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Torg Eternity - Cyberpapacy Map Pack 2

Torg Eternity - Cyberpapacy Map Pack 2


This high-quality, double-sided map sets the stage for the unfolding Possibility Wars on your table! Abase yourself amid the holo-grandeur of Piety Square, the focal point of holy celebration and systemic control. No other Cosm and no other reality boasts so magnificent an interface between relentless religious rule over a cautiously rebellious yet servile population. Visit the Cyberpapacy’s bastion...   [click here for more]
Ulisses Spiele  $4.99

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Rooting Out Orrorsh

Rooting Out Orrorsh


Rooting out Orrorsh is a Torg: Eternity Adventure in 1 Act and 4 Scenes. It is designed for four to six Alpha Clearance Storm Knights, set in a Core Earth Dominant zone by day which becomes a Mixed Zone of Core Earth and Orrorsh by night. The run time for this adventure should be around 4 hours long. This adventure adds one new creature, Eyes in the Mist, and an optional...   [click here for more]
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Torg Eternity Powered By Fate Accelerated

Torg Eternity Powered By Fate Accelerated


Contents: the Fate Accelerated rule set, converting Torg Rules to Fate Accelerated and a list of all the original Torg templates and where to find them, supplied for inspiration! This book is about using the Fate Accelerated rule set to play Torg Eternity; The Fate Accelerated rules are all included here but this book will not teach you about the cosms of Torg Eternity. For all the genre...   [click here for more]
Ulisses Spiele  $4.99

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Torg Eternity - Cyberpapacy Map Pack 1

Torg Eternity - Cyberpapacy Map Pack 1


This gorgeous, double-sided map puts the guile and majesty of the Cyberpapacy onto your gaming table! Explore the Monastery, secretive lair of stone-faced priests lurking behind thick walls of both data and stone. Skulk dim passages past surveillance and guards, from chamber to frigid chamber hidden away, to unearth the hyperdevilish secrets within! Wander the Street Sprawl, if you dare! Dodge the...   [click here for more]
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Torg: Orrorsh

Torg: Orrorsh


The Gaunt Man knows you want to live ... He created Eternal Corruption. You may exist forever, if you serve him. To serve him, you hunt down those who oppose this corruption: the Storm Knights.  *The Gaunt Man knows the prowess of Storm Knights.   He created the Power of Fear. The Power...   [click here for more]
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Torg: Aysle

Torg: Aysle


The Sourcebook of Magical Reality for the Torg Roleplaying Game   by Greg Farshtey, Greg Gorden, Paul Murphy and Bill Slavicsek A magical land of wonder and dark sorcery on planet Earth... The Possibility Wars rage across Earth in the Near Now of history, creating new realities that change portions of the world into someplace else. Now Great Britain, Ireland, Denmark, Sweden,...   [click here for more]
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Torg Eternity Alternative Dice Systems

Torg Eternity Alternative Dice Systems


I am a big fan of Torg Eternity but not of the Bonus Table. Rolling a die, just to look up that number on a table to get another number seems unnecessarily clumsy to me. This is a collection of suggestions for other ways of rolling skill checks without changing the overall system in any way.   This monograph was prompted by the following paragraph in the Infiniverse Rules document:  Furthermore,...   [click here for more]
Ulisses Spiele  $1.50

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Cosm Card Booster: Nile Empire

Cosm Card Booster: Nile Empire


An infinite amount of realities means there are always more possibilities for your Storm Knights to harness! Add 10 new Cosm Cards for use in the Nile Empire in Torg Eternity! New cards such as KA-BOOM!! or By the Power of Ra! will allow your players to perform additional feats of danger and daring during the dramatic combats the Nile Empire is known for,  while...   [click here for more]
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Torg Eternity: Cut to the Chase

Torg Eternity: Cut to the Chase


A chase is an exciting affair. Noisy engines, squealing tires, smoke and dust, blood and sweat. But why the long preface? Everyone already knows what a chase is all about, so let’s cut right to it! Cut to the Chase is a Torg Eternity game supplement with Alternative Chase Rules. Using all aspects of the Drama Deck, it goes beyond the confinements...   [click here for more]
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Orrorsh Tales of Horror

Orrorsh Tales of Horror


Herein you will find 13 one scene adventures that can be interjected into any adventure taking place within Orrorsh or used as a single adventure by themselves. They are designed to highlight the horror that can be found in the cosm. The adventures include: Bad Medicine, Conflagration, Copse of Corpses, Dogs of Men, Memories Lost, Music Calling, Paper Trail, Prophecy of Doom, Redemption, The Bobbing...   [click here for more]
Ulisses Spiele  $5.00

