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GDW Game System Guides [BUNDLE]

GDW Game System Guides [BUNDLE]


This special bundle product contains the following titles. 2300 AD DTRPG Guide To 2300 AD Regular price: $0.00 Bundle price: $0.00 Format: Watermarked PDF The Basic Guide to 2300 AD: an annotated list of the 2300 AD titles in the series. ... DC1 Guide to Dark Conspiracy (1st edition) Regular price: $0.00 Bundle price: $0.00 Format:...   [click here for more]
Game Designers' Workshop (GDW)  $2.68 $0.00

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T2000 v1 City of Angels (GDW)

T2000 v1 City of Angels (GDW)


Ever since the world as we knew it ended, people have been saying chivalry is dead-they've been saying it for a long time anyway, but this time they're sure. No one does anything for any motive except survival. Dog-eat-dog, survival of the fittest, might makes right...I've heard all the cliches and more. And I refuse to conform to them. Lieutenant Jimenez wanted me to take his St. Christopher's...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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TNE Novel-3 The Backwards Mask (GDW)

TNE Novel-3 The Backwards Mask (GDW)


The TNE Novels GDW commissioned a novel trilogy in support of Traveller: The New Era, and published two of the three before they closed their doors in 1992. Regretably, the third novel lay forgotten and unpublished in the GDW archives for more than fifteen years. In that time, Traveller designer Marc Miller searched for a conclusion to the story arc. Ultimately, he teamed up with writer...   [click here for more]
Game Designers' Workshop (GDW)  $4.02

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Guide Checklist to GDW RPG Titles

Guide Checklist to GDW RPG Titles


Comprehensive Checklist for GDW and FFW titles on DTRPG Hyperlinked Clickable We have one of the largest collections of role-playing materials available through DriveThruRPG: so large, in fact, that its hard to know exactly what you want. Now, we have made it easier than ever with our Official Guides: comprehensive lists of the titles in our collections and overviews of the game systems. Coverage...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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TNE Novel-1 The Death of Wisdom (GDW)

TNE Novel-1 The Death of Wisdom (GDW)


Once there was an Empire but now there is desolate ruin, the silence of a trillion unburied dead on a thousand worlds, and a handful of people who will not let the dream of star-spanning civilization die. Coeur "Red Sun" d'Esprit is one of those people committed to returning humanity to the stars. As a survivor of the fallen empire, she remembers better times, but as captain of a Reformation Coalition...   [click here for more]
Game Designers' Workshop (GDW)  $5.95

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TNE Novel-2 To Dream of Chaos (GDW)

TNE Novel-2 To Dream of Chaos (GDW)


The call to preserve the future of humanity... does not always come when it is convenient, and is not always delivered to the strong and well-prepared. Sometimes courage alone must take teh place of powerful weapons, for this call cannot be ignored. An infamous Reformation Coalition criminal has discovered a cache of super-weapons that could provide the power of life and death over humanity's...   [click here for more]
Game Designers' Workshop (GDW)  $5.95

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DC1 Tampete - GDW 2201

DC1 Tampete - GDW 2201


Tampete (noun) tam-peet 1. 20th century city slang for the urban sprawl of Tampa-Saint Petersburg situated in W. Florida. 2. 21st century city name adopted for said urban sprawl. Tampete is the strangest place you will ever visit. From its people-moving Grid and its Largo trailer hoods, to the domed 606 dreamland and the WWII-style wall on Bayshore Boulevard, to its strange ordinances for excavation,...   [click here for more]
Game Designers' Workshop (GDW)  $6.99

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Merc Mercenary: 2000

Merc Mercenary: 2000


Bandits calling themselves freedom fighters have kidnapped an oil company engineer. They want four million in ransom, and the guy's relatives are poor as churchmice. The goons figure the engineer is so valuable the oil company will pay to get him back, but they're wrong on two counts. The company is only paying one million. And they're paying it to us. Merc: 2000 is a game of daring...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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Merc Mercenary: 2000 Gazetteer

Merc Mercenary: 2000 Gazetteer


The Gazetteer is a sourcebook for global hotspots in the strife-torn world of Merc: 2000. From the coup in Tonga to the border dispute between the Russian Republic and Japan, from the Second Nigerian Civil War to the Basque insurgency in Spain, from the frigid steppes of central Asia to the steaming jungles of South America, from the battlefields of west Africa to the crime-torn city...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 Nautical/Aviation Handbook

