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 Hottest Old-School Revival (OSR), Non-Core Books, Any system / system-agnostic
 
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Kidnap the Archpriest

Kidnap the Archpriest


The Archpriest, leader of the Church, has defied a summons to the Immortal Capital. You have been chosen to retrieve the recalcitrant pontiff. Kidnap the Archpriest is designed to be an implicit tutorial for diplomacy, stealth, theft, bluffing, and cunning. It is a system-less, setting-less heist module featuring: a city (with a map) a fortress (with interior and exterior maps) two hectic...   [click here for more]
Skerples  $4.99

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The Wreckers of Windward Isle

The Wreckers of Windward Isle


Sitting at the entrance to the Bay of Spirits is an imposing rocky island that has been a hazard to ships and seafarers since the early years of exploration in the region. The weather, rough seas, pirates and the damnable Wreckers make ocean voyage in the area perilous at best. The land itself can be just as dangerous with adventure and intrigue around every corner. Welcome to Windward Isle and...   [click here for more]
Roan Studio  $2.99

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Hinterland: a Guide to the Wilds

Hinterland: a Guide to the Wilds


Part guide, part adventure, Hinterland: a Guide to the Wilds introduces you to the backcountry of the Bay of Spirits. The rugged wilderness extending beyond the rocky coastline remains untamed, beckoning for adventurers and explorers. It is a land of woodsfolk, Goblins, Elves, and the wild creatures that dwell within. Beyond the comforts of village life and the crackling fire of a roadside inn...   [click here for more]
Roan Studio  $2.99

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2016 Dodecahedron Cartographic Review

2016 Dodecahedron Cartographic Review


The 2016 Dodecahedron Cartographic Review is a 107-page curated collection of most of the maps and descriptions thereof that appeared on Dyson's Dodecahedron throughout 2016. Designed to be a letter-sized spiral bound book, this digital edition also includes a second version of the book where many of the maps have been resized (larger) to better fit the page once all the text has been removed. Like...   [click here for more]
ZERObarrier  $8.50

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100 Oddities for a Sewer

100 Oddities for a Sewer


Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for an Egyptian Tomb

100 Oddities for an Egyptian Tomb


Welcome to 100 Oddities for an Egyptian Tomb! Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, hordes of servants doomed to eternal servitude. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and...   [click here for more]
Skirmisher Publishing  $1.99

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Jaunt: Pipers' Quay

Jaunt: Pipers' Quay


The village of Pipers’ Quay sits along a rugged stretch of rocky coastline. There are no roads leading in or out of the small community and its only real link to the outside world is by sea. It is a world of its own - its own people, politics, intrigue, and adventure. It is also the home of the Windbreak - a sturdy seaside inn and tavern that is an ideal starting point for any...   [click here for more]
Roan Studio  $1.99

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Do Not Let Us Die In The Dark Night Of This Cold Winter

Do Not Let Us Die In The Dark Night Of This Cold Winter


“The harbinger of our agonizing death is the crow's shriek. The storeroom in the center of our small town has been ransacked; the shelves lie naked and the empty barrels din like hollow bones when thumped. Folk scurry from home to home through the knee-deep snow, begging for scraps of food and furniture to burn. Many of the elderly have fallen ill and no end to their fever can be found. Our pain...   [click here for more]
cone of negative energy  $6.00

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100 Oddities for a Found Car

100 Oddities for a Found Car


Welcome to the “Oddities” series of sourcebooks, each of which presents 100 imaginative elements, curios, and details to add to games and stories in whatever way you like! Oddities are things that stand out from the ordinary, and make you — and your characters — wonder about them. This edition of the Oddities series looks at items that might be found variously in the trunk,...   [click here for more]
Skirmisher Publishing  $0.99

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The Jester Dragon's Bag of Beans

The Jester Dragon's Bag of Beans


One of the most iconic magic items associated with fantasy roleplaying games since their earliest days, and one that has seen incarnations in every edition of the game for which 5th Edition is the latest version, is the Bag of Beans. This item is, of course, inspired by the magic beans that appear in the classic fairy tale commonly known as Jack and the Beanstalk. Only one magical...   [click here for more]
Skirmisher Publishing  $2.99

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One Year In The Savage AfterWorld

One Year In The Savage AfterWorld


CATACLYSMIC QUESTS! Inside this crumbling tome is a collection of unique micro-adventures through a post-apocalyptic world! One Year In The Savage AfterWorld presents 52 "dangerous encounters" that originally appeared at The Savage AfterWorld! Mutant Lords who need a springboard for a new campaign, a quick side-trek for his players, or a single one-shot adventure...   [click here for more]
Savage AfterWorld  $1.99

