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Peripheral Code: Writing in the Margins of Ars Magica, Issue 1 (Winter 2016)

Peripheral Code: Writing in the Margins of Ars Magica, Issue 1 (Winter 2016)


Peripheral Code: Writing in the Margins of Ars Magica is a fanzine for the game Ars Magica, which is published by Atlas Games. This is the first issue! Contents Editorial: The Winter of Our Discontent Atlas Games: An Update on "Magic Shoe" by Jeff Tidball Wizard World: Playing Ars Magica with the Apocalypse Engine...   [click here for more]
Perambulations Press  $3.99

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Peripheral Code: Writing in the Margins of Ars Magica, Issue 2 (Summer 2017)

Peripheral Code: Writing in the Margins of Ars Magica, Issue 2 (Summer 2017)


Peripheral Code: Writing in the Margins of Ars Magica is a fanzine for the game Ars Magica, which is published by Atlas Games. The second issue of Peripheral Code includes a complete adventure for your Ars Magica saga, set in the port town of Barfleur. in "The Mutability of Otherworldly Fortunes," your magi are in a position to tip the balance in a century-old war between the Infernal...   [click here for more]
Perambulations Press  $3.99

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Peripheral Code: Writing in the Margins of Ars Magica, Issue 3 (Autumn 2017)

Peripheral Code: Writing in the Margins of Ars Magica, Issue 3 (Autumn 2017)


80-Page Giant! The third issue of Peripheral Code is bigger and better than ever, packed with adventures and campaign ideas for your Ars Magica game. The Siege of Bedford, a complete sandbox adventure A Bonisagus mystery cult A mythic location, the Covenant of the Green Knight Saga ideas for the Rhine Tribunal The adventures of Heron Moros, an apprentice of House Tremere,...   [click here for more]
Perambulations Press  $3.99

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Cloak & Dagger (2e)

Cloak & Dagger (2e)


More than just powerful wizards, divine temples, and wise kings comprise the Realms. For every beacon of light there exists a shadow; and shadows conceal much. Those who work in secret wield much power in Faerun: Groups as diverse as the Harpers and the Zhentarim all live and work in the shadows of the Realms. Here, for the first time, is detailed information on these groups' areas of influence,...   [click here for more]
Wizards of the Coast  $7.99

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