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Expanded Wealth

Expanded Wealth


This small supplement gives players and GMs a more tangible way to interact with the new Wealth system introduced in Savage Worlds, with clear and simple modifiers for prices, improved Gambling rules when using Wealth, and even a Lifestyle system that can be easily used to track how your player's are living within their world, and if they're trying to live within their means. This product...   [click here for more]
Pinnacle Entertainment  $1.99

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The Tomb of Anak'hainunem

The Tomb of Anak'hainunem


Beware the Mummy’s Curse Requires Shadow of the Demon Lord from Schwalb Entertainment. Deep in the arid Desolation, beyond the lush confines of the mysterious and beautiful Oasis of the Dancing Waters, dwells an ancient secret, murmuring and muttering in its timeless agony. An ancient horror that human sanity cannot utter. An evil so...   [click here for more]
Schwalb Entertainment  $1.99

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The Solo Investigator's Handbook

The Solo Investigator's Handbook


5e Solo Gamebooks presents The Solo Investigator's Handbook, a 95-page supplement for Call of Cthulhu. This product is the result of months of work and extensive playtesting, and contains a full system for generating on-the-fly, immersive adventures for your investigator(s). Using paper, pen, dice, this system, and your fevered imagination, you can generate full scenarios for yourself without the need...   [click here for more]
Chaosium  $9.99

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Bizarre Bestiary

Bizarre Bestiary


Sister Annie Dachshund and her traveling companions have wandered the breadth of the Kingdom to bring you this list of new creatures, demons, and Unseen! The Bizarre Bestiary contains elemental remnants from the age of the Old Ones, caustic Black Ichors that can dissolve a dog, the legendary Owlbear and more! Bizarre Bestiary includes 12 New Enemies ready to use...   [click here for more]
Onyx Path Publishing  $1.00

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Reigning Cats and Dogs Vol. I: Illustrious Dogs

Reigning Cats and Dogs Vol. I: Illustrious Dogs


Add a touch of nobility to your good dogs! While they play an integral role in the founding and the upkeep of the kingdom, there is precious little information about the noble families of Pugmire. Worry no longer! Reigning Cats and Dogs offers you new ways to quickly create nobility in the Realms of Pugmire. By answering a few simple questions, guides can generate powerful and conflicted...   [click here for more]
Onyx Path Publishing  $1.95

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The Idol of Thoth

The Idol of Thoth


A missing idol leads intrepid investigators on the trail of madness through Boston and Arkham. Is there a curse? Is the dark god Thoth watching from afar? ‘The Idol of Thoth’ by Joe Trier (Fear’s Sharp Little Needles, How We Roll Podcast) is an adventure for the Call of Cthulhu roleplaying game from Chaosium Inc...   [click here for more]
Chaosium  $3.95

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When the Light Goes Out

When the Light Goes Out


Standing forgotten on the Oregon coast, a beacon for lost sailors helps conceal a town’s secrets, and an insidious evil. The Widow’s Peak Lighthouse has been a landmark for travelers near the Witch’s Cauldron State Natural Area for nearly 150 years. Closed to the public, it’s been the source of many local legends. Recently it went up for sale, and the bidding between the locals...   [click here for more]
Chaosium  $2.95

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Grim & Perilous Solo Rules #ZweihanderRPG

Grim & Perilous Solo Rules #ZweihanderRPG


Solo Engine for ZWEIHÄNDER This rules supplement allows you to play ZWEIHÄNDER without a Games Master. Questions about your the world and the actions of all the NPCs that you would normally ask your GM are handled by a few simple tables and one or two dice rolls. Rules are provided for simple and complex questions, scene objectives, NPC reactions all using native ZWEIHÄNDER mechanics....   [click here for more]
Grim & Perilous Studios  $1.99

