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Auran Empire Primer

Auran Empire Primer


Enter a world of adventure, where a once-majestic empire is slipping into oblivion, and bold and ambitious conquerors are rising to forge new realms from the ashes of the old. The Auran Empire Primer provides an introduction to: The geography of the world of Cybele and the continent of Aurëpos, with a two-page full color map gridded in 24-mile hexes. The history of the Auran Empire...   [click here for more]
Autarch  $10.00

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Barbarian Conquerors of Kanahu

Barbarian Conquerors of Kanahu


Welcome to Kanahu, a dangerous world of pulp fantasy abounding with dinosaurs, Cthulhoid creatures, giant insects, crazed sorcerers, muscled barbarians, and alien invaders. Barbarian Conquerors of Kanahu™ (BCK) presents a host of new monsters, magical items, technology, spells, and variant rules packaged together in this gonzo world. In BCK you get: A set of 7 new races and...   [click here for more]
Autarch  $30.00

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Dwimmermount (ACKS version)

Dwimmermount (ACKS version)


The gates of Dwimmermount have opened. After years of rumors, it is time to discover the secrets of this vast mountain fortress for yourself…   Dwimmermount™ is a classic megadungeon and old-school campaign setting presented use with Adventurer Conqueror King System™ and other d20-based fantasy role-playing games. The 400-page Dwimmermount hardcover...   [click here for more]
Autarch  $47.90

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Eyrie of the Dread Eye

Eyrie of the Dread Eye


From the imagination of Courtney Campbell, creater of the popular OSR blog Hack & Slash, comes a terrifying new adventure for characters level 6 to 8. The Eye Is Opening. Thousands of years ago, living gods named Khepri wielded powers beyond understanding. Their bizarre magics rived a rent in reality itself. This portal—the Oculus—led to the...   [click here for more]
Autarch  $25.00

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Guns of War

Guns of War


Full now—yea, more than full—behold our devastation:   The frantic drum beat, and the brazen horde,   The thundering siege gun, and the blood-slick sword   Devour all diligence, and sweat, and careful preparation.   Down walls and through the town runs always fresh-spilled blood   For...   [click here for more]
Autarch  $20.00

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Lairs & Encounters

Lairs & Encounters


Lairs & Encounters™ is the ultimate supplement for fantasy RPG sandbox campaigns. Designed for use with the Adventurer Conqueror King System™ (ACKS™), it is readily compatible with other fantasy role-playing games built on the same core rules. In Lairs & Encounters you will find: More than 165 ready-to-play monstrous lairs— one for every major...   [click here for more]
Autarch  $30.00 $25.00

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Ruined City of Cyfandir

Ruined City of Cyfandir


From the imagination of designer and cartographer Simon Forster, creator of the Book of Lairs and the popular OSR blog Sky Full of Dust, comes a new adventure for characters levels 5-7. Two hundred years ago, the elven capital of Cyfandir fell to the savage assault of the Great Dragon Aisoth, self-proclaimed goddess and sovereign of the lizardmen who...   [click here for more]
Autarch  $12.50

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A Curious Volume of Forgotten Lore

A Curious Volume of Forgotten Lore


A Curious Volume of Forgotten Lore is a rules supplement that will enhance most old-school role-playing games. The rules are based on Gary Gygax's plans for a 2nd edition of the world's most popular role-playing game (that unfortunately never happened), and are the product of years of meticulous research. The book contains: Five new character classes: the bard, jester, mystic, savant,...   [click here for more]
BRW Games  $19.96

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Bitterbark's Circus

Bitterbark's Circus


Hurry! Hurry! Hurry! Step right up, ladies and gentlemen, and behold the greatest circus in the land! Behold the skilled mummers performing at The Stage; you’ll literally feel like you’re part of the play! Thrill to the death-defying acts (and audience) in the two rings under the Big Top! Laugh at the antics of the baleful buffoons, harmful harlequins, and malevolent merrymakers...   [click here for more]
BRW Games  $9.95

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Castle of the Mad Archmage Expansion - Level Three East

