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Warpstar! Hegemony

Warpstar! Hegemony


A setting and adventure supplement for use with Warpstar! Welcome to Hegemony. This supplement for Warpstar! describes Hegemony, the military power of the Chorus. Within you'll find details on this complex organisation, its goals and aims, and the gear it uses across the worlds. This supplement contains: Part 1: A description of the organisation and goals...   [click here for more]
Fire Ruby Designs  $15.99 $12.99

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Deep Morphean Transmissions

Deep Morphean Transmissions


"Hello? Mission control? This is Agent McCormack reporting in. Location... deep dreamscape, second layer, reflection of East-London dockyards. Requesting urgent support. Entire team pinned in combat with unknown assailants."  "At least [fragment missing] on our position. Seemingly human, emerging from the harbour, most with fish-like alterations, many armed. ...I don't know, give me...   [click here for more]
Dying Stylishly Games  $5.00

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The Lucanii Drift

The Lucanii Drift


The Lucanii Drift - A Starships & Spacemen campaign. Set deflector screens to maximum! All ahead full! High above the main galactic arm lies a brilliant stream of stars - the Lucanii Drift. Separated from the Confederation by a hazardous wilderness of storm-swept space, the Lucanii Drift is only now being entered and explored. Player characters crew a Confederation starship. Their mission:...   [click here for more]
Kitsune Press  $7.99

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Killer of Giants, an Umerican adventure (DCC)

Killer of Giants, an Umerican adventure (DCC)


AN UMERICAN SURVIVAL GUIDE ADVENTURE FOR 3+ LEVEL CHARACTERS The protections surrounding an ancient military base, home to the fabled “Killer of Giants”, are down! The denizens of Umerica have flocked to the base to grab what they can and establish dominance over this post-apocalyptic treasure trove. Why let everyone else have all the fun? Your party of daring adventurers will discover: Dozens...   [click here for more]
Shield of Faith Studios  $3.49

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Swords and Super-Science of Xuhlan

Swords and Super-Science of Xuhlan


Swords and Super-Science of Xuhlan is a campaign setting for use with the Warriors of the Red Planet Roleplaying Game. New character races: Mutant, Robot, Rogue Formian, Rogue Formiankin, Lizard Folk. Rules for Psychic Combat and Super-Science Research. Wyrd Stones, mysterious artefacts that let you manipulate the matrix of Matter, Energy, Time and Space. 
18 new creatures including Spectral...   [click here for more]
Svartkonst  $5.00

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Barbarians of the Ruined Earth #1: Slave Mines of Vindicus the Terrible

Barbarians of the Ruined Earth #1: Slave Mines of Vindicus the Terrible


Inspired by Indiana Jones and the Temple of Doom and the exciting action of Saturday morning cartoons, Slaves Mines of Vindicus the Terrible is a level 0 (or origin story) for your group's adventures in Barbarians of the Ruined Earth! Each player controls four children characters escaping the dangerous slave mines of the vile Sorcerer. To gain their freedom, the characters must pit their cunning,...   [click here for more]
DIY RPG Productions  $6.99

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Zoa of the Vastlands

Zoa of the Vastlands


The Vastlands are full of life. Bacterial colonies burbling away in abandoned radioactive storage caverns. Megamorphic protozoa pulsating in the mud geysers. Fungal hybrids spreading through spore cloud events. Dreaming cycads spliced with symbiotic hydrozoan neural nets, the abandoned products of an earlier noösphere development programme. Dappled saltwater neo- amphibians colonizing new volcanic...   [click here for more]
WTF Studio  $4.99

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The Children of the Sun, an Umerican Gazetteer (DCC)

The Children of the Sun, an Umerican Gazetteer (DCC)


WELCOME TO THE KINGDOM OF THE SUN! Herein lies a detailed treatise on what was once the Valley of Mexico, where the People of the Sun forgo the use of all technology and return to the way of life led by the tribes that dwelt there thousands of years ago. Rules for creating People of the Sun characters, including new occupations and two new classes: The Half-Blood and the Jaguar Knight Information...   [click here for more]
Shield of Faith Studios  $3.49