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Digging Up Trouble

Digging Up Trouble


Professional brigand, ne’er-do-well, and troublemaker Cooper Mutt has come into possession of a map that supposedly leads to buried treasure. As he makes his way towards Houndton, by way of Waterdog Port, he is assailed by a band of ruffians. The party, traveling to Waterdog Port to carry a message, happens upon the scene of this scuffle. With the party’s aid, Cooper should be able to easily...   [click here for more]
Onyx Path Publishing  $1.00

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Shards of Magic

Shards of Magic


This 5-Act adventure starts in Aysle as the heroes investigate why a mage doing research into an eternity shard has not reported in lately. The adventure then has them exploring the nature of magic in the Nile Empire, the Cyberpapacy, Orrorsh and another location in Aysle as they try to track down magic shards before an evil cult can gather them first. This cosm hopping adventure has the heroes interacting...   [click here for more]
Ulisses Spiele  $4.00

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Demonic Solo Rules for Shadow of the Demon Lord

Demonic Solo Rules for Shadow of the Demon Lord


Requires Shadow of the Demon Lord from Schwalb Entertainment. This supplement contains 12 pages of rules, tips and tables for running a sandbox Shadow of the Demon Lord game without a GM. The rules are fully tailored to the tabletop role playing game and require a d20 and d6. Mechanics are provided for answering simple questions in a variation of the yes/no format. A complex question...   [click here for more]
Schwalb Entertainment  $1.99

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Death In The Night

Death In The Night


Death Comes For All Requires Shadow of the Demon Lord from Schwalb Entertainment. It was a dark and stormy night as you arrive in the rotting village of Cleft. The wind howls like a beast imprisoned, clawing to be set free. The rain pelts your unprotected arms like a vicious, stinging nettle. The rupturing sound of the thunder detonate in a cacophony of explosions...   [click here for more]
Schwalb Entertainment  $1.99

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Character Creation Guide

Character Creation Guide


With this handy guide, you can take your real life Good Dogs and use their personality, quirks and demeanor to create them in the world of Pugmire! ...   [click here for more]
Onyx Path Publishing  Pay What You Want

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Delilah's Dubious Decoctions - Supplement for #ZweihanderRPG

Delilah's Dubious Decoctions - Supplement for #ZweihanderRPG


In a dusty, forgotten alchemy lab reeking of dried herbs, a young acolyte mulches kobold eyes and corpseblossom petals together, trying their best to recreate a long-forgotten formulae… In the flickering light of a campfire, a Hexer prepares a series of draughts that will make them more than a match for the prowling pack of vampires stalking these forsaken woods… And in the warrens...   [click here for more]
Grim & Perilous Studios  $2.99

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Grim & Perilous Bloody Combat - Supplement for #ZweihanderRPG

Grim & Perilous Bloody Combat - Supplement for #ZweihanderRPG


This is an alternative wound resolution system for ZWEIHANDER. The basic mechanic is that the normal attack roll and parry/dodge checks are made but these rules replace the Fury Dice, Chaos Dice and Wound checks with a single D100 roll. The GM then looks up the result on the correct table. There are separate tables for Bladed, Brawling, Crushing, Gunpowder and Missile attacks. The tables combine the...   [click here for more]
Grim & Perilous Studios  $2.50

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Adventurers, Acrobats, and Acolytes

Adventurers, Acrobats, and Acolytes


Adventurers, Acrobats, and Acolytes is an initial collection of fifteen Ready-to-Play characters of various Callings, Breeds, Backgrounds, and Families. These ready-to-play characters can be used for any starting campaign set in Pugmire, or can be added to a Guide’s personal toolbox as Non-Playable Characters (NPC’s) to add dimension and depth to ongoing and future stories....   [click here for more]
Onyx Path Publishing  $1.99

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Risky Things to do in the Villain's Fortress

Risky Things to do in the Villain's Fortress


To a Villain, their fortress is the perfect place from which to plot in secret, gather resources to enact Schemes, and hide away kidnapped victims. Of course, it is for all these reasons that their fortress is such a popular target for Heroes, who use stealth and cunning to upset their enemy's plans, without fighting through every soldier in the complex. Sometimes combat is unavoidable, requiring the...   [click here for more]
John Wick Presents  $2.99

