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T4 Marc Miller's Traveller Game Screen

T4 Marc Miller's Traveller Game Screen


Complete charts and tables from Marc Miller's Traveller, putting details of starship operations, encounters, combat, and more right at your fingertips during play. Also, play Memory Alpha, an exciting Milieu 0 adventure designed by Marc Miller. The adventurers agree to a high-paying mission with one provision: they must agree to a memory wipe on its conclusion. Before they know it they're accepting...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T4  Marc Miller's Traveller

T4 Marc Miller's Traveller


This volume is the basic rules set for the Traveller science-fiction game system. It contains the essential rules and background for a player to understand and participate in Traveller games as well as basic materials that enable a Traveller referee to administer a variety of adventures. The materials in this volume have a long history in print and in game play. Unravel the secrets...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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TNE-0313 Striker 2 Traveller Miniatures Rules

TNE-0313 Striker 2 Traveller Miniatures Rules


HIGH SPEED COMBAT Striker II is the miniatures combat rules of the 58th century for use with Traveller: The New Era. Now the epic planetary engagements of the New Era, the Final War or the Frontiers War are under your control, allowing you to command battalions of lift infantry, drop troops an grav armor. These rules are fully compatible with Traveller and so also allow miniatures...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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TNE-0307 Traveller Referee's Screen

TNE-0307 Traveller Referee's Screen


Traveller Referee's Screen What the maximum to-hit number when calling in orbital artillery fire? While you're at it, whats the initiative of a Veteran NPC? And what's te trotting movement rate of a K'kree? Oh yeah, and how many power level points do you ned for a stage five psionic succes? Traveller Referee's Screen: Because refereing is tough enough when you do have all the answers. A referee...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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TNE-0000 Understanding Traveller: The New Era

TNE-0000 Understanding Traveller: The New Era


Traveller: The New Era is more than just a change in background; it's a major revision of the game system that all existing Traveller players should welcome. This is a short 4 page overview of Traveller: the New Era. ...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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TNE-0300 Traveller: The New Era

TNE-0300 Traveller: The New Era


A Civilization Ready To Re-Awaken... But it cannot do so by itself. three generations ago, a star-spanning society annihilated itself in a furious war. The final weapon in this war was a new form of life-a malevolent electronic race that hates life itself. But among the ruins, life is stirring-a civilization is waiting to be rebuilt. Inside Traveller: The New Era you'll find everything...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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Book 0: Introduction to Traveller

Book 0: Introduction to Traveller


This 32 page booklet provides all the core rules for Traveller, allowing new players to experience fun and adventure across the stars for the first time. Ideal for a group looking to try the new Traveller rules, or as a gift to a non-Travelling friend, Book 0 gives you everything you need to begin your voyages across known (and unknown) space. ...   [click here for more]
Mongoose   FREE 

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CT-G04-Traveller Fifth Frontier War

CT-G04-Traveller Fifth Frontier War


"Poised just beyond the frontier of the Imperium stand the war fleets of the Zhodani Consulate. Four times in the last five hundred years, they have attacked in campaigns to wrest control of the vital resources and rich worlds of the Spinward Marches from the Third Imperium. Now they strike again, and the Fifth Frontier War begins in earnest. Fifth Frontier War is a Traveller campaign game portraying...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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CT-G03-Traveller- Azhanti High Lightning

CT-G03-Traveller- Azhanti High Lightning


* Fourteen full-color deck plans * 256 die cut counters for adventurers and defenders. * One rules booklet covering combat, movement, and scenarios (Rules Booklet: Azhanti High Lightning). * One TRAVELLER Supplement describing these giant starships (Supplement 5: Lightning Class Cruisers). * Playable with TRAVELLER; playable alone. For ages 12 and up. ...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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Spanish Traveller- Aventura 1 Kinunir

Spanish Traveller- Aventura 1 Kinunir


CRUCEROS DE COMBATE CLASE KINUNIR Los Cruceros de Combate Clase Kinunir fueron proyectados como lasa astronaves de combate más modernas y revolucionarias de la Armada Imperial. Sin embargo, su producción fue cancelada antes de que se alcanzara el número inicialmente planificado. Problemas de toda índole persiguen a los cruceros operacionales y varias se han perdido en el...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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Spanish Traveller- Suplemento 1 - 1001 Personajes

Spanish Traveller- Suplemento 1 - 1001 Personajes


1001 PERSONAJES PARA TRAVELLER Este suplemento contiene 1001 personajes creados para su uso con Traveller, el juego de rol de aventuras de ciencia ficción en un futuro distante. Cada personaje está preparado para emplearse de inmediato como adversarios de los aventureros, partones, o en encuentros casuales; también es posible utilizarlos como aventureros en sesiones de juego preparadas...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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Spanish Traveller-  Core Rules

