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Robots!
by Amarillo Design Bureau

World War III destroyed the armies; World War IV destroyed the cities; World War V destroyed life on Earth. The space colonies survived, however, and 200 years later man returned to Earth not to stay, but to plunder. Robots salvaged the ancient technological sites. One day the robots of two salvage corporations met and fired on each other with their mining lasers. World War VI had begun!

Robots!
 
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Battle of the Starships (BOTS)

Battle of the Starships (BOTS)


Battle of the Starships (BOTS) A space warfare game of starship combat, with a medium “crunch” factor, that is easily modifiable, so that you can quickly make any starship from any SciFi universe. This game allows you to commence ship to ship battles with capital spaceships and starships like the ones from your favorite movies, shows or books. The core rulebook includes rules for play...   [click here for more]
10 Spot Games  $2.93

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10th Millennium RolePlayer's Handbook

10th Millennium RolePlayer's Handbook


10th Millennium is set about 58,000 years in the past. Systems of planets formed galactic entities to wage great wars over resources, wealth, and worlds that were closer to stars. Earth finds herself dead center of this epic struggle that lasts 10,000 years. Then stars are destroyed and one third of the universe is rendered lifeless. 48,000 years later an alien species visits Earth, and the human...   [click here for more]
10th Millennium  $0.75

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The Role Player's Handbook Companion

The Role Player's Handbook Companion


This is Companion to the Role Player's Handbook. You will find that the character creation process is refined and easier with worksheets to guide you through the process. I hope you enjoy this work, and it makes your 10th Millennium games run smoother. As always, send any comments or questions to gamehelpdesk@10thmillennium.net. Thanks, and GAME ON!! ...   [click here for more]
10th Millennium  $1.25

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Ranger des Shadow Deep: Ein Tabletop-Abenteuerspiel

Ranger des Shadow Deep: Ein Tabletop-Abenteuerspiel


Kurzes Vorwort: Mit dieser Übersetzung wurde das Regelwerk in die deutsche Sprache übertragen. Dabei wurde darauf geachtet, den Schreibstil und die Wortwahl des ursprünglichen Autors möglichst beizubehalten. Dennoch wurden verschiedene kleinere Änderungen vorgenommen, die einerseits aufgrund von Begrenzungen durch Seitenzahl und Satzspiegel notwendig wurden, andererseits...   [click here for more]
23rd Chamber  $21.08

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No4. Ultimate Driver 300!

No4. Ultimate Driver 300!


No. 02 in the 7 KickAss Games - Master Gamers Collection - Ultimate Driver 300! Revel in the glory of your win, as you know your are the Ultimate racing champion, the “Ultimate Driver 300!”. Revel in the glory of your win, as you know your are the ultimate racing champion, the “Ultimate Driver” and that you have out-played, out-raced, out-smarted your opponents in the...   [click here for more]
7 KickAss Games  $9.99 $4.99

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No5. Ninja Stars!

No5. Ninja Stars!


No. 03 in the KickAss Games - Master Gamers Collection - Ninja Stars! An evil Black Ninja Clan has come in the middle of the night to settle an ancient vendetta with you and your Clan. They silently move in ever closer and there is only you who can stop them. You are a Master in the ancient Ninja Throwing Stars called “Shuriken”, a ancient secret skill passed on down from your...   [click here for more]
7 KickAss Games  $9.99 $3.99

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The Rescue Pack

The Rescue Pack


Rescue some lost wolf pups with a homebrewed version of the Honey Heist format (mechanics used with permision). ...   [click here for more]
A Wolves Den Games Beyond the Veil Publi  Pay What You Want

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There Goes The Cake!

There Goes The Cake!


Young children get loose at a wedding with only one thing on their minds. That huge wedding cake! Includes full rules for both players and GMs, character sheets and trackers, and a tips sheet for those new to tabletop role play. ...   [click here for more]
A Wolves Den Games Beyond the Veil Publi  Pay What You Want

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Black Book Deck per Darkmoor GDR (ITA)

Black Book Deck per Darkmoor GDR (ITA)


Uno splendido set di 54 carte a colori contenenti il bestiario di Darkmoor GDR! Possono essere usate per tenere conto degli Special Point e anche dei Punti Azione a disposizione ed ogni volta che ne avrai bisogno, ti basterà pescare una carta per avere pronto un PNG pregenerato. Durante le avventure, è particolarmente...   [click here for more]
Acchiappasogni  $7.00

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Musha Shugyo RPG Gaming Playmats

