Miniatures Wargaming System is a complete skirmish-level fantasy game. But it is also much more. The flexibility of the system allows players to use any wargaming miniatures in their collection. Over two dozen sample figures are detailed in this book, but the real strength of ARES is its figure creation system, that encourages players to use their imaginations -- which is the...   [click here for more]
Majestic Twelve Games  $19.95 $13.30

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Al-Qadim: Land of Fate (2e)

Al-Qadim: Land of Fate (2e)


Ride a magic carpet to a land of a thousand and one adventures! Visit spired cities, lush oases, and mysterious isles set in glittering seas. Meet sultans and sheikhs. See genies and giants. Discover a trove of new magical treasures! Whether your character starts from the compatible Forgotten Realms game setting or begins the journey elsewhere, this product contains everything a bold adventurer needs...   [click here for more]
Wizards of the Coast  $9.99

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CM6 Where Chaos Reigns (Basic)

CM6 Where Chaos Reigns (Basic)


You have been chosen. Throughout the land, the omens of some cataclysmic change are clear for all to see. The flowers are blooming out of season, fish fall like rain, and a blue moon hangs in the night sky. Yet the danger is not of this land, nor even this world. Far away in the infinite planes lies Aelos, a world of peril. A world where time itself has been corrupted and where chaos reigns. ...   [click here for more]
Wizards of the Coast  $6.00 $4.99

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Mystara Dungeon Master Survival Kit (2e)

Mystara Dungeon Master Survival Kit (2e)


With the new DUNGEON MASTER Survival Kit, the amazing world of Mystara will take on new life right before your eyes! Whether you're an experienced Dungeon Master or a novice taking his first steps on the road to adventure, the DUNGEON MASTER Survival Kit will make your campaign more exciting and dramatic than ever! Within this unusual product you'll find... Two dozen loose sheets covered with a wide...   [click here for more]
Wizards of the Coast  $4.99

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WGR1 Greyhawk Ruins (2e)

WGR1 Greyhawk Ruins (2e)


Enter the infamous ruins of Castle Greyhawk, the most formidable and expansive dungeon on Oerth. Its mazes and catacombs have drawn hundreds of adventurers from around the Flanaess. They are intrigued by tales of its riches, undaunted by its reputation for death in countless unspeakable ways. Getting there is no trick-it's a well-traveled path. The trick is getting in and out again with your own hide...   [click here for more]
Wizards of the Coast  $15.00 $4.99

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Gunslingers: Wild West Action!

Gunslingers: Wild West Action!


Get Heeled and Prepare to Throw Down! Gunslingers: Wild West Action! is a roleplaying game and gaming sourcebook of the American West. Includes more than 170 pages of gritty Wild West Action! Gunslingers includes: New rules for showdowns and shootouts! New rules for 19th century medicine! New poisons and diseases in the Old West! Detailed reloading rules...   [click here for more]
Gold Rush Games  $9.95

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CAULDRON SUPPLIER'S GUIDEBOOK, VOL. 1 (Generic/Universal)

CAULDRON SUPPLIER'S GUIDEBOOK, VOL. 1 (Generic/Universal)


A GRISLY YET PROFITABLE TRADE INVOLVING BIZARRE YET GOOD PAYING CUSTOMERS... While the mysterious and often dark practices of the arcane is enough to keep the feeble minded and cowardly at bay a truly enterprising adventurer has a bold enough heart to journey into the darkened markets of foul mysticism, especially if the adventurer in question happens to know a bit about wizardry his self. The...   [click here for more]
Dark Quest Games  $0.99

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CAULDRON SUPPLIER'S GUIDEBOOK, VOL. 2

CAULDRON SUPPLIER'S GUIDEBOOK, VOL. 2


A GRISLY YET PROFITABLE TRADE INVOLVING BIZARRE YET GOOD PAYING CUSTOMERS... While the mysterious and often dark practices of the arcane is enough to keep the feeble minded and cowardly at bay a truly enterprising adventurer has a bold enough heart to journey into the darkened markets of foul mysticism, especially if the adventurer in question happens to know a bit about wizardry his self....   [click here for more]
Dark Quest Games  $0.95