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Lightning League (Quantum Engine)

Lightning League (Quantum Engine)


1947. After the War, the good fight continues. Hunt Nazis fugitives, fight renegade scientists, fantastic creatures, and evil despots in a pulp setting! Mad scientists! Robots! Talking apes! Zombie legions! The World is at their mercy, except for The Lightning League - and you! This book is a standalone gamebook, using Stellagama Publishing's Quantum Engine. Compatible with most 2d6 systems. It...   [click here for more]
Stellagama Publishing  $4.50

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Mutation Artifacts

Mutation Artifacts


Mutation artifacts are devices created both by those who lived before the cataclysm and wasteland dwellers that modify mutations. This mini-sourcebook describes two-dozen sorts of such items and includes four new mutations.  Contents of this publication are stat’ed for a “Basic” version of the OGL/d20 system and is compatible with any games that use it, especially ones like the Mutant...   [click here for more]
Skirmisher Publishing  $0.99

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DARK PLACES & DEMOGORGONS - Martial Arts Mayhem!

DARK PLACES & DEMOGORGONS - Martial Arts Mayhem!


The Martial Arts craze sweeps across J'town and soon everybody is Kung-Fu Fighting in the Kumite against other Karate Kids and Kickboxers like it's a Blood Sport! TABLE OF CONTENTS Introduction 4 The Karate Dojo 5 Martial Art Terms & Rules 6 Belt Progression 8 Martial Arts Classes 9      The Karate Kid 9      Teen Ninja 10      Teen...   [click here for more]
Bloat Games  $4.99

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The Vigilante Hack

The Vigilante Hack


From Bloat Games, the creators of SURVIVE THIS!! Zombies! and The Zombie Hack comes an all new roleplaying game, The VigilanteHack, based off the popular game by David Black, The Black Hack. The Vigilante Hack takes the rules and mechanics of The Black Hack out of a fantasy setting and applies them to the modern day.  The streamlined, rules-light system, allows for quick and easy use of play and...   [click here for more]
Bloat Games  $0.99

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A Fistful of Spore Pods

A Fistful of Spore Pods


A brochure adventure for Mothership RPG. The gold rush is over. The spore pods of Hayden V, swelling in the magenta light of a dwarf star, are prized across the galaxy as hallucinogenic cosmetics for the rich. Unfortunately that same star is going to send a life-scouring solar flare over and through the forest moon in 24 hours. The rock’s been picked over, but there’s rumors of one last great...   [click here for more]
Joel Hines  $2.50

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Cha'alt Ascended

Cha'alt Ascended


Cha'alt Ascended is special, something I've been thinking about doing for awhile now.  I know some publishers have come out with their own list of "old school feats", but this is mine.  There's 63 of them! Special abilities for warriors, magic-users, priests, and rogues.  You'll find familiar "feats" or skill-sets along with several weird ones you've never seen before... a few are...   [click here for more]
Kortthalis Publishing  $3.00

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UX02: Mind Games

UX02: Mind Games


Within this tome you will find... DCC Rules for Psionics powers and those that use them The Psion - A PC class that harnesses the power of the mind to crush their enemies.  A full write up of how Psionics work in DCC, including psionic dueling rules! A comprehensive list of Psionic powers for all levels of play. Over 50 powers in total. New Psionic items, including the powerful and proud psychic...   [click here for more]
Shield of Faith Studios  $2.99

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Mirror Image - Adventure for Stars Without Number

Mirror Image - Adventure for Stars Without Number


Trouble Comes in Twos... The Planet of Mire is expanding; new contracts for surveying and colonizing make it the ideal destination for any group of spacefarers looking to make their mark. While preparations are underway for a lucrative expedition, a group of contractors are set to enjoy an all-expenses paid stay at a premier luxury hotel in Mire’s capital city of Rosha Des. But events set...   [click here for more]
Earl of Fife Games  $5.99

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Wisdom from the Wastelands Issue #52: Nanotech Undead

