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Tournament of Fate - A Monster of the Week Myth Arc

Tournament of Fate - A Monster of the Week Myth Arc


Something is sealed away. Something horrible. To keep it out of the world, a magical ritual takes place every sixty years to strengthen the bonds on the Great Beast. Five artifacts of power take shape within the world and are sought out as the means to complete the ritual needed to maintain the prison. The one who completes the ritual gets a boon of great power such that it could grant them dominion...   [click here for more]
Thrythlind Books and Games  $2.00 $1.13

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Monster of the Week - The Mucoroth

Monster of the Week - The Mucoroth


The Monster of the Week - The Mucoroth! The Monster of the Week product line takes its inspiration from the television trope of the same name: a convention by which a weekly television production might introduce a new freak, villain, or beastie in every episode, allowing the episode’s themes and topics to revolve around the latest “big bad.” Monster of the Week aims...   [click here for more]
Fat Goblin Games  $1.99

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Monster of the Week - The Lump Hag

Monster of the Week - The Lump Hag


The Monster of the Week - The Mucoroth! The Monster of the Week product line takes its inspiration from the television trope of the same name: a convention by which a weekly television production might introduce a new freak, villain, or beastie in every episode, allowing the episode’s themes and topics to revolve around the latest “big bad.” Monster of the Week aims...   [click here for more]
Fat Goblin Games  $1.99

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Monster of the Week - Barang Beetles

Monster of the Week - Barang Beetles


The Monster of the Week - Barang Beetles! The Monster of the Week product line takes its inspiration from the television trope of the same name: a convention by which a weekly television production might introduce a new freak, villain, or beastie in every episode, allowing the episode’s themes and topics to revolve around the latest “big bad.” Monster of the Week...   [click here for more]
Fat Goblin Games  $1.99

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Monster of the Week - The Mahaha

Monster of the Week - The Mahaha


The Monster of the Week - The Mahaha! The Monster of the Week product line takes its inspiration from the television trope of the same name: a convention by which a weekly television production might introduce a new freak, villain, or beastie in every episode, allowing the episode’s themes and topics to revolve around the latest “big bad.” Monster of the Week aims...   [click here for more]
Fat Goblin Games  $1.99

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Hide & Seek - A Monster of the Week Minigame

Hide & Seek - A Monster of the Week Minigame


THERE'S SOMETHING IN THESE WOODS. As hardened monster hunters, you've seen your fair share by now of creepies, crawlies, abominations, atrocities, and unthinkables. But how do you fight what you can't see? What you've got on your hands is a Hidebehind, that old lumberjack legend of the beast that lurks always behind you, just out of sight but never out of mind. HIDE & SEEK is a minigame mechanic...   [click here for more]
Alex Flanigan  Pay What You Want

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Monster of the Week Reinforcements

Monster of the Week Reinforcements


This is a bundle of the extra playbooks I've created for Monster of the Week. Now includes updated playbooks for the revised edition as well. It includes: The Divine: a holy creature with a mission The Exile: a monster hunter from the past, thrown into the present day. The Hard Case: the toughest, hardest to kill hunter of all The Meddling Kid: Jinkies! The Sidekick: a team player who wants...   [click here for more]
Generic Games  Pay What You Want

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Monster of the Week

Monster of the Week


A monster lurks in the shadows... Most people don’t believe in monsters, but you know the truth. They’re real, and it’s your task to bring them down. This revised edition of Monster of the Week brings that adventure to life. Monster of the Week is a standalone action-horror RPG for 3-5 people. Hunt high school beasties a la Buffy the Vampire Slayer,...   [click here for more]
Evil Hat Productions, LLC  $12.00

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Monster of the Week: Revised Edition Handouts

Monster of the Week: Revised Edition Handouts


This free collection of PDFs gives you all the handouts you need for the revised edition of Monster of the Week! Inside you'll find: Hunter Reference Sheet Keeper Reference Sheet Mystery Worksheet 2-page playbooks for the 12 playbooks in the revised edition, including new playbooks for The Crooked and The Spell-Slinger ...   [click here for more]
Evil Hat Productions, LLC   FREE 

