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Mutants & Masterminds Gamemaster's Guide

Mutants & Masterminds Gamemaster's Guide


While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on designing...   [click here for more]
Green Ronin  $17.95

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The WatchGuard Sourcebook 2e/OGL

The WatchGuard Sourcebook 2e/OGL


It's FINALLY Here!! Meet Summit City’s PREMIERE metahuman superteam: WatchGuard! This sourcebook is the first collection of major characters from the WatchGuard Universe, so you can begin creating adventures, plotting heists, developing your ultimate weapon, or protecting the lives of the innocent & saving the cosmos alongside these fantastic heroes!! Read through...   [click here for more]
Xion Studios  $19.99

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Supernatural Handbook

Supernatural Handbook


There are Things That Go Bump in the Night...   The Supernatural Handbook is a sourcebook of heroic horror for the Mutants & Masterminds Superhero Roleplaying Game. It lays out the elements for a successful M&M game in which the strange and paranormal are true and a few lone heroes struggle against the Things That Go Bump in the Night. The Supernatural...   [click here for more]
Green Ronin  $14.95

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Cosmic Handbook

Cosmic Handbook


The cosmos is a vast realm of primal powers, alien empires, and wonders and dangers beyond imagining. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in the comics to the conventions of cosmic stories and characters. In the pages of The Cosmic Handbook...   [click here for more]
Green Ronin  $14.95

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Mutants & Masterminds Threat Report #31: Power Corps

Mutants & Masterminds Threat Report #31: Power Corps


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.95

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Due Vigilance- Black Chapter

Due Vigilance- Black Chapter


Due Vigilance: Black Chapter is a new supplement that introduces The Library, an Organization ready to drop into your Mutants and Masterminds (Third Edition) campaign. The Library is fully detailed with staff and equipment for your characters to use should they decide to join this august and mysterious group. Joining them might be a good idea, too,...   [click here for more]
Vigilance Press  $10.99

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Avenger

Avenger


General Tiberius Flagg of the U.S. Army offered Zak the opportunity to take part in a special experiment called Project Super Trooper. The process was a success and he became the greatest black ops solider until he started to develop a conscious and started to refuse certain missions. He wanted to be a hero for his country & the people and became the first military crime fighter. Only one soldier,...   [click here for more]
Louis E Danhoff - AHC  $0.98

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Jacqueline Makarov and The Red Storm

Jacqueline Makarov and The Red Storm


Jacqueline Makarov attended the U.S. Air Force Academy. She specialized in Cyber-Warfare. Upon graduation, she went to work for Air Force ISR. She was then transferred to Red Storm (Spetsnaz Intelligence), immediately following reorganization. She was instrumental in preventing multiple cyber attacks against U.S. interests from nongovernmental organizations. Jacqueline always had a special hatred...   [click here for more]
Louis E Danhoff - AHC  $2.00

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Due Vigilance- SixGun

Due Vigilance- SixGun


Lock and load! Vigilance Press is proud to present Due Vigilance Issue 3: SixGun! Private Military Companies are becoming more and more common, exchanging higher costs for better trained and better equipped military specialists. In a world where people in spandex can juggle armored personnel carriers, they need to be even better trained and better...   [click here for more]
Vigilance Press  $8.66

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Microman

Microman


Microman Greetings from AHC. Next we have the biggest - little hero, you may never see unless you were Sherlock Holmes with a magnifying glass. With his internship at Megatropolos University, and being lucky enough to work with the legendary Dr. Abel and Heinrich, they together created the (Regenerating Nanite Technology) suit and customized its look. From learning some techniques from his mother,...   [click here for more]
Louis E Danhoff - AHC  $1.00

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Sigil

Sigil


Sigil Greetings from AHC. Next we have a new heroin that can see visions of the future, fighting for the city or even the world. Sigil can see and feel her mother’s death replay over in her mind: the memories are full of that horrific night. Very often when the moon is at its fullest she can feel someone searching for her, someone evil and yet soothing at the same time, Rosa over the years...   [click here for more]
Louis E Danhoff - AHC  $1.00

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GODSEND Agenda Superlink Conversion

GODSEND Agenda Superlink Conversion


GODSEND AGENDA is a story of... ...powerful aliens who positioned themselves as gods on Earth thousands of years ago ...a race of Atlantean oracles who foresaw a desolate future dominated by an incomprehensible alien race. ...genetically augmented transhumans, doomed to die fighting to save a world that turns its back on them. ...a star-spanning alien blight that slowly and insidiously...   [click here for more]
Khepera Publishing  $39.95 $19.99

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Escape from Alcatraz!

Escape from Alcatraz!


