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10 Reflections on Lovecraft

10 Reflections on Lovecraft


Some time ago, author Michael O. Varhola acquired a comprehensive edition of H.P. Lovecraft’s works of fiction and set out to re-read everything he had previously, see what had slipped through the cracks for him, and gain a different perspective on the stories by reading them in the order in which they had been written. As part of this pursuit, he began selecting one element from each of his stories...   [click here for more]
Skirmisher Publishing  $1.99

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10,000 Random Rolls - d20

10,000 Random Rolls - d20


The 10,000 Random Rolls series does pretty much what the name says; it provides sheets containing ten thousand rolls of the named die or dice. Who would want such a thing, when they can just roll some dice? Maybe when you GM, you don't always want to let on that you're making a roll. The sound of you crossing off a number from the list might just be you making a note of something, but the sound...   [click here for more]
Games 4 Geeks  $0.95

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10,000 Random Rolls [BUNDLE]

10,000 Random Rolls [BUNDLE]


This special bundle product contains the following titles. 10,000 Random Rolls - 2d10 Regular price: $0.95 Bundle price: $0.18 Format: PDF The 10,000 Random Rolls series does pretty much what the name says; it provides sheets containing ten thousand rolls of the named die or dice. Who would want such a thing, when they can just roll some dice? Maybe when...   [click here for more]
Games 4 Geeks  $15.20 $2.95

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100 Oddities for a Creepy Old House [Revised, Updated & Expanded]

100 Oddities for a Creepy Old House [Revised, Updated & Expanded]


Welcome to "100 Oddities for a Creepy Old House"! This system-free sourcebook features 100 strange and unique things that characters in game sessions or stories might find while exploring a decrepit old home.  This fully-illustrated system-free sourcebook includes:  ● Entries for 100 thematically appropriate items, details, or conditions;  ● An introduction that gives tips on ways to use...   [click here for more]
Skirmisher Publishing  $2.99

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100 Oddities for an Alchemy Lab

100 Oddities for an Alchemy Lab


Welcome to “100 Oddities for an Alchemy Lab,” the latest entry in Skirmisher Publishing's popular and bestselling “100 Oddities” series of system-free sourcebooks dedicated to helping develop rich stories and spicing up encounter areas with exciting curiosities! This illustrated universal sourcebook includes an annotated list of 100 Oddities, a detailed list of d100 Alchemical...   [click here for more]
Skirmisher Publishing  $2.99

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100(+11) Unique Puzzles for 5e!

100(+11) Unique Puzzles for 5e!


Greetings, fellow adventurers! Get ready for our most ambitious project yet; a supplement of 100 finely crafted Puzzles that promise to inject unparalleled creativity into your 5e campaigns! Our mission is simple—to infuse your tabletop adventures with a rich tapestry of captivating puzzles that will challenge your players' intellect and teamwork.  While designed for the...   [click here for more]
Adventure Ripples  $21.44

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1000 Tents

1000 Tents


Tents Are your players headed to the Market? Setting up camp? Did they find themselves in a military camp or outpost for reasons undefined? Maybe the Circus is coming to town? Either way, this intense set of Tents has every type of tent you could need for almost any intention in past or present tense! That's a lot of tents! I could use a list to see what types are in here 1137...   [click here for more]
MeditatingMunky  $6.99

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1001 Science Fiction Weapons (Revised)

1001 Science Fiction Weapons (Revised)


One thousand and one weapons for the taking! From the Dawn of Time, human beings have searched for new and interesting things to bash one another with. In the spirit of this bold and noble endeavor, we present you with one thousand and one new implements of mayhem, for all your science-fiction violence needs. A thousand and one new ways to zap, bash, blast, hack, crush, rend, fry, frazzle, melt,...   [click here for more]
Plain Brown Wrapper Games  $12.95

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120 Dungeon Traps, Rooms, and Events

120 Dungeon Traps, Rooms, and Events


The following pages contain 120 different traps, rooms, and events with system-agnostic effects. These can be ranomized by rolling a d20 and a d6 and consulting the chart, which is useful for an on-the-fly challenge. This randomization can also be used to populate an entire dungeon. Simply put a passage or room onto the map, then roll on the chart to see what devious challenge awaits therein.  Thanks...   [click here for more]
Nailthorn Studios  $0.99

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120 Fantasy Food Inspirations

120 Fantasy Food Inspirations


Give your fantasy game some flavour and crunch. This resource is for a game master, referee, or storyteller who's hungry for ideas. It contains 120 system-neutral culinary concepts, organised into six tables of foods or drinks that can be used with a d10 (for just the mundane entries in the first half) or a d20 (to mix a little magic in). Pay whatever you think is fair and please leave a quick review...   [click here for more]
Periapt Games  Pay What You Want