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Monster of the Week Revised [BUNDLE]

Monster of the Week Revised [BUNDLE]


This bundle contains the titles below, in the formats listed by each. Monster of the Week Regular price: $12.00 Bundle price: $12.00 Format: PDF A monster lurks in the shadows... Most people don’t believe in monsters, but you know the truth. They’re real, and it’s your task to bring them down. This revised...   [click here for more]
Evil Hat Productions, LLC  $12.00

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Monster of the Week Playbook: The Changeling

Monster of the Week Playbook: The Changeling


Created for use with Monster of the Week by Michael Sands published in partnership with Evil Hat. You never had a chance at a normal life. It was all set from the beginning. It's not that you have a great destiny or anything like that. It's not like your parents were from some cult or something. You didn't make any deals under the moon.You weren't stalked by a werewolf or vampire. No, the only...   [click here for more]
Thrythlind Books and Games  Pay What You Want

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Monster of the Week Playbook: The Leader

Monster of the Week Playbook: The Leader


Created for use with Monster of the Week by Michael Sands published in partnership with Evil Hat. You are the core, the head of the snake, the heart of the effort. You have followers or minions or summons. Where as other hunters keep their war private or only between a handful of friends and others work for the interests of wider organizations, you lead an organization. You might be the leader...   [click here for more]
Thrythlind Books and Games  Pay What You Want

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Book of Beasts: Monsters of the River Nations (PFRPG)

Book of Beasts: Monsters of the River Nations (PFRPG)


Written by 2013 Superstar of RPGs, Steven Helt! The Book of Beasts - Monster of the River Nations describes new fierce and fantastic denizens of the Lands of Low Character. This volume teems with never-before-seen magical beasts, capricious fey, tormented undead and vicious plant creatures. Bring New Life and peril to your adventures. The Book of Beasts: Monsters of...   [click here for more]
Jon Brazer Enterprises  $4.99

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Necromancers of the Northwest Giant Bundle [BUNDLE]

Necromancers of the Northwest Giant Bundle [BUNDLE]


This special bundle product contains the following titles. Mythic Mastery - Mythic Cloud and Storm Giants Regular price: $1.49 Bundle price: $0.75 Format: Watermarked PDF Titanic Rulers of the Skies! Storm and cloud giants are the stuff of legends. Far more sophisticated than their brutish and earth-bound kin, these majestic giants are most at...   [click here for more]
Necromancers of the Northwest  $15.89 $7.99

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I2 Tomb of the Lizard King (1e)

I2 Tomb of the Lizard King (1e)


The southlands of Eor are being despoiled. Merchants will no longer run their caravans on the main highway past the quiet village of Waycombe. The peasants are fleeing their lands, and all are demanding protection from the powerful Count of Eor. The goodly count has sent a troop of his trusted fighters to exterminate the brigands believed responsible for these outrages, but weeks have passed, and...   [click here for more]
Wizards of the Coast  $4.99

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Night of the Vampire (2e)

Night of the Vampire (2e)


You are cordially invited to a masquerade celebrating the engagement of Lady Laina Vandevic to Lord Iajo Moubotka. Lord Gustav Vandevic welcomes you to his manor for an evening's entertainment. The servants are delighted to make your acquaintance - but watch out for the other guests! Intrigues within intrigues are afoot in Vandevicsny Manor. When a celebration becomes a night of terror, only the most...   [click here for more]
Wizards of the Coast  $4.99

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City of the Spider Queen (3.5)

City of the Spider Queen (3.5)


THE FATE OF FAERÛN LIES IN SHADOWY DARKNESS Daggerdale is reeling from a sudden series of murderous drow raids. As a grave threat to the entire surface world develops in the war-torn dark elf city of Maerimydra, intrepid heroes must discover its source and destroy it, if they can. Designed to take 10th-level characters as far as 18th level, City of the Spider Queen...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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March of the Phantom Brigade (4e)

March of the Phantom Brigade (4e)


