A dreamlike quest for two players, complete in seven questions.
This is a role-playing game for two. One becomes the Oracle, the other the Cursed. By asking each other questions, the Cursed begins a heroic quest, but the end is far from certain.
It can get weird.
The Oracle & The Curse uses a branching narrative structure to navigate through a variety of question prompts.... [click here for more]
d12GO is a simple rules-lite role playing system that uses a single 12-sided die (a “d12”).
The driving philosophy behind d12GO is that players and game masters can start playing in any genre or setting they want. Just pick up a d12… and go!
Character creation is a breeze, with different character levels suited to different styles of game or difficulty. Playing something tense and full... [click here for more]
Wellington, New Zealand/Te Whanganui-a-Tara, Aotearoa. A very serious city where serious things happen and only the most serious investigators will thrive. Seriously.
You and your partners will look into supernatural happenings while being recorded for a curious audience. Bumble through! Keep the audience informed! Careful now, don’t get puffed!
Paranormal Wellington is a tabletop roleplaying... [click here for more]
Night Knights is a basic storytelling framework for kids, and is intended for use with the d12GO roleplaying system. The d12GO core rules are available here.
The supplement is a blank template, and can be utilised for short, improvised games in any style or setting. It is designed for 1-3 young players and a Game Master, but can easily be modified or scaled to accommodate the needs of any group.... [click here for more]
Stay Dead, Dammit! is a storytelling framework set in the aftermath of a zombie apocalypse, and is intended for use with the d12GO roleplaying system. The d12GO core rules are available here.
The module is a blank template, and can be utilised for short, improvised one-shot games, or longer campaigns. It is designed for 1-3 players and a Game Master, but can easily be modified or scaled to accommodate... [click here for more]
Swords & Stuff is a self-contained family-friendly fantasy adventure intended for use with the d12GO roleplaying system. The d12GO core rules are available here.
This book is set in the troubled kingdom of Saldinar, in the fictional fantasy world of Kro.
There is a main (but still quite short) quest to follow, which will take players from low level adventurers to moderate level heroes in the... [click here for more]