In the 80s, when I was a teenager, precisely in 1985, I was introduced to a blue book with a dragon on the cover with the simple title Dungeons and Dragons. I didn’t know what it was, but after I found out, my life changed. It was like opening a secret treasure, an ancient spellbook of magic, and it could satisfy my hunger for creating things to even play with my friends. I soon discovered the art... [click here for more]
In the 80s, when I was a teenager, precisely in 1985, I was introduced to a blue book with a dragon on the cover with the simple title Dungeons and Dragons. I didn’t know what it was, but after I found out, my life changed. It was like opening a secret treasure, an ancient spellbook of magic, and it could satisfy my hunger for creating things to even play with my friends. I soon discovered the art... [click here for more]
In this, issue 3 of The Plebeian, we are bringing you the preview, the so-called Fast Play of our minimalist OSR RPG system, The World of Zoa. The purpose of this system is to be an RPG that can be played either solo or in traditional mode with a GM and Players. We’ve already posted on DriveThru a lot of information about the world and lore of Zoa, and now we’re laying out the basics of the system... [click here for more]
You’ll find this issue of The Plebeian a little different from what you’re used to. We’re giving space to several Brazilian authors to showcase their own systems. This will be the first time that they have been translated outside of the Portuguese language. We came up with this idea over several podcasts that I participated in.
There are many interesting Brazilian games and scenarios that... [click here for more]