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Calculated Risks SPECIAL PART 1: GURPShammer 40k

Calculated Risks SPECIAL PART 1: GURPShammer 40k (audio product)


Welcome to the Calculated Risks SPECIAL PART 1: GURPShammer 40k IN THIS EPISODE: Join us for character creation as Mike slides into the DMs (chair) and we prepare to play some GURPS!! The Mad Mage of Xen'drik is NOW ON DMsGuild! https://www.dmsguild.com/product/260992/The-Mad-Mage-of-Xendrik Alina's Books at Smashwords! Follow...   [click here for more]
Aegis Studios  Pay What You Want

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Calculated Risks SPECIAL PART 2: GURPShammer 40k

Calculated Risks SPECIAL PART 2: GURPShammer 40k (audio product)


Welcome to the Calculated Risks SPECIAL PART 2: GURPShammer 40k IN THIS EPISODE: Join us for grimdark insanity, blood, gore, and a few broken bones as Mike slides into the DMs (chair) and we play some GURPS!! The Mad Mage of Xen'drik is NOW ON DMsGuild! https://www.dmsguild.com/product/260992/The-Mad-Mage-of-Xendrik Alina's Books at Smashwords!...   [click here for more]
Aegis Studios  Pay What You Want

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Calculated Risks SPECIAL PART 3: GURPShammer 40k - Nightmare Science

Calculated Risks SPECIAL PART 3: GURPShammer 40k - Nightmare Science (audio product)


Welcome to the Calculated Risks SPECIAL PART 3: GURPShammer 40k - Nightmare Science IN THIS EPISODE: Join us for grimdark insanity, blood, gore, and a few broken bones as Mike slides into the DMs (chair) and we play some GURPS!! Alina's Books at Smashwords! Follow Alina's new Instagram: @Alinavsart New from Bob at the DMsGuild!...   [click here for more]
Aegis Studios   FREE 

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post apocalyptic rpg miniatures - scavenger test

post apocalyptic rpg miniatures - scavenger test


in this test set you can find 16 minia of the same pose. This set is intended to recive feedback from you guys that play post apocalyptical rpg. what do you need for your games? let me know here or on cardboardwarriors forum. the minia is in 28-30 mm scale. ...   [click here for more]
antohammer the lonely wargamer  Pay What You Want

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BBT: Alien Artwork #1

BBT: Alien Artwork #1


This product is 8 high resolution photos of unique aliens that you can use for your science fiction games. They are generally 5000 x 5000 pixels, 1 MB in size, black and white, high resolution, and in JPEG or PDF format. These aliens are my original artwork and that of my co-worker, Melanie. You may re-use these photos in any manner except making money: please use them in free products only. Feel...   [click here for more]
BadBadTiger  $0.99

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BBT: Alien Artwork #2

BBT: Alien Artwork #2


This product is 10 high resolution photos of unique aliens that you can use for your science fiction games. They are generally 5000 x 5000 pixels, 1 MB in size, black and white, high resolution, and in JPEG or PDF format. These aliens are my original artwork and that of my co-worker, Melanie. You may re-use these photos in any manner except making money: please use them in free products only. Feel...   [click here for more]
BadBadTiger  $0.99

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BBT: Alien Artwork #3

BBT: Alien Artwork #3


This product is 8 high resolution photos of unique aliens that you can use for your science fiction games. They are generally 5000 x 5000 pixels, 1 MB in size, black and white, high resolution, and in JPEG or PDF format. These aliens are my original artwork and that of my co-worker, Melanie. You may re-use these photos in any manner except making money: please use them in free products only. Feel...   [click here for more]
BadBadTiger  $0.99

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AADA Road Atlas V1: The East Coast

AADA Road Atlas V1: The East Coast


Civilization Is A Relative Term The East Coast is easily the tamest, safest, most fully recovered region in the United States. There are even a few areas where weapons aren't necessary! But the region is still dangerous, perhaps more so because of the sense of false security that is so easily developed. How can you tell the safe stretches of highway from the ambushes? Consult . . . The...   [click here for more]
Steve Jackson Games  $2.99

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AADA Road Atlas V2: The West Coast

AADA Road Atlas V2: The West Coast


Go West, Young Duellist For nearly 200 years, the West Coast has lured the young and adventurous with many promises and beautiful locales. But the West Coast is not paradise. Danger lurks behind every corner, a threat behind every wheel. How can a visitor know where the beauty ends and the beast begins? Consult . . . The AADA Road Atlas and Survival Guide, Volume Two: The West Coast....   [click here for more]
Steve Jackson Games  $2.99