Castle of the Mad Archmage Expansion - Level Three East


The first fourteen levels were only the beginning! Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Three East describes the wonders of the Mad Archmage’s own museum, which contains curiosities and treasures from all over the multiverse, and the challenges of the Watery Caves, which are a series of living caves connected by an underground...   [click here for more]
BRW Games  $9.96

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Castle of the Mad Archmage Illustration Book

Castle of the Mad Archmage Illustration Book


The legendary megadungeon is here at last! More than thirteen levels and 1,500 keyed encounters of perils, monsters, traps, and treasure to bedevil your players. Find levels of warring humanoids, the deadly Arena, ancient artifacts, lost temples, portals to other worlds, and the ultimate secret of the dungeons... the Mad Archmage himself. Originally released as a free electronic book in serial...   [click here for more]
BRW Games  $4.96

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Castle of the Mad Archmage Map Book

Castle of the Mad Archmage Map Book


The legendary megadungeon is here at last! More than thirteen levels and 1,500 keyed encounters of perils, monsters, traps, and treasure to bedevil your players. Find levels of warring humanoids, the deadly Arena, ancient artifacts, lost temples, portals to other worlds, and the ultimate secret of the dungeons... the Mad Archmage himself. Originally released as a free electronic book in serial...   [click here for more]
BRW Games  $9.96

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Random Terrain and Encounter Generator

Random Terrain and Encounter Generator


A comprehensive system for creating and stocking wilderness and dungeon environments. Within these pages you’ll find rules for randomly generating terrain in wilderness, including settlements and ruins, as well as random encounter tables you can either use as-is or use as inspiration for your own encounter tables. Encounter tables are provided for every combination of eight different terrain...   [click here for more]
BRW Games  $19.95

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SEVEN VOYAGES of ZYLARTHEN Supplement 1: Book of Spells

SEVEN VOYAGES of ZYLARTHEN Supplement 1: Book of Spells


Book of Spells, the first supplement for SEVEN VOYAGES of ZYLARTHEN, increases the number of spells in the ZYLARTHEN catalog from 150 to 296. Part of the idea was to continue the process of “re-imagining” the original fantasy adventure game through the midpoint of its fourth year, at least for spells. We also somewhat redefined the ZYLARTHEN Witch and High Priest classes. Both now have...   [click here for more]
Campion & Clitherow  $6.95

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BF1 Tower of Skulls (DCC)

BF1 Tower of Skulls (DCC)


TOWER OF SKULLS A dangerous cancer lurks in the shadowy crevasses of the land, spreading death and misery like a weed chokes the life out of a garden. Its foul presence spoils the natural order, creating pestilent beasts that stalk the unwary and grim hauntings to terrify the brave. It is known as the Tower of Skulls, an unholy site that rises from pitch-black soil, and it always hungers for fresh...   [click here for more]
Cut to the Chase Games  $12.00

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WK0 Night of the Mad Kobold (DCC)

WK0 Night of the Mad Kobold (DCC)


NIGHT OF THE MAD KOBOLD The town of Cresthill enjoys a favorable location along the winding Graywand River. Trade is good, and the prominent gnomes of House Kelver run most of the businesses to the prosperity of the people. Now, however, a dangerous lunatic—a kobold from the nearby Talon Hills—has decided the gnomes of House Kelver need to be a taught a fiery lesson, and only a band of...   [click here for more]
Cut to the Chase Games  $9.00

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WK1 Caves of the Kobold Queen (DCC)

WK1 Caves of the Kobold Queen (DCC)


CAVES OF THE KOBOLD QUEEN In the wild and rocky hills north of the town of Ormkirk, dangerous kobold raiding parties have been striking at travelers and townsfolk alike for several weeks, stealing them away under cover of night from out of their homes. Desperate for help in rescuing the missing people, Ormkirk’s townmaster sent out a call for adventurers to hunt down the raiders and recover...   [click here for more]
Cut to the Chase Games  $12.00

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WK2 Curse of the Kobold Eye (DCC)

