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A Brief Study of TSR Book Design

A Brief Study of TSR Book Design


For many of us in the hobby there's always been a deep and abiding love for the classic modules and manuals of TSR-era Dungeons & Dragons. Out of affection for those mighty days of yore, I've conducted a light typographic analysis of Original D&D, Basic/Expert D&D, First Edition AD&D, BECMI D&D, and the early-era module designs of the late seventies and early eighties. For each...   [click here for more]
Sine Nomine Publishing   FREE 

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Demonic Powers

Demonic Powers


Demonic Powers from the Book of Ebon Bindings is a handy reference to all of the abilities of the Lords of the Demon Planes. There is no need to go flipping through your books to find the definition of abilities such as “Abcission” or “Colliquation” or even “Metagrobilisation” – these powers are listed and defined, along with all of the rest. This article is...   [click here for more]
M.A.R Barker's World of Tekumel   FREE 

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First Edition Sword Creator

First Edition Sword Creator


Create enchanted swords quickly and easily with this Microsoft Excel(TM) spreadsheet. Values based on the sword creation tables included in the First Edition Dungeon Masters Guide(TM) published by TSR, Inc. Includes all properties, including special purpose, ego, intelligence, and more. Recalculate the spreadsheet to generate a new sword. Compatible with Excel 2000, XP, 2007 (Windows), and MacOffice...   [click here for more]
Usherwood Publishing   FREE 

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First Edition Treasure Generator

First Edition Treasure Generator


Create treasure hordes quickly and easily with this Microsoft Excel(TM) spreadsheet. Values based on the treasure tables included in the First Edition Monster Manual(TM) published by TSR, Inc. Includes spreadsheet for random gems creation, and random jewelry creation. Simply activate the checkmark next to the treasure category to be calculated. Recalculate the spreadsheet to generate a new treasure...   [click here for more]
Usherwood Publishing   FREE 

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Keep on the Borderlands: The Expansion

Keep on the Borderlands: The Expansion


Usherwood Publishing has spared all expenses to present to you this line of ‘classic’ First Edition and OSRICTM compatible fantasy-based roleplaying game adventure modules. We haven’t even bothered to type-set the manuscript, because really, why bother? These adventures may not be good for your matured sense of high-adventure, but they should be good for a...   [click here for more]
Usherwood Publishing   FREE 

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Pocket Universe: Homecoming

Pocket Universe: Homecoming


Homecoming is a short, introductory adventure designed for three to seven beginning Pocket Universe characters. Returning defeated and demoralized at the hands of the aggressive Hykolaran Empire, our small band of friends can think of nothing more than family, friends and home. But a chance meeting with the town drunk foretells dangerous times ahead. Bandits! A vicious group of bandits...   [click here for more]
UNIGames   FREE 

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Quarrel & Fable

Quarrel & Fable


QUARREL & FABLE digital core rules now free forever! Are your OSR games too TSR? QUARREL & FABLE is a streamlined and robust system - the feisty younger sister to Fighting Fantasy! QUARREL & FABLE is a rules-light tabletop RPG that's essentially Ben Milton's MAZE RATS meets Daniel Sell's TROIKA!. It...   [click here for more]
Sean Smith   FREE 

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Save for Half - Episode 5.5: Top Secret: New World Order

Save for Half - Episode 5.5: Top Secret: New World Order (audio product)


Once again your intrepid Halflings dive into the murky world of Espionage RPGs. No Cold War this time around, instead we jack into the 21st century with Top Secret: New World Order by TSR Games. We are joined by author Merle Rasmussen and TSR Games head honcho Jayson Elliot to talk over what’s old, what’s new, and how this podcast will self-destruct in only 51 minutes! ...   [click here for more]
The Save for Half Podcast   FREE 