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Spirited Tools

Spirited Tools


The spiritual power of the Living Land flows through everything, and even inanimate objects can be elevated. Some of these are sacred items, precious relics that mark their holder out as blessed by the divine. Others, however, are much more common, and less notable, and Storm Knights can expect to rely on them to overcome the perils of Takta Ker. This supplement gives rules and examples for Inspiring...   [click here for more]
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Cosm Card Booster: Merretika

Cosm Card Booster: Merretika


An infinte amount of realities means there are always more possibilities for your Storm Knights to harness! Add 10 new Cosm Cards for use in the Wonder of Merretika in Torg Eternity! Wonders are an intersting phenomena in the Living Land. Remnants of cosms previously conquered by Barukh Kaah nobody is quite able to explain how they still exist. Is it the will of Lanala? Or some as yet unknown...   [click here for more]
Ulisses Spiele  $2.50

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Connections

Connections


A Supplement for Torg Eternity.  Assets, Allies, Contacts, and Snitches! Connections provides mechanics and flavor for fleshing out the Connections your Storm Knights make use of in the field.  This 53-page sourcebook offers a new system for the help a Connection can offer at the game table, fully-fleshed NPC profiles from every Cosm from the Core Rulebook, and ideas on your heroes' relationships...   [click here for more]
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The Lomopardo Incident

The Lomopardo Incident


Can the resistance group Maquis de la Tormenta be trusted? What has happened in the sleepy little highway rest stop of Lomopardo and why have church forces sealed off the village? Jack Preston and his Spartans have been asked by the Delphi Council to find the answers. The Lomopardo Incident is a three-act mission for alpha-clearance Storm Knights featuring 4 new threats. This mission begins the REDACTED!...   [click here for more]
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Before the Planting

Before the Planting


A large group of refugees in the Living Land need to be guided from a failing hardpoint to a safer location. It should have been easy, but the Storm Knights were sent to handle any unexpected complications. And there are complications: the High Lords have a horrifying use for the residents of the cosms they invade. The Storm Knights must race against time to save the refugees from the gospog fields....   [click here for more]
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TORG Eternity Player's Mat

TORG Eternity Player's Mat


TORG Eternity Player's Mat A Game Aide for players of all types. The TORG Eternity Player's Mat assists players in keeping track of die rolls and Action Totals, Possibilities, Shock and Wound Damage, Stymied and Vulnerable conditions, and offers a place for cards playing into your card pool.  The additional organization allows for players to quickly absorb the mechanics and concentrate on...   [click here for more]
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The Reality Choir

The Reality Choir


The Reality War has begun. Fight it behind enemy lines. Seven Realities have invaded Earth. While soldiers and civilians are fighting and dying on the frontlines, the only ones who can make a difference are the Storm Knights. They are the ones who bring the fight to the enemy, by crossing enemy lines, blowing up Reality Bomb factories and rescuing hostages of Invading corporations, by digging for...   [click here for more]
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Eternity Street

Eternity Street


A unique "mini-setting" for Torg Eternity: a "pocket reality" consisting of a single, long (endless?) street, and the establishments and people to be found there. Useful as a haven, mystery, transport hub, support system, and more. Come on down to the street and explore! ...   [click here for more]
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The Silent City

The Silent City


During the early days of the invasion, Nagoya, Japan was inflicted with a particularly virulent outbreak of the jiangshi virus, causing its population to flee. Today, the otherwise abandoned city houses a closely guarded Kanawa research facility, where Ankari Ito - a brutal mercenary assasin - waits for a mysterious hard drive to be decrypted. A group of Storm Knights is assigned to recover...   [click here for more]
Ulisses Spiele  $3.00

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They! Act I We Haven't Heard From Them

They! Act I We Haven't Heard From Them


Jack Preston has continued to build his fledgling company, Thermopylae, LLC, by running missions the Delphi Council doesn't have the resources to pick up. Nobody wants to venture into Tharkold, to begin with, and the message they received didn't give them enough to go on to send one of their teams in. Enter The Spartans of Thermopylae, LLC. The Delphi Council either didn't have much information or...   [click here for more]
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Torg Eternity Living Land Bestiary