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12TM: Brainwashed: Savaged edition

12TM: Brainwashed: Savaged edition


This is the Savage Worlds edition. A d20 System edition is also available. East Texas is an unlikely spot for a commune, but Harmony Farm has a long-standing reputation in the community as a place for kooks and weirdos. Still, everyone knew the old hippies and their friends were essentially harmless. Now something is different. The residents of Harmony Farm have...   [click here for more]
Pinnacle Entertainment  $4.99

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12TM: Fear Effects: Savaged edition

12TM: Fear Effects: Savaged edition


This is the Savage Worlds edition. A d20 System edition is also available. This 11 page PDF (plus cover and product page) presents a quick, easy, and flexible system for incorporating the effects of extreme fear (aka Horror or Insanity) into your modern game. The Horror check is an important mechanic in any horror roleplaying game. It's a mechanic that players...   [click here for more]
Pinnacle Entertainment  $2.44

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12TM: Green's Guide to Ghosts: Savaged edition

12TM: Green's Guide to Ghosts: Savaged edition


This is the Savage Worlds edition. A d20 System edition is also available. So you think strapping a nuclear reactor to your back and waving a proton-thingamahoochie around makes you a ghost hunter? Think again! My name is Jackson Green, and I'm a professional ghost hunter. I’ve seen some stuff that would make your hair curl if it’s straight or straighten it out if it’s curly. Ghost...   [click here for more]
Pinnacle Entertainment  $5.63

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12TM: Last Rites: Savaged edition

12TM: Last Rites: Savaged edition


Last Rites of the Black Guard is a modern-day ghost-hunting adventure using the Savage Worlds game system. A modern d20 System edition is also available. The Nazis left their cruel mark on the world more than 50 years ago, and some of those wounds still bleed. Hitler and other high-ranking Nazis were enamored by the idea of using the Occult in their attempt at world domination....   [click here for more]
Pinnacle Entertainment  $5.96

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12TM: Skinwalker: Savaged edition

12TM: Skinwalker: Savaged edition


Most folks around Pinebox, Texas are excited that the Green Mark Corporation is moving in. With the timber company comes jobs--jobs that are most welcome in this rural community. But not everyone is happy. When Green Mark employees start turning up dead, the small community acts shocked—at least until some of the supposed victims are spotted alive and well. Were there actually any murders at...   [click here for more]
Pinnacle Entertainment  $6.71

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13th Age Core Book

13th Age Core Book


13th Age 13th Age combines the best parts of traditional d20-rolling fantasy gaming with new story-focused rules, designed so you can run the kind of game you most want to play with your group. Created by Rob Heinsoo and Jonathan Tweet, 13th Age gives you all the tools you need to make unique characters who are immediately embedded in the setting...   [click here for more]
Pelgrane Press  $24.95

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13th Age Dragon Empire Map

13th Age Dragon Empire Map


13th Age Download a high-resolution map of the Dragon Empire! This ancient world is the setting for 13th Age, the d20-rolling fantasy roleplaying game from legendary designers Jonathan Tweet and Rob Heinsoo where you play epic adventures in a world where mighty Icons war and scheme in a tense balance of power. ...   [click here for more]
Pelgrane Press   FREE 

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13th Age Game Master’s Screen and Resource Book

13th Age Game Master’s Screen and Resource Book


13th Age Game Master’s Screen and Resource Book The 13th Age GM’s Screen and Resource Book features incredible new art from 13th Age lead artists Aaron McConnell and Lee Moyer, a 64-page resource book, and a fold out map of the Dragon Empire. The Gamemaster Screen The screen is three-ply and portrait-oriented, with the essential information a GM needs to run the game: Skill...   [click here for more]
Pelgrane Press  $16.95

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13th Age Glorantha

13th Age Glorantha


Join us in Glorantha, Greg Stafford’s classic fantasy world of richly imagined cultures, ferocious combat, and colliding mythologies. Create your group’s unique Gloranthan campaign using 13th Age: the d20-rolling game of heroic fantasy, escalating combat, One Unique Things, and limb-ripping owlbears! Developed by Rob Heinsoo and Jonathan Tweet. For Game Masters, 13th Age Glorantha includes: More...   [click here for more]
Chaosium  $27.95

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13th Age Quickstart Rules

13th Age Quickstart Rules


This quickstart document includes the rules and advice you’ll need to run or play a game or three of 13th Age Roleplaying Game. You’ll also need a couple of other things: an introductory adventure, pre-generated characters, and some d20s, d8s, and other dice. Our adventures Crown of Axis and The Strangling Sea were...   [click here for more]
Pelgrane Press   FREE 