Escape from... ALCATRAZ! There are plenty of super-prisons, but only one Alcatraz -the last stop for the worst of criminals. In a world of super-powered madmen, mutant convicts, robotic life, and talking apes, Alcatraz still serves as the place criminals Don't Want To Go. Escape from Alcatraz updates this classic penitentiary for a super-powered 21st Century....   [click here for more]
Perambulations Press  $7.99

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Mirror Universe : : Volume 3

Mirror Universe : : Volume 3


Creating a memorable character is an art. Unfortunately, not everybody is an artist. Each Volume of Mirror Universe is a toolkit containing 12 different characters concepts and illustrations to help Players and Game Masters create new and exciting heroes or villains. Use the concepts you like most for your next villain or steal an idea or two for a scenario. You can use...   [click here for more]
Inspired Device  $3.60

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Mutants & Masterminds Villainous Archetypes 1

Mutants & Masterminds Villainous Archetypes 1


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, details ten new villainous archetypes. Each features suggestions for variations of the archetype as well as a trio of capers appropriate for the villain. The archetypes inside are: Arrogant Paragon - destined to rule all "lesser beings." Cosmic Herald - the World Devourer's advance scout. Criminal Prankster - the clown...   [click here for more]
Green Ronin  $4.95

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Mutants & Masterminds Villainous Archetypes 2

Mutants & Masterminds Villainous Archetypes 2


This 13-page Mutants & Masterminds supplement, written by Michael Hammes, details ten new villainous archetypes. Each features suggestions for variations of the archetype as well as a trio of capers appropriate for the villain. The archetypes inside are: Alien Subjugator - coming to rule your world. Artificial Intelligence - coldly logical computer program. Cold War Relic - disillusioned supporter...   [click here for more]
Green Ronin  $4.95

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Mutants & Masterminds Archetype Archive Collection

Mutants & Masterminds Archetype Archive Collection


This 35-page Mutants & Masterminds supplement, written by Steve Kenson and Michael Hammes, details thirty new PL 10 archetypes for use in any campaign - as either ready-made player characters or, with a little work by the gamemaster, sinister villains. The contents of the Archetype Archive Collection originally appeared in Archetype Archive, Volumes 1, 2, and 3....   [click here for more]
Green Ronin  $13.95

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Disposable Heroes Modern Gangs Statix 1

Disposable Heroes Modern Gangs Statix 1


Are metal miniatures too expensive for you? Do you need armies of miniatures? Look no further... Disposable Heroes® are downloadable paper miniatures that can be printed and then assembled for your wargaming or roleplaying needs. No other brand can offer the quality and flexibility of Disposable Heroes... One download includes everything you need: 30 different MODERN GANG figures...   [click here for more]
Precis Intermedia  $3.95

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Bedlam City

Bedlam City


Author: James Thomson Publisher: Plain Brown Wrapper Games Pages: 400 Product Type: M&M Superlink Campaign Setting Take a trip back to the Iron Age of comics and visit Bedlam City. It’s the smaller, dirtier and more dangerous town next door to your campaign’s shining metropolis, presented here in lavish detail. Weighing in at a whopping 400 pages, this book is crammed with...   [click here for more]
Plain Brown Wrapper Games  $24.95 $16.95

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Mutants & Masterminds Hero's Handbook

Mutants & Masterminds Hero's Handbook


The Mutants & Masterminds Hero's Handbook is the core rulebook of the game's third edition and it gives you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost endless...   [click here for more]
Green Ronin  $17.95

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Emerald City Knights Chapter 4: Sea Change

Emerald City Knights Chapter 4: Sea Change


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League Chapter 3 – Power Play Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Deluxe Hero's Handbook

Mutants & Masterminds Deluxe Hero's Handbook


Fly into super-heroic battle with Mutants & Masterminds! You and your friends take on the roles of super-powered heroes in a world of criminal masterminds, paranormal terrorists, destructive brutes, and other insidious villains. You get to thwart their evil plans and bring them to justice! Since 2002, Mutants & Masterminds has earned its title as the World’s Greatest Superhero RPG,...   [click here for more]
Green Ronin  $19.95

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Freedom's Most Wanted

Freedom's Most Wanted


What are heroes without villains? Unemployed, that's what! Fortunately, Freedom's Most Wanted provides heroes with corrupt crimes to solve, dastardly plots to unravel, and sinister super-villainy to defeat. This beautifully illustrated book offers a collection of all new villains for the award-winning Freedom City campaign setting for Mutants & Masterminds. From petty crooks...   [click here for more]
Green Ronin  $14.95

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Atlantean Crisis!

Atlantean Crisis!