WK2 Curse of the Kobold Eye (DCC)


CURSE OF THE KOBOLD EYE An unusual curse from their last brush with danger befalls a party of adventurers! Haunted by the spectral image of a one-eyed kobold warrior, the heroes must race to unravel the mystery of the curse while avoiding death at the hands of their ghostly visitor. Can they stop the effects of the curse in time before it consumes them entirely? A harrowing journey awaits them! WK2...   [click here for more]
Cut to the Chase Games  $12.00

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Mead & Mayhem Booklet Edition

Mead & Mayhem Booklet Edition


This is a SPECIAL BOOKLET edition of the pay-what-you-want Mead & Mayhem PDF replacing it! Text is edited and fixed and layout is changed from A4 to 6"x9" and there is more [Public domain] art. Boxes and some pictures in full color! Now also print-on-demand. ________________________________________________________________________________ Mead & Mayhem...   [click here for more]
D-oom Products  $4.02

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Life and Death Zarth Edition

Life and Death Zarth Edition


A scenario/Sourcebook for Crypts and Things, and other Original Edition/1st Edition OSR games using the Shattered Lands setting "One day this city will have to choose between Life and Death." So said The Prophet, before being taken to his execution one hundred years ago in the city-state of Miraz. Miraz the Golden sees itself as the inheritor of the old Lion Empire. It is an oppressive military...   [click here for more]
D101 Games  $20.00

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Tomb of the Necromancers

Tomb of the Necromancers


“The ruins of the Unknown City stand at the edge of the Death Wind Steppe, surrounded by the foothills of the Wolf Head Mountains. They are a monument to a once mighty city. Few now know the city‘s history, and how it fell. The city‘s old name, Tetronis, now belongs to a village of simple fisherfolk standing amongst the ruins. The force behind both the old city‘s greatness...   [click here for more]
D101 Games  $10.39

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Tournaments of Madness and Death

Tournaments of Madness and Death


This book contains two self-contained adventures that can either be played as one-shots or dropped into a campaign game, for characters of Level 5 and a guide to running one-shot games as played at conventions. If this adventure module was an old school metal release from the 80s on some creaky little independent label, it would be one of those quirky split singles, where two bands would each have...   [click here for more]
D101 Games  $10.00

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Crying Blades: volume two

Crying Blades: volume two


The Crying Blades Houserules Volume Two Sorcery and Blessings WARNING : PLAYTEST The Crying Blades Houserules is an OSR fantasy roleplaying game, built on the fundation of the tradition and with a few innovations and twists. It was inspired mostly by Lamentations of the Flame Princess and by Swords & Wizardry, but many other games also had a significant influence on the design, from WhiteHack...   [click here for more]
DaimonGames  $11.00 $9.00

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The Ghoul Prince

The Ghoul Prince


Behold the gripping terror of the GHOUL PRINCE, bargain your very skeleton to the unsettling BONE LADY, and claim the powers of the mysterious DEMON IDOL. This adventure uses the awesome Dungeon Crawl Classics rules, is for 2nd level characters, and has been specifically written to be able to easily slot into any campaign world with a minimum of effort with its “Adventure Convertotron”...   [click here for more]
DIY RPG Productions  $9.99

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Crypt of the Shadow Lord - a solitaire dungeon crawl adventure

Crypt of the Shadow Lord - a solitaire dungeon crawl adventure


Crypt of the Shadow Lord is written for one, first-level, lawful cleric. With little to no adjustment, the Basic Rules from other, similar Fantasy Role Playing Games may also be employed successfully. Although designed as a solitaire, this adventure also plays well as a duet (one player and one referee), and is intended as something of an introduction for both novice players and game referees....   [click here for more]
DPC-RPG  $9.99

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Dungeon of the Selenian Conclave