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Star Frontiersman #17

Star Frontiersman #17


One of the biggest draws to Star Frontiers was the artwork. The race write-ups were very brief, however, I could imagine what a vrusk or dralasite would move and act like by “characters in action” images provided thought the product line. This fanzine has depicted a like feeling and I can’t thank our artists enough. Drop them a line on the Star Frontiersman Guestbook http://starfrontiersman.com/guestbook...   [click here for more]
Frontier Explorer  Pay What You Want

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Swords and Wizardry Complete Rulebook

Swords and Wizardry Complete Rulebook


This book expands the Swords and Wizardry Core Rules (http://www.swordsandwizardry.com/) to cover all of the early phase supplements from the 1970’s. It creates a 1-volume resource allowing the players and game masters alike to create and run adventures and campaigns that will last for an entire lifetime. The game is supported by a vast array of adventures, and other resources that are produced...   [click here for more]
Frog God Games  Pay What You Want

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The Court of Purple Robes

The Court of Purple Robes


The Court of Purple Robes is a brief essay on the workings of the very highest levels of the government of the Empire of the Petal Throne, Tsolyánu. In the labyrinthine passages of the Imperial Palace of Avanthár, high nobles and functionaries ensure that the Emperor’s orders are carried out and the interests of the Imperium are guarded. Learn more about the origins of this special...   [click here for more]
M.A.R Barker's World of Tekumel   FREE 

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The Smoking Pillar of Lan Yu

The Smoking Pillar of Lan Yu


On the island of Kai Besil the earth trembles with the threat of a terrible fire to come. The forbidding Pillar of Lan Yu plumes white with new smoke, and the warning flames in the village of Talamau burn red and blue with dire promise. Can heroes be found to restore the volcano’s ancient binding, or are the islanders doomed to perish in fire and choking ash? The...   [click here for more]
Sine Nomine Publishing   FREE 

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Voidjumpers of Space

Voidjumpers of Space


Updated: This second release contains greatly expanded adventures, expanded stat blocks (Essentials-style), new ship types, a much cleaner layout, and many more small improvements.   "A fun idea done well" -- Ideology of Madness review "After reading through this...I can not wait to bring my players into space." -- Lenny Bliss, reviewer There's this legendary...   [click here for more]
Brent P. Newhall's Musaeum   FREE 

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World War Tesla: Crater

World War Tesla: Crater


World War Tesla™ is an alternate-history wargame by James M. Ward (author of TSR's Gamma World, Deities & Demigods, and Metamorphis Alpha) and Thomas A. Tullis, where Nikola Tesla’s more radical ideas such as death rays and force fields have come to fruition, changing the face of a world at war. Giant walking tanks, soldiers with rocket-packs, and flying machines armed...   [click here for more]
Fat Dragon Games   FREE 

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Creature Feature: The ROLF! Halloween Horror Show

Creature Feature: The ROLF! Halloween Horror Show


Mummies and Zombies and Vampires, Oh My! It's All-Hallows Eve and intrepid monster-hunters Lady Emma and Professor Tarkington have vowed to put an end to the reign of terror that Baron Nemutor and his undead minions have visited upon the peasants of Transylvania. But who will be victorious when the sun comes up... the monsters or the monster-hunters? Creature Feature!: The ROLF! Horror...   [click here for more]
NUELOW Games  $0.75 $0.56

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HAWK & MOOR - Book 1 - Deluxe Edition - The Dragon Rises

HAWK & MOOR - Book 1 - Deluxe Edition - The Dragon Rises


Lake Geneva, 1972. Gygax. Arneson. Come experience the Golden Age ... THE CREATION of the world’s preeminent Fantasy Role-Playing Game (FRPG), Dungeons & Dragons®, is one of the most fascinating tales to be told in all the shared histories of entertainment, play and game design. Two very different men, David Lance Arneson and Ernest Gary Gygax, undertook...   [click here for more]
Kent David Kelly  $0.99 $0.74

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Modern Basics: Tools of Terror and Blood