An emissary from Atlantis has come to warn the city of a dire underwater threat that is quickly approaching. His warning may go unheard as trigger happy police have mistaken the aquatic diplomatics for supervillains and opened fire! Can the heroes stop the chaos before it's too late to heed the Atlantean's warning? This quick-playing M&M Superlink Adventure is designed to make the GMs job easy...   [click here for more]
Vigilance Press  $2.00

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Eugenics Brigade: Villains of WWII (M&M 3e)

Eugenics Brigade: Villains of WWII (M&M 3e)


In 1938, Germany had the world's first team of meta-humans at their disposal, aiding the fascist regime in its rapid climb to dominance over Western Europe. Capable of teleporting anywhere in the world, they could assassinate the head of foreign governments who failed to capitulate to Nazi demands and often killed enemy generals on the eve of blitzkrieg attacks. This character folio includes the...   [click here for more]
Vigilance Press  $2.00

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People's Revolution: Villains of WWII (M&M3e)

People's Revolution: Villains of WWII (M&M3e)


The Soviet super-team, the People's Revolution, was formed by the Kremlin in 1941 in response to demands from the Red Army for an organized force to counter the Nazi's super soldier forces. Although the British and American super soldiers receive the most attention and glory (at least in Western histories), the WW2 era People's Revolution team fought arguably the hardest, bloodiest and most prolonged...   [click here for more]
Vigilance Press  $2.00

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Mutants & Masterminds Threat Report #9: Motherboard

Mutants & Masterminds Threat Report #9: Motherboard


The Threat Report is formatted as an update from AEGIS, the American Elite Government Intervention Service, the government agency in the World of Freedom tasked with handling super-powered menaces. In particular, initial Threat Reports deal with increased activity coming out of Emerald City on the west coast, to tie-in with the forthcoming Heroes Journey adventure series, also set in Emerald City....   [click here for more]
Green Ronin  $1.95

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Amazing Stories of WWII: Homefront Heroes (MM 3e)

Amazing Stories of WWII: Homefront Heroes (MM 3e)


Homefront Heroes is the next in Vigilance Press' popular line of USHER Universe supplements set in WWII! In the Golden Age of comics, most comics were set on the "homefront" and centered on heroes who, for a variety of reasons, were left behind from the war effort. Homefront Heroes shows what was happening on this crucial front during the war, fighting 5th column subversives and saboteurs....   [click here for more]
Vigilance Press  $2.99 $1.99

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The WatchGuard Sourcebook 3e

The WatchGuard Sourcebook 3e


NOW WITH ADDITIONAL CHARACTERS & A NEW, LOWER PRICE! To celebrate the launch of the WatchGuard Sourcebook on multiple mobile platforms, we are dropping the price by $5! So, you get MORE characters for LESS! Meet Summit City’s PREMIERE metahuman superteam: WatchGuard! This sourcebook is the first collection of major characters from the WatchGuard Universe,...   [click here for more]
Xion Studios  $24.99 $19.99

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WatchGuard Solo - Captain Victory (M&M 3e)

WatchGuard Solo - Captain Victory (M&M 3e)


Right from the pages of the best-selling WatchGuard Sourcebook comes the WG Solo series! Introducing that 1940s phenom CAPTAIN VICTORY!! Captain Victory is one of the first metahumans to gain public prominence, and it came at a great time for our heroes in the War! A symbol of strength, hope, and Western morals during an age of dictatorial defiance, Captain Victory stands as the bar to...   [click here for more]
Xion Studios  $0.99

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Devilish Duos: Smoke and Mirrors

Devilish Duos: Smoke and Mirrors


Devilish Duos is the latest series of super-supplements from Vigilance Press! Issue one features two new horror-themed supervillains, Smoke and Mirrors. One stalks you unseen, the other has a rage which burns eternal! Beautiful and terrible, this pair of killer occult phenomena are designed to strike fear into your players's hearts. Included in the download are Hero Lab files for both characters,...   [click here for more]
Vigilance Press  $1.99

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Devilish Duos: Strange Attractors

Devilish Duos: Strange Attractors


Love is in the Air! Devilish Duos is the latest series of super-supplements from Vigilance Press! Issue two, Strange Attractors is a Giant-Sized supplement featuring not just two new Romance-themed super npcs, but adds in brand new Romance rules for Mutants and Masterminds Third Edition! Amp and Rail are lovers on the outs. Will...   [click here for more]
Vigilance Press  $4.99 $2.99

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The Oktobermen Special Edition (M&M)

The Oktobermen Special Edition (M&M)