Dungeon of the Selenian Conclave


Dungeon Adventures is a new series of Classic Fantasy Modules for Old School Role-Playing Games. Dungeon of the Selenian Conclave is an oldschool adventure module for the 1981 edition of the world’s most famous fantasy roleplaying game, meant for a party of 4-6 characters of levels 1st-2nd. Deep underground, an orc-infested dungeon is revealed to be an abandoned sorcerous...   [click here for more]
Dungeoneer Games & Simulations  $7.95

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Advanced Adventures #25: The Heart of Empire

Advanced Adventures #25: The Heart of Empire


Beneath the Heart of Empire is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-5. The capital of the Venirian Empire has been re-located back to Venir, and a thriving city has been built above the swallowed ruins of the old city. Various connections to the old city can be found in the sewers, cellars, and other underground portions of the rebuilt city of Venir, and adventurers frequently...   [click here for more]
Expeditious Retreat Press  $12.00

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Advanced Adventures #26: The Witch Mounds

Advanced Adventures #26: The Witch Mounds


The Witch Mounds is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-6. Near the southern verge of the Yoros Forest, rests a series of grass-covered barrows arranged in a horseshoe shape. Ten smaller barrows and one known as the Great Mound sit facing inward at each other. The site is known as the Witch Mounds by the locals, and it is shunned, for evil lurks within, a place of old Maerling...   [click here for more]
Expeditious Retreat Press  $12.00

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Advanced Adventures #27: Bitteroot Briar

Advanced Adventures #27: Bitteroot Briar


Bitteroot Briar is an OSRIC(tm) module designed for 4-8 adventures of levels 2-4. The small village of Ipwich has been plagued by mystery for years. Why do some people, last seen decades ago, come stumbling out of the woods looking as young as the day they disappeared, raving mad? Why does the forest itself whisper in the blowing of the trees or the babbling of a brook, beckoning to its center? Local...   [click here for more]
Expeditious Retreat Press  $12.00

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Advanced Adventures #28: Redtooth Ridge

Advanced Adventures #28: Redtooth Ridge


Redtooth Ridge is an OSRIC(tm) module designed for 6-10 adventurers of levels 1-3. The plain wooden cup the dryad Aralina needs for her great oak’s rebirth has been stolen by creeping foul things! Small, man-like, creatures with great heads assaulted her and, in the confusion, pick-pocketed the cup before fleeing towards Redtooth Ridge. Without her cup, her tree with die before it can reproduce...   [click here for more]
Expeditious Retreat Press  $12.00

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Advanced Adventures #29: The Doom of Red Rauthim

Advanced Adventures #29: The Doom of Red Rauthim


The Doom of Red Rauthim is an OSRIC(tm) module designed for 4-8 adventurers of levels 7-9. Red Rauthim, adventurer and ruler of the city Erastavim, decided to right a wrong from his past. Nearly twenty years ago, Red and his adventuring party learned of the location of a great fire giant temple. Ever one to see a golden opportunity, Red thought it a great chance to slay some of the most wicked creatures...   [click here for more]
Expeditious Retreat Press  $12.00

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Advanced Adventures #30: To End the Rising

Advanced Adventures #30: To End the Rising


To End The Risingis an OSRIC(tm) module designed for 6-10 adventures of levels 1-3. The shores of Lake Selmar, and the village of Prallis, are normally tranquil – except during the Rising. Every five years, a host of fearsome monsters emerges from the lake to lay waste to the village. The locals have endured this terror for decades, but now innocent travellers have been attacked. Can the party...   [click here for more]
Expeditious Retreat Press  $12.00

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Advanced Adventures #31: The Lost Lair of Drecallis

Advanced Adventures #31: The Lost Lair of Drecallis


The Lost Lair of Drecallis is an OSRIC(tm) module designed for 4-8 adventures of levels 4-7. For a second year in a row, Drecallis has not appeared on the appointed day to collect her tribute from the people of Longridge. Is the terrible beast dead? Or has the great reptile departed for greener pastures? The elders are desperate to discover the truth, and if the dragon is indeed dead, a priceless...   [click here for more]
Expeditious Retreat Press  $12.00

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Advanced Adventures #32: The Palace Beyond