T2000 v2 Nautical/Aviation Handbook


The Nautical/Aviation Handbook is intended to supplement and extend the basic vehicle listing provided with the 2nd edition Twilight: 2000 rules, and to provide an extension to the rules for aircraft. The Nautical/Aviation Handbook includes eight new water craft, ranging from the Hayes Barracuda (a two-man minisub) to the SAR-38 (a 12-man light reconnaissance patrol boat). In addition...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Going Home

T2000 v1 Going Home


It came as quite a surprise when we finally confirmed it. What remained of the big brass in Europe decided that it was time for everybody to get out of the pool, so they arranged for a few ships to take us back to America. Problem was, nobody believed that the ships would have enough room for everybody. We decided this was the last ride going our way, and it was time to go home. The ships were leaving...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Allegheny Uprising

T2000 v1 Allegheny Uprising


It was enough to make a man's mouth water. Computers, electronic typewriters, jeeps, soybeans, canned food, medical supplies, arctic parkas, and (I swear) videotapes of every NFL game since 1992! No wonder those Civgov johnnies were falling all over themselves to find the place! All of us had heard a million rumors about lost government caches squirreled away in out-of-the-way places years ago...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Armies of the Night

T2000 v1 Armies of the Night


It didn't sound too bad, at first. Milgov wanted to re-establish what the orders called a "presence" on Manhatten. "Deal with criminal elements" they said, "Register salvage operations...taxes in kind...organize a census..."-that all sounded peaceful enough. We were just supposed to go in, scout out the land, find a base of operations, and generally get things ready...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Red Star/Lone Star

T2000 v1 Red Star/Lone Star


One of the first things you learn when you join the army is not to believe 95% of everything you hear: New York is one big slab of glass...Oregon has seceded from the Union...giant mutant alligators have taken over the Everglades...the Martians have landed in New Jersey. So when we heard that the Russians had invaded Texas, we didn't give it much credence. There were Soviet troops in Alaska, sure...you...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Urban Guerilla

T2000 v1 Urban Guerilla


It's like this: there's this bunch down in St. Pete called the New Americans. They're into that "natural aristocrat" stuff about the superior man ruling the rest, and they decide who's superior Urban Guerilla is a module for use with Twilight: 2000, GDW's post-World War III role-playing game. The module takes players into central Florida, now controlled by...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Kidnapped

T2000 v1 Kidnapped


Finding this Hughes guy is certainly going to be a trick. For all we know he looks nothing like this picture we've got, and every indication is that he has barricaded himself into a personal fortress which makes Crystal Mountain look easy. Not only that, Caldwell has us under specific orders not to grease the guy, just to capture him. Caldwell mentioned something about slow torture for all of us if...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 The Last Submarine

T2000 v1 The Last Submarine


I don't know why I stayed with the team. They offered to let any of us out who wanted out – just say so and you're a civilian. But then the chief gave us a pitch about how we came through the war without a loss because we worked as a team, and how we might be able to hep...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Mediterranean Cruise

T2000 v1 Mediterranean Cruise


After we got the good ‘ol C-cubed back home, they told us to just sit tight… Some big brass hat from the JCS wanted to talk to us. So we sat around awhile, and then in comes something I hadn't seen in over two years –...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Return to Warsaw

T2000 v1 Return to Warsaw


Return to Warsaw is the first in the Return to Europe series of Twilight 2000 adventures modules. The adventures will take the characters back to the Polish city of Warsaw, east to the city of Lvov in the Ukirane then back to Poland again, this time to Silesia. Although these three Modules are linked, and designed in sequence, each is an independent adventure in and of itself and...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Gateway to the Spanish Main

T2000 v1 Gateway to the Spanish Main


This morning I pulled myself up and staggered up the strange ladder onto the deck. It was broad daylight and I wasn't dreaming. I sat down against the bulkhead in gape-jawed astonishment. The deck was rough planks. Above my head fluttered a hundred acres of canvas. The ship had three masts and square sails, and no smoke stack. I pulled myself to the gunwale and clung to the rigging. I was standing...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Howling Wilderness

T2000 v1 Howling Wilderness


What happened to the United States from 1997 to 2001 is a question of interest to almost every referee and player of Twilight: 2000. Even those whose campaigns are not set in the United States want to know what happened to their home town, or how far the Soviets managed to get in Alaska, or what areas are controlled by New America. Howling Wilderness is a sourcebook of the United States...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Airlords of the Ozarks