Wisdom from the Wastelands Issue #52: Nanotech Undead


In the Ancients’ movies and literature, undead were often created by magic, curses, or other supernatural phenomena. The hideous and terrifying creatures now stalking the wastelands are closer to another theme from the ancestors’ popular culture: technology run amuck, the escaped infectious creations of mad scientists. But the Ancient biotech engineers were not usually mad, and the infections did...   [click here for more]
Skirmisher Publishing  $2.99

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2D6 Magic

2D6 Magic


2D6 Magic is a system for using magic in a game utilizing a 2D6 mechanic. It’s based on — and inspired by — the Psionics rules found in the 2D6 OGL system, which is itself based on the Original Science-Fiction Roleplaying Game published in the 1970s, and ideally for games set in a fantasy-genre world. It’s assumed you have at least some familiarity with the 2D6 system via such games...   [click here for more]
Michael Brown  $2.00

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Dungeon Grand Prix : Dagon in 60 Seconds

Dungeon Grand Prix : Dagon in 60 Seconds


ART IS HERE. POD IS READY!  Dagon in 60 Seconds is a new town, hexcrawl, and wild heist set in the world of Dungeon Grand Prix.  Remember it's not a race, IT'S AN ADVENTURE! and everything that CAN be in a kart, IS in a Kart! The Solera family once held estates in that most benighted and witch-ridden of lands, the ancient province of Averoigne. Their search for...   [click here for more]
Orbital Intelligence LLC  $12.00

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In The Light Of A Ghost Star

In The Light Of A Ghost Star


Earth was abandoned ages ago during the red giant expansion. Now, dimly lit by the ghost light of a dead white dwarf, it lies layered with eons of forgotten civilizations. From the warmth of Martian reactor cities, scavengers hire illegal transportation to earth to delve into its depths, looking for ancient treasures. There they must deal with ghosts, machines, and the strange life that has evolved...   [click here for more]
Highland Paranormal Society  $15.00

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Dungeon Robbers from Outer Space

Dungeon Robbers from Outer Space


Dungeon Robbers from Outer Space is an old school tabletop role-playing game, intended for a referee and one or more players. It assumes the referee will be using existing fantasy rpg adventures, which can all be converted over to these rules fairly easily. Instead of typical fantasy adventurers, the players’ characters are alien astronauts who travel to “primitive” worlds in...   [click here for more]
Chthonstone Games  $15.00

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Wisdom from the Wastelands Issue #3: High-Tech Weapons

Wisdom from the Wastelands Issue #3: High-Tech Weapons


Like magical weapons in fantasy games, high-technology firearms are treasures that adventurers seek out with great eagerness in the post-apocalyptic world. No matter how cool a weapon is, however, players will always be looking for something better to use against the many hazards that populate the science fantasy post-apocalyptic wastes, and this third issue of Wisdom from the Wastelands is...   [click here for more]
Skirmisher Publishing  $0.99

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Warpstar! Omoron

Warpstar! Omoron


A setting and adventure supplement for use with Warpstar! Explore the Omoron Star Cluster, a mysterious group of stars dominated for generations by Duke Petronius III of the Merchant Combine. Now the Duke is gone and his top lieutenants, the Viscounts, are preparing and scheming in a succession crisis that will redefine the cluster. This supplement contains: Part 1: A description...   [click here for more]
Fire Ruby Designs  $15.99 $12.99

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The Frontier

The Frontier


Burn, slash, cut, incinerate, shoot, maul, vaporise, maim, slaughter, electrocute, rend, blast and disintegrate your way through The Frontier! Inspired by action roleplaying games, such as Borderlands and Destiny, The Frontier is a sci-fi game of hi-octane action that focuses on the simpler pleasures of life. Explore the...   [click here for more]
One Dwarf Army  $8.99 $5.99

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Ghost In A CYDROID - An unkillable class for Cy_Borg

Ghost In A CYDROID - An unkillable class for Cy_Borg


Your mind orbits 20,000km above the world. A tangle of artificial neurons trapped in a discontinued milltech satellite. THEY WON'T LET YOU REST Instead you’re forced to exist in prototype cydroid units. Protocols stop you from killing yourself, but they won’t stop someone putting a bullet in your head. Like a roach you keep coming back; a new body to replace the scrap left...   [click here for more]
Roll The Bones  $2.00