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AADA Road Atlas V3: The South

AADA Road Atlas V3: The South


The South Will Rise Again History has not been kind to the southern United States, but through it all, the South has fought back with fierce pride and determination. Visitors will find much to admire in the South, but there is much to fear as well. How does the traveler know which way to turn? Consult . . . The AADA Road Atlas and Survival Guide, Volume Three: The South....   [click here for more]
Steve Jackson Games  $2.99

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AADA Road Atlas V4: Australia

AADA Road Atlas V4: Australia


G'Day, Duel Mate! The economic superpower of 2038, Australia has triumphed during the crises that have ruined a world. Aussies eat "real" (non-algae) food, drive petrol-guzzling cars, and support national and regional duel circuits. But how can visitors to the Land Down-Under know what perils await? Consult . . . The AADA Road Atlas and Survival Guide, Volume Four: Australia....   [click here for more]
Steve Jackson Games  $2.99

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AADA Road Atlas V5: The Midwest

AADA Road Atlas V5: The Midwest


For a Fistful of Grain . . . The Midwest is the fifth volume of an ambitious project by your American Autoduel Association. The AADA Road Atlas and Survival Guide will tell you everything you need to know about each region, including the roads, politics, police, tourist attractions, AADA advisories, as well as the best restaurants and truck stops....   [click here for more]
Steve Jackson Games  $2.99

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AADA Road Atlas V6: The Free Oil States

AADA Road Atlas V6: The Free Oil States


Bayous, Beef, and Black Gold The Free Oil States is the sixth volume of an ambitious project by your American Autoduel Association. The AADA Road Atlas and Survival Guide will tell you everything you need to know about each republic, including the roads, politics, police, duelling arenas, tourist attractions, and truck stops. Find out the real...   [click here for more]
Steve Jackson Games  $2.99

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AADA Road Atlas V7: Mountain West

AADA Road Atlas V7: Mountain West


Rocky Mountain Highways The Mountain West is the seventh volume of an ambitious project by your American Autoduel Association. The AADA Road Atlas and Survival Guide will tell you everything you need to know about each region, including the roads, politics, police, tourist attractions, and even the best restaurants and truck stops. Find out the...   [click here for more]
Steve Jackson Games  $2.99

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GURPS Classic: Mars: Grendel

GURPS Classic: Mars: Grendel


The terraforming of Mars continues, with the inevitability of a giant machine rolling across the red dust of Sol's fourth planet . . . but there are still those who would like nothing more than to throw a planet-sized monkey wrench into that machine. The ecoterrorists (or preservationists, depending on your point of view) of Red Mars usually like their sabotage loud, flashy, and destructive - but this...   [click here for more]
Steve Jackson Games  $2.99

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GURPS Classic: Mars: Rescue Mission

GURPS Classic: Mars: Rescue Mission


The Chinese research outpost called Minotaur Station has gone silent . . . and in the early days of Mars exploration, everybody planetside helps everybody else, because they're all you've got for several hundred million miles. But why are the Chinese rescuers so hostile? And just where did everybody go? Rescue Mission is an adventure for the "Domed Mars" setting in GURPS Mars,...   [click here for more]
Steve Jackson Games  $2.99

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GURPS Classic: Space Atlas

GURPS Classic: Space Atlas


Strange New Worlds The Space Atlas is your guide to the 28 star systems of the Old Frontiers Sector. On the edge of explored space, you'll find the bazaars of Bollux, the rival religious fanatics of Bannar and Drayhoah, the carnivorous plants of Talismans . . . adventures galore. Each world description includes a complete Planetary Record Sheet, with an overview of the...   [click here for more]
Steve Jackson Games  $2.99

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GURPS Classic: Space Atlas 2

GURPS Classic: Space Atlas 2


Space, Incorporated Welcome to the Corporate Worlds, where everything is for sale. If you have enough credit, you can buy a planet. If you're shrewd and efficient, you can make a profit from it. And if you can hire enough mercenaries, you may be able to keep it. This Space Atlas is your guide to the 25 star systems of the Corporate Worlds sector. Each...   [click here for more]
Steve Jackson Games  $2.99

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GURPS Classic: Space Atlas 3

GURPS Classic: Space Atlas 3


Worlds of the Great Spiral This is your guide to the confederate worlds of the Great Spiral Sector. Each world description includes a complete Planetary Record Sheet, with an overview of the whole star system and a detailed description of the planet itself, using the GURPS Space format . . . planetary map, atmosphere and gravity, day and year length. Also covered are population,...   [click here for more]
Steve Jackson Games  $2.99