Old Soldiers Never Die What begins as a simple expedition to settle a new village in the ruins of the mysterious Castle Inverness sets off a chain of events that could threaten every living being from Winterhaven to Hammerfast. Not everyone in the Nentir Vale is happy yo see civilization brought to Inverness, particularly the ghost of Salazar Vladistone, who commands the spectral...   [click here for more]
Wizards of the Coast  $4.99

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Dreams of the Red Wizards: Dead in Thay (D&D Next)

Dreams of the Red Wizards: Dead in Thay (D&D Next)


Szass Tam, the lich lord of Thay, and his Red Wizards threaten to dominate all of the Sword Coast. The Bloodgate, an elemental node of power, must be destroyed in order to stop him. This adventure is part two of the Dreams of the Red WizardsSundering storyline, directly tied to Scourge of the Sword Coast, and loosely connected to the events in Ghosts of Dragonspear Castle. Dead...   [click here for more]
Wizards of the Coast  $17.99

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Marauders of the Dune Sea (4e)

Marauders of the Dune Sea (4e)


A D&D adventure set in the world of Athas or your own campaign world. Now that Tyr is free of Kalak the Sorcerer-King, opportunity abounds in the city and the surrounding wastes. But some see Kalak’s fall as the beginning of Tyr’s end, and the unpatrolled deserts nearby are rife with danger. Outlaws openly defy the city’s Revolutionary Council and threaten outlying...   [click here for more]
Wizards of the Coast  $14.95 $6.99

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Legacy of the Crystal Shard (Next)

Legacy of the Crystal Shard (Next)


An Adventure for 1st level characters by R.A Salvatore, James Wyatt, Jeffrey Ludwig Forgotten Realms - the Sundering The People of Icewind Dale are hardy and have long stood against the perils of he North. the events that shook the region a hundred years ago are now a distant memory. But what was defeated was not destroyed. Now forces converge on the Ten Towns, the people of the North face their...   [click here for more]
Wizards of the Coast  $34.95 $14.99

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Book of Beasts: Monsters of the Shadow Plane (PFRPG)

Book of Beasts: Monsters of the Shadow Plane (PFRPG)


Fight the Dark Side Monsters that go bump in the night stalk the living eternally. Within this book, you’ll find a host of these creatures for use in your home game. Face off against cruel kytons, deadly shadows, mindless zombies, life drinking plants, town swallowing worms, and things far worse. Can your characters survive these darkened evils The Monsters of the...   [click here for more]
Jon Brazer Enterprises  $5.95

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Book of Beasts: Monsters of the Great Druid (13th Age Compatible)

Book of Beasts: Monsters of the Great Druid (13th Age Compatible)


13th Age Compatible Terrible beasts, intimidating giants, freezing insects and other dangers of nature await you within the Book of Beasts: Monsters of the Great Druid. These inspiring monsters let you assault, frighten or befriend your players in new and exciting ways. Each has some connection to the Great Druid Icon, a powerful lover of nature that will stop at...   [click here for more]
Jon Brazer Enterprises  $3.95

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Monsters of the Shattered World, episode 2: The Lizardfolk Come in the Night

Monsters of the Shattered World, episode 2: The Lizardfolk Come in the Night (audio product)


In this episode of Monsters of the Shattered World, Andreas and his band journey to a mysterious island when their ship is attacked by fierce lizardfolk. For those of you new to this show, Monsters of the Shattered World is a storytelling podcast. It’s about a young scholar out on his own in the world, encountering strange monsters and writing about them....   [click here for more]
Brent P. Newhall's Musaeum   FREE 

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Monsters of the Shattered World, episode 3: A Clutch of Kobolds

Monsters of the Shattered World, episode 3: A Clutch of Kobolds (audio product)


In this episode of Monsters of the Shattered World, Andreas and his band finally reach the island of Prima, where they search Granfeld Crag for information about strange rumors. They journey into the jungle and into an abandoned temple, much to the consternation of a clutch of kobolds. For those of you new to this show, Monsters of the Shattered World is a storytelling podcast....   [click here for more]
Brent P. Newhall's Musaeum   FREE 