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That's a Rich Tale

That's a Rich Tale


The Salty Dog is a familiar place, where everyone knows your name. So it makes sense that it is a place where tall tales are told, and adventurers would seek advice and information. This short introduction to The Salty Dog sets up a for a great short adventure for first time adventurers or Guides who are new to Pugmire. ...   [click here for more]
Onyx Path Publishing  $1.99

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The Corrupted Jungle - Adventure Compilation for #ZweihanderRPG

The Corrupted Jungle - Adventure Compilation for #ZweihanderRPG


This is a series of adventures that builds into a mini campaign. The action starts with the wrecking of the Wight’s Shadow. With the characters washed up on the beach they have many adventures before them and will face many horrors in a strange land of jungle, witchcraft and mutated monsters. This book is organized into distinct adventures. The first is the entry point and will launch...   [click here for more]
Grim & Perilous Studios  $3.00

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Risky Things to do in Dramatic Sequences

Risky Things to do in Dramatic Sequences


A Hero’s life is not non-stop combat, and nor, as players, would we want it to be. But danger lurks beyond the battlefield, and the absence of bloodshed doesn’t deprive a scene of tension, melodrama or excitement. The suspicious glares of local villagers can serve as a prelude to brewing hostilities, whilst the machinations of Villainous courtiers might not threaten loss of life, but could...   [click here for more]
John Wick Presents  $2.99

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Fire Beyond the Border

Fire Beyond the Border


The Outrim Void. The Trojan Reach. The Graveyard of Empires. This area just beyond the Imperial border saw the rise and fall of countless warlords and would-be god-kings. It's a treasure trove for archeologists, but is regarded as infested with pirates and Aslan raiders. Betino hault-Aldaya is the heir to billions in shares of the Tobia Commerce Guild. For a year and a half he has been indulging in...   [click here for more]
Mongoose  $7.99

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Ashfall III: Into the Crust

Ashfall III: Into the Crust


Old rumours, questionable theories, hare-brained ideas – even the occasional miner going walkabout on the inhospitable surface of a hellish planet. Spume has them all. Well, there’s not much else to do between shifts. There’s hardly anyone who doesn’t have some thoughts on just what might be out there; but does anyone have any actual hard data? Six Darrian scientists, waiting...   [click here for more]
Mongoose  $2.99

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BITE ME: How to Write Vampire

BITE ME: How to Write Vampire


"A must-have guide for anyone who wants to write for Vampire: The Requiem." --Onyx Path Power. Danger. Mystery. Romance. Hi, I'm Rose, and I know a lot about vampires. I'm the longest-serving developer of any of White Wolf's Vampire lines. I worked for the original Games Studio, CCP, Onyx Path, the whole nine. With a top...   [click here for more]
White Wolf  $9.99

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Traveller: Makergod

Traveller: Makergod


The raiders of Oghma mercilessly prey upon the blighted star systems of the Outrim Void. Their endless plundering has reduced their neighbors to pre-starflight technology. When the travellers get caught up in an Oghman raid, they find themselves going to the raiders' homeworld, a strange and unique place where starfaring tech meets the barbarism of Ghengis Khan. But something is happening on Oghma....   [click here for more]
Mongoose  $6.99

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Torg Eternity: Storm Wolves S01E04: The Hatch

Torg Eternity: Storm Wolves S01E04: The Hatch


Storm Wolves of the Caribbean S01E04: The Hatch This adventure expansion for Storm Wolves of the Caribbean continues the epic fight for the Bahamas Triangle with new adventure episodes. After exploring the Berry Islands and the southern part of the Bahamas Triangle, including an encounter with a mysterious Container...   [click here for more]
Ulisses Spiele  $1.95