Musha Shugyo RPG Gaming Playmats


The Musha Shugyo RPG Playmat set is a collection of A3 format (mini-poster size) playmats for your Musha Shugyo RPG fights! As you may already know, MS can be played as a simple action-packed tabletop game too, avoiding the roleplaying part of the game! These playmats are your perfect gaming companion in any situation as they’ll help you set up everything you need to beat your opponents to...   [click here for more]
Acchiappasogni  Pay What You Want

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The Black Book Deck for Darkmoor RPG (ENG)

The Black Book Deck for Darkmoor RPG (ENG)


Get the Black Book Deck, a set of 54 color cards with Darkmoor’s bestiary, used to keep count of Special Points and Action Points too. Whenever you need it, you can draw a random card and find one of the pregenerated NPCs. During your adventures, this is specially useful to get inspiration on which creatures your PCs may encounter (randomly)! Since this is...   [click here for more]
Acchiappasogni  $7.00

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Squadron Strike! Rulebook, Deluxe 2nd edition

Squadron Strike! Rulebook, Deluxe 2nd edition


If you can think of it, you can build it in Squadron Strike! Squadron Strike uses a streamlined, whole-turn-movement variation of the 3D game engine pioneered in Attack Vector: Tactical, and puts it on the most comprehensive ship and weapon design system ever made for space combat games. Your choice of movement modes, from simple, to cinematic, to fully Newtonian Five different types of static...   [click here for more]
Ad Astra Games  $10.00

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Squadron Strike!, Ship Book 1, SSDs only

Squadron Strike!, Ship Book 1, SSDs only


The Ship Data Sheets only--intended for owners of print copies of Squadron Strike! who want to print additional Ship Data Sheets. For the complete Ship Book 1, purchase "Squadron Strike!, Ship Book 1" Contains the Ship Data Sheets for all 15 ships in Ship Book 1 for the Human Diaspora setting, plus fighter squadrons and master weapon charts for all three factions. This product does...   [click here for more]
Ad Astra Games  $2.00

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Schema, Second Iteration

Schema, Second Iteration


Schema is a light engine for tabletop roleplaying with complex stakes. Breaking that down - It is an engine, rather than a game, because assembly is required - Schema takes the idea of a toolbox game very seriously indeed. And it plays with complex stakes; the kind of thing you see in games powered by the Apocalypse, with multiple possible problems and advantages...   [click here for more]
Amagi Games  $5.00

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Shamblington

Shamblington


This is a rules-light RPG set in a dark fairy-tale forest. ... Fudge Dice are needed to play - at least four, and four per player is best, as well as tokens of whatever sort (glass beads, coins, other dice). ... ONCE UPON A TIME, there was a village called Shamblington, in the midst of a fell and forbidding forest, rarely visited by outsiders. It has been said that...   [click here for more]
Amagi Games  Pay What You Want

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Shamblington: The Starlight Map

Shamblington: The Starlight Map


This is a quick adventure for Shamblington - it is a fairly linear run that includes a pair of short dungeons, a simple puzzle / trap that is printed and handled using glass beads. The setting of the game is also expanded somewhat by the stories and rumors characters may hear as they progress through the adventure, and an additional character (Basch, a girl cursed with werewolf-like traits) is included...   [click here for more]
Amagi Games  Pay What You Want

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Skinchangers: Open Beta Test

Skinchangers: Open Beta Test


In Skinchangers, you play an animal shapeshifter - Racoon, Crow, Owl, Bobcat, or Fox - created by the spirit of that animal type to root out the forces of desecration and fight the abominations that arise from it. The setting may remind players of Neverwhere, Werewolf: The Apocalypse, and a number of other urban fantasy settings (which were all absolutely in mind when creating it)....   [click here for more]
Amagi Games   FREE 

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Stakes For Schema

Stakes For Schema


This is a light supplement for the Schema Engine. Guides who are new to Schema occasionally have trouble thinking up good stakes on the fly; that's where this supplement comes in. It's an edit of the older Stakes For Tabletop Roleplaying to bring it directly in line with Schema. In it, you'll find a set of actions and detailed stakes for each of those actions. This is a light...   [click here for more]
Amagi Games   FREE 

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Tenocha: Heroic Adventures

Tenocha: Heroic Adventures


This is a set of rules for playing in the setting described in Tenocha: Setting Guide. The basic mechanic has the Guide call for rolls when action requires it; you'll roll four Fudge dice, and assign them, using [+] results to make positive things happen and [-] results to stop dangers from afffecting you. A series of different actions and the positive and negative stakes...   [click here for more]
Amagi Games  Pay What You Want