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GURPS Classic: Space: Stardemon

GURPS Classic: Space: Stardemon


Welcome to quaint, old-fashioned Anson, where life proceeds at the leisurely and graceful pace of the 20th century. Forget the rush and bustle of spacefaring civilization and learn the simple pleasures of: Organized crime and guerrilla warfare in the steaming jungle. Back-breaking labor for starvation wages. Bugs, beasts and slimy critters in their native habitat . . . and your bedding. Delightful,...   [click here for more]
Steve Jackson Games  $2.99

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GURPS Classic: Space: Unnight

GURPS Classic: Space: Unnight


Wizards of the Lost Colony 500 years ago, a half-million people vanished in space. Now their descendants have been found. What cultures have evolved in half a millennium? What alien works and ways have been discovered? What will the lost children of Earth think of the Universe that is now open for them? Unnight is a GURPS Space supplement for 3...   [click here for more]
Steve Jackson Games  $2.99

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Transhuman Space Classic: Orbital Decay

Transhuman Space Classic: Orbital Decay


Vandegrift Station, a top-secret orbital research lab, has suddenly stopped all transmissions. Why has the station gone silent? Where did all the bio-tech researchers go? What's that clawing at the airlock? Transhuman Space: Orbital Decay includes maps and stats of a typical orbital facility, character descriptions, and an adventure for up to six 200-point Transhuman...   [click here for more]
Steve Jackson Games  $2.99

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Transhuman Space Classic: Personnel Files

Transhuman Space Classic: Personnel Files


2100 A.D.: Heroes Wanted? The universe of Transhuman Space is vast, and cool, and challenging. Complete your party with these ready-to-go characters fit to adventure there. There's a detective agency with an unusual boss and even stranger legmen; a pack of high-tech newshounds for whom no story is too dangerous; a crew of orbital debris-recovery specialists; and a security...   [click here for more]
Steve Jackson Games  $2.99

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GURPS Classic: Autoduel (First Edition)

GURPS Classic: Autoduel (First Edition)


Life in the Fast Lane! Live fast, drive hard, and leave the burning wreckage of your foes in your rearview mirror! The world of Car Wars comes to GURPS with GURPS Autoduel. In this supplement, you'll find detailed vehicle design rules, an assortment of ready-to-use vehicles, and guidelines for making Car Wars...   [click here for more]
Steve Jackson Games  $4.99

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GURPS Classic: Space Bestiary

GURPS Classic: Space Bestiary


The Extraterrestrial Zoo In the outer reaches of the galaxy, life can take weird forms indeed. The GURPS Space Bestiary presents over 300 extraterrestrial creatures for the science fiction roleplaying campaign. In addition to strange and dangerous variations on earthly animals, this book contains examples of silicon life, crystalline creatures, energy and liquid beings,...   [click here for more]
Steve Jackson Games  $4.99

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GURPS Infinite Worlds: Lost Worlds

GURPS Infinite Worlds: Lost Worlds


As the core setting of GURPS Fourth Edition, GURPS Infinite Worlds packed a lot of details about the endless universe. But you can't pack infinite information into a finite form -- some material just won't fit. GURPS Infinite Worlds: Lost Worlds is a collection of timelines we couldn't squeeze into GURPS Infinite...   [click here for more]
Steve Jackson Games  $4.99

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Transhuman Space: Personnel Files 2 - The Meme Team

Transhuman Space: Personnel Files 2 - The Meme Team


Transhuman Space presents a rich and varied background that is excellent for near-now science-fiction gaming. But it's so rich in detail that it can be difficult to know what to do with it. That's where Personnel Files come in handy. Transhuman Space: Personnel Files 2 – The Meme Team presents a group of...   [click here for more]
Steve Jackson Games  $4.99

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Transhuman Space: Personnel Files 3 - Wild Justice

Transhuman Space: Personnel Files 3 - Wild Justice


Transhuman Space presents a rich and varied background that is excellent for near-now science-fiction gaming. But its rich in detail can make it difficult to know what to do with it. That's where Personnel Files come in handy. When the assassins killed Steve Hollick and blasted his house apart, they made one mistake: They left two beings...   [click here for more]
Steve Jackson Games  $4.99

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Transhuman Space: Personnel Files 5 - School Days 2100

Transhuman Space: Personnel Files 5 - School Days 2100


Transhuman Space presents a rich and varied background that is excellent for near-now science-fiction gaming. But it's so rich in detail that it can be difficult to know what to do with it. That's where Personnel Files come in handy. Transhuman Space: Personnel Files 5 – School Days 2100 presents a group...   [click here for more]
Steve Jackson Games  $4.99