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Cities: Shadepoint

Cities: Shadepoint


Loot The Room presents Cities: Shadepoint They say the lifts in Shadepoint never stop moving, because the mines never sleep. There is always stone to be had, always money to be dug - and, always, the spectre of a dark, lonely death, down there in the depths of the onyx mines. Shadepoint is a dark, weird mining city on the edge of a vast canyon....   [click here for more]
Loot The Room  Pay What You Want

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The Ultraviolet Grasslands - Free Introduction

The Ultraviolet Grasslands - Free Introduction


The Ultraviolet Grasslands (UVG) is a rules-light rpg pointcrawl module inspired by psychedelic heavy metal, the Dying Earth genre, and Oregon Trail games. It takes a group of ‘heroes’ into the depths of a vast and mythic steppe filled with the detritus of time and space and fuzzy riffs. The UVG is for referees, game masters, judges, players, and fans of role-playing games who...   [click here for more]
Hydra Cooperative   FREE 

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2014 Dodecahedron Cartographic Review

2014 Dodecahedron Cartographic Review


The 2014 Dodecahedron Cartographic Review is a 95-page curated collection of most of the maps and descriptions thereof that appeared on Dyson's Dodecahedron throughout 2014. Designed to be a letter-sized spiral bound book, this digital edition also includes a second version of the book where many of the maps have been resized (larger) to better fit the page once all the text has been removed. Unlike...   [click here for more]
ZERObarrier  $7.50

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The Jester Dragon's Random Brothel Generator

The Jester Dragon's Random Brothel Generator


From worlds of swords-and-sorcery to libertine space colonies, a lot can happen in a brothel. Intrigue, romance, murder, and all extremes of pleasure and disappointment wait behind the green door and under the red lanterns of seedy fleshpots and high-class seraglios. If you want to bring a little exoticism, eroticism, and bawdy fun into your campaign, you go straight to the brothel. But who has the...   [click here for more]
Skirmisher Publishing  $0.99

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The Unicorn Cookbook - Fantastic Beasts and How to Eat Them

The Unicorn Cookbook - Fantastic Beasts and How to Eat Them


Not sure what to do with all those dead monsters after a slog through the dungeon? Wondering how to make use of unused dragon wings? Up to your armpits in petulent pixies? Well then, this book is for you! Famed goblin chef Zeex Zoggybaum combines some of her favorite recipes, amazing anecdotes, and full-color illustrations to bring you the best monster cookbook around! About Knight Owl...   [click here for more]
Knight Owl Games   FREE 

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Spores of the Sad Shroom

Spores of the Sad Shroom


Welcome to the Fungal Kingdom! A spore-filled series of caves where everyone is sad, sad, sad! Console sad fungoids, argue with a gargoyle, risk getting your skin melted off and replaced by a moist, spongy matter! All that and more, in Spores of the Sad Shroom! Spores of the Sad Shroom features: A mushy, 11-room dungeon adventure! More than 20 hand-drawn illustrations! Random...   [click here for more]
Karl Stjernberg  $6.66

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The Book of Worlds

The Book of Worlds


The Book of Worlds is a comprehensive guide to building fantasy worlds. Starting from scratch, this book will show you how to map continents, design cities, build adventuring regions, and more. You may also generate characters, civilizations, religions, magical systems, dungeons, creatures, natural wonders, dynamic plots, and other elements to create your own lore and adventure-filled world....   [click here for more]
Sam Smith  $9.99 $4.99

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Places of Power: Raveneye Sanatorium (SNE)

Places of Power: Raveneye Sanatorium (SNE)


A System Neutral Edition GM's Resource by David N. Ross A castle near a backwoods crossroad may be the only hope for the cursed and possessed, but not everything is as it seems where magic and madness intertwine. The doors open for anyone suffering a magical malady or struggle with their own minds, but those deemed too far gone are locked up for their own safety and the safety of those around them....   [click here for more]
Raging Swan Press  $2.45

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Village Backdrop: Needlebriar (SNE)

Village Backdrop: Needlebriar (SNE)


A System Neutral Edition GM’s Resource supplement by John Bennett Needlebriar lies in a remote corner of a large duchy. Years ago, war devastated the small halfling community, leading the villagers to commit heinous acts of cannibalism and murder to survive. The violence awoke an ancient spirit who granted the desperate halflings the power to hunt those who dared to harm them. Generations...   [click here for more]
Raging Swan Press  $3.45

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Hexed Places Compendium

Hexed Places Compendium


The Hexed Places Compendium is an index to all Hexed Places products. It contains: A summary of what these adventure supplements contain A map key that defines all terrain indicators and icons used on Hexed Places maps A descriptive listing of each Hexed Places product ...   [click here for more]
PBE Games   FREE 