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Monsters of the Shattered World, episode 4: A Dark Opponent

Monsters of the Shattered World, episode 4: A Dark Opponent (audio product)


In this episode of Monsters of the Shattered World, Andreas and his band reach a room at the bottom of the temple, where they face a fearsome opponent. For those of you new to this show, Monsters of the Shattered World is a storytelling podcast. It’s about a young scholar out on his own in the world, encountering strange monsters and writing about them. Each...   [click here for more]
Brent P. Newhall's Musaeum   FREE 

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Monsters of the Shattered World, episode 5: Revelations

Monsters of the Shattered World, episode 5: Revelations (audio product)


In this episode of Monsters of the Shattered World, Andreas and his band reach a room at the bottom of the temple, where they face a fearsome opponent. For those of you new to this show, Monsters of the Shattered World is a storytelling podcast. It’s about a young scholar out on his own in the world, encountering strange monsters and writing about them. Each...   [click here for more]
Brent P. Newhall's Musaeum   FREE 

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Creature of the Week - Aberrant Hound

Creature of the Week - Aberrant Hound


Download a new creature for use in your games! The Aberrant Hound is a hound like aberration with four tentacles that can do a dance to mesmerize their foes. Becareful when mesmerized however because if there is more than one of them around, the others will attack you and there will be nothing that you can do about it! Traverse those forests carefully, you never know when an Aberrant Hound may...   [click here for more]
Solace Games  Pay What You Want

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Creature of the Week - Aberrant Hound (Legend)

Creature of the Week - Aberrant Hound (Legend)


Download a new creature for use in your games! The Aberrant Hound is a hound like aberration with four tentacles that can do a dance to mesmerize their foes. Becareful when mesmerized however because if there is more than one of them around, the others will attack you and there will be nothing that you can do about it! Traverse those forests carefully, you never know when an Aberrant Hound...   [click here for more]
Solace Games  Pay What You Want

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War of the Dead: Chapter Four (Week 9)

War of the Dead: Chapter Four (Week 9)


The characters have come a long way since the outbreak of the Living Dead consumed the world. From their first encounter with the creatures aboard the Pinnacle cruise ship; to their confrontation with Hell Fuerrie in North Carolina, they have faced harsh opposition. They've discovered the Living Dead can appear as Shamblers, Sprinters, Generals, and Infected Newborns. They've uncovered a plot by UniMed...   [click here for more]
Daring Entertainment  $1.99

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WK1 Caves of the Kobold Queen (5E)

WK1 Caves of the Kobold Queen (5E)


CAVES OF THE KOBOLD QUEEN In the wild and rocky hills north of the town of Ormkirk, dangerous kobold raiding parties have been striking at travelers and townsfolk alike for several weeks, stealing them away under cover of night from out of their homes. Desperate for help in rescuing the missing people, Ormkirk’s townmaster sent out a call for adventurers to hunt down the raiders and recover...   [click here for more]
Cut to the Chase Games  $3.99

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WK1 Caves of the Kobold Queen (PF)

WK1 Caves of the Kobold Queen (PF)


CAVES OF THE KOBOLD QUEEN In the wild and rocky hills north of the town of Ormkirk, dangerous kobold raiding parties have been striking at travelers and townsfolk alike for several weeks, stealing them away under cover of night from out of their homes. Desperate for help in rescuing the missing people, Ormkirk’s townmaster sent out a call for adventurers to hunt down the raiders and recover...   [click here for more]
Cut to the Chase Games  $3.99

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WK1 Caves of the Kobold Queen (SnW)

WK1 Caves of the Kobold Queen (SnW)


CAVES OF THE KOBOLD QUEEN In the wild and rocky hills north of the town of Ormkirk, dangerous kobold raiding parties have been striking at travelers and townsfolk alike for several weeks, stealing them away under cover of night from out of their homes. Desperate for help in rescuing the missing people, Ormkirk’s townmaster sent out a call for adventurers to hunt down the raiders and recover...   [click here for more]
Cut to the Chase Games  $3.99

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WK1 Caves of the Kobold Queen (SW)

WK1 Caves of the Kobold Queen (SW)