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Voyage of Terror

Voyage of Terror


Voyage of Terror is a Miskatonic Repository Call of Cthulhu scenario set around 1925. It takes place on a transatlantic steam liner. It features: - an evil plan to shunt the entire liner into a hellish alien dimension - fishy Cthulhu cultists - 14 non-player characters to help or hinder - 27 pages of outer dimensional horror - transdimensional engines and Deep One variants...   [click here for more]
Chaosium  $6.00

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MAELSTROM - Supplement for #ZweihanderRPG

MAELSTROM - Supplement for #ZweihanderRPG


Season Supplement Spring 2019: MAELSTROM MAELSTROM is a supplement dedicated to expanding the dark depths of the sea to the players and the GM. - Greater look into the boats available in ZWEIHANDER RPG. - Naval Combat Rules. - Customizing your ship with weapons and Magickal figureheads! - Rules for buying and selling large amounts of cargo. - More to come in future installments! ...   [click here for more]
Grim & Perilous Studios  $2.99

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The Good Fight - Designing Better Combat in 7th Sea

The Good Fight - Designing Better Combat in 7th Sea


How do you make great combat in 7th Sea? How do you make things challenging when you're dealing with duelists? GMs and players of 7th Sea expect a fun, fast-paced, exciting story to unfold when they sit around the table. There’s no reason your combats can’t be as meaningful, interesting, and challenging as the rest of the play experience, but to get...   [click here for more]
John Wick Presents  $1.00

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Forever Reef

Forever Reef


What cradle of monsters, this? Power without limit! Terror beyond reason! Only the mad, cursed or desperate would willfully descend into the flooded dark! What horrors and wonders await in the half-drowned world beneath the pirate city? Your crews will not soon forget the best – or perhaps last? – adventures of their lives. This book is the first mega-dungeon available...   [click here for more]
John Wick Presents  Pay What You Want

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Alone Against the Tide

Alone Against the Tide


Alone Against the Tide is a solo-play adventure designed to be run with no Keeper and only using the Call of Cthulhu 7th edition Quickstart rules. The scenario is designed for ease of use, and requires no preparation to pick up and play. The adventure itself takes place in the lakeside resort town of Esbury, Massachusetts. You, the player, are going to Esbury in the wake of...   [click here for more]
Chaosium  Pay What You Want

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Believe in Magick!

Believe in Magick!


Mage: The Ascension is an amazing game, but how do we get new players to join? The concepts can be pretty extensive, and the rulebook can be pretty intimidating for someone seeing a page count of 698. This document is specifically for the potential players we want to invite to our games. Whether you are a new player curious about Mage or you are a veteran wanting...   [click here for more]
White Wolf  Pay What You Want

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An Unexpected Wedding

An Unexpected Wedding


A celebratory adventure, with a fiendish twist! One of your player characters is ready to tie the knot, and it’s up to the rest of your adventuring party to plan the perfect day. Within these pages a randomly generated, nuptial-inspired romp awaits our guests. We’ve provided a wickedly romantic venue, and invite you and your players to fill in the details. An Unexpected Wedding...   [click here for more]
Pinnacle Entertainment  $2.99

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Enlightened Grimoire

Enlightened Grimoire


Twenty-Five Years of Magick Over the last twenty-five years of Mage: The Ascension, spells have been scattered like treasure through the pages of multiple books and supplements, adding depth and texture to the World of Darkness. These small gems have given us peeks over the years at how the Traditions, Technocracy and Crafts not only construct their effects, but how a Mage’s Paradigm works...   [click here for more]
White Wolf  $14.99

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What You Can Teach a Good Dog: 14 New Tricks

What You Can Teach a Good Dog: 14 New Tricks


Teach your dog new tricks! In this supplement, you'll find a mix of new tricks and refinements to existing tricks. Teach your Guardian to wait for the perfect opportunity in combat with Patient Defender, or get your Ratter out of harm's way in a Dog-Gone Hurry! Discover new refinements for features like the Hunter's Natural Explorer and Beast Master, or the Shepherd's Healing and Repel Demons! Thanks...   [click here for more]
Onyx Path Publishing  $1.00

