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Ponyfinder - Everglow Bestiary
by Silver Games LLC

Looking for a better way to chew up your players? Compatible with both Pathfinder 1st edition and DnD 5th edition, these new monsters will prove that their bite is worse than their bark.

Ponyfinder - Everglow Bestiary
 
 Hottest Pathfinder 1e - OGL, English, May D&D Sale
 
 Hottest Community Pathfinder 1e - OGL, English, May D&D Sale
 
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Products found in this section... Sort by: 
 Title    Publisher    Price  
Remarkable Inns & Their Drinks

Remarkable Inns & Their Drinks


Remarkable Inns & Their Drinks is the definitive guide to taverns, how to create your own and bring them to life. This richly detailed 88-page tome offers a wealth of new gameplay options, 8 ready-made taverns, NPC's, rumors, secrets and over a 1.000 random list options. What are you waiting for? Step inside! Turn ordinary tavern visit into remarkable, exciting roleplaying experiences....   [click here for more]
LoreSmyth  $11.99

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Epic Isometric Bundle

Epic Isometric Bundle


Epic Isometric Classic set + Advanced set bundle. This set is made possible by my kickstarter backers. Everything you need for a great campaign.+ all seperated map elements. 13 Large themed isometric maps in .jpg format Ancient Catacombs (multi level), Celestial Paths, Crypts Of Hatred, Dark Forest, Grasslands, Night Castle (multi level), The Dark Caves(Multi...   [click here for more]
WarDrumRPG  $25.00

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Epic Isometric Prop Pack

Epic Isometric Prop Pack


Epic Isometric Prop Pack for customising your digital tabletop encounter areas. Everything you need to customise your own interior dungeon or encounter rooms. All easy to use seperated elements in .png format 125 isometric Props, all compatible with the epic isometric range of products. Includes props for Astronomy,sciences,kitchen,statues,paintings,rugs,bearskins,mounted...   [click here for more]
WarDrumRPG  $10.00

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Initiative Trackers (For all 319 SRD Monsters)

Initiative Trackers (For all 319 SRD Monsters)


2.125" width cards (of varying length) layout important information for the DM: Initiative, AC, Spell DC, Passive Perception, Passive Insight, Conditions (including Concentration), Stat Modifiers, Languages, Saving Throws, Vulnerabilities, Resistances, Immunities, and Senses. Blank PDF form is also included, for Homebrew Monsters, and other monsters that aren't included. Keep track of initiative. The...   [click here for more]
Patrick Mitchell Johnston  $3.99

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Monster Pack 2 - Epic Isometric

Monster Pack 2 - Epic Isometric


Epic Isometric Monster pack 2 For an even bigger campaign you need fresh monsters. Battle in more complex scenarios using monster pack 2. Compatible with Epic Isometric core set. 44 new isometric monster tokens in .png format Including a monsterous flailing snail with armoured shell, floating jelly with tentacles, land shark with burrowed variant, giant arctic mammoth,...   [click here for more]
WarDrumRPG  $14.00

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Patreon season 3 - Epic Isometric

Patreon season 3 - Epic Isometric


This set is made possible by my Patreon and kickstarter backers. More monsters and heros for your adventures. 9 packs of themed monsters/heros/villains and a new map in png format perfect for digital tabletops and other Epic Isometric sets A Troupe of Bards By popular demand, Includes a Violinist, Banjo player, flutist, guitarist, harpist, mandolin,panpipe,...   [click here for more]
WarDrumRPG  $14.00

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Initiative Trackers (3 Different Sizes)

Initiative Trackers (3 Different Sizes)


2.125”w x 6”h cards (2.125"w x 3.5"h when folded) layout information for the DM. Smaller version is also included, which does not have the HP block - 2.125"w x 2.5"h when folded. Large version (2.125"w x 5"h when folded) that does not have HP or Condition tabs, but also includes Languages, Pets/Companions/Familiars, Immunities, and a full list of conditions. Keep track of initiative. Easily...   [click here for more]
Patrick Mitchell Johnston  $2.99

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Patreon season 2 - Epic Isometric

Patreon season 2 - Epic Isometric


This set is made possible by my Patreon and kickstarter backers. More monsters and heros for your adventures. 9 packs of themed heros/villains and a new map in png format perfect for digital tabletops and other Epic Isometric sets The Elven Includes Elven wizard, alchemist, elite soldier and variant tall shield, mage, ranger with variant, rogues, noble sage,...   [click here for more]
WarDrumRPG  $10.00