Spanish Traveller- Core Rules


TODO EL UNIVERSO A TU ALCANCE La exploración de los lejanos sistemas solaries en nuestra galaxia en siglos venideros será una hazaña que emprenderán audaces exploradores y bravos aventureros. Pero también es posible emprender de inmediato ésta y otras aventuras con Traveller, el juego de rol de aventuras de ciencia ficción en un futuro distante. Los...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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FASA Classic Traveller Adventures [BUNDLE]

FASA Classic Traveller Adventures [BUNDLE]


This special bundle product contains the following titles. CT-F Action Aboard: Adventures on the King Richard Regular price: $4.02 Bundle price: $1.94 Format: Watermarked PDF Carrying diplomats, rich citizens, and the most important people in the Imperium, the King Richard, a luxury liner of the first class, is bound to be the center...   [click here for more]
Game Designers' Workshop (GDW)  $36.18 $17.50

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Guide to FASA Classic Traveller

Guide to FASA Classic Traveller


The overview Guide to FASA Classic Traveller provides a complete list of the products published by FASA under license for Classic Traveller. This free Guide details the individual titles with text descriptions and cover illustrations. ...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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CT-F ACS-1 FASA Adventure Class Ships, Volume 1- For Traveller

CT-F ACS-1 FASA Adventure Class Ships, Volume 1- For Traveller


FASA Adventure Class Ships, Volume 1- For Traveller Valor Missile Corvette Maru Merchant Vessel Stedlas Zhodani SDB Lucifer Destroyer Escort Condor Freedonian SDB Desiree Keah Private Yacht Ninz Zhodani Scout Chameleon Commerce Raider Chati Zhodani Leader Scout Zhidts Zhodani Destroyer Various Small...   [click here for more]
Game Designers' Workshop (GDW)  $19.99 $9.99

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CT-F ACS-3 FASA Adventure Class Ships, Volume 3- For Traveller

CT-F ACS-3 FASA Adventure Class Ships, Volume 3- For Traveller


FASA Adventure Class Ships, Volume 3- For Traveller Star Merchant Liner Magnadon Provincial Merchant Seeker Armored Merchant Trader Provincial Transport Iris Armored Packet Triad Merchant A boxed set contained 15mm deck plans for six different merchant starships. Also includes a book with complete stats for all the vessels, encounter...   [click here for more]
Game Designers' Workshop (GDW)  $19.99 $9.99

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CT-F ACS-4 FASA Adventure Class Ships, Volume 4- For Traveller

CT-F ACS-4 FASA Adventure Class Ships, Volume 4- For Traveller


Aslan Mercenary Ships FASA Adventure Class Ships, Volume 4- For Traveller Hero Intruder Transport Warlord Battle Leader A boxed set contained 15mm deck plans for two different Aslan mercenary starships. Also includes a book with complete stats for all the vessels, encounter tables, and plans for smaller ships. Original Edition Six 17"x22"...   [click here for more]
Game Designers' Workshop (GDW)  $19.99 $9.99

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CT-F ACS-5 FASA Starport Module 1- Hotel Complex- For Traveller

CT-F ACS-5 FASA Starport Module 1- Hotel Complex- For Traveller


FASA Starport Module 1- Hotel Complex- For Traveller Hero Intruder Transport Warlord Battle Leader A set of thirteen 15mm deck plans for the Starport Hotel Complex. Original Edition Six 17"x22" (double sided) deck plan sheets plus two 16-page booklets. Electronic Edition (two files). File 1= 5-1/2 x 8-1/2 format...   [click here for more]
Game Designers' Workshop (GDW)  $19.99 $9.99

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PP1 Scouts and Assassins (Traveller Licensed Supplement)

PP1 Scouts and Assassins (Traveller Licensed Supplement)


SCOUTS & ASSASSINS Includes an expanded Scout Service character generation system; the new character class of Assassin; and full size scout ship deck plans. 16 page booklet plus insert. Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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PP2 Merchants and Merchandise (Traveller Licensed Supplement)

PP2 Merchants and Merchandise (Traveller Licensed Supplement)


MERCHANTS & MERCHANDISE Features an expanded Merchant generation system and over 15 new items of merchandise. 24 page booklet: Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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PP3 SORAG (Traveller Licensed Supplement)

PP3 SORAG (Traveller Licensed Supplement)