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CAULDRON SUPPLIER'S GUIDEBOOK, VOL. 3

CAULDRON SUPPLIER'S GUIDEBOOK, VOL. 3


A GRISLY YET PROFITABLE TRADE INVOLVING BIZARRE YET GOOD PAYING CUSTOMERS... While the mysterious and often dark practices of the arcane is enough to keep the feeble minded and cowardly at bay a truly enterprising adventurer has a bold enough heart to journey into the darkened markets of foul mysticism, especially if the adventurer in question happens to know a bit about wizardry his self....   [click here for more]
Dark Quest Games  $0.95

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UNORTHODOX Rogues

UNORTHODOX Rogues


UNORTHODOX ROGUES REVIEWS! "The first two are essentially anti-heroic types, while the third is just a little creepy. As such, the resulting classes offer some different roguish flavors for players to pursue while some are best for the game master to use to spice up the party's foes." -- Wayne Tonjes, GamingReport.com After years of dungeon crawling...   [click here for more]
The Le Games  $7.00

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Valherjar: The Chosen Slain Core Rulebook

Valherjar: The Chosen Slain Core Rulebook


Valherjar: The Chosen Slain Epic Roleplaying in a Modern Day Ragnarok Whatever you believed would happen; you go to Heaven, burn in Hell, spin the next turn on some karmic wheel, or just fade like a flame, death was supposed to be the end of the struggle and strife of this life. You fell valiantly, in one of the thousands of ways warriors always have; holding the line on some battlefield,...   [click here for more]
Game Monkey Press  $14.99 $9.99

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Fantasy Commodities 2

Fantasy Commodities 2


A WONDROUS TRADER?S DELIGHT:
While the wondrous, exotic treasures of wealth and the durable, weather worthy gear of adventurers are quickly provided in equipment lists, there is a whole realm of other items to be bought and sold otherwise. The fantasy marketplaces are full to overflowing with strange and bizarre delights, and perhaps the most intriguing of all are the commodities. In this
...   [click here for more]
Dark Quest Games  $0.79

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Fantasy Commodities 3

Fantasy Commodities 3


A TRADER?S DELIGHT: While the wondrous, exotic treasures of wealth and the durable, weather worthy gear of adventurers are quickly provided in equipment lists, there is a whole realm of other items to be bought and sold otherwise. The fantasy marketplaces are full to overflowing with strange and bizarre delights, and perhaps the most intriguing of all are the commodities. In this book one will...   [click here for more]
Dark Quest Games  $0.79

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Dark Champions (5th Edition)

Dark Champions (5th Edition)


DEADLY ACTION AND DARING ADVENTURE! Dark Champions discusses and describes the modern-day action-adventure genre for gaming, covering everything from costumed vigilante crimefighters, to spies, to cops, to military action stories, to weird conspiracies, and beyond. It shows how to create characters, campaigns, abilities, weapons, and other elements of the genre using the HERO System...   [click here for more]
Hero Games  $22.99 $10.00

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Advanced Race Codex: Dwarves (d20 3.5)

Advanced Race Codex: Dwarves (d20 3.5)


Strength of Stone, Will of Steel! Elves a bit dull? Dwarves tired? Humans bland? Halflings no longer any fun? What you need is the Advanced Race Codex, fourth in Green Ronin's line of essential 3rd Era sourcebooks. This comprehensive manual enhances and expands your options, bringing new tricks, abilities, and tools to make character races more than just a collection of skill bonuses and...   [click here for more]
Green Ronin  $6.95

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Advanced Race Codex: Humans (d20 3.5)

Advanced Race Codex: Humans (d20 3.5)


Take Hold of Your Destiny! Elves a bit dull? Dwarves tired? Humans bland? Halflings no longer any fun? What you need is the Advanced Race Codex, fourth in Green Ronin's line of essential 3rd Era sourcebooks. This comprehensive manual enhances and expands your options, bringing new tricks, abilities, and tools to make character races more than just a collection of skill bonuses and abilities....   [click here for more]
Green Ronin  $6.95