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Patreon season 1 - Epic Isometric

Patreon season 1 - Epic Isometric


This set is made possible by my Patreon and kickstarter backers. More monsters and heros for your adventures. 8 packs of themed heros/villains and a new map in png format perfect for digital tabletops and other Epic Isometric sets Children of the Night Includes Vampiric lord with female variant and nosferatu, vampiric bat swarms, large monstrosity with spined...   [click here for more]
WarDrumRPG  $20.00 $10.00

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Midgard Worldbook for 5th Edition and PFRPG

Midgard Worldbook for 5th Edition and PFRPG


Adventure In a Dark World of Deep Magic! It is an age of war. Civilization slowly gives way to encroaching wilderness, and once-mighty empires now lie beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings are bent by demonic rage. The omens are dire. The roads to the shadow realm are open again, and the fey have returned...   [click here for more]
Kobold Press  $29.99

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Hero Pack 1 - Epic Isometric

Hero Pack 1 - Epic Isometric


Hero Pack 1 - Epic Isometric This set is made possible by my Patreon and kickstarter backers. More characters and heros for your adventures. 5 packs of themed heros/villains in png format perfect for digital tabletops and other Epic Isometric sets Barbarian Warriors Includes Barbarian swordsmen, greataxe fighter with shield, spearman hunter, warpick...   [click here for more]
WarDrumRPG  $20.00 $10.00

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KOBOLD Guide to Plots & Campaigns

KOBOLD Guide to Plots & Campaigns


Run Your Best Campaign Yet Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion. Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot...   [click here for more]
Kobold Press  $19.99 $9.99

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The Gamemaster's Worldbuilding Journal

The Gamemaster's Worldbuilding Journal


The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design. Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in...   [click here for more]
Fat Goblin Games  $2.95

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Midgard Campaign Setting

Midgard Campaign Setting


The World is Ready. Are You? Midgard is lost in an age of war: of dark wilderness, and lost empires sunk beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings tremble and bend before the fury of demonic rage. In this dark time, new heroes must arise to claim the crowns of Midgard, and restore the jewels to her scattered thrones......   [click here for more]
Kobold Press  $24.99

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Worldbuilding Prompts

Worldbuilding Prompts


Develop Settings, Character Backgrounds, and Adventures Worldbuilding is essential to good fiction, regardless of the genre or medium. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists fail, are all tied up on the setting...   [click here for more]
Dancing Lights Press  $3.99

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Worldbuilding Theory

Worldbuilding Theory


Create a setting with character development and storytelling in mind! Any System! Any Setting! Worldbuilding is essential to a good fantasy adventure. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists...   [click here for more]
Dancing Lights Press  $3.99

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Be Awesome At Dungeon Design (Augmented Edition)

Be Awesome At Dungeon Design (Augmented Edition)


Any GM can design a basic dungeon. A dedicated GM takes the extra time to craft exciting, logical and challenging dungeons that are so much more than a series of rooms stuffed full of monsters and treasure. Be Awesome At Dungeon Design comprises over 200 pages of dungeon design advice from ENnie Award winning designer Creighton Broadhurst. Handling such subjects as a dungeon’s purpose,...   [click here for more]
Raging Swan Press  $5.95

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Worldbuilding Power: Forests

Worldbuilding Power: Forests


Use the woodlands in character development, worldbuilding, and adventures! In the real world forests are the dominant ecosystem, covering around 30% of the Earth’s landmass. They hold most of the species of plant life, and can exist across a broad range of climates and habitats. There are boreal forests, or “snow forests”, near the poles comprised mainly of conifers like...   [click here for more]
Dancing Lights Press  $0.99

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100% Crunch: Kobolds

100% Crunch: Kobolds


A Pathfinder Roleplaying Game Compatible GM’s Resource by Julian Neale Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in the line features...   [click here for more]
Raging Swan Press  $3.99

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Culture Theory

Culture Theory


Using Fantasy Cultures and Races to develop Characters, Worldbuilding, and Adventures In the context of a fantasy world, culture can mean a lot of things. Often people reduce it to what tabletop games traditionally call race. Elves are magical, learned, and like nature. Dwarves are sassy, temperamental, and like to party. It’s not so much a collection of cultural markers, or even ethnic markers,...   [click here for more]
Dancing Lights Press  $3.99