Modern Basics: Tools of Terror and Blood


There's something lurking in the shadows... As great as the OGL d20 systems are, few lend themselves well to horror; the game has to often be disregarded. With Tools of Terror and Blood, we hope to give GMs and players who want to bring the feeling of a supernatural thriller or a good slasher flick to the gaming table some game-mechanical support through 19 new feats and three new...   [click here for more]
NUELOW Games  $0.99 $0.74

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DW-B2 Chaos in the Wildlands

DW-B2 Chaos in the Wildlands


The Wildlands is a frontier region lying between the civilized realms and the southern untamed lands, which are home to foul beasts and fierce humanoid tribes. Various keeps and castles stand watch along the border, guarding the mountain passes and river valleys that would otherwise provide marauders and monsters with easy access to the civilized realms. One such keep is Drake Hall, the seat of power...   [click here for more]
Brouhaha Games  $1.00 $0.75

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DW-I3 The Pharaoh's Curse

DW-I3 The Pharaoh's Curse


Moonlight and white mist bathe a ghostly figure shrouded in ancient robes. He raises his arms toward a giant pyramid which arises in the distance. “I am the Pharaoh Amun-Ra, son of Hephetsu-re of the House of Pelar. I have been cursed to walk these sands for a thousand years, in search of a party capable of plundering my tomb and breaking the curse that binds both me and this once beautiful land....   [click here for more]
Brouhaha Games  $1.00 $0.75

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DW-T1 Trouble in Northamlet

DW-T1 Trouble in Northamlet


Over a century ago, the lizardfolk tribes of the Great Swamp were united by a warlord with megalomaniacal ambition. His name is lost: he was known only as the Lizard King. He whipped the lizardfolk into a frenzy and drove them to rampage across the region, slaughtering those who fought back and enslaving those who surrendered. The region's leader, the Count d’Orlon, fell in battle and all seemed...   [click here for more]
Brouhaha Games  $1.00 $0.75

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Modern Basics -- Good Cop, Bad Cop: Feats for Those Who Carry a Badge

Modern Basics -- Good Cop, Bad Cop: Feats for Those Who Carry a Badge


"He'll confess. Even if I have to beat it out of him." Good Cop, Bad Cop: Feats for Those Who Carry a Badge is a collection of a dozen feats for OGL Modern (and other leading d20-based OGL systems) that are intended to give your cop characters some of that Clint Eastwood/Jason Statham/Chow Yun Fat swagger as he roams the city streets busting bad guys (or maybe...   [click here for more]
NUELOW Games  $0.75

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Barrowmaze Complete GM Screen Inserts

Barrowmaze Complete GM Screen Inserts


The Barrowmaze Complete GM Screen has everything you'll need to run this megadungeon. The four exterior art panels by Stefan Poag show cool homages and callbacks to the early iterations of Barrowmaze. The four interior panels are custom created by Greg Gillespie in his homegame. These include commonly consulted Barrowmaze tables as well as tweaked Labyrinth Lord (TM) tables and other cool stuff....   [click here for more]
Greg Gillespie  $7.99 $5.99

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AC11 The Book of Wondrous Inventions (Basic)

AC11 The Book of Wondrous Inventions (Basic)


Have you ever wondered why, in a world full of magic, there are no enchanted labor-saving devices? Few magical modes of transportation? No bespelled byproducts of the inventor's art? Wonder no more! They are all here, in this latest compendium from the wizard's lair:The Book of wondrous Inventions! The Book of Wondrous Inventions is useable with both the D&D and the AD&D game systems. Each...   [click here for more]
Wizards of the Coast  $4.99

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Feats of Mysticism & Magic: A Flexible Magic System for OGL Games

Feats of Mysticism & Magic: A Flexible Magic System for OGL Games


Magic-wielding Warriors Without the Multi-classing! Feats of Mysticism & Magic: A Flexible Magic System for OGL Games is a brief supplement that is compatible with most d20-based OGL systems. It divorces the spellcasting system classes, opening up more flexibility in character creation and advancement. It is designed with more mordern and futuristic settings in mind...   [click here for more]
NUELOW Games  $0.99

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Tomb of Horrors Revised (3.5)