Torg Eternity Living Land Bestiary


If you are basing your adventures in the Living Land, then a few more monsters can’t hurt! Biologists might be queuing up to cross the stele boundaries to classify new species but most of the creatures will have picked up nicknames or names that were translated from the original Edeino language. I have referred to them in this document by various pseudonyms but feel free to describe them and let...   [click here for more]
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Cosm Card Booster: The Living Land

Cosm Card Booster: The Living Land


An infinte amount of realities means there are always more possibilities for your Storm Knights to harness! Add 10 new Cosm Cards for use in the Living Land in Torg Eternity! New cards such as Enough Talk! or Primal Rage will allow your Storm Knights to embrace the savage nature of Takta-Kerr, while other cards like Jakatt Encounter or...   [click here for more]
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Torg: Tharkold

Torg: Tharkold


Hollywood has always been a tough town. Now it’s hell. So are Compton and Burbank. Not to mention Forest Lawn Cemetery. Tharkoldu descend on Los Angeles for vengeance on Kanawa Corporation. Their High Lord Jezrael and the Demon Prince Serret of the Blades ris much to strike at Earth again. They bring technomagic and occultech to Los Angeles. Creatures mixed from magic and tech prowl;...   [click here for more]
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The Last Century

The Last Century


This Beta level adventure spans 3 Acts and runs the heroes through the Nile Empire, Cyberpapacy, Core Earth, and Tharkold (along with Kantovia). The heroes are trying to find the lost writings of Nostradamus which reportedly foretold the invasion of Earth and an even more dire prediction that could spell the end of war and the destruction of Earth. Along the way they invade a Nile villain's hideout,...   [click here for more]
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The Judas Factor

The Judas Factor


A TORG Eternity adventure in five Acts for Beta-Clearance Storm Knights.  Synopsis Storm Knights are charged with entering the Living Lands to pick up what might be an Eternity Shard recovered from a Lost World site, only to discover they have competition. Thus begins a race against time which spans half a globe and four Realms. How is the enemy staying one step ahead?...   [click here for more]
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Living Land: Wars of Religion

Living Land: Wars of Religion


The Living Land has the highest spirit axiom in the game, and yet we know very little about the Jakatt religion. This supplement makes some changes to the realm in order to both explain more about the Keta Kalles religion as well as put it center stage in their story. Features a revised history for Lanala, Rec Stalek, and the High Lord Baruk Kaah, as well as new perks and miracles for players and NPCs...   [click here for more]
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Aysle Tales of Adventure

Aysle Tales of Adventure


These 12 one-scene adventures are designed to capture the action in Aysle. They can be easily inserted into an ongoing adventure set there or as a quick adventure of its own. Also included are 12 new Threats. The adventures include: Day of the Nighthaunt, Cold Stone, Eggs, Fool's Gold, Frog With a Throat, Ghost of a Chance, Might of the Minotaur, Optical Illusions, Rage, The Last Dwarf, The Moving...   [click here for more]
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Shards of Magic

Shards of Magic


This 5-Act adventure starts in Aysle as the heroes investigate why a mage doing research into an eternity shard has not reported in lately. The adventure then has them exploring the nature of magic in the Nile Empire, the Cyberpapacy, Orrorsh and another location in Aysle as they try to track down magic shards before an evil cult can gather them first. This cosm hopping adventure has the heroes interacting...   [click here for more]
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Torg Eternity - Nile Empire Map Pack 2

Torg Eternity - Nile Empire Map Pack 2


This high-quality, double sided map brings the Nile Empire into focus on your table. On one side is the Movie Studio, featuring a protective wall and several buildings that work just as well for a base or a lair, and of course a convenient water tower to swing from! On the reverse side is the Egyptian Ruins. The crumbled sandstone pillars and temples make an exciting battleground with different opportunities...   [click here for more]
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Torg Eternity - Cyberpapacy (VTT) Foundry Key

Torg Eternity - Cyberpapacy (VTT) Foundry Key


The Cyberpapacy is a realm of oppressive technology ruled by High Lord Jean Malraux, the first and only cyber pope. According to the church, flesh is sinful and metal is clean. The Cyberpapacy arrived in Avignon as saviors crusading against the demons and invaders from the other realms. It has spread across France and Spain, and even as far as Brazil. Six scenes, ready for play in your game 27 threats The...   [click here for more]
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Action Set Pieces

Action Set Pieces


A Supplement for Torg Eternity.  Explosions! Mayhem! Slow-mo! Action Set Pieces provides tips and tricks on constructing thrilling fight and chase sequences for your Torg Eternity campaign. Taking inspiration from classic action-adventure cinema and channeling it into a new framework for building your action scenes, this 37-page sourcebook breaks down the narrative and mechanical components that...   [click here for more]
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Torg Eternity - Aysle - Magic Item Deck