SORAG A detailed description of the secret intelligence branch of the Zhodani in the Vanguard Reaches including character generation, sample charactersand special equipment. 26 page booklet: Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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PP4 Vanguard Reaches (Traveller Licensed Supplement)

PP4 Vanguard Reaches (Traveller Licensed Supplement)


VANGUARD REACHES Statistical and library data on sixteen new Traveller subsectors. 28 page bookletplus insert: (separate 17x22 sector map as PDF and JPG). Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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PP5 The Beyond (Traveller Licensed Supplement)

PP5 The Beyond (Traveller Licensed Supplement)


BEYOND Statistical and library data on sixteen more new Traveller subsectors. 32 page booklet plus insert: (separate 17x22 sector map as PDF and GIF). Paranoia Press produced a number of supplements for the Classic Traveller science-fiction role-playing between 1980 and 1982. ...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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PP0 Guide To Paranoia Press Traveller

PP0 Guide To Paranoia Press Traveller


The Guide to Paranoia Press Traveller... covers and basic information about the licensed Traveller supplements put out by Paranoia Press 1980 to 1983. Includes cover images for Scouts and Assassins, Merchants and Merchandise, SORAG, The Vanguard Reaches, and The Beyond. ...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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Classic Traveller-CT-S01- 1001 Characters

Classic Traveller-CT-S01- 1001 Characters


 1001 Characters Traveller Supplement 1       Contains 1001 pre-generated Traveller characters ready for use as non-player characters, quick characters for a spur-of-the-moment game, or to supplement the work of the referee. Plus a bonus of nine characters drawn from science-fiction. 44 pages ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00

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Classic Traveller-CT-S02-Animal Encounters

Classic Traveller-CT-S02-Animal Encounters


Animal Encounters Traveller Supplement 2       This supplement provides a general set of animal encounter tables for use in most common situations. 48 pages. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00

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Classic Traveller-CT-S03-The Spinward Marches

Classic Traveller-CT-S03-The Spinward Marches


The Spinward Marches Traveller Supplement 3        Maps and world data for the 16 subsectors of the Spinward Marches Sector. 48 pages. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00

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Classic Traveller-CT-S04-Citizens of the Imperium

Classic Traveller-CT-S04-Citizens of the Imperium


Citizens of the Imperium Traveller Supplement 4       Character generation for twelve new character types. Wet Navy, Orbital Forces, Barbarians, Belters, and more. Plus 40 pre-generated examples of each. 48 pages. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00

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Classic Traveller-CT-S06-76 Patrons

Classic Traveller-CT-S06-76 Patrons


76 Patrons Traveller Supplement 6       Sixty separate patron encounter situations for everyone from a single adventurer to a dozen or more, each one with three or more possible resolutions. Plus 16 mercenary job offers. 48 pages. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00

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Classic Traveller-CT-S07-Traders and Gunboats

Classic Traveller-CT-S07-Traders and Gunboats


Traders and Gunboats Traveller Supplement 7       Detailed deck plans for common starships within and without the Imperium. Plus, High Guard statistics for each starship. 48 pages. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00

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Classic Traveller-CT-S08-Library Data A-M

Classic Traveller-CT-S08-Library Data A-M


Library Data (A-M) Traveller Supplement 8       From the data banks and the galactic encyclopedias of the Imperium, a compilation of important facts of interstellar society, culture, history and science. Included are data entries A through M, plus essays on the Imperium, its Emperors, and more! 48 pages. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00

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Classic Traveller-CT-S09-Fighting Ships

Classic Traveller-CT-S09-Fighting Ships


Fighting Ships Traveller Supplement 9    The ships of the Imperial Navy. 48 pages. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00

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Classic Traveller-CT-S10-The Solomani Rim

Classic Traveller-CT-S10-The Solomani Rim


The Solomani Rim Traveller Supplement 10        The Solomani Rim is an old and civilized sector, high in population and technological sophistication. It contains nearly 400 inhabited worlds, including Earth. Includes maps and world data. 48 pages. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00

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Classic Traveller-CT-S11-Library Data N-Z

Classic Traveller-CT-S11-Library Data N-Z


Library Data (N-Z) Traveller Supplement 11       With its companion booklet, Library Data (A-M), this booklet completes the basic encyclopedia of the Traveller universe.Included are data entries N through Z. 48 pages. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00

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Classic Traveller-CT-S12-Forms and Charts

Classic Traveller-CT-S12-Forms and Charts


Forms and Charts Traveller Supplement 12        Blank forms for common activities, and to add atmosphere to adventures. 48 pages. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00