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GURPS Lair of the Fat Man

GURPS Lair of the Fat Man


Every so often, there comes an adventure so grim and gritty, so revolutionary, and so serious that it elevates the super-spy thriller genre to new levels of sophistication. GURPS Lair of the Fat Man is not that adventure. This espionage tale, set in the early 1980s, pits the heroes against each other as part of a multinational team called UNISTOMP. Can these super-spies...   [click here for more]
Steve Jackson Games  $5.99

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Transhuman Space: Personnel Files 4 - Martingale Security

Transhuman Space: Personnel Files 4 - Martingale Security


Transhuman Space presents a rich and varied background that is excellent for near-now science-fiction gaming. But it's so rich in detail that it can be difficult to know what to do with it. That's where Personnel Files come in handy. In the world of Transhuman Space, some people still feel the need for personal...   [click here for more]
Steve Jackson Games  $5.99

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Transhuman Space: Polyhymnia

Transhuman Space: Polyhymnia


At the dawn of the 22nd century, Polyhymnia is the coolest nightclub anywhere. In a world where entertainment fads rise and fall so fast that you can't even call them Flavors of the Month anymore, Polyhymnia has been around for more than a decade. It's never in the same place - or even the same experience - twice, thanks to the brilliance of Julian Cressida, one of the greatest memeticists ever. But...   [click here for more]
Steve Jackson Games  $5.99

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Transhuman Space: Singapore Sling

Transhuman Space: Singapore Sling


In this introductory adventure for Transhuman Space, the players must dig through a mountain of disinformation to find out which of Singapore's elite is ready to sell out his country to the Transpacific Socialist Alliance. But in an era where the truth can be manipulated as easily as pixels on a computer screen, who can you trust? ...   [click here for more]
Steve Jackson Games  $5.99

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Transhuman Space: Wings of the Rising Sun

Transhuman Space: Wings of the Rising Sun


Make a Difference Saving Lives! The NKKC (Japan Emergency Rescue Agency) is renowned as the "Wings of the Rising Sun" – first-responders dedicated to saving lives anywhere, from Earth to Luna. When disaster strikes, these heroes deploy from fixed bases and orbital drop ships to provide aid to any country that will accept their help. Transhuman Space: Wings of the Rising...   [click here for more]
Steve Jackson Games  $5.99

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Sci-fi Props & Gadgets 2

Sci-fi Props & Gadgets 2


This token package is aimed at expanding our first Science Fiction collection of tokens with more Props and Gadgets. This art pack can be employed as a collection of tokens on the Virtual Tabletop during a game, or as art assets during adventure map creation. This collection of assets gives you the Game Master a collection of Props such as computer units, sci-fi control tables, weapon “treasure”...   [click here for more]
WyldFurr  $6.95

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IceBear Rifts: Personnel

IceBear Rifts: Personnel


DeathSquad, PSICore, Mutants and more - This Sci Fi based Miltiary Personnel pack has everything you need to fill out your base. 90+ digitally rendered tokens with all views top down, Faceplates, and front facing. :) DMS Creations © 2019 DMS Creations. All Rights Reserved. Here are some examples of what you will find inside: ...   [click here for more]
DMS Creations  $7.00

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Darkwoulfe's Token Pack Vol48 - Space Fleet Classic -  Aliens

Darkwoulfe's Token Pack Vol48 - Space Fleet Classic - Aliens


This product consist of 400 uniquely designed, 3D rendered vtt tokens, depicting distinct species of Space Fleet universe. Star Imperium Elves, a paranoid empire which spies on its people, Cartel Aliens who roam the galaxy in search of profitable enterprise, Arctirians from an icy world, Kronosians a warrior race who enjoy battle for the sake of it, Heavy Gravvers who work mines on worlds uninhabitable...   [click here for more]
Darkwoulfe's Digital  $7.99

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GURPS After the End 1: Wastelanders

GURPS After the End 1: Wastelanders


New Heroes for a New World They say that life used to be easy, back before The End. People were civilized, food was abundant, and freakish monstrosities weren't trying to kill everyone. That all sounds so utopian, so peaceful . . . so boring! GURPS After the End 1: Wastelanders lets you create bold adventurers who journey forth to explore and thrive in a post-apocalyptic...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Aliens: Sparrials