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13th Age Starter Kit [BUNDLE]

13th Age Starter Kit [BUNDLE]


This special bundle product contains the following titles. 13 True Ways Regular price: $20.95 Bundle price: $15.69 Format: PDF 13 True Ways is now available in PDF! Get the expansion book for the 13th Age fantasy roleplaying game, by the game’s core creative team of Rob Heinsoo, Jonathan Tweet, Lee Moyer and Aaron McConnell. Omens of the Age As the 13th Age...   [click here for more]
Pelgrane Press  $82.80 $62.02

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13th Solo - Solo Roleplaying Rules Compatible with 13th Age

13th Solo - Solo Roleplaying Rules Compatible with 13th Age


13th Solo - Solo Roleplaying Rules for use with 13th Age This rules supplement gives you a rules light approach to solo roleplaying 13th Age. These rules try to fit in as seamlessly with the core 13th Age rules as they can, using just a d20 and d6. They make use of the escalation die and a similar rules for controlling the drama in your game and events outside your control. The last two pages of...   [click here for more]
Parts Per Million  $4.95

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14 Traps -d20 version

14 Traps -d20 version


14 illustrated traps, ready to use! This book doesn't just show what each trap does. it also describes how it works. Both the traps and the nuts and bolts of their mechanical innards are carefully illustrated. Curious rogues attempting to disarm a trap (and players who was horribly injured by one) will like to see what excactly they were up against. Each trap has rules for different...   [click here for more]
Scavenger Studios  $1.50

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150 Post Apocalyptic Battlemaps ☢️ Fallout apocalypse rpg - zombie wasteland maps

150 Post Apocalyptic Battlemaps ☢️ Fallout apocalypse rpg - zombie wasteland maps


Looking for the ultimate collection of battle maps to add more excitement and immersion to your dark future post-apocalyptic, urban, and post-modern tabletop roleplaying games? Look no further than our mega pack of Walking Dead inspired post-apocalyptic battle maps, Black Summer post-apocalyptic battlemaps for TTRPGs featuring over 150 high-quality maps that span the gamut from fantasy,...   [click here for more]
Amatsu  $134.46 $59.90

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16 1/2 Magic Codpieces

16 1/2 Magic Codpieces


Dog Soul's first annual April Fool's release.Well, you've seen those other books by that other publisher, you know the ones; 17 Magic This and 17 Magic That... well this one was bound to happen, and we thought that it should be from somebody other than the guy with the really funny name. So here you have it! 16 1/2 Magic Codpieces! (It would have...   [click here for more]
Dog Soul Publishing  $2.75

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1645: The Plundering Time

1645: The Plundering Time


Welcome to The Plundering Time, a TTRPG set in early colonial Maryland, a time of intense sectarian, political, and cultural conflict. Europeans will flee the burning wreckage of their adopted hometown, out into the unmapped and untamed wilds of The New World. Native American characters must react quickly and strategically to the sudden upheaval of regional power, safeguarding their own family's...   [click here for more]
The Old Line Story  Pay What You Want

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17 Archer Feats

17 Archer Feats


Archers always get the bad end of the deal - decent damage, but lacking when compared to the fighter or other classes. It's time to change all that with 17 Archer Feats! The Le Games is here to bring you a collection of amazing archer feats, written by the spectacular Bill Curtis! These 18 cool feats include (yes, we said 18 -- we threw in one extra because we're...   [click here for more]
The Le Games  $3.00

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17 Bard Spells

17 Bard Spells


This extraordinary book is written by Tony DiGerolamo and feature 17 brand new spells dedicated to the mighty Bard! After all, why should the Bard share her spells with those other spellcasters? This fantastic book features brand new custom art by Herb McGihon and will be useful to any Bard player. Inside you will find the spells: Groom (0 level) Invitation (0 level) Switch (0...   [click here for more]
The Le Games  $3.00

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17 Magic Armors

17 Magic Armors


REVIEWS! "...for the price its pretty well worth while. If you need some new ideas, check it out." -- Travis J. Lee, GamingReport.com "Coup de Grace: Taken with a grain of salt, this product is worth the price is you don’t mind making a few adjustments and assumptions. The ideas presented here are good, if not entirely useful, and even the imbalanced are easily corrected....   [click here for more]
The Le Games  $2.50