Torg Eternity - Aysle - Magic Item Deck


This booster deck adds specialized cards for Aysle. Each card is an individual magic item that Storm Knights may discover, with art and statistics printed for easy reference. There are 55 items total, which may be dealt out in place of rolling on the Expanded Magical Treasure table or used by foes and recovered. Each item also lists its Value for purchase or trade, so these cards may also be used to...   [click here for more]
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Torg Eternity - Aysle GM Screen and Archetypes

Torg Eternity - Aysle GM Screen and Archetypes


Aysle Archetypes come within the GM Screen, and offer new stock heroes to draw from to fill the ranks of your Storm Knights. Meet the Champion of Light, a Core Earther transformed by the magic of Aysle into an armored paladin, the Necromancer, a hero touched by Darkness but who deploys her deadly spells against a common foe, and the Cleric...   [click here for more]
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The Garnier Extraction (One-Page Delphi Mission)

The Garnier Extraction (One-Page Delphi Mission)


In Lyon, France, a technology researcher has just discovered a new method of hacking the GodNet that could provide the Delphi Council with a huge advantage in the struggle against Malreaux, but Dr. Garnier is already under suspicion, and heavy surveilance. Can the Storm Knights get both Garnier and his young daughter to a safe location before the Church responds with lethal force? The Garnier...   [click here for more]
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Torg Eternity: Cyberware for Everyone

Torg Eternity: Cyberware for Everyone


Cyberware for Everyone! In this beautiful little book full of original artwort we provide you with 54 new Cyberware Implants! And, as promised in the title, we also included a list of Perks that allows every Storm Knight to acquire them, if they are willing to pay the price. That’s right! No matter which Cosm you are from, if you want that juicy...   [click here for more]
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Torg: Nippon Tech

Torg: Nippon Tech


A realm of intrigue, deception and death comes to Earth ... The Possibility Wars spread across the face of Earth in the Near Now, twisting and transforming our reality into that of someplace else.   In the mysterious realm of Nippon, a new kind of High Lord holds sway-one who relies on secrecy and stealth rather than open warfare to achieve...   [click here for more]
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Torg: Space Gods

Torg: Space Gods


They have come from beyond our cosm. But do they bring Earth's salvation ... or its ultimate doom? The Possibility Wars spread across the face of Earth in the Near Now, twisting and transforming our reality into that of someplace else.   Now the message sent by the lighting of the Signal Fire has been answered by beings from beyond...   [click here for more]
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Torg Eternity - Pan-Pacifica GM pack

Torg Eternity - Pan-Pacifica GM pack


KEEP ENCOUNTERS FAST AND INTERESTING WITH THESE ACCESSORIES! Step up your game! This pack contains accessories designed to enhance any Torg campaign. A dry-erase map of Pan-Pacifica shows all the invasion zones across China, North and South Korea, Japan, Thailand, Cambodia, Vietnam, Laos, Taiwan, and parts of Australia. Threat cards have one side that faces the players and includes the defense...   [click here for more]
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Torg Eternity - Soundtrack (mp3)

Torg Eternity - Soundtrack (mp3) (audio product)


Ralf Kurtsiefer and his creative team from the Orkpack label are proud to present this CD, designed especially for Torg Eternity. This audio CD explores the varied cosms and landscapes of the Possibility Wars in musical form. Explore the dark caves of Aysle, the misty jungles of the Living Land, the heroic action of Core Earth. All of these and more weave together to form the greater backdrop of adventure...   [click here for more]
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Country and Liberty

Country and Liberty


After the fall of Guantanamo Bay to the forces of Baruk Kaah, the island nation of Cuba is in desperate need of assistance from the Delphi Council. Your band of Storm Knights answer the call to help deliver vital supplies in a daring airdrop operation over the city of Las Tunas. As the story continues, your heroes will learn of a frightening new threat to the region, an army of angry spirits from Cuba's...   [click here for more]
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Torg Eternity - Nile Empire Map Pack 1

Torg Eternity - Nile Empire Map Pack 1


This high-quality, double sided map brings the Nile Empire into focus on your table. On one side is the Cairo Market, with cluttered streets for chases and rooftops perfect for vigilantes to swing from. Great for battles in any city in the empire! On the reverse side is the Cairo Nightclub. This classy joint is a perfect hideout for gangsters, and features plenty of cover for a rip-roaring firefight....   [click here for more]
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Torg Eternity - Cyberpapacy - Unhallowed Data Soundtrack (mp3)