GURPS Aliens: Sparrials


From The Trees To The Stars With their small size, deft hands, and keen senses, the sparrials are made to order for the GM in need of a race of alien thieves. And certainly, they have a predisposition toward that role. Yet as always with sparrials, there's a lot more going on than meets the eye . . . A GURPS fixture since they popped up in Roleplayer #10 (May 1988),...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Classic: Aliens

GURPS Classic: Aliens


We Are Not Alone! In fact, every time we open the airlock, we meet a new race . . . GURPS Aliens presents over two dozen new races for your campaign! Use them in any science fiction adventure . . . or fantasy, or horror. Or, if you're tired of throwing the same old metavillains at your GURPS Supers players, these alien allies, foes, and technology...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Classic: Atomic Horror

GURPS Classic: Atomic Horror


Watch the Skies! Alien invaders! Giant lizards from another age! Flesh-eating zombies! Colossal insects! Mad scientists! Blobs! Only you can defend humanity, civilization, and the American Way from these terrible horrors. GURPS Atomic Horror contains everything you need to roleplay the science-fiction and horror movies of the 1950s. The campaign can be as scary as The...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Classic: Autoduel

GURPS Classic: Autoduel


GURPS Autoduel was one of the first worldbooks ever published for the GURPS system - over ten years ago! Its post-apocalyptic world, based on the classic Car Wars boardgame, was a fan favorite as players faced a world devastated by war, famine and despair . . . on lawless highways where the right of way went to the biggest...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Classic: Cyberpunk

GURPS Classic: Cyberpunk


Welcome to a world on the edge. GURPS Cyberpunk brings the gritty chrome-and-plastic streets of the cyberpunk future to the world of GURPS! Cyberpunk is the genre of man plus machine – a dystopian fusion of the visions of George Orwell and Timothy Leary. It presents challenges far beyond that of the standard "loot the dungeon" themes –...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Classic: Cyberpunk Adventures

GURPS Classic: Cyberpunk Adventures


Flesh, Chrome, and Circuitry The gritty world of GURPS Cyberpunk is filled with danger, violence and exotic beauty. This book presents three adventures that capture the dark essence of life in the streets of the all-too-near future. Each adventure offers challenging puzzles, mysterious encounters and heart-stopping action. The Medusa Sanction sends a group of agents...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Classic: Cyberworld

GURPS Classic: Cyberworld


Life is Cheap on the Edge So, paryeni, you think you got what it takes to live on the Edge. Lots of livewires think so. Most of them wind up rotting in the body banks. We'll see . . . we'll see. GURPS Cyberworld is your guide to the world of the One-and-Twenty, where the United States is under the totalitarian hold of the Provisional Government, the cities are...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Classic: Mars

GURPS Classic: Mars


The Red Planet. To the ancients, it was the God of War. To early astronomers, it seemed a world much like ours. To today's space explorers, it's the next step after the Moon . . . a harsh world that we might someday bring to life. GURPS Mars describes Mars as it's been through the ages . . . as science now believes it really is . . . as it may be someday, mankind's first...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Classic: Mecha

GURPS Classic: Mecha


From battlesuited space marines making an orbital drop to cinematic Japanese anime action featuring giant walking tanks piloted by beautiful alien princesses, GURPS Mecha covers the entire genre of mecha action! In the pages of Mecha, you'll find: An easy-to-follow, step-by-step guide to building mecha. Advanced rules with a plethora of options...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Classic: Ogre

GURPS Classic: Ogre


For more than 25 years, the mighty Ogre cybertanks have terrorized boardgamers and miniature players around the world. Now the Ogres are coming to roleplaying. Take the part of a GEV pilot, driving his craft at fighter-plane speeds a foot off the ground . . . a ragged partisan, armed only with determination and a nuclear bazooka . . . or a brand-new artificial intelligence, awakening to a world in...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Classic: Reign of Steel

GURPS Classic: Reign of Steel


It is 2047 A.D. The robot revolt is over, and the machines have won. Ruthless Artificial Intelligences have exterminated most of humanity, while the survivors are hunted like animals, or face slow death in the robots' brutal labor camps. But a lucky few have escaped death or enslavement. While most of mankind has succumbed to despair, some refuse to give up hope. Around the world small groups of...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Classic: Robots

GURPS Classic: Robots


GURPS Robots contains detailed rules for designing, building, and playing robots – from the tiniest nanobots to the mightiest megabots. You can create cyborgs, androids, and even biomorphs – deadly fluid-metal machines that can take any shape. The advanced design rules are compatible with GURPS Vehicles, 2nd Edition....   [click here for more]
Steve Jackson Games  $7.99

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