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17 Magic Bracers

17 Magic Bracers


Looking for a way to spice up your game? How about a trinket or two to help beat down those dragons? How about twenty-five? The Le Games is here to help with 17 Magic Bracers! This fantastic book was written by amazing David Caffee and spectacular Nathaniel Olsen, with custom artwork by the excellent Herb McGihon! Inside this book you will find the following twenty-fiveitems...   [click here for more]
The Le Games  $3.50

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17 Magic Cloaks

17 Magic Cloaks


17 Magic Cloaks REVIEWS! "While the art is a nice touch, the heart of the book is the various cloaks, even though there is one for aqua men and another of colors presented. While not every cloak here is liable to get used in any campaign, this is a really inexpensive volume with some great ideas. So, pull out the finery and take a look at 17 Magic Cloaks." Wayne Tonjes,...   [click here for more]
The Le Games  $3.50

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17 Magic Gloves

17 Magic Gloves


17 Magic Gloves REVIEWS! "The Gloves of Squishing are really beyond description. These thumbless gloves allow the wearer to bring a giant semi-transparent thumb into existence directly above an enemy. The thumb then . . . well . . . squishes that opponent." --BrotherD, Enworld "..original and amusing overall, with the more workmanlike glove types still...   [click here for more]
The Le Games  $3.50

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17 Magic Hats & Helmets

17 Magic Hats & Helmets


17 Magic Hats & Helmets 17 Magic Hats & Helmets is the latest book in our "17" series, and this one is going to make your head spin (in a good way). It starts out with a page of mini quests to spice up your game, then leads into the powerful magic hats & helmets! Also included is bonus material from PIG games -- Disposable Heroes! Written...   [click here for more]
The Le Games  $3.50

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17 Magic Rings

17 Magic Rings


17 Magic Rings is the latest book in our "17" series, and it's going to make you shout "yahoo!". Each magical ring contains flavor material, d20 rules, creation costs, and a market price! Also included is bonus material from PIG games -- Disposable Heroes! Wait! There's more! This book actually contains 18 magical rings! Yes! We said 18! In bold...   [click here for more]
The Le Games  $3.50

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17 Magic Shields

17 Magic Shields


In times of combat, the warrior can depend on two things: his sword and his shield. Times have changed and combat has become deadlier, so perhaps it's time to upgrade that shield. The Le Games is here to help with 17 Magic Shields! Written by Eytan Bernstein, this book is chalk-full of new magic enhancements that can be added to any mundane shield. From the Battlefield Chaos Shield...   [click here for more]
The Le Games  $3.50

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17 Magic Weapons

17 Magic Weapons


17 MAGIC WEAPONS REVIEWS!   "The weapons are generally quite well balanced against standard items if a bit on the strong side and in general can add a bit to any campaign. It is also especially nice to see weapon that aid specific classes. This can help a DM boost a weak member of a certain class or add a flavorful reward." -- Wystan, ENWorld      "I really like...   [click here for more]
The Le Games   FREE 

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17 Monk Feats

17 Monk Feats


The Monk spends years training his mind and body to become one with the universe. So why does he have to select feats from the same list that those pesky other core classes choose from? The Le Games is here to correct this injustice with our latest book, 17 Monk Feats! Written by James "Grim" Desborough and The' Le (pronounced Tay Lee), this amazing book brings you fabulous new Monk feats! This...   [click here for more]
The Le Games  $3.50

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17 Necromancer Spells

17 Necromancer Spells


17 Necromancer Spells is a new 14-page pdf book for your d20 fantasy world, and is aimed squarely at... well, the Necromancer. Written by the amazing Tony DiGerolamo, this book defines the following 17 Spells, written for the the Necromancer: 0 level spells ·Distract the Dead ·Weapon of Bone 1st Level Spells ·Command Skeleton...   [click here for more]
The Le Games  $3.50

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17 Paladin Spells

17 Paladin Spells


REVIEWS! "Coup de Grace: The name says it all; well not really, there are actually 18 paladin spells. The majority aids the paladin or his allies and a few boost his fighting prowess. I recommend this to anyone playing a paladin who wants to a few new spells to his inventory. " (more) -- Tom Gafkjen, D20 Magazine Rack 17 Paladin Spells is a new 14-page pdf book for your d20 fantasy...   [click here for more]
The Le Games  $3.50

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17 Plants

17 Plants


Throughout all the lands there is one constant that can always be found: Plants. But how does one identify them? How does one harvest them? Well, The Le Games is here to help with 17 Plants! Written by Ewan Conradie (author of Supernatural Monsters: The Headless Horseman, this book details 17 exotic plants (and herbs) that can be added to any campaign...   [click here for more]
The Le Games  $3.50