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Tenocha: Setting Guide

Tenocha: Setting Guide


Tenocha is a slowly collapsing accord of city-states, occupying a jungle-covered continent that is populated primarily by humans and mostly-humans. It is a place where some things are very different. Most significant property is owned by clans rather than individuals. There are people with elemental powers, and people with scales, living on every street – and their...   [click here for more]
Amagi Games  Pay What You Want

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Witchcraft For Schema

Witchcraft For Schema


This is a supplement for Schema, providing a unified magic system. Possession of Schema is a necessity to make sense of these rules. A general familiarity with the overall ecosystem of material (Fundamentals, Mechanisms, and so on) related to Schema is assumed, but not required. This magic system is focused, like most RPG magic systems, on a list of magical effects that are in practice organized...   [click here for more]
Amagi Games  Pay What You Want

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Asteroid Zero-Four

Asteroid Zero-Four


THE UNDECLARED WAR IN SPACE! "Large numbers of missiles and spacecraft approaching from the Russian Asteroid. We MUST launch our interceptors NOW, Sir!" "No sense trying to look peaceful any longer. Go ahead and launch them, and you may as well get our strike forces off this rock before we get plastered!" ASTEROID ZERO-FOUR is an action-packed game for two players....   [click here for more]
Amarillo Design Bureau  $7.50

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Battlewagon, Second Edition

Battlewagon, Second Edition


COMMENCE FIRE! The enemy's battleline is pinpointed by the bright orange blast as his guns return fire. Salvo after salvo is exchanged as your ships battle for victory at sea. Battlewagon allows players to recreate naval battles in the era of the dreadnought. Scenarios reenacting 10 of the most famous engagements during World War I and II are included. With the wealth of information...   [click here for more]
Amarillo Design Bureau  $15.00

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Captain's Log #1

Captain's Log #1


The classic issue (1983) that began one of the longest and most successful product series in wargame history. Contents include the fiction story “Objective Juggernaut,” a story in which four starships (Federation, Klingon, Tholian, and Orion Pirate) must cooperate to destroy a massive extra-galactic robot starship. Also included are: 24 Star Fleet Battles scenarios Several...   [click here for more]
Amarillo Design Bureau  $5.00

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Captain's Log #10

Captain's Log #10


“Hold until relieved.” “It means you’ve been written off, marked expendable, sacrificed.” “Hold until Relieved” is the story of the Federation frigate Chadwick sent to relieve the crew of Battle Station #10, left behind during the war with the Romulans. Also included is a humorous look at life aboard a Klingon...   [click here for more]
Amarillo Design Bureau  $7.50

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Captain's Log #11

Captain's Log #11


“Strategists of all pelt colors agree that the first foe to be struck down should be the Hydrans.” “Cold Front” is the story of how the Coalition decided whether to attack the Kzintis or the Hydrans first. And in it is the tale of the start of the General War. Also included is an article on the officers in the Royal Hydran Fleet. There are reports on...   [click here for more]
Amarillo Design Bureau  $7.50

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Captain's Log #12

Captain's Log #12


“I want White Tip. Fifty thousand to confirm he is dead. One hundred thousand to deliver him alive.” “The Long Road Home” is the story of a WYN frigate on a secret mission through Kzinti, Klingon, Lyran, LDR, and Federation space. Also included is an article on the officers in the Kzinti Hegemony Fleet. There are reports on conventions and SFB...   [click here for more]
Amarillo Design Bureau  $9.95 $7.50

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Captain's Log #13

Captain's Log #13


"Service in Star Fleet is two years of boredom and an hour of stark screaming terror." Captain’s Log #13 compiles the best of the material from the old Nexus Magazine.   "The Glory of the Heroes" is about a Federation base that is overwhelmed by a Romulan attack. Information (which is now the Communications section)...   [click here for more]
Amarillo Design Bureau  $9.95 $7.50

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Captain's Log #14

Captain's Log #14


“Are we Klingons, or are we spineless worms? We may die, but death in battle brings glory to us all.” Read all about the betrayal at Oxvind V where the crew of a Federation battlecruiser fight for their lives in a Klingon trap in Romulan space. Enjoy new play aids: the particle cannon energy record form for Star Fleet Battles and Klingon and Lyran record keeping...   [click here for more]
Amarillo Design Bureau  $9.95 $7.50

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Captain's Log #2

Captain's Log #2


Return to 1983 when hair was big and Star Fleet Battles was the hottest game on the block. From the data files of Star Fleet Headquarters, from the design and development staff of Amarillo Design Bureau, and from the players of Star Fleet Battles come even more scenarios to challenge your skills as a Captain. Captain’s Log #2 features the short story and scenario, “Refiner’s...   [click here for more]
Amarillo Design Bureau  $5.00