Advanced Adventures #32: The Palace Beyond


The Palace Beyond is an OSRIC(tm) module designed for 4-6 adventurers of levels 6-9. The Palace Beyond is ancient, and the race that built it is long gone. The palace exists on many levels of reality, and it is said it is everywhere and nowhere at once. It connects different parts of the world: it is possible to walk through a magic portal, into one of the palace’s corridors, turn around a corner,...   [click here for more]
Expeditious Retreat Press  $12.00

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Advanced Adventures #33: The Halls of Lidless Shabbath

Advanced Adventures #33: The Halls of Lidless Shabbath


The Halls of Lidless Shabbath is an OSRIC(tm) module designed for 6-10 adventurers of levels 12-15. Rolled into a yard-tall, ivory scroll tube, the worn charcoal rubbing of a giant map etched into an ancient monolith hints that travel between worlds was once easy. More enticingly, the map pinpoints the entrance to the eldritch pathway. The crude rubbing shows nothing but the location of the ancient...   [click here for more]
Expeditious Retreat Press  $15.00

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Advanced Adventures #34: The Crocodile's Tear

Advanced Adventures #34: The Crocodile's Tear


Advanced Adventures #34: The Crocodiles Tear is an OSRIC(tm) module designed for 4-6 adventurers of levels 3-6. A wealthy patron is outfitting an expedition to sail to the mysterious southern continent. The goal of the expedition is none other than the legendary Crocodile’s Tear: a massive magical emerald! Many tales are told about the southern continent, most of which paint it as a disease-ridden...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #35: The Desert Shrine of the Sightless Sisters

Advanced Adventures #35: The Desert Shrine of the Sightless Sisters


Advanced Adventures #35: The Desert Shrine of the Sightless Sisters is an OSRIC(tm) module designed for 6-10 adventurers of levels 5-8. Several days to the east of the desert trading city Isfala, far from any oasis or caravan route, lies the remnants of an ancient Ziggurat, so crumbled with years as to be little more than an oddly-shaped mound in the surrounding wastes. The nomads say that it is...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #36: Aerie of the Cloud Giant Strategos

Advanced Adventures #36: Aerie of the Cloud Giant Strategos


Aerie of the Cloud Giant Strategos is an OSRIC(tm) module designed for 6-10 adventurers of levels 9-14. The hot and smoky badlands of the King of the Fire Giants lies behind the party: his great hall, once a symbol of his power and authority, now only a memorial to his terrible defeat. Within his hold, the party found information leading them onward in their quest to find the fearsome mind behind...   [click here for more]
Expeditious Retreat Press  $16.00

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Advanced Adventures #37: Under Ruined Onm

Advanced Adventures #37: Under Ruined Onm


Under Ruined Onm is an OSRIC(tm) module designed for 6-10 adventurers of levels 5-7. Nearly seventy five years ago the greatest bard ever known in the dry land of Zanzia disappeared. Anton Deangelo was a hero famous for some of the greatest songs in Zanzian history. In verse, countless dragons he slew, dozens of giants he felled, and hundreds of demons he put to the sword! Outside of the world of...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #38: White Dragon Run II

Advanced Adventures #38: White Dragon Run II


White Dragon Run II is an OSRIC(tm) module designed for 6-10 adventurers of levels 2-5. Return to the little village of White Dragon Run! At the edge of civilization— the place where monsters are a constant threat and adventurers thrive—reputations are made or broken, and deeds are performed only to be set in verse decades after the real story is long lost. On this thin line between country...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #39: The Dark Tower of Arcma

Advanced Adventures #39: The Dark Tower of Arcma


The Dark Tower of Arcma is an OSRIC(tm) module designed for 6-10 adventurers of levels 6-10. For many years now the locals around the village of Dunmoth have spoken only in whispers about the strange goings on in the Wild Woods around the village. Tales of a dark tower that appears in the night and then disappears again by day have been passed along for generations in the village. Strange creatures...   [click here for more]
Expeditious Retreat Press  $14.00

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Advanced Adventures #40: The Horror of Merehurst