T2000 v1 Airlords of the Ozarks


The slides the intelligence guy was showing us had turned our guts cold. The pictures showed the main street of a small town, storefronts, a post office, the spire of a church...What caught my attention was the long, lean cigar shape hovering behind the church spire. Stories I'd read as a kid surfaced in the back of my mind, stories by Heinlein and Asimov...and H.G. Wells. The shape was blurry...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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TNE-0300 Traveller: The New Era

TNE-0300 Traveller: The New Era


A Civilization Ready To Re-Awaken... But it cannot do so by itself. three generations ago, a star-spanning society annihilated itself in a furious war. The final weapon in this war was a new form of life-a malevolent electronic race that hates life itself. But among the ruins, life is stirring-a civilization is waiting to be rebuilt. Inside Traveller: The New Era you'll find everything...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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The Force of Destiny

The Force of Destiny


The Force of Destiny has an interesting history… Its author Dale Kemper wrote the original manuscript in the late 1980’s inspired at least in part by his experiences editing Far Traveller magazine for FASA. He had discussions with Game Designers’ Workshop about it being published by GDW as a Traveller novel, but they folded before...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2  DTRPG Guide to Twilight: 2000 version 2.0

T2000 v2 DTRPG Guide to Twilight: 2000 version 2.0


Everything you wanted to know about the Twilight: 2000 Role-Playing Game System (but didn't know how to ask). Includes a short history of the development of Twilight: 2000, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average is 5.0)....   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1  DTRPG Guide to Twilight: 2000 version 1.0

T2000 v1 DTRPG Guide to Twilight: 2000 version 1.0


Everything you wanted to know about the Twilight: 2000 Role-Playing Game System (but didn't know how to ask). Includes a short history of the development of Twilight: 2000, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average is 5.0)....   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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MT DTRPG Guide to MegaTraveller

MT DTRPG Guide to MegaTraveller


Everything you wanted to know about the MegaTraveller Science-Fiction Role-Playing Game System (but didn\'t know how to ask). Includes a short history of the development of MegaTraveller, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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CT-G Lee's Guide to Interstellar Adventure, Volume 1

CT-G Lee's Guide to Interstellar Adventure, Volume 1


The journals of the noted galactic wanderer Aramais P. Lee have now been converted into a referee's aid suitable for use in any Traveller campaign. LEE'S GUIDE (Vol. 1) provides full planetary specifications and detailed plot outlines for 10 worlds in which the situations taking place on the planet form the basis for a varied range of adventure opportunities, suitable for both small parties and large...   [click here for more]
Game Designers' Workshop (GDW)  $6.00

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Guide to GameLords Classic Traveller

Guide to GameLords Classic Traveller


GameLords, Ltd began as a fantasy role-playing publisher with its Thieves Guild game system. In 1982, the company expanded to science-fiction and acquired a license to produce Traveller titles. Between 1982 and 1984, GameLords published impressive titles by a variety of authors. This is an overview of the titles. In addition to short scenario books, GameLords...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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DC1 Guide to Dark Conspiracy (1st edition)

DC1 Guide to Dark Conspiracy (1st edition)


GDW's modern horror role-playing game. The details of the Dark Conspiracy game system: a complete list of the component titles with descriptions and illustrations. Guide to Dark Conspiracy provides a comprehensive overview of the first edition of Dark Conspiracy as published by Game Designers' Workshop. ...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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T2013- Stage I Rules

T2013- Stage I Rules


This is the Stage I ruleset for Twilight: 2013. It includes everything you need to get started fighting WWIII in Europe using Stage I rules. Staged Rules Individual play groups often use "house rules" to tune their game systems to a specific preferred level of complexity and realism. To facilitate this, we've written the Reflex System with three stages of rules. This book is written...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $5.99

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The Spinward Marches

The Spinward Marches


The Spinward Marches From the archives of GDW, we have located the original hand drawn draft of the Spinward Marches sector map and matched it with the final published map (as included in Deluxe Traveller) and with a white background map as well. To this, we have added five pages of world data for the sector... UWPs and other data taken from the famed Second...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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TNE-0308 Battle Rider Fleet Level Starship Combat Boardgame

TNE-0308 Battle Rider Fleet Level Starship Combat Boardgame


Battle Rider is a stand alone scifi game, maps are compatible with Brilliant Lances. Battle Rider is the game of squadron and fleet combat in GDW´s Traveller universe. Battle Rider gives you fast-moving fleet combat without the need for roleplaying levels of detail. Interactive game turn sequences and hidden task force rules emphasize decision-making,...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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CT-G03a Azhanti High Lightning Original Draft Drawing