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The Gamemaster's Adventure Planner

The Gamemaster's Adventure Planner


This product is a bit different than the others in the Gamemaster Journal line, it does collect a bunch of useful forms for you to design adventures with, but it also works as a blank template modeled after most standard adventures. The first section of the book includes forms for recording game sessions, outlining and planning events and encounters, as well as designing major locations. ...   [click here for more]
Fat Goblin Games  $2.95

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Festivals & High Holy Days

Festivals & High Holy Days


Every calendar is peppered with holidays and annual causes for celebration. From local village festivals to grand revels that consume empires, no campaign setting is complete without holidays to mark the passage of time with jubilation and ritual observance. In addition to adding greater realism and flavor to campaign, holidays also offer unique benefits to adventurers who celebrate during downtime...   [click here for more]
Skirmisher Publishing  $0.99

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Worldbuilding Power: Necromancy

Worldbuilding Power: Necromancy


Use black magic in character development, worldbuilding, and adventures! Necromancy is magic that deals with the dead. That covers a lot of ground. It includes communicating with spirits as a form of divination. The unliving can be summoned, and usually commanded, by the caster. Raising the dead, as skeletons, zombies, or fully resurrected living beings is included in this category as well....   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Cities

Worldbuilding Power: Cities


Use centers of trade and culture in character development, worldbuilding, and adventures! A city can be a lot of things. It might be a crossroads, the place where trade routes converge and merchants ply their trade. Some see it as a place of opportunity, to gain wealth and power, politically and otherwise. Others find it to be center of culture and the arts. It can be a refuge, where those...   [click here for more]
Dancing Lights Press  $0.99

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Shadows over Vathak: Ina'oth - Echo of Plagues

Shadows over Vathak: Ina'oth - Echo of Plagues


Shadows over Vathak: Ina'oth - Echo of Plagues The Whispers of Countless Graves Welcome to the world of Shadows over Vathak, a realm where the abominations known as the Old Ones seek to destroy humanity. It is a world of darkness and despair, where even the light of the One True God is often corrupted and twisted to serve sinister ends. As a GM your players could be...   [click here for more]
Fat Goblin Games  $0.98 $0.73

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Worldbuilding Power: Underground

Worldbuilding Power: Underground


Use Underground Realms in Character Development, Adventure Design, and Worldbuilding The concept of an underground world comes straight out of the classic hero’s journey. The hero leaves home, descends into the underworld to be tested, and returns a changed person. It’s the part of the story where the challenges are faced, the glory is earned, and the treasures are acquired. Other...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Mountains

Worldbuilding Power: Mountains


Use perilous peaks in character development, worldbuilding, and adventures! Mountains are places of mystery. Rising above the surrounding landscape, they are seen by all but only known to few. Myth and legend names them as the home of the gods. Rivers and streams originate there. Dangerous creatures dwell there. The terrain is often steep, and cold, and sometimes even volcanic. The perfect...   [click here for more]
Dancing Lights Press  $0.99

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Six Spells: Monster-Making

Six Spells: Monster-Making


This title contains six spells related to studying, altering, and creating creatures. They are formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for use with successor...   [click here for more]
Skirmisher Publishing  $0.50

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Six Spells: Lizardfolk

Six Spells: Lizardfolk


Lizardfolk are a primitive swamp-dwelling people that are considered to be more in touch with nature than most of the other humanoid races. Their shamans have, accordingly, developed a number of useful spells to help them survive and thrive in an environment that most consider hostile. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy...   [click here for more]
Skirmisher Publishing  $0.50

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Adventure Theory

Adventure Theory


Create adventures with compelling stories, character development opportunities, and worldbuilding moments! Any System! Any Setting! Plenty has been written aboutencounter design, a lot of it system-specific. This book is about story. The only sort of “game balance” you’ll find referenced herein will refer to balancing the needs of the gamemaster,...   [click here for more]
Dancing Lights Press  $3.99

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The Gamemaster's Allies and Adversaries Journal

The Gamemaster's Allies and Adversaries Journal


The Gamemaster's Allies and Adversaries Journal is perfect for game designers, novelists, and especially gamemasters wanting to keep track of all non-player characters in their world. This product is designed as a blank journal for you to catalog all the various non-player characters you’ve created for your campaign world. The book is broken down into 6 chapters. Major Non-player...   [click here for more]
Fat Goblin Games  $2.95

