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TEKUMEL®: Welcome to a world as complex and fascinating as our own, but unlike anything you have ever experienced. Welcome to Tékumel, the creation of Professor M.A.R. Barker. This is an incredibly detailed science fantasy world, and the basis for the first complete world setting published by TSR Hobbies. Empire of the Petal Throne is a classic of the gaming genre, setting the standard... [click here for more] |
The Tekumel Foundation |
$10.00 $6.00
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 The Blue Room Anthologies are facsimile reproductions of the "netbook" articles once available through The Blue Room discussion forum, dedicated to the World of Tekumel. Grouped by theme, the Blue Room Anthologies provide easy access to print copies of important sources of information about Tekumel.
Tekumel: Temples & Gods is the first Blue Room Anthology; it... [click here for more] |
The Tekumel Foundation |
$24.00 $19.20
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After roleplaying in countless fantasy worlds based on European/Celtic models, a world that does not rely on these overused backgrounds is a refreshing change of pace. Tékumel, a setting drawing heavily from Middle Eastern, Chinese, Indian, and Mesoamerican cultures, fits the bill perfectly. Tékumel is a place with the politics and intrigue of the Roman Empire, the religions of ancient India and... [click here for more] |
Weird Realm Games |
FREE
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“Far to the south, ancient Jakálla slumbers in luxurious, decadent splendour above the yellowish tidal flats, cut in two from east to west by the darker waters of the Eqúnoyel River.” - from the Tékumel Source Book. Here you will find a map of the most ancient of cities of the Empire of the Petal Throne, Jakálla. Included is the original map of the city, along with a guide to various... [click here for more] |
The Tekumel Foundation |
$4.00 $2.40
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 Méshqu Plaques derive from the early Bednálljan Empire, when sophisticates began to use plates of chlen hide and new colors to depict anger, feasting, depression, unavailability, et cetera. Further developed during the Empire of Engsván hla Gánga, in the present day they are commonly used in Tsolyánu and Mu’ugalavyá.
These cards can be used as part of any Tékumel roleplaying... [click here for more] |
The Tekumel Foundation |
$20.00
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Tékumel is a place with the politics and intrigue of the Roman Empire, the religions of ancient India and pre-Columbian Mesoamerica, the magic of the Arabian Nights, the monsters and demons of the Cthulhu mythos, plus ancient ruins containing the technology of a good space opera thrown in just to keep things interesting.
The Petal Hack strips the rules down to a minimum so you can focus on character... [click here for more] |
Weird Realm Games |
FREE
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Tékumel is a place with the politics and intrigue of the Roman Empire, the religions of ancient India and pre-Columbian Mesoamerica, the magic of the Arabian Nights, the monsters and demons of the Cthulhu mythos, plus ancient ruins containing the technology of a good space opera thrown in just to keep things interesting.
Warriors of The Lost Planet gives Tekumel-specific species and creatures for... [click here for more] |
Weird Realm Games |
Pay What You Want
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Tékumel is a place with the politics and intrigue of the Roman Empire, the religions of ancient India and pre-Columbian Mesoamerica, the magic of the Arabian Nights, the monsters and demons of the Cthulhu mythos, plus ancient ruins containing the technology of a good space opera thrown in just to keep things interesting.
The Petal Hack strips the rules down to a minimum so you can focus on character... [click here for more] |
Weird Realm Games |
FREE
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This supplement introduces the optional dueling rules for The Petal Hack, especially for practitioners of the ancient art of Arruché, the Two-Weapon technique. An Arruchegár class for two-weapon fighters is also presented.
Arruché is the two-weapon fencing art often called Florentine Style, after the Italian fencing schools of Florence where it was taught in Earth's past. A light sword is wielded... [click here for more] |
Weird Realm Games |
FREE
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Tekumel is perhaps the most fully-realized world in all of fantastic literature or gaming. A truly American fantasy subcreation, and probably the first non-white and non-Western roleplaying setting, it evokes elements of South-East Asian and Native American culture and belongs to the science fantasy tradition of Edgar Rice Burroughs, Clark Ashton Smith and Jack Vance and yet is entirely original.
This... [click here for more] |
Fabled Lands Publishing |
FREE
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