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Special Forces

Special Forces


Special Forces Counter-Terrorist Watfare in the Modern Age 13 pages Special Forces is a miniatures game of close combat in the modern era. Inspired by first-person shooter computer games such as Delta Force and Rainbow Six, he rules are designed for small scale battles with one or two dozen figures per side. Special Forces is easy to learn and fast playing, with an emphasis on playability....   [click here for more]
Polaris Games  $4.50

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You Gotta Have Character - PDF

You Gotta Have Character - PDF


PEOPLE ARE STRANGE ... and the stranger they are, the more fun you can have with them in your campaign! History is full of intriguing people, be they heroic or depraved, warriors or pacifists, artists or barbarians, wise men or fools - and they all make fascinating NPCs for your games. You Gotta Have Character features nearly two dozen of thse individuals, take from...   [click here for more]
Hero Games  $18.99 $6.50

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Gloire: Swashbuckling Adventure in the Age of Kings

Gloire: Swashbuckling Adventure in the Age of Kings


Gloire: Swashbuckling Adventure in the Age of Kings is a new and complete adventure miniatures game based on the proven mechanics of the .45 Adventure pulp-style rules. Gloire is swashbuckling adventure, like the stories of the Three Musketeers, Dr. Syn and the Scarecrow, and Scaramouche. Players can control master swordsmen, nobles of the court, highwaymen, military heroes, spies......   [click here for more]
Rattrap Productions LLC  $11.00

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Clothing Bits: Cloth and Dyes

Clothing Bits: Cloth and Dyes


Our city guide series brings you to places you wish to explore: One of the dangers of having PCs go into a town for rest an relaxation is that the majority of the time you have no idea what should be there. Many PCs of course just want to go to the latest and greatest tavern for a barfight. But there are those out there that want to go shopping. Those are the ones that will ask the dreaded phrase "Whats...   [click here for more]
Dark Quest Games  $1.50

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Big Bang Ricochet 026: Russia's BTR-60 APC

Big Bang Ricochet 026: Russia's BTR-60 APC


Introduced in 1961, the BTR-60 was Russia's first truly modern armored personnel carrier. It would eventually incorporated a range of impressive features, such as a turret for protection against enemy infantry, drive train redundancy complete with two engines to make it difficult to stop, and one of the biggest troop compartments to ever grace an APC, holding 16 men! By the time construction of...   [click here for more]
Alternate Realities Publications  $2.50

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Stronghold Builders Guidebook (3e)

Stronghold Builders Guidebook (3e)


Defenses Wrought of Mortar and Magic Heroes need impregnable fortresses to assault, wondrous towers to explore, and majestic castles to protect. This book is stocked with everything needed to design any fortified structure imaginable, including: Over 150 new magic items. More than two dozen magical augmentations for stronghold walls. Rules for magic portals, mobile strongholds, and...   [click here for more]
Wizards of the Coast  $21.95 $8.99

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Galactic Champions - PDF

Galactic Champions - PDF


AWESOME COSMIC POWER! Take your Champions game to the stars - and beyond! - with Galactic Champions, a sourcebook covering the high-powered, hard-hitting heroes who protect entire galaxies and realities. Galactic Champions heroes are cosimically powerful, with abilities that dwarf those of standard superheoes... but the villains they fight are just as...   [click here for more]
Hero Games  $18.99 $9.50

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Worlds Of Empire - PDF

Worlds Of Empire - PDF


STRANGE NEW WORLDS It\'s a big Galaxy out there - and here\'s where the hot spots are! Worlds of Empire covers two dozen planets, ranging from minor but intriguing worlds scattered throughout Human space to some of the most important planets in the Terran Empire. With Worlds Of Empire as your guide, your characters can: visit the pleasure planet...   [click here for more]
Hero Games  $18.99 $6.50

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