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The Master Player's Adventurers Journal

The Master Player's Adventurers Journal


Bring your character to life! Give them the voice you always knew they had! Can be used with Any Roleplaying System! There are logs that allow you to keep track of all of the crunch and data that is a Player Character. This is not one of those logs. The Master Player's Adventurers Journal is an "In Character" record...   [click here for more]
Fat Goblin Games  $2.95 $2.21

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Arcane Theory

Arcane Theory


Using Arcane Magic to develop Characters, Worldbuilding, and Adventures Arcane magic is a foundational element of tabletop fantasy. Whether you’re drawing upon the concepts of Vancian magic as interpreted by Gygax and Arneson, or embracing pseudo-historical tradition of Hermeticism, the ability to manipulate supernatural energy and cast spells is an important part of the genre. With no arcane...   [click here for more]
Dancing Lights Press  $3.99

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Shadows over Vathak: Player's Guide to Vathak

Shadows over Vathak: Player's Guide to Vathak


A Stricken World Shadows over Vathak blends the Otherworldly, Cosmic Horror themes of New England's Lovecraft, the Macabre Mysteries of Poe, and the sensibilities of Victorian, Gothic Horror Adventure into an original fantasy setting for the Pathfinder Roleplaying Game. As players, your characters fight to survive in a land threatened with destruction by the rise of the...   [click here for more]
Fat Goblin Games  $9.98 $7.48

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The Gamemaster's Monster Memoir

The Gamemaster's Monster Memoir


The Gamemaster's Monster Memoir is designed as a journal for you to catalogue all the various beasts and monstrosities you've designed for your world. Each chapter offers various blank forms and documents to help detail all the information you need for your games. Chapter 1 - Legendary Monsters: Here you will find those major monsters of your campaign. World serpents, demigods and...   [click here for more]
Fat Goblin Games  $2.95

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Six Spells: Kobolds

Six Spells: Kobolds


Kobolds are the weakest of the humanoid races and the magic of their witch doctors is one of the reasons that they manage to survive the onslaught of predators, adventurers and other humanoids. This mini-publication gives some insights into those capabilities. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed...   [click here for more]
Skirmisher Publishing  $0.50

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Character Theory

Character Theory


Create characters with relevant connections to worldbuilding and storytelling. Any System! Any Setting! You’ve created fantasy roleplaying characters before. Odds are that the focus of the system you used was on the crunchy bits. The process tacked background details on at the end that may not have been relevant to the adventures you played. Most of the time, your character’s...   [click here for more]
Dancing Lights Press  $3.99

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Black Hat Magic

Black Hat Magic


Advanced computer and magic users share many traits, including their eccentric natures, propensity to recluse themselves, and shared taste for comfortable clothing. It stands to reason therefore, that if the respective users of these arcane skills share personality traits, that they might use their abilities in similar ways as well. One phenomenon that makes for a fascinating study, but lacks a...   [click here for more]
Skirmisher Publishing  $0.99

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Note Sheets

Note Sheets


8.5”w x 11”h sheets help players and DMs keep track of all of NPCs, Quests, and more! PDF fillable form. Easily organized in a 3 ring binder. Designed to help both experienced and new players during gameplay These sheets allow Players and DMs to easily note and find notes taken on almost any subject. Each box has a grid in it, to help keep your notes neat and easy to read...   [click here for more]
Patrick Mitchell Johnston  $1.00

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Hybrid Blood

Hybrid Blood


Strange gods or wizardly interference has blended animal and man. By practice, accident, or even nature, the beast people have risen to live against and with humanity in all its varied cultures and origins. Two legs or four, they stand ready to spice up your adventure as allies, antagonists, or player options. In a world steeped with magic, even the most unlikely matches are occasionally made. Sometimes...   [click here for more]
Silver Games LLC  $19.99

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So What's The Riddle  Like, Anyway? III

So What's The Riddle Like, Anyway? III


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Liz Smith Your PCs are deep in the dungeon and have just encountered a terrifying monster which they have no chance of defeating. Luckily, the monster is bored and challenges the party to a riddling contest instead of simply just killing them. Alternatively, the party have encountered a sentient statue that will not let them past until they...   [click here for more]
Raging Swan Press  $1.99

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Worldbuilding Power: Constructs

