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It Came from Beyond the Stars!

It Came from Beyond the Stars!


Champion the cause of King Hobbletoe and the residents of Willowmoss. Discover what fell from the night sky into the urook-infested Greyshades. It Came from Beyond the Stars! is set in the kingdom of Peakvale. The main action centers around the village of Willowmoss and the Greyshades, but the location can be modified to fit your own ongoing campaign. This is an adventure for common kindred delvers...   [click here for more]
Peryton Publishing  $2.25

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No Fences to Mend

No Fences to Mend


About two days out of Lowhollow, on the way to Redmarsh and Lake Bloodmoon, lie Mount Dath and Elp's Climb. Between these two snowcapped mountains, the Gnarlay Wood is settled. The dominators of Peakvale give these forests and their surroundings some room, not only because of the ork-kindred bandits that prowl the roads or thereabouts, but because of the Iueresa elf clan that dwells within the...   [click here for more]
Peryton Publishing  $2.25

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Elder Tunnels: Spring 2012 [Tunnels & Trolls]

Elder Tunnels: Spring 2012 [Tunnels & Trolls]


This issue of Elder Tunnels is all about the world beyond Medieval Europe. We've got stuff from the Incan Empire, Arabian Nights, Japanese folklore, and all sorts of other exotic excellence. Like, for instance: Going Swords & Sandals, an article by Tom K. Loney on making your swordsmen show their legs Into the Wyrd, a Peakvale update for GM's,...   [click here for more]
Peryton Publishing  $5.99

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Temple of the Hag

Temple of the Hag


Finding the Temple of the Hag is not as simple as getting from point A to point B. The dark spirits that live within keep their temples well hidden. Sword-bladed grass, quicksand, and the dreaded doomsday skeeters are only a few of the dangers that skulk along the haunted paths of the Swamp of Doom. Somewhere within, living in the shadow of the Bat-Winged Fiend himself, the mysterious swamp hag bottles...   [click here for more]
Peryton Publishing  $2.25

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Candlelight and Murky Water

Candlelight and Murky Water


Keeping the Swamp of Doom from going over to the dark side has never been easy. The crocodile folk and the demons aren't helping.  This scenario is set in Scott Malthouse’s Peakvale campaign setting. While it can be incorporated into any other setting, we recommend that you check out Trollish Delver Games for details first. The player characters should either have Combat Adds...   [click here for more]
Peryton Publishing  $2.25

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  Everyday Heroes™ Core Rulebook