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Captain's Log #3

Captain's Log #3


“The promise of a Pirate is like a dagger offered to a blind man. Whether the hilt is given or the blade, only the Pirate himself knows.” Captain’s Log #3 features the short story and scenario, “The First Round,” by Steve Kacarides. The story features the pirate Deth O’Kay in the hands of the Masters. There are several other scenarios featuring Deth...   [click here for more]
Amarillo Design Bureau  $5.00

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Captain's Log #35

Captain's Log #35


"What was that?"   "An explosion!"   "Tell me something I don’t know!"   Duty, Honor, Empire There’s been a mutiny on the Demonslayer! Commodore Valgan has decided to defect to the Kzintis after he failed to assassinate Admiral Korvik. Now it is up to handful of desperate...   [click here for more]
Amarillo Design Bureau  $18.95 $15.25

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Captain's Log #36

Captain's Log #36


“No one tries to kill me without me trying to kill them. Perhaps an oblique attack and face full of disruptors will teach them that little fact?” “Web of Deceit” is the story of a Seltorian task force led by Wind of Ordained Retribution in hunt of a Tholian force led by Guardian. The Seltorians’ hatred and rage toward the Tholians is legendary....   [click here for more]
Amarillo Design Bureau  $18.95 $15.25

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Captain's Log #36 Color SSDs

Captain's Log #36 Color SSDs


The SFB SSDs and FC ship cards from Captain’s Log #36 are now available in color. Check out these ships: Star Fleet Battles: Federation Advanced Technology (Old) Light Cruiser; Klingon D6L Command Cruiser and C10V Heavy Carrier; Romulan ViperHawk Interdiction Carrier, SkyHawk-R Fast Carrier Resupply Ship, K4F Fast Carrier Resupply Ship, and KRU Interdiction...   [click here for more]
Amarillo Design Bureau  $4.95

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Captain's Log #37

Captain's Log #37


“We have picked up a subspace echo; we cannot gain a solid lock. It could be a sensor ghost … or it could be a Romulan coasting along under cloak!” “The Magnificent Panzers” is the story of the frigates Rommel and Guderian defending the fleet’s supply system from Romulan raiders. Their story would be the stuff of legends. Also...   [click here for more]
Amarillo Design Bureau  $18.95 $15.25

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Captain's Log #37 Color SSDs

Captain's Log #37 Color SSDs


The SSDs from Captain's Log #37 are now available in color. Check out these ships: New ships for Star Fleet Battles: Kzinti advanced technology light cruiser, Orion advanced technology Double Raider, Lyran Panther advanced technology light cruiser, ISC advanced technology war cruiser, Lyran heavy frigate and heavy destroyer, Klingon SD7 strike cruiser, WYN-Orion flagship cruiser...   [click here for more]
Amarillo Design Bureau  $4.95

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Captain's Log #38

Captain's Log #38


“Doomward is ordered to investigate a spatial rift in Sector 31!” Will it create a wormhole to another galaxy? Another time? Or another universe? Who knows!Doomward and the Vortex” is the story of the Lyran cruiser Doomward, investigating an inversion vortex. Once near it, the ship may not even be able to determine which side of the vortex...   [click here for more]
Amarillo Design Bureau  $19.95 $15.95

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Captain's Log #38 Color SSDs

Captain's Log #38 Color SSDs


The SSDs from Captain's Log #38 are now available in color. Check out these ships: New ships for Star Fleet Battles: Early Years cargo and security skiffs, sublight cargo and security skiffs, Paravian Aerie remote outpost and Early Years civilian base station, Romulan Early Years bomber and fighter ground bases, Romulan sublight bomber and fighter squadrons, armed recovery transport,...   [click here for more]
Amarillo Design Bureau  $4.95

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Captain's Log #38 Supplement

Captain's Log #38 Supplement


This 28-page booklet includes interesting and useful information about the main Captain's Log #38 issue, as well as new materials. Included are: The designer notes for Captain's Log #38   The 2008 Origins reports A fiction story showing the other side of the story in the main issue A short story about Hydrans in the Early Years Detailed after-action reports...   [click here for more]
Amarillo Design Bureau  $5.00

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Captain's Log #39

Captain's Log #39


“Captain, Chief Engineer Kleth here. We’ve got a problem.” “Burden of Duty; Debt of Revenge” is the story of a Klingon X-ship, deep behind Federation lines. Suffering a warp drive breakdown, the Kagan must fix the problem – but that allows the older Federation ships to catch up. Will the Kagan return home or will the Federation be...   [click here for more]
Amarillo Design Bureau  $19.95 $15.95

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Captain's Log #39 Color SSDs