CAVES OF THE KOBOLD QUEEN In the wild and rocky hills north of the town of Ormkirk, dangerous kobold raiding parties have been striking at travelers and townsfolk alike for several weeks, stealing them away under cover of night from out of their homes. Desperate for help in rescuing the missing people, Ormkirk’s townmaster sent out a call for adventurers to hunt down the raiders and recover...   [click here for more]
Cut to the Chase Games  $3.99

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WK1 Caves of the Kobold Queen (DCC)

WK1 Caves of the Kobold Queen (DCC)


CAVES OF THE KOBOLD QUEEN In the wild and rocky hills north of the town of Ormkirk, dangerous kobold raiding parties have been striking at travelers and townsfolk alike for several weeks, stealing them away under cover of night from out of their homes. Desperate for help in rescuing the missing people, Ormkirk’s townmaster sent out a call for adventurers to hunt down the raiders and recover...   [click here for more]
Cut to the Chase Games  $3.99

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War of the Dead: Chapter Four (Week 11)

War of the Dead: Chapter Four (Week 11)


The dead rose to outnumber the living, and they hungered for the flesh of those who remained. For months, the characters have struggled to survive in a world that was no longer theirs. Gone were the amenities they once took for granted, replaced by scavenging for even the most basic necessities. Past were the days of being surrounded by thousands of the living and barely noticing. Now were the days...   [click here for more]
Daring Entertainment  $1.99

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The Haunted Case of Eleonore Zugun

The Haunted Case of Eleonore Zugun


A fascinating mystery for use with award-winning Monster of the Week system and other horror games! Austrian Society for Parapsychology and Border Areas of Science opens an international, well-funded research program on the case of Eleonore Zugun, a long-dead woman haunted in her youth by a poltergeist – or, some say, the Devil. For many researchers of the occult working on this...   [click here for more]
GRAmel  $6.99 $5.99

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Blood in Budapest

Blood in Budapest


A fascinating mystery for use with award-winning Monster of the Week system and other horror games! When monsters do monstrous things against their will, should you calm them down or put them down?   Vampires of Budapest were cut off from their coffins by a malicious curse. Unable to find rest they wander the streets of the city, growing more hungry and furious with...   [click here for more]
GRAmel  $6.99 $5.99

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It’s still Sparta!

It’s still Sparta!


A millennia-spanning mystery for use with award-winning Monster of the Week system and other horror games! In ancient Greece a group of Spartan children who survived being „left for death” became the new, multi-bodied incarnation of the mythical Hydra. United by a hive mind they head for Sparta to get their revenge. They can be stopped but not killed so once stopped they’ll...   [click here for more]
GRAmel  $4.99 $3.99

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Weekly Wonders - Archetypes of War Volume III - The Cavalry

Weekly Wonders - Archetypes of War Volume III - The Cavalry


Here We Come to Save the Day! There is battle, and then there is warfare. Many adventurers are familiar with wading into combat against monsters and small groups of enemies, but this is nothing next to the glory and chaos and carnage that is true war. More than simply a change in scale, the difference between war and other combat can be profound. In a war, the characters are part...   [click here for more]
Necromancers of the Northwest  $1.49

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The Ruins of Myth Drannor (2e)

The Ruins of Myth Drannor (2e)


MYTH DRANNOR, city of glory. We shall not see its like again PERHAPS YOU'VE HEARD ITS SHINING STORY.. of a time when elves and dwarves, gnomes and halflings and men lived and loved together, striving to create beauty and right wrongs. Magic was brighter then, in the City of Song. Folk were richer then, in the City of Wonder. Once this proud city stood as the highest jewel in the glittering crown...   [click here for more]
Wizards of the Coast  $9.99

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Weekly Wonders - The Art of War - Mass Combat Options

Weekly Wonders - The Art of War - Mass Combat Options


Master the Art of Warfare! The mass combat rules presented in Pathfinder Roleplaying Game: Ultimate Campaign allow players to take their conflicts to a new order of magnitude, allowing them to command entire armies. While useful on their own, these rules present several new elements that are ripe for expansion. As every general knows, many different aspects of a battle can decide its outcome,...   [click here for more]
Necromancers of the Northwest  $1.49