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Classic Traveller-CT-S13-Veterans

Classic Traveller-CT-S13-Veterans


Veterans Traveller Supplement 13        Over two hundred characters generated using the rules in Book 4, Mercenary, with resumes for the players to see and a separate section containing information reserved for the referee. The veterans come from all branches of the Army and Marines; tech levels run from 7 to 15. 48 pages. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00

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Classic Traveller-CT-A01-The Kinunir

Classic Traveller-CT-A01-The Kinunir


 Adventure 1- The Kinunir     The first published Traveller adventure: a series of situations dealing with an imperial Battle Cruiser. ...   [click here for more]
Game Designers' Workshop (GDW)  $5.00

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Classic Traveller-CT-A13-Signal GK

Classic Traveller-CT-A13-Signal GK


Adventure 13-SignalGK. Signal GK is the Vilani equivalent of SOS or Mayday! In this adventure, a liner becomes a deathtrap. Who would have thought that this adventure contains the seeds of the dreaded Virus in Traveller: The New Era! ...   [click here for more]
Game Designers' Workshop (GDW)  $5.00

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CT- B00-Introduction To... Traveller

CT- B00-Introduction To... Traveller


Book 0- Introduction To Traveller. Introduction To Traveller presents basic information about role-playing for the novice player. This book was included in Deluxe Traveller, as well as being sold separately. For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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Classic Traveller-CT- B04-Mercenary

Classic Traveller-CT- B04-Mercenary


Book 4- Mercenary. Mercenary set the stage for Traveller's continuing emphasis on the military. It was a natural expansion of two character types: Army and Marines, and led ultimately to the Traveller miniatures rules set: Striker.   For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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Classic Traveller-CT- B05-High Guard

Classic Traveller-CT- B05-High Guard


Book 5- HighGuard. High Guard applies the Mercenary expanded character generation concepts to the interstellar navy, plus an expanded ship design and ship combat system.   For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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Classic Traveller-CT- B06-Scouts

Classic Traveller-CT- B06-Scouts


Book 6- Scouts. Scouts addressed in detail the Imperial Interstellar Scout Service: its organization, duties, and operations, plus an expanded star system generation sequence.   For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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Classic Traveller-CT- B07-Merchant Prince

Classic Traveller-CT- B07-Merchant Prince


Book 7- Merchant Prince. Merchant Prince expanded the merchant character generation system, plus a detailed trade and commerce system and with details on how merchant companies are organized.   For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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Classic Traveller-CT- B08-Robots

Classic Traveller-CT- B08-Robots


Book 6- Robots. Robots addressed an aspect of the future which Traveller had acknowledged, but rarely covered. Based on material in the first three issues of Travellers' Digest, it expanded and elaborated on the concepts.   For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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Classic Traveller-CT- B01-Characters and Combat

Classic Traveller-CT- B01-Characters and Combat


Traveller Book 1- Characters and Combat.  The core character rules... character generation using Traveller's unique prior career system, plus personal combat. For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently or together, but...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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Classic Traveller-CT- B02-Starships

Classic Traveller-CT- B02-Starships


Traveller Book 2- Starships. The core rules for starship design and operation, interstellar travel, and space combat.   For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently or together, but all require the basic rules sets. The...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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Classic Traveller-CT- B03-Worlds and Adventures

Classic Traveller-CT- B03-Worlds and Adventures


  Traveller Book 3. Worlds and Adventures. The core rules for creating worlds using Traveller's unique Universal World Profile, plus animal encounters, and adventure creation.   For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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CT-ST-Starter Traveller

CT-ST-Starter Traveller


Starter Traveller. GDW produced Starter Traveller as an introductory version of the game. It included a book of core rules, a separate set of charts, and a book of adventures (there are three separate download files). ...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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CT- DT-Deluxe Traveller

CT- DT-Deluxe Traveller


Deluxe Traveller. GDW published Deluxe Traveller as a larger format boxed game (primarily to be more visible on the shelf in game stores). The box included the basic Books 1, 2, and 3, plus Book 0 Introduction to Traveller, and an Introductory Adventure, plus a poster map of the Spinward Marches. ...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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CT-TTB-The Traveller Book

CT-TTB-The Traveller Book


The Traveller Book consolidated the core rules (Books 1-2-3) into a single 8.5 x 11 book and added additional material on how-to-play the game. It also added the short adventures Shadows (from Double Adventure 1) and Exit Visa. 160 pages. Classic Traveller (indeed, all of the Traveller editions including later editions) was inducted into the Adventure Gaming Hall...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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