CT-G03a Azhanti High Lightning Original Draft Drawing


Uncovered after years in the GDW game archives, this is original draft drawings for the Frontier Cruiser Azhanti High Lightning, and used as the basis for creating that game and set of deck plans. For scale, it includes side views of the Gazelle class Close Escort, and the Kinunir class Colonial Cruiser. Provided as two files: a 300-DPI JPG (approximately 23.5 x 14 inches), and a PDF reduced to 8.5...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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CT-ST-Starter Traveller

CT-ST-Starter Traveller


Starter Traveller. GDW produced Starter Traveller as an introductory version of the game. It included a book of core rules, a separate set of charts, and a book of adventures (there are three separate download files). ...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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CT- DT-Deluxe Traveller

CT- DT-Deluxe Traveller


Deluxe Traveller. GDW published Deluxe Traveller as a larger format boxed game (primarily to be more visible on the shelf in game stores). The box included the basic Books 1, 2, and 3, plus Book 0 Introduction to Traveller, and an Introductory Adventure, plus a poster map of the Spinward Marches. ...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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Guide To Classic Traveller

Guide To Classic Traveller


The Guide To Classic Traveller. This extensive, illustrated guide details the titles that were published by GDW for the Classic Traveller game system. It includes all of the books, supplements, and adventures, plus glimpses of products and promotionals that few have ever seen! ...   [click here for more]
Game Designers' Workshop (GDW)   FREE 

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Twilight: 2000 v1.0 [BUNDLE]

Twilight: 2000 v1.0 [BUNDLE]


This special bundle product contains the following titles. T2000 v1 Twilight: 2000 Regular price: $13.40 Bundle price: $2.49 Format: Watermarked PDF Twilight: 2000 is a complete role-playing system for survival in a devastated post-holcaust world. Rules cover character generation, living off the land, encounters, combat, skills and skill improvement,...   [click here for more]
Game Designers' Workshop (GDW)  $221.10 $40.00

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Twilight: 2000 v2.2 [BUNDLE]

Twilight: 2000 v2.2 [BUNDLE]


This special bundle product contains the following titles. T2000 v2 DTRPG Guide to Twilight: 2000 version 2.0 Regular price: $6.70 Bundle price: $2.57 Format: Watermarked PDF Everything you wanted to know about the Twilight: 2000 Role-Playing Game System (but didn't know how to ask). Includes a short history of the development of Twilight: 2000, a comprehensive...   [click here for more]
Game Designers' Workshop (GDW)  $100.95 $39.00

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CHALLENGE Magazine No. 25.

CHALLENGE Magazine No. 25.


CHALLENGE Magazine No. 25. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 25. Includes article coverage for Twilight: 2000, Traveller. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 26.

CHALLENGE Magazine No. 26.


CHALLENGE Magazine No. 26. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 26. Includes article coverage for Twilight: 2000, Traveller. ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 27.

CHALLENGE Magazine No. 27.


CHALLENGE Magazine No. 27. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 27. Includes article coverage for Twilight: 2000, Traveller, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 28.

CHALLENGE Magazine No. 28.


CHALLENGE Magazine No. 28. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 28. Includes article coverage for Twilight: 2000, Traveller, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 29.

CHALLENGE Magazine No. 29.


CHALLENGE Magazine No. 29. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 29. Includes article coverage for Twilight: 2000, Traveller, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 30.

CHALLENGE Magazine No. 30.


CHALLENGE Magazine No. 30. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 30. Includes article coverage for Twilight: 2000, Traveller, Battletech, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 31.

CHALLENGE Magazine No. 31.


CHALLENGE Magazine No. 31. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 31. Includes article coverage for Twilight: 2000, Traveller, Command Decision, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 32.

CHALLENGE Magazine No. 32.


CHALLENGE Magazine No. 32. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 32. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Air Superiority, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 33.

CHALLENGE Magazine No. 33.


CHALLENGE Magazine No. 33. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 33. Includes article coverage for Twilight: 2000, Traveller, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 34.

CHALLENGE Magazine No. 34.


CHALLENGE Magazine No. 34. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 34. Includes article coverage for Space: 1889 ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 35.

CHALLENGE Magazine No. 35.


CHALLENGE Magazine No. 35. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 35. Includes article coverage for Twilight: 2000, Traveller, Space: 1889, Air Superiority, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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