Advanced Adventures #40: The Horror of Merehurst


The Horror of Merehurst is an OSRIC(tm) module designed for 6-10 adventurers of First Level The island of Merehurst was once a bustling center for trade. But this was not to last, for in one single deadly night sixty years ago all the people and the animals of the town died - collapsing where they stood. The neighboring villagers of Coombe claimed that the miners dug too deeply into Ynyswel and the...   [click here for more]
Expeditious Retreat Press  $14.00

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Malevolent & Benign II

Malevolent & Benign II


Evoking the early days of roleplaying, Expeditious Retreat Press is pleased to release Malevolent and Benign II, a new 1e monster book with 150+ new creatures and more than 75 illustrations in this 110-paged tome, compatible with the first edition of the world's most popular roleplaying game! ...   [click here for more]
Expeditious Retreat Press  $20.00

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Basilisk Goggles & Wishing Wells

Basilisk Goggles & Wishing Wells


Basilisk Goggles & Wishing Wells: An Old School Esoterica Magic items are dreams made solid. They’re among the most commonly found treasures, a way of rewarding characters for skill, luck, or derring-do, and boosting their powers or abilities. More than 570 new magic items fill the pages that follow: large installations, tiny implants, equipment, vehicles — gear for most any…idiom...,...   [click here for more]
Fat Goblin Games  $39.99 $24.95

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Beyond the Wall and Other Adventures

Beyond the Wall and Other Adventures


Every home needs its heroes… Your small village seems like a haven to you and your friends, but it is not safe. Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect...   [click here for more]
Flatland Games  $36.95

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One Night Stands - Jungle Ruins of Madaro Shanti - Swords and Wizardry Edition

One Night Stands - Jungle Ruins of Madaro Shanti - Swords and Wizardry Edition


The Jungle Ruins of Madaro-Shanti Another of the One Night Stand Series, Jungle Ruins of Madaro-Shanti is an adventure for a party of 4-8 characters of fourth through seventh level. A century ago or more, when the town of Cholagadi was just a frontier fort on the coast, Madaro-Shanti was the most powerful city-state in the entire Ambicuaria Jungle. Its citizens were highly...   [click here for more]
Frog God Games  $9.99

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Class Compendium

Class Compendium


Adventurers wanted! Need a burglar to sneak into the dragon's lair? Perhaps a noble knight to save a lost kingdom? Or maybe a brutal and battle-ready half-ogre? The Class Compendium for offers over fifty alternate character classes for labyrinth lord and other old-school fantasy role-playing games. With these new options you'll be ready to face whatever dangers...   [click here for more]
Gallant Knight Games  $29.97

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Player's Companion

Player's Companion


It's Dangerous To Go Alone! With the Player's Companion for Swords & Wizardry (and other old-school fantasy role-playing games), you're never out of options. This 35 page supplement offers new optional rules to expand your Swords & Wizardry campaign! Expanded attribute limits which allow for player characters to go beyond the...   [click here for more]
Gallant Knight Games  $6.97

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Pyramid of the Lost King Extra - The Howling Dolman

Pyramid of the Lost King Extra - The Howling Dolman


An add-in location for Genius Loci Games' Pyramid of the Lost King, The Howling Dolman adds a mysterious rock formation to the Western expanse of the northern Saragubi Desert. This location, like the Pyramid of the Lost King, is meant for Frog God Games' Swords & Wizardry but can be easily transplanted to any OSR system and the fifth edition of the World's Orginal Fantasy RPG. The Howling Dolman...   [click here for more]
Genius Loci Games  $1.99

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The Exfiltrators

The Exfiltrators


An Inescapable Place Welcome to the kingdom’s most notorious jail. Velgate is a panoptic prison, an architectural design so cunning that a single guard can observe all prisoners simultaneously. The inmates can make no move that isn’t monitored, so they have no hope of escape. This terrible and ingenious panopticon houses the land’s most feared and dangerous...   [click here for more]
Hawvermale Paper & Pen  $9.98

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