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Village Backdrop: Silver Bluff (SNE)

Village Backdrop: Silver Bluff (SNE)


A System Neutral Edition GM’s Resource supplement by Mike Welham Silver Bluff provides respite from the nearby harsh mountains. Chief among these is Mount Argent, which the villagers mine for its namesake silver on behalf of the Hargrave’s Resources mining company. However, the respite is anything but welcome, as the miners distrust each other as much as they do strangers....   [click here for more]
Raging Swan Press  $2.45

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Deviant Database 2.0

Deviant Database 2.0


ADDITIONAL ABOMINATIONS! In this fiendish follow-up to the original Deviant Database, your players will meet 44 new twisted abominations lurking within The Savage AfterWorld! Gargantuan grotesqueries like the Bro’ding and Pangaea wander the ruined world like walking mountains and living islands! Analog assailants like the Computer Bug and Mechanobane are driven...   [click here for more]
Savage AfterWorld  $1.99

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Gregorius21778: 20 irradiated, weird events for post-apocalyptic campfire nights

Gregorius21778: 20 irradiated, weird events for post-apocalyptic campfire nights


You want something nice for the night to keep the PC busy, but just rolling on the random encounter table in the core rules won´t do the trick -again-? Grab yourself a copy of 20 irradiated, weird events for post-apocalyptic campfire nights. The title is mouthy, but I promise you that the content is handy. The 20 events featured in this product range between three and six...   [click here for more]
Kai Pütz a.k.a Gregorius21778  Pay What You Want

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Burgs & Bailiffs: Trinity - The Poor Pilgrim's Almanack

Burgs & Bailiffs: Trinity - The Poor Pilgrim's Almanack


An historical supplement on pilgrimages, relics and religion in the European Middle Ages. The Poor Pilgrim's Almanack is filled with painstakingly researched essays on religious life (and death) in the middle ages, it lets you use relics and pilgrimage as the basis of an alternative conception of clerical magic. Also included are details on travel, burial customs, catacombs, and the business of relic...   [click here for more]
Lost Pages  $9.99

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Monkey Business (Digital Edition)

Monkey Business (Digital Edition)


Monkey Business is upon you! Something stirs deep in the jungle. Rumors of a strange drug start making the rounds ... and then things start getting really hairy. Even the cannibals are upset. Monkey Business is best described as a procedural junglecrawl, all pulp and weird and very arcade. Among the files you'll get with the purchase, you'll find 6 files containing: 5...   [click here for more]
Disoriented Ranger Publishing  Pay What You Want

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What Has it Got in its Pocketses, Eh?

What Has it Got in its Pocketses, Eh?


A D20 table of things you might find in dead people's pockets. System neutral. ...   [click here for more]
Bolt Thrower Press   FREE 

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Mítica y Asombrosa Deo #01 Larula

Mítica y Asombrosa Deo #01 Larula


Si preguntáis a eminencias entre los sabios, os contarán que el germen de todo fueron tres ciudades fronterizas y varios pueblos muy próximos entre sí que, tras una prolongada época de paz donde el comercio las regó de forma generosa, hizo que todas desbordaran sus límites hasta fundirse en una sola. Si preguntáis a los bardos y skaldos en las...   [click here for more]
Códice Grupo Creativo   FREE 

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Mythic & Amazing Deo #01 Larula

Mythic & Amazing Deo #01 Larula


"Wear away your boots on its streets until you are able to feel the stone pavement under your soles, feel the sweet metal scent from the copper workshops flooding your nostrils when you cross the Copper Gate". Get your maps of Larula in Códice free! Delve into the Mythical and Amazing Deo ...   [click here for more]
Códice Grupo Creativo   FREE 

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SO7 Shrine of the Titans

SO7 Shrine of the Titans


Shrine of the Titans A Giantish “One-Shot” Adventure Compatible with Most Fantasy RPG systems Recommended for 4-6 player characters of levels 8 to 10 Hunters and shepherds report trouble up in the mountains....   [click here for more]
Starry Knight Press  $5.00

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O Povo do Buraco #1 a Lamentations of the Flame Princess Zine (English Version)

O Povo do Buraco #1 a Lamentations of the Flame Princess Zine (English Version)


O Povo do Buraco is the first brazilian Lamentations of the Flame Princess zine. This zine is not an official product by Lamentations of the Flame Princess. This zine content will work not only with LotFP, but with all retro clone based games with minimal adaptation. Contents: 1- Toolkit for city creation 2- Magic Items 3- Poisons 4- Adventures 5- Article ...   [click here for more]
Black Dog  Pay What You Want