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17 Ranger Spells

17 Ranger Spells


17 RANGER SPELLS REVIEWS!   "In conclusion, If you like rangers, you absolutely need this book. Check it out." --Travis J. Lee, GamingReport.com "The new spells add a lot of flavor to the ranger class. It allows him a better choice of spells that are devoted to his style rather than the same humdrum ones in the SRD.... 17 Ranger Spells contains several new spells and...   [click here for more]
The Le Games  $3.50

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17 Relics

17 Relics


REVEWS "In conclusion, Much as I want to be annoyed when yet another book of magical toys crosses my desk; The Le almost always puts me in a better mood with their interesting and inventive new concoctions. Check out Relics, its well worth the purchase price. Almost any item in here can be a one shot toy in a treasure room; or the basis for a long term campaign.."...   [click here for more]
The Le Games  $3.50

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17 Rogue Feats

17 Rogue Feats


Armed with sneak attacks and the morale conscious of a gnat, the Rogue is loved and hated by all. Even his own party members constantly watch over their own purses in case a Pickpocket attempt is made. It’s too bad we’re about to make the Rogue even more annoying. Written by the incredible Tony DiGerolamo, and custom artwork done by Herb McGighon, this book has...   [click here for more]
The Le Games  $3.50

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17 Wondrous Items

17 Wondrous Items


17 Wondrous Items Ever wanted some more wondrous items for your game? Ever wanted 17 more? The Le Games is here to help with our newest book, 17 Wondrous Items! But wait, that's not all! This book also includes 8 mystical Baubles and Urus of Ancient Power! Written by the amazing Eytan Bernstein, this book defines the following 17 Wondrous items: -Amulet of the Unnatural -Arm...   [click here for more]
The Le Games  $3.50

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1944: Commandos

1944: Commandos


Nei mesi immediatamente antecedenti alla data del 6 giugno 1944, da chiunque conosciuta come D-Day, ovvero lo sbarco delle truppe alleate sulle coste della Normandia, si intensificarono le azioni di sabotaggio condotte da un ristretto gruppo di militari appositamente addestrati ed equipaggiati e noti come Commando, che avrebbero dovuto preparare il terreno per lo sbarco indebolendo i sistemi di difesa...   [click here for more]
Massimiliano Degli Esposti  $308.61

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1948: Basic Training Manual

1948: Basic Training Manual


1948: Basic Training Manual System: d20 Modern Genre: Sci-Fi Interior Illustrations: 18 Page Count (Including cover and OGL):54 This file covers 13 Advanced Classes for the 1948 Campaign World. Some, like the Soldier, the Spy, and the Gentle Warrior, are gathered from other OGC sources and adjusted to fit the setting. Others, like...   [click here for more]
Bloodstone Press  $3.99 $2.99

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1948: Complete Bundle [BUNDLE]

1948: Complete Bundle [BUNDLE]


This special bundle product contains the following titles. 1948: Basic Training Manual Regular price: $2.24 Bundle price: $0.99 Format: ZIP File 1948: Basic Training Manual System: d20 Modern Genre: Sci-Fi Interior Illustrations: 18 Page Count (Including cover and OGL):54 This file covers 13 Advanced Classes for the 1948 Campaign World. Some, like the Soldier,...   [click here for more]
Bloodstone Press  $29.76

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1948: Complete Training Manual [BUNDLE]

1948: Complete Training Manual [BUNDLE]


This special bundle product contains the following titles. 1948: Basic Training Manual Regular price: $2.99 Bundle price: $1.33 Format: ZIP File 1948: Basic Training Manual System: d20 Modern Genre: Sci-Fi Interior Illustrations: 18 Page Count (Including cover and OGL):54 This file covers 13 Advanced Classes for the 1948 Campaign World. Some, like the Soldier,...   [click here for more]
Bloodstone Press  $9.00 $6.00

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1948: Drugs

1948: Drugs


System: d20 Modern Genre: Sci-Fi Interior Illustrations: 3 Onscreen Page Count (Including cover and OGL):17 Printer-Friendly Page Count (Including title and OGL):11 This file documents 13 of the most widely available drugs on the battlefields of 1948. Common, life-saving drugs like morphine help soldiers survive grievous wounds while cocaine-laced amphetamines are...   [click here for more]
Bloodstone Press  $1.50

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1948: Elite Gear

1948: Elite Gear


System: d20 Modern Genre: Sci-Fi Interior Illustrations: 22 Onscreen Page Count (Including cover and OGL):31 While Ray Guns, Top Secret Serums and other science fiction devices exist in 1948, most people don't have access to that sort of cutting-edge technology. This document, in contrast, covers many of the advanced yet common equipment items that are available to most...   [click here for more]
Bloodstone Press  $2.50

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