Tomb of Horrors Revised (3.5)


Get ready for some classic adventuring in the Tomb of Horrors by downloading this v.3.5 revision of the classic Tomb of Horrors adventure by Gary Gygax, and see how well your PCs survive! The legend of the tomb is an old story with many parts, some of which may be lost or obscured. Characters attempting to glean special information by consulting sages or through legend...   [click here for more]
Wizards of the Coast  $0.99

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White Plume Mountain Revised (3.5)

White Plume Mountain Revised (3.5)


White Plume Mountain, the new revised adventure by Andy Collins, Gwendolyn F.M. Kestrel, and James Wyatt, recasts the three famous weapons Blackrazor, Wave, and Whelm as legacy weapons and presents Lawrence Schick's entire dungeon fully revised and updated for D&D V.3.5. So if you've been looking for a classic adventure that you can use with the newest rules, download...   [click here for more]
Wizards of the Coast  $0.99

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White Wolf Magazine #17

White Wolf Magazine #17


Included in this issue: RUNES by Stewart Wieck; Is White Wolf Magazine the only independent left? Riches in Plenty by Thomas Kane; A fantasy adventure in which gold suddenly means very little to the characters. Overview: 2nd Edition AD&D by Stephan Wieck; The new editions of the rules have been released by TSR, Inc. Mordag's Little...   [click here for more]
White Wolf  $2.50 $0.99

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B2.5 Blizzard on the Borderland

B2.5 Blizzard on the Borderland


Winter has struck and the Keep struggles to combat the cold and snow. But an ancient evil hides behind the piercing wind and ice waiting to destroy all in its icy clutch! This adventure supplement details several encounters to bolster TSR’s B2 The Keep on the Borderlands.© B2.5 Blizzard on the Borderland is an adventure for eight characters of second to third level using the First Edition...   [click here for more]
Pacesetter Games & Simulations  $2.00 $1.00

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C0.5 Ghosts of the Hidden Shrine

C0.5 Ghosts of the Hidden Shrine


This adventure module details several encounters to bolster TSR’s C1 The Hidden Shrine of Tamoachan.© C1.5 Ghost City of the Hidden Shrine is an adventure for six to eight characters of third or fourth level using the First Edition game rules. C1 The Hidden Shrine of Tamoachan is copyright Wizards of the Coast, Inc. ...   [click here for more]
Pacesetter Games & Simulations  Pay What You Want

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Game Geek Issues #27

Game Geek Issues #27


Another great issues, packed full of gaming goodness. Musing of the Avalon Stogie Behind the Game, TSR Coral Throne, Chapter XVIII Avalon Pathfinder Heroes Wear Masks Preview Multi-Verse Dept 13 Comic, Issue #12 Avalon Models Arcana Reviews Cool Stuff What's New Free Stuff ...   [click here for more]
Avalon Classic  $1.00

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Nova Blast Core, Free Preview

Nova Blast Core, Free Preview


There has been a trend over the last few years of combining a tabletop miniature game with an RPG setting. This is nothing new and goes all the way back to TSR's Chainmail and D&D. Still if something works, don't fix it, so with that in mind Avalon has been working on a system and setting that encompasses all of our Sci-Fi games, offering one setting as the base for a tabletop system, RPG and...   [click here for more]
Avalon Game Company  $1.00

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The Temple of Qultar

The Temple of Qultar


The Temple of Qultar This short adventure covers a temple hidden deep in the mountains with a horrible past and an even more horrible present. Deadly, vicious and certainly a challenge to anyone that dares to enter, the temple is a place of horror and death. Adventure contains three new deadly creatures to toss at your players. Written for 5e but easily converted to any OSR, this...   [click here for more]
Chubby Monster Games  $1.00

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World War Tesla: Land Torpedo