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Locks, Vaults, and Hiding Places

Locks, Vaults, and Hiding Places


A collection of information and random tables to help Game Masters create more unique locks and other means of securing valuables to thwart thieves and adventurers. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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d240 NPC Careers

d240 NPC Careers


240 random careers for Characters or NPCs. Need to generate NPC careers on the fly? Or just want to award day-jobs to your fantasy Characters or campaign-world setting? No problem, with d240 NPC Careers. This product was designed for use with old-school games of first edition, Basic, or Expert rules and includes an optional Class skills system. Feel free to adapt...   [click here for more]
Black Earth Press  Pay What You Want

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Kefitzah Haderech - Incunabulum of the Uncanny Gates and Portals

Kefitzah Haderech - Incunabulum of the Uncanny Gates and Portals


Kefitzat Haderech - Incunabulum of the Uncanny Gates and Portals is a generic RPG supplement about portals and dimensional gates. The topics covered are like why are portals cool?, what should I do with them? and how do I build them? It also comes with a muleload of tables to generate portals and everything related, including PORTATRON, the one-stop-system...   [click here for more]
Lost Pages  $4.99

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Places of Power: Oleander's Sanctuary (SNE)

Places of Power: Oleander's Sanctuary (SNE)


A System Neutral GM's Resource by Thilo Graf Deep within a dense forest lies a well-hidden, secret path leading into the wood’s wildest and deepest recesses. The only sign of civilization for miles on end upon the winding path is a distant thin finger of smoke wafting up through the trees. All manner of animals lurk in the surrounds seemingly drawn to the little hut and surrounding buildings...   [click here for more]
Raging Swan Press  $3.45

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Village Backdrop: Echo Harbour (SNE)

Village Backdrop: Echo Harbour (SNE)


A System Neutral Edition GM’s Resource supplement by Amber Underwood Under the protection of the dragon turtle, Bonesong, Echo Harbour has flourished. The port teems with people: sailors dock their ships at the harbour and load them with supplies and trade goods, merchants haggle with merfolk on the foreshore and men in market stalls, workers toil in the busy shipyards and travellers...   [click here for more]
Raging Swan Press  $3.45

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The Alchemist's Repose

The Alchemist's Repose


A fast, system neutral one-page dungeon from the creator of Maze Rats, usable with any pen-and-paper roleplaying game. An ideal adventure for groups who like to beat dungeons with ingenuity and creativity rather than brute force, providing numerous ways to turn the environment against your enemies. Contains fungal elves, programmable robotic guardians, and alchemy gone awry. Patreon...   [click here for more]
Questing Beast Games  $1.50

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Places of Power: Tibol-Korrin (SNE)

Places of Power: Tibol-Korrin (SNE)


A System Neutral Edition GM's Resource by Mike Welham The Strait of Tibol-Korrin provides seafaring merchants a relatively safe and easy way to reach the otherwise hard-to-reach, landlocked rival baronies of Tibol and Korrin. A decade ago, the strategically important strait became the focal point of a war between the two rival baronies when a dispute over equitable distribution of tariffs dramatically...   [click here for more]
Raging Swan Press  $3.45

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Village Backdrop: Lady Cross (SNE)

Village Backdrop: Lady Cross (SNE)


A System Neutral Edition GM’s Resource supplement by Robert Manson On what was once the lonely crossroads of two rarely used roads sits the village of Lady Cross, a tight community of stone houses surrounded by a high stone wall. Now a popular rest stop for travellers and merchants alike, Lady Cross is known for the heady spirits distilled in the village and sold at the local inn, The...   [click here for more]
Raging Swan Press  $3.45

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Places of Power: Khla'Akear (SNE)

Places of Power: Khla'Akear (SNE)


A System Neutral GM's Resource by John Bennett Once the home of a violent clan of rakshasas, the holy stupa of Khla’Akear is now the monastery of the Yellow Dawn. This order of clerics, monks and wizards defeated the rakshasas, entrapping their souls within Khla’Akear’s dome. Today, the order harnesses the rakshasas’ spiritual energy to perform feats of healing, curse breaking...   [click here for more]
Raging Swan Press  $3.45

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Village Backdrop: Masquerade (SNE)

Village Backdrop: Masquerade (SNE)


A System Neutral Edition GM’s Resource supplement by Richard Pett A troupe of masked actors and comics crew the floating village-theatre of Masquerade. The village—really three rickety barges that visits both riverfront and coastal villages, hides a secret many guests would find unpalatable—most of the performers suffer from leprosy. The infected—generally those with...   [click here for more]
Raging Swan Press  $3.45