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Gm Screen Top Drawer

Gm Screen Top Drawer


A modification to the GM screen of Doom that lets you have top drawers. The Base piece has a custom clip for the bottom, I do advice to glue that. The top comes either in one part that needs supports or 2 parts that need to be glued together that are supportless, An alignment peg is included. 7 drawers with the dice names are also included You will need a copy of the GM screen of Doom to use...   [click here for more]
Fat Dragon Games  $3.99

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Lou's Dwarven Thrones

Lou's Dwarven Thrones


Dwarves need to go to the restroom, too. 10 new toilet walls for your Dwarves, thanks to Lou Anders. Use the floor tiles from the Dragonlock Ultimate Sewers (sold separately) to make a trough in the center. ...   [click here for more]
Fat Dragon Games  $3.99

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Wine and Savages Presents: MORPHTRANSERBOTS

Wine and Savages Presents: MORPHTRANSERBOTS


Some character concepts simply can’t be expressed as normal Savage Worlds races. Inspired by similar mechanics in Freedom Squadron and Rifts® for Savage Worlds, Species Frameworks frontload characters with additional abilities and special features in order to bring high-octane cinematic settings to life! Morphtranserbots Hiding among us in...   [click here for more]
Pinnacle Entertainment  $1.00

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100 Rumours to Hear on Urth

100 Rumours to Hear on Urth


This is a collection of 100 different rumours that could be overheard or uncovered in the official Urth setting. Some refer to things that are definitely true, others are distortions of the truth or outright falsehoods, although it is up the GameMaster as to where any individual rumour uncovered is true. These can be used as a source of adventure hooks to get characters to travel to an area or interested...   [click here for more]
Schwalb Entertainment  $1.49

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The Mines of Dannerton

The Mines of Dannerton


An epic adventure of bandits, bulldogs and bulging sacks of loot! This Pugmire-Compatible “one shot” adventure is customizable for dogs of all breeds and experience levels, and features: *NPCs and Monsters ready-made to fill out the world of adventure around your players’ characters, * A clear storyline for the players’ characters to follow with plenty of options for Guides...   [click here for more]
Onyx Path Publishing  $1.99

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Expanded Ship Rules

Expanded Ship Rules


The 7TH SEA CORE RULEBOOK ship rules are wonderful for what they’re supposed to do—get the Heroes into a ship with a minimum of fuss. And that works out fantastically if the ship is an adjunct to the larger game, but if the ship is going to be the center of play, then the table might want a little bit more depth to it. Includes rules for ship creation and customization,...   [click here for more]
John Wick Presents  $2.99

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An Edeinos in Core Earth

An Edeinos in Core Earth


You’re an alien, you’re an evil alien. You’re an Edeinos in Core Earth. Some edeinos have turned against Baruk Kaah and the other High Lords and now fight as Storm Knights. But to most people of Core Earth, they still look like invaders, and their life is not always easy once they leave the Living Land. This short supplement provides a way to treat “existing while edeinos”...   [click here for more]
Ulisses Spiele  $2.00

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Missing in Mullensburg Part 1: The Concordance of Freedom - Adventure for #ZweihanderRPG

Missing in Mullensburg Part 1: The Concordance of Freedom - Adventure for #ZweihanderRPG


Missing in Mullensburg is an adventure for Zweihander Grim and Perilous RPG, that takes place in the small town of Mullensburg that has been beset by years of war and famine. During the adventure, the characters will lend a hand to the town with problems they are having, discover a plot involving the ruinous powers kidnapping people for foul rituals, all while the spark of revolution is bubbling...   [click here for more]
Grim & Perilous Studios  $2.99

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First Responders, A Savage Worlds Superhero One Sheet

