Amazing Heroes – Fast-paced superhero adventure
Pull on your mask and cape, because it’s time to be a hero!
Amazing Heroes builds on the simple and quick Amazing Tales rules to create a superhero game that brings thrilling, and fast paced action to the table for players aged eight and up.
With flexible rules that let you create any superhero you can imagine, and straightforward... [click here for more]
Dicey Tales allows you to create characters from every genre of pulp, from the ancient world to the two-fisted era of 1930s adventure.
Dicey Tales offers players and gamemasters a background of the pulps and how they crossed over into radio, film, and television.
We also provide hints and suggestions for running a game and playing a character in a genre where good fights evil and a team of talented... [click here for more]
Transform and Fight, Heroes!
Savage Tokusatsu is a game built from the ground up specifically for the Savage Worlds Adventure Edition roleplaying game. Within the pages of this book are new rules and character options to help you capture the feel of any tokusatsu story in the collaborative storytelling experience that is tabletop roleplaying.
You can be the transforming team of... [click here for more]
Hi, Bebarce here. I just wanted to post an important update regarding Power Outage. I am in the firm belief that there shouldn't be barriers for kids to experience the joy of games. From March 15th until yesterday (April 14th) I had made Power Outage available for free. I am now returning the price to $10. HOWEVER, as mentioned below if you are an organization that could use Power Outage... [click here for more]
An all-ages storytelling roleplaying game inspired by the movies of the 80's and shows such as Stranger Things.
I originally designed this as a game to play with my daughter who was really wanting to try gaming but was a bit too young to take in all of the mechanics. It then developed into this, which was playtested in both a school and at a few small, daring tables.
It's designed to be child-friendly... [click here for more]
Welcome to the glorious world of Tricube Tales! The Tricube Tales game system, developed by Richard Woolcock, uses 3 six-sided dice and one page of rules making it easy to learn. The system's focus on story and flexibility allows for easy exploration of a wide variety of genres -- including "Jungle Opera", the genre used for REIGN OF THE JUNGLE GUARDIANS!In... [click here for more]
Welcome to the glorious world of Tricube Tales! The Tricube Tales game system, developed by Richard Woolcock, uses 3 six-sided dice and one page of rules making it easy to learn. The system's focus on story and flexibility allows for easy exploration of a wide variety of genres -- including "Monster Guardian", the genre used for SENTINELS OF CIRRUS CITY!... [click here for more]
The comic book role-playing game that replaces dice rolls with doodles!Draw your heroic feats... BEFORE TIME RUNS OUT!
Play is fast and frenetic. Players act simultaneously! Lay down your panels, create comic book pages and let the Editor (Games Master) decide from your drawings what happens next.
How Do I Take Actions Without Dice?
Actions... [click here for more]
These cards are for use with MADCAP: SCREWBALL CARTOON ROLE-PLAY
Each card includes:
A Gimmick, an upside and a downside for your character. Some of them are General gimmicks (for use in any game), while others are specific to a genre (Medieval, Wild West, Sci-Fi, Teen Mystery, Horror, Cyberpunk). Pass these out to the players to let them... [click here for more]