Captain's Log #39 Color SSDs


The SSDs from Captain's Log #39 are now available in color. Check out these ships: New ships for Star Fleet Battles: Romulan King Eagle V, Queen Owl, Queen Commando Eagle, Queen Freight Eagle, and KE6; along with Federation, Klingon, Romulan, Kzinti, Gorn, Tholian, Hydran, and ISC heavy fighter squadrons. The Federation Commander Lyran early battlecruiser is suitable for...   [click here for more]
Amarillo Design Bureau  $4.95

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Captain's Log #39 Supplement

Captain's Log #39 Supplement


This 32-page booklet includes interesting and useful information about the main Captain's Log #39 issue, as well as new materials. Included are: designer notes, 2009 Origins reports, special features, dropped articles, unpublished history, two more Romulan Eagle variant SSDs, four more Federation Commander Early Years ship cards, full "every comma we missed" after action...   [click here for more]
Amarillo Design Bureau  $5.00

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Captain's Log #4

Captain's Log #4


“Plot a course for the Darmot sector, Warp 7. The Hydrans have destroyed Battle Station 13!” Captain’s Log #4 features the short story and series of scenarios, “Where Wisdom Fails,” by James Ashauer. Experience the first combat test of the Hydran Hellbore and learn from the wisdom of Borzad Kallon, the Klingon captain assigned to destroy the Hydran...   [click here for more]
Amarillo Design Bureau  $8.00 $5.00

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Captain's Log #40

Captain's Log #40


Its existence was not complicated by reasoning or poetry, by music and art, or by angst and hate. That was not the nature of the beast. Join us for Captain’s Log #40 and discover “The Nature of the Beast”! The USS Colin Powell, a Federation GVX survey ship, has encountered the first known space manta, a dangerous monster. Unable to find any way to...   [click here for more]
Amarillo Design Bureau  $19.95 $15.95

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Captain's Log #40 Color SSDs

Captain's Log #40 Color SSDs


The SSDs from Captain's Log #40 are now available in color. Check out these ships: New ships for Star Fleet Battles: Five Romulan variants of the F5W (K5W war destroyer, KCW war destroyer leader, KVW mobile carrier, KEW escort war destroyer, and KXW advanced technology war destroyer), two Tholian heavy police units (police destroyer and police war destroyer), WYN Orca light tactical...   [click here for more]
Amarillo Design Bureau  $4.95

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Captain's Log #40 Supplement

Captain's Log #40 Supplement


This 32-page booklet includes interesting and useful information about the main Captain's Log #40 issue, as well as new materials. Included are: The designer notes for Captain's Log #40;   Detailed after-action reports for SFB Module G3A and Captain's Log #39;   Sculptor's notes on the Juggernaut; A new filksong; Rejected papers...   [click here for more]
Amarillo Design Bureau  $5.00

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Captain's Log #41

Captain's Log #41


“Start arming photons, best speed to Xanadu. Red alert, people, let’s get ready to do our job!” Join us for Captain’s Log #41 and find out about alien robot warships called “Igneous” ships. In “Stones and Glass Colonies” will the Federation be able to protect Xanadu, a mining colony, from an Igneous ship? In “Igneous...   [click here for more]
Amarillo Design Bureau  $19.95 $15.95

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Captain's Log #41 Color SSDs

Captain's Log #41 Color SSDs


The SSDs from Captain's Log #41 are now available in color. Check out these ships: New ships for Star Fleet Battles: Juggernaut battleship, missile dreadnought, and frigate; Frax, Qari, Triaxian, and Sharkhunter fighter squadrons; Gorn and Romulan light battleships; Lyran Democratic Republic Dragoon and Ranger heavy cruisers, destroyer, and light cruiser. New ships...   [click here for more]
Amarillo Design Bureau  $4.95

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Captain's Log #41 Supplement

Captain's Log #41 Supplement


This 32-page booklet includes interesting and useful information about the main Captain's Log #41 issue, as well as new materials. Included are: The publisher’s notes for Captain's Log #41;   Notes from various staff members; Reports from Origins 2010, including the gun run at TerrorWerks; Detailed after-action report Captain's Log #40;  ...   [click here for more]
Amarillo Design Bureau  $5.00

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Captain's Log #42

Captain's Log #42


“You think too much, Cadet. Combat never gives you enough time to think through every option, every unknown. You need to train your instincts to react far more quickly.” Join us for Captain’s Log #42 and find out how a young Klingon cadet learns about “A Quality of Speed.” Read about an incident at “Star Fleet Pawn Stars.” Read about...   [click here for more]
Amarillo Design Bureau  $19.95 $15.95

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