World War Tesla: Land Torpedo


World War Tesla™ is an alternate-history wargame by James M. Ward (author of TSR's Gamma World, Deities & Demigods, and Metamorphis Alpha) and Thomas A. Tullis, where Nikola Tesla’s more radical ideas such as death rays and force fields have come to fruition, changing the face of a world at war. Giant walking tanks, soldiers with rocket-packs, and flying machines armed...   [click here for more]
Fat Dragon Games  $1.49 $1.12

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Dyvil: First Edition (Jeff Grubb's 30-Minute Roleplaying Game)

Dyvil: First Edition (Jeff Grubb's 30-Minute Roleplaying Game)


The War Between Heaven and Hell is Over. Heaven Won. Man, Are You Screwed! Once upon a time, NUELOW Games' Steve Miller made the statement, "Any talented game designer with an understanding of what makes an RPG work can write a fully playable, stand-alone roleplaying game in under an hour." Veteran game designer and novelist Jeff Grubb (co-founder of the Forgotten Realms...   [click here for more]
NUELOW Games  $1.25

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Back to BasiX - Issue #1

Back to BasiX - Issue #1


Premiere Issue (June 2017) of the new Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC. This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons. Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules from TSR's Gary...   [click here for more]
ThrowiGames  $1.50

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Back to BasiX - Issue #2

Back to BasiX - Issue #2


Second Issue (September 2017) of the new Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC. This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons. Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules from TSR's...   [click here for more]
ThrowiGames  $1.50

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Back to BasiX - Issue #3

Back to BasiX - Issue #3


The third Issue (December 2017) of the new Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC. This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons. Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules from TSR's...   [click here for more]
ThrowiGames  $1.50

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The Lost Sword

The Lost Sword


A blind seer's prophecy sends young Prince Delvin of Sea Reach Hold on a desperate quest for the magical sword, Havoc. Delvin has one day to retrieve the sword. If he fails, a fleet of pirates will attack his home and kill everyone he loves. The ancient family heirloom is said to be on Blackthorn, a volcanic island where the rivers run with evil magic, the shadows conceal enemies, ghosts walk and the...   [click here for more]
Margaret Weis Productions  $5.99 $1.50

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ROLF: Thanksgiving Feast [BUNDLE]

ROLF: Thanksgiving Feast [BUNDLE]


This special bundle product contains the following titles. ROLF: Day of the Turkey Regular price: $0.50 Bundle price: $0.25 Format: Watermarked PDF HAPPY THANKSGIVING! In the Year of Our Lord 1666, a family of pilgrims was saved by a mysterious, mustachioed man when they found themselves in a life and death struggle against a demonic turkey. Their savior?...   [click here for more]
NUELOW Games  $3.50 $1.75

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ROLF: The Rollplaying Game of Big Dumb Fighters

ROLF: The Rollplaying Game of Big Dumb Fighters


When you just want to beat up on your friends without actually hurting them, ROLF! is the game to turn to. With quick character generation and a fast-moving combat system, it's a silly little game that puts the die-rolling in roll-playing games. With this game, you really get what you pay for! Designed by Steve Miller (formerly of West End Games, TSR and a few other bankrupt RPG publishers) and L.L....   [click here for more]
NUELOW Games  $1.75

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AC2 Combat Shield and Mini-Adventure (Basic)

AC2 Combat Shield and Mini-Adventure (Basic)


You're guiding your party through a dense swamp. Suddenly, the jaws of three large crocodiles snap menacingly. The fighter draws his sword, and the magic-user prepares to cast a spell. The crocodiles creep slowly closer. Time out. Have to find the tables in the rules. Resolving combat is just a dice roll away if you have the D&D Combat Shield. All the tables you need are included on this...   [click here for more]
Wizards of the Coast  $1.99

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Bednalljan - The Script of the First Imperium

Bednalljan - The Script of the First Imperium


Bednálljan - The Script of the First Imperium reveals the language of the time before Pavár, during the reign of Queen Nayári of the Silken Thighs and her court in Jakálla. Related to languages such as Irzákh and Éngsvanyali, Bednálljan provides insight into a time long ago, far in the distant past – and yet still relevant to the Five Empires today....   [click here for more]
M.A.R Barker's World of Tekumel  $5.00 $1.99