First Responders, A Savage Worlds Superhero One Sheet


Super Conflict Rages and You're Caught in the Middle! You're not a superhero but you're still a damn hero. You work for S.E.R.T., the Supers Emergency Response Team. Your job takes you into battlefields of superpowered juggernauts who don't realize the damage their battles cause and the lives they endanger. Evacuate trapped civilians, mark off those who can't be saved, avoid villains and minions,...   [click here for more]
Pinnacle Entertainment  Pay What You Want

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The Cult of the Post Man

The Cult of the Post Man


To Whom It May Concern:   The Most Honorable Prime Minister Murray Pug Esq. formally requests an audience at your most expedient capacity. His excellency is in need of the service of a dog of your stature, as you exemplify the best of your field of expertise. The Office of the Prime Minister requests that you keep this missive private, though, for discretion is key in...   [click here for more]
Onyx Path Publishing  $1.00

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Risky Things to do in a Duel

Risky Things to do in a Duel


Of all the tropes of swashbuckling adventure, the duel is surely the most iconic: two warriors, unable to reconcile their differences, finding ultimate resolution through heroic bloodshed. Although a sword fight between two Guild Duelists is the classic example, these showdowns can be resolved with fists, guns, or any other weapon each participant agrees upon. In high intensity moments like these,...   [click here for more]
John Wick Presents  $2.99

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Second Sight: Third Eye

Second Sight: Third Eye


Third Eye is a 2nd Edition update of Second Sight, providing a mechanical update to the powers and abilities of Psychics, Thaumaturges, and other mortal magic users, as well as various rules and systems for making use of them. It features: 2nd edition rules for many of the psychic powers and thaumaturgical rituals found in the original Second Sight, including...   [click here for more]
White Wolf  $7.95

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A Dark and Salient Land (Early Access) - Campaign for #ZweihanderRPG

A Dark and Salient Land (Early Access) - Campaign for #ZweihanderRPG


A short time ago, a Great Horde formed far to the east, from deep within the cold and savage mountains at the edge of the known world: a horde of foul, corrupted men, twisted human-beast hybrids, the dead walking in perverse imitation of life, and distorted, maddening creatures of corruption and chaos. This horde marched westward, growing in strength and devouring all that is good and living as it...   [click here for more]
Grim & Perilous Studios  Pay What You Want

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Bug Hunt: The Children of Argent

Bug Hunt: The Children of Argent


Huge mutant alien bugs have swarmed the planet. Mankind has been reduced to a few stragglers eking out a meager existence in the wild, avoiding all cities lest they end up on the menu, or worse… converted into bug zombies. Our last hope depends on the few brave survivors willing to take the fight to bugs. In The Children of Argent, deep in the swamps of Bayou Sauvage, the Roughnecks...   [click here for more]
Monte Cook Games  $4.99

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The Civil Serpent - Adventure for #ZweihanderRPG

The Civil Serpent - Adventure for #ZweihanderRPG


This scenario is released as part of the upcoming A Dark and Salient Land Campaign, the early access rules to which are available on DrivethruRPG as a “pay what you want” product. This scenario and others will be released with that product upon its completion. This product does not require A Dark and Salient Land. Requires ZWEIHÄNDER Grim & Perilous RPG from Grim...   [click here for more]
Grim & Perilous Studios  Pay What You Want

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Foreven Worlds Single Ship: Reidian Flyer Blockade Runner (MGT 2e)

Foreven Worlds Single Ship: Reidian Flyer Blockade Runner (MGT 2e)


The Reidian Flyer-class Blockade Runner punches through enemy forces and orbital defenses with amazing speed. This starcraft outstrips missiles and quickly flies out of range of anything pursuing it. Now your Travellers can upgrade their game in the Original Traveller Universe beyond the Imperial borders. In the Foreven Worlds, danger lurks behind every asteroid—arm yourself well and...   [click here for more]
Mongoose  $1.00

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