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Weekly Wonders: The Plant Corruption

Weekly Wonders: The Plant Corruption


Turn Your Enemies To Mulch! Corruptions, from Pathfinder Roleplaying Game: Horror Adventures, give players a new way to indulge their dark fantasies and take the role of gothic monsters, infecting themselves with some taint or darkness, and presenting the tantalizing question of whether to struggle against the corruption, or embrace it, and allow themselves to bask, however...   [click here for more]
Necromancers of the Northwest  $1.49

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Weekly Wonders - A Dose of Strange

Weekly Wonders - A Dose of Strange


A Taste of Something Strange! Sometimes, you just want to add a little bit of strange to your game. Perhaps you were inspired by a recent television sensation’s second season, or maybe you’ve always been a fan of extradimensional horror and a live fast attitude. Either way, this book presents the tools to bring a little bit of strangeness to your game. Included are two monsters, the...   [click here for more]
Necromancers of the Northwest  $1.49

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X7 The War Rafts of Kron (Basic)

X7 The War Rafts of Kron (Basic)


The lerendi princess, Corinna, has disappeared. She set sail aboard a ship of the Minrothad Guilds - the guilds whose ships have been pirated and plundered for many weeks. Trade is horribly disrupted as many ships leave, never to be seen again. The guild masters now call for adventurers of great skill and renown. They offer small fortunes to any who can help them discover who is pirating...   [click here for more]
Wizards of the Coast  $4.99

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Weekly Wonders - The Deluxe Guide to Reincarnation

Weekly Wonders - The Deluxe Guide to Reincarnation


A Modern Take on an Ancient Classic Reincarnate is more than just a cheaper, lower-level version of raise dead that you can use even if you don’t have a 5,000 gp diamond lying around, or don’t have a 9th-level cleric in the party. Reincarnate is a chance to roll the dice on your character’s destiny, and the spell provides a real and tangible...   [click here for more]
Necromancers of the Northwest  $3.99

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Weekly Wonders - Archetypes of War Volume I - Footsoldiers

Weekly Wonders - Archetypes of War Volume I - Footsoldiers


Every Day is a Good Day to Die There is battle, and then there is warfare. Many adventurers are familiar with wading into combat against monsters and small groups of enemies, but this is nothing next to the glory and chaos and carnage that is true war. More than simply a change in scale, the difference between war and other combat can be profound. In a war, the characters are...   [click here for more]
Necromancers of the Northwest  $1.49

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Weekly Wonders - Archetypes of War Volume II - Ranged Assault

Weekly Wonders - Archetypes of War Volume II - Ranged Assault


Fire at Will! There is battle, and then there is warfare. Many adventurers are familiar with wading into combat against monsters and small groups of enemies, but this is nothing next to the glory and chaos and carnage that is true war. More than simply a change in scale, the difference between war and other combat can be profound. In a war, the characters are part of something...   [click here for more]
Necromancers of the Northwest  $1.49

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Weekly Wonders - Archetypes of War Volume IV - Support

Weekly Wonders - Archetypes of War Volume IV - Support


Everybody Loves the Healer There is battle, and then there is warfare. Many adventurers are familiar with wading into combat against monsters and small groups of enemies, but this is nothing next to the glory and chaos and carnage that is true war. More than simply a change in scale, the difference between war and other combat can be profound. In a war, the characters are part of something larger...   [click here for more]
Necromancers of the Northwest  $1.49

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Weekly Wonders - Archetypes of War Volume V - Scouts and Spies

Weekly Wonders - Archetypes of War Volume V - Scouts and Spies


Knowing is Half the Battle There is battle, and then there is warfare. Many adventurers are familiar with wading into combat against monsters and small groups of enemies, but this is nothing next to the glory and chaos and carnage that is true war. More than simply a change in scale, the difference between war and other combat can be profound. In a war, the characters are part of something larger...   [click here for more]
Necromancers of the Northwest  $1.49

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