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City Backdrop: Languard (SNE)

City Backdrop: Languard (SNE)


A System Neutral Edition GM’s Resource supplement by Creighton Broadhurst Storied Languard—capital of Ashlar and its greatest city—stands hard against Hard Bay’s turbulent, stormy waters. To the north lies the Mottled Spire’s brooding spray-drenched mass, the curse-haunted ruins of Greystone and Gloamhold’s doom-wreathed halls. Ashlar’s greatest—indeed...   [click here for more]
Raging Swan Press  $6.45

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Places of Power: Fort Vigil (SNE)

Places of Power: Fort Vigil (SNE)


A System Neutral GM's Resource by Amber Underwood As night falls and the moon’s pale light begins to shine, an aging knight takes up watch on the walls of a humble fort. Silver figures drift through the clearing below, shining brightly amidst shadow and vanishing in the moonlight. The waters of the nearby lake turn black as the darkened sky, but the stars on its surface are not the same as...   [click here for more]
Raging Swan Press  $3.45

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Deviant Database

Deviant Database


APOCALYGEDDON ABBERATIONS! From the harmless to the harmful, from the weak to the wicked, this Deviant Database collects over 90 monstrous mutants that have inhabited The Savage AfterWorld! Challenge your players with flying fiends like the flaming Dragonfire or the rampaging Flynocerous! Oceanic adventures await with aquatic adversaries such as the Flamewhale, Oceanbrood,...   [click here for more]
Savage AfterWorld  $1.99

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The Greydeep Marches

The Greydeep Marches


A System-Neutral Fantasy Roleplaying Game Setting Three hundred years ago adventurers from the Vilburg Kingdom forayed into the untamed border region and quickly drove away isolated, unorganized bands of humanoids. Many settled here under the watchful eye of the Sentinel Knights and have prospered in their enterprises. But dark powers left from a wicked empire 2,000 years earlier still lurk...   [click here for more]
Griffon Publishing Studio  $6.99

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Buried Pyramid of the Undergod (5e One Page Dungeon)

Buried Pyramid of the Undergod (5e One Page Dungeon)


A fully ready-to-play one page dungeon for fifth edition D&D, with a focus on OSR style play. I've aimed to make this as complete an adventure as I can reasonably fit onto one page. One read-through should be all the prep needed. This adventure has the stalwart PCs venturing into a recently discovered entrance to an ancient pyramid, buried in the sands of the desert, to recover artifacts and...   [click here for more]
Erie Underground  Pay What You Want

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Village Backdrop: Tigley (SNE)

Village Backdrop: Tigley (SNE)


A System Neutral Edition GM’s Resource supplement by Steve Hood Wracked by disaster, Tigley is a village reborn. Standing on the fringes of a noisome marshland, its folk make their living from the swamp, and harvesting the guano excavated from the caves honeycombing the spire of rock upon which stands much of the village. But all is not peaceful in Tigley. The villagers’ unique burial...   [click here for more]
Raging Swan Press  $2.45

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Places of Power: Soulspur Inn (5e)

Places of Power: Soulspur Inn (5e)


A 5e Compatible GM's Resource by Josh Vogt Inns have forever been the safe havens of adventurers, providing protection and a chance to rest and recover from whatever dangers they’ve survived thus far. Yet Soulspur Inn presents a unique threat of its own, cloaked in the guise of the very respite adventurers seek. The inn’s mistress is a fine hostess, none would deny, but some say she seems...   [click here for more]
Raging Swan Press  $3.45

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Places of Power: Soulspur Inn (SNE)

Places of Power: Soulspur Inn (SNE)


A System Neutral Edition GM's Resource by Josh Vogt Inns have forever been the safe havens of adventurers, providing protection and a chance to rest and recover from whatever dangers they’ve survived thus far. Yet Soulspur Inn presents a unique threat of its own, cloaked in the guise of the very respite adventurers seek. The inn’s mistress is a fine hostess, none would deny, but some...   [click here for more]
Raging Swan Press  $3.45

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Across the Realms: Artifacts and Items #0 The Bracers of Barakus

Across the Realms: Artifacts and Items #0 The Bracers of Barakus


Fashioned long ago by the famous alchemist and enchanter, Atolicus, for Barakus, the legendary swordsman and sorcerer, the Bracers of Barakus are said to impart on the wearer many magical powers. Like many legendary items, though, what became of the bracers is not known. Some say they were worn by a master thief and lost in a tomb or that they were stolen from an enchanter. Others claim that a goblin...   [click here for more]
New Realms Publishing   FREE 

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