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Delve! Zine Special - Lost Lair of the Lizard Laird

Delve! Zine Special - Lost Lair of the Lizard Laird


More Old School Gaming Action! Delve! Zine is back with this special edition adventure Lost Lair of the Lizard Laird. Once, a great and hidden kingdom prospered in the heart of the jungle. The lizardfolk of the Great Steaming Jungle were presided over by the powerful Lizard Laird Gungwa Tsrok, who drew tribute from the various lizardfolk jungle tribes and also traded with some of the human tribes...   [click here for more]
Ostensible Cat Design  $1.99

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Tales of Freeport: My Night In Freeport

Tales of Freeport: My Night In Freeport


A naive cabin boy goes ashore in Freeport for the first time, and learns important lessons about life in the big city, why attention to proper knot lore matters, and about the sailors’ code. About Anthony Pryor Anthony Pryor has been writing for the gaming industry since the late Cenezoic era, starting with FASA's Battletech in the 1980s, moving on to Bard Games' World of Talislanta,...   [click here for more]
Green Ronin  $1.99

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The Almighty Gods of Yan Kor

The Almighty Gods of Yan Kor


The Almighty Gods of Yan Kor and the Lands of the North is a treatise on the nature of Pavár’s Pantheon as understood by the inhabitants of the “Lost Provinces” of the North of Tékumel. This article details theology, beliefs, and differences between the Yan Koryani and the Tsolyáni worldviews and is an excellent companion to the Compendium of the Gods, Mitlanyal....   [click here for more]
M.A.R Barker's World of Tekumel  $5.00 $1.99

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The Game of Kevuk

The Game of Kevuk


“The peoples of the Five Empires love a good wager.” So begins The Game of Kévuk, a description of the gambling habits of the people of The World of Tékumel, including rules for Kévuk, a common dice game which you can learn to play! This article shows one of the more stimulating sides of life in the Empire of the Petal Throne. 8 pages. Welcome to a world...   [click here for more]
M.A.R Barker's World of Tekumel  $5.00 $1.99

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The Grammar of Yan Koryani

The Grammar of Yan Koryani


The Grammar of Yán Koryáni is an examination of this most distantly related language of the Khíshan language group – and the tongue of Baron Áld’s delicately forged alliance against the Empire of the Petal Throne. Inside, you will find the text of a letter of introduction and safe passage from Baron Áld himself, as well as examples of the blocky script...   [click here for more]
M.A.R Barker's World of Tekumel  $5.00 $1.99

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The Jade Hare (Basic)

The Jade Hare (Basic)


Long ago the wisdom of the Prophet, Al-Kalim, came to the village of Dar el-Tamyya, and taught the folk to disregard their idols of old. But they kept one, to remember their ancient past and the wisdom of their ancestors. They also kept it because they believed it to be magical, blessed to protect the village form harm. Now the idol has been taken. Yesterday a small band of goblins raided Dar el-Tamyya,...   [click here for more]
Wizards of the Coast  $1.99

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The Pe Choi

The Pe Choi


The Pé Chói originally appeared in The Tékumel Journal, and provided insights into this non-human race, now completely intermingled with humans: “So smoothly have members of this race adapted to human ways that there is hardly a human city of over five thousand which lacks its small and active community of these gleaming, chitin-armoured beings. Almost any urban...   [click here for more]
M.A.R Barker's World of Tekumel  $5.00 $1.99

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The Splendour of Shenyu

The Splendour of Shenyu


The Splendour of Shényu originally appeared in The Tékumel Journal, and revealed the inner workings of the fierce reptilian non-humans called the Shén, and their lands to the south of Livyánu and near the Spouting Mountains of Tékumel. Also ncluded is the fascinating travelogue of Hirikása hiTu’únmra, a Tsolyáni officer who was...   [click here for more]
M.A.R Barker's World of Tekumel  $5.00 $1.99

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