Worldbuilding Power: Constructs


Use artificial creatures in character development, worldbuilding, and adventures! Constructs are artificially created creatures. Typically mindless, they are programmed to obey their creator. Because they are technically not living, they lack the weaknesses of hired henchmen and mortal monsters. They are unfeeling, relentless, and can be virtually unstoppable. That’s what makes constructs...   [click here for more]
Dancing Lights Press  $0.99

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Divine Theory

Divine Theory


Using Divine Magic to develop Characters, Worldbuilding, and Adventures Divine magic is an element of tabletop fantasy with that’s seen a lot of changes. Originally intended to help emulate vampire hunters in Hammer Horror films (seriously) by allowing characters to turn and disrupt the undead, it’s grown to encompass a whole spectrum of real-world religious influences, mythology, and...   [click here for more]
Dancing Lights Press  $3.99

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Worldbuilding Power: Evocation

Worldbuilding Power: Evocation


Use energy-harnessing magic in character development, worldbuilding, and adventures! To evoke is to call forth and manipulate various types of energies and forces. These include fire, electricity, heat and cold, light and darkness, and even eldritch energy itself. It is the magic of raw power. Unlike other categories of magic, evocation comes with no innate moral and ethical considerations...   [click here for more]
Dancing Lights Press  $0.99

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Worldbuilding Power: Alteration

Worldbuilding Power: Alteration


Use transmutation magic in character development, worldbuilding, and adventures! The magnum opus, or Great Work, of alchemy is the transmutation of base metals like lead into precious metals like gold. This is arguably the foundation of alteration and transmutation magic in fantasy roleplaying. The ability to turn one thing into another, even temporarily, can be both useful and frightening....   [click here for more]
Dancing Lights Press  $0.99

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Slaughter at Splinterfang Gorge (PF/5E)

Slaughter at Splinterfang Gorge (PF/5E)


Many years ago a brutal bugbear chieftain united the goblinoid tribes of the Meirlara Forest and nearly wiped out all traces of the elves there within. A stroke of chance fate turned the tide and the dreaded bugbear warlord Spragnokk was defeated. His loyal kin hid his body away in a sealed chamber and then the world forgot about Spragnokk... until now. Now his bloodline continues, and they have...   [click here for more]
Total Party Kill Games  $9.99 $7.49

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Worldbuilding Power: Enchantment

Worldbuilding Power: Enchantment


Use mind-affecting magic in character development, worldbuilding, and adventures! Enchantment, also known as charm spells, is magic the affects the mind of the target. A talented enchanter can alter attitudes and emotions, convince them to change their opinions and behaviors, and even compel them to do things they normally would not do. Antagonists will seek to leverage the same effects,...   [click here for more]
Dancing Lights Press  $0.99

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The City of 7 Seraphs

The City of 7 Seraphs


Full Design Credits: Designers: Kate Baker, Wolfgang Baur, Clinton Boomer, Savannah Broadway, Robert Brookes, Tytiana Browne, Matt Daley, Scott Gladstein, Thilo “Endzeitgeist” Graf, Sasha Lindley Hall, N. Jolly, Michael Lefavor, Colin McComb, Ron Lundeen, Richard Moore, Andrew Mullen, Jessica Redekop, David N. Ross, Michael Sayre, Jaye Sonia, Todd Stewart,...   [click here for more]
Lost Spheres Publishing  $29.99 $24.99

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10 Reflections on Lovecraft (Pathfinder Roleplaying Game)

10 Reflections on Lovecraft (Pathfinder Roleplaying Game)


Some time ago, author Michael O. Varhola acquired a comprehensive edition of H.P. Lovecraft’s works of fiction and set out to re-read everything he had previously, see what had slipped through the cracks for him, and gain a different perspective on the stories by reading them in the order in which they had been written. As part of this pursuit, he began selecting one element from each of his...   [click here for more]
Skirmisher Publishing  $1.99 $1.49

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So What's The Riddle  Like, Anyway?

So What's The Riddle Like, Anyway?


A GM'S RESOURCE by Liz Smith Your PCs are deep in the dungeon and have just encountered a terrifying monster which they have no chance of defeating. Luckily, the monster is bored and challenges the party to a riddling contest instead of simply just killing them. Alternatively, the party have encountered a sentient statue that will not let them past until they have answered three riddles correctly....   [click here for more]
Raging Swan Press  $1.99

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