Torg Eternity - Cyberpapacy - Unhallowed Data Soundtrack (mp3) (audio product)


01. Unhallowed Data 2:35 02. The Real World 2:33 03. Deep Hack 1:56 04. The Voice of Angels 2:57 05. Crowd Control 2:07 06. The Mountain 2:28 07. Cloister 4:00 08. Vespers 3:42 09. Dark Forest 3:03 10. Cybertrain 2:43 11. Inspector Destine 2:50 12. Demonology 2:21 13. Ebenescrux 3:13 14. Amazon Jungle 2:15 15. The Prophet 3:00 16. The Perfect Carrier 2:43 17. Bonus Track: Cybertrain (Extended Play)...   [click here for more]
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Cosm Card Booster: Festive 2022

Cosm Card Booster: Festive 2022


Many Game Masters like to hold a special holiday game for their friends or family and what could make the event more cozy and memorable than festive Christmas/Holiday themed cosm cards? Included are 8 new cosm cards, one for each core invading cosm as well as Core Earth that can be added to your cosm deck before heading out on adventure this holiday season! And yes I know Krampus isn't Russian. This...   [click here for more]
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Cosm Card Booster: Akasha

Cosm Card Booster: Akasha


An infinite amount of realities means there are always more possibilities for your Storm Knights to harness! Add 18 unique new cards for the Akashan realm for use in Torg Eternity, with multiple copies of Way of the Void and Escaped Mutations making it 20 cards total. What's that? Akashans? Do I mean the Space Gods? Well yes. And no. Catastrophe has fallen the...   [click here for more]
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Before the Dawn - The Novel

Before the Dawn - The Novel


One raygun wielding lunatic bent on world destruction      One infernal possibility-plucking machine killing Storm Knights...           Five unlikely heroes!  If they don't stop both, we're doomed! Bella and friends have a unique solution to the problem... if they can live long enough to make it work. This action-packed, true to the cinematic nature of Torg, novel introduces my...   [click here for more]
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Torg Eternity Nile Empire Queen Nitocris

Torg Eternity Nile Empire Queen Nitocris


Beating up gangsters in the Nile Empire is one thing but maybe your heroes need something more… large scale? Here is a new enemy for them to face and, in this case, one from Core Earth's own past rather than one that Mobius brought with him. Allow me to introduce Queen Nitocris, recorded in the Histories of Herodotus (for real!) for her ruthless manner of dealing with the murderers of her brother...   [click here for more]
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Torg Eternity Small Arms Catalogue Nile and Core Earth

Torg Eternity Small Arms Catalogue Nile and Core Earth


With 20 pieces of art and 21 weapons, some from the core book but with a twist, and many more ones new for Torg Eternity, have a look at how the Hachiman Weapons Division is standing side by side with you to fight the invaders! Hachiman Arms have been selling weapons and undercutting local dealers as a tactic ever since Kanawa became a Reality Raider.  People are reluctant to kick out those merchants...   [click here for more]
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Torg: Infiniverse Campaign Game Update III

Torg: Infiniverse Campaign Game Update III


Earth has been a battleground for four years, site of a war between valiant Storm Knights and increasingly desperate and dangerous High Lords. And now the conflict builds toward its climax – will Earth be saved, or is it doomed to die at the hands of the Possibility Raiders? The final fate of Baruk Kaah; the shattering transformation of Pella Ardinay; the taking of Texas; the triumph of Tharkold;...   [click here for more]
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Torg Eternity - Core Rules Bestiary (VTT) Key Roll20

Torg Eternity - Core Rules Bestiary (VTT) Key Roll20


NOTE: THIS IS THE ROLL20 CONVERSION. Core Rules Bestiary The new must-have companion for your next Torg Eternity adventures on Roll20! Make your life a lot easier and quickly access all threats, special abilities, tokens and fully prepared character sheets of archetypes, companions and threats listed in the Core Rulebook. Features A handout describing all the special abilities...   [click here for more]
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Torg Eternity - Living Land Booster Deck

Torg Eternity - Living Land Booster Deck


5 new Destiny cards, 10 new Living Land Cosm cards, and an entirely new Living Land Drama deck (40 cards). Swap a few cards in your existing Drama Deck, or replace it entirely for a fully Living Land themed play experience! ...   [click here for more]
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