At long last, The Oktobermen have arrived for Print on Demand! This first issue of Due Vigilance brings you a team of supernatural super villains, ready to strike fear into the hearts of your players. Bound together by greed and darker urges, the Oktobermen are mystic mercenaries eager to take on the ugliest jobs for the right price. Springheel Jack leads his team to achieve his ultimate...   [click here for more]
Vigilance Press  $9.99

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Mutants & Masterminds Power Profile #13: Illusion Powers

Mutants & Masterminds Power Profile #13: Illusion Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #17: Morphing Powers

Mutants & Masterminds Power Profile #17: Morphing Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #19: Plant Powers

Mutants & Masterminds Power Profile #19: Plant Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #22: Strength Powers

Mutants & Masterminds Power Profile #22: Strength Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #26: Teleport Powers

Mutants & Masterminds Power Profile #26: Teleport Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Elements of Ruin: The Challengers

Elements of Ruin: The Challengers


Meet Beacon City's protectors, the Challengers of Beacon City! A group of playable PL 11 characters for Mutants and Masterminds, the Challengers are a special "Sneak Peek" at a work in progress by Jack Norris for Vigilance Press. Offered FREE for download, the Challengers can be used as NPCs in your home campaign, player characters for pick-up games or...   [click here for more]
Vigilance Press   FREE 

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Mutants & Masterminds Power Profile #30: Life Powers

Mutants & Masterminds Power Profile #30: Life Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Power Profile #31: Radiation Powers

Mutants & Masterminds Power Profile #31: Radiation Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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WatchGuard Solo - Briton (M&M 3e)

WatchGuard Solo - Briton (M&M 3e)


Right from the pages of the best-selling WatchGuard Sourcebook comes the WG Solo series! Meet BRITON!! Never-before-available in any format! The newest release from Les Supérieurs corner in the WatchGuard Universe! Briton is on loan to the Canadian military from the newly-formed, British government unit MI-7, Briton works alongside Les Supérieurs in an honorary fashion, helping...   [click here for more]
Xion Studios  $0.99

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Mutants & Masterminds Power Profile #35: Dimension Powers

Mutants & Masterminds Power Profile #35: Dimension Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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The Harvester - AoV Solo (M&M3e)

The Harvester - AoV Solo (M&M3e)


Introducing the "Brand X" imprint of Xion Studios! Under Brand X, we will publish third-party authors & creators who provide quality content and are looking for a publishing platform from which to operate. Creators retain all of their rights to their creations, and benefit from Xion's publishing connections. Best of all, fans get more...   [click here for more]
Xion Studios  $0.99

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Mutants & Masterminds Power Profile #39: Dream Powers

Mutants & Masterminds Power Profile #39: Dream Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $2.95

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Ferrous - AoV Solo (M&M3e)

Ferrous - AoV Solo (M&M3e)


Introducing the "Brand X" imprint of Xion Studios! Under Brand X, we will publish third-party authors & creators who provide quality content and are looking for a publishing platform from which to operate. Creators retain all of their rights to their creations, and benefit from Xion's publishing connections. Best of all, fans get more...   [click here for more]
Xion Studios  $0.99

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Tonfun

Tonfun


The first installment of the main characters for Iron Bay: introducing Tonfun. Tonfun is ruthless, but has a compassion for those who can't defend themselves; He hates weakness, but believes woman especially older woman should be revered. When accepting a contract he follows it to the ends of the Earth. But Will not except a contract to kill woman or children. Tonfun is extremely honorable but has...   [click here for more]
Louis E Danhoff - AHC  $0.98

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Captain Power

Captain Power


He's loud, he's proud, he's the biggest thing to ever hit Iron Bay and Megatropolis - and he's going to make sure you know just how bad he is and how much money he's got. Captain Power lives life large, just like Rex Love Pecks and other famous men do in the magazines he reads. He's got nothing but the finest women, cars, and lifestyle... with a little help from Zack's money, of course. That's how...   [click here for more]
Louis E Danhoff - AHC  $0.98

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The Patriot

The Patriot


For heroism in the line of duty, he was decorated with numerous medals, including the Purple Heart. Being the no nonsense guy that he was he was chosen to be the Avengers successor and took part in the Super Trooper Formula. Project: Patriot (The third incarnation of the Super Trooper Formula which in turn created The Patriot) In doing so granted him amazing abilities added already to his natural skill...   [click here for more]
Louis E Danhoff - AHC  $0.98

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Tiger King

Tiger King


The Tiger King is very over confident and he prefers to operate alone and avoid alliances. He also tends to consider any setback as a defeat, and he absolutely hates being touched by anybody not worthy of touching him, and generally will respond in a violent manner. The Tiger King sometimes displays an incredibly spiteful streak, often leading him to dispose of his allies, seemingly just because...   [click here for more]
Louis E Danhoff - AHC  $0.98

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