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Into The Rad

Into The Rad


Into The Rad A Mark of the Odd Solo Game. This game is a mashup of the original Into The Odd rules, from the SRD, a retro-clone of Gamma World(tm), and a really simple solo roleplaying system that uses the Into The Odd Luck roll as a basic decision making roll. Into The Rad can be played as a regular RPG, or solo, with no changes. The book contains rules for creating your character, mutations,...   [click here for more]
Parts Per Million  $7.99

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~ New Golems of the Labyrinth ~

~ New Golems of the Labyrinth ~


Of all the creatures found guarding hoards of lost treasure, Golems — constructs created by powerful spell casters from specific sorts of materials — are among the most interesting and dangerous. Some might even constitute treasure in and of themselves.  Golems crafted from materials like clay, flesh, stone, iron, amber, bone, bronze, and wood are familiar to the players of OGL-based games,...   [click here for more]
Skirmisher Publishing  $0.99

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Enchiridion of the Computarchs

Enchiridion of the Computarchs


The cabalistic and powerful Computarchs built the WorldNet, governed its growth, established its laws and conventions, and seemingly retired from their world altering creation. They left their tools and programs scattered throughout the vast network. Some have been found by seekers such as yourself and have been passed down from generation to generation. Collectively these pieces of software are...   [click here for more]
Horseshark Games  $14.00 $10.50

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Wisdom from the Wastelands Issue #33: Drugs

Wisdom from the Wastelands Issue #33: Drugs


The science fiction equivalent of magical potions and elixirs, drugs and medications are similarly treasured. Because of widespread use by the Ancients, chemical compounds of all sorts can be found almost anywhere: in ruined bases, villains' caches, or within the junk hoarded by mutant monsters. These potent pharmaceuticals can bring a character back from the brink of death, or provide enough of an...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #46: High-Tech Weapons 4

Wisdom from the Wastelands Issue #46: High-Tech Weapons 4


In this issue, the fourth installment of our popular “weapons for every budget and apocalypse” series, we are proud to present more high-tech implements of destruction for your gaming pleasure. There are new laser weapon variants, tools to make an assassin drool, and even a little baby designed to pop the hardest armor and heaviest shields on the Ancient battlefields. So suit up, buckle in, and...   [click here for more]
Skirmisher Publishing  $0.99

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Map of Hyperborea

Map of Hyperborea


Newly updated for HYPERBOREA 3e, North Wind Adventures presents the HYPERBOREA MAP. Also available in Atlas format, here at DriveThruRPG. ++++++++++++++++++++ HYPERBOREA is the premier sword-and-sorcery and weird science-fantasy tabletop role-playing game. Its milieux are inspired by the fantastic literature of Robert E. Howard, H.P. Lovecraft, and Clark...   [click here for more]
North Wind Adventures  $4.00

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Valor Knights - The Electrocube War

Valor Knights - The Electrocube War


Valor Knights is a complete RPG in a zine format.  VK uses a hybrid combination of The Black Hack by David Black and The Blackest of Deaths Game System by Eric Bloat.  Its fast, loose and a ton of fun to play; A perfect game to emulate the over the top 80s cartoon tropes and adventures that we remember and love. Rules included: Core Mechanic Hindrance & Benefit Advantage & Disadvantage Attributes...   [click here for more]
Bloat Games  $4.99

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Wisdom from the Wastelands Issue #51: Mutated Animal/Plant Genotypes

Wisdom from the Wastelands Issue #51: Mutated Animal/Plant Genotypes


When a player character wishes to play a mutated animal or plant, he has several choices to make. Animals alone represent a large category but can actually be mammal, reptile, amphibian, avian, or even  insect, and plants are no less diverse. Most animals have different types of advantages and disadvantages — some are very strong, while others are very agile, some can fly, some breathe water. Plant...   [click here for more]
Skirmisher Publishing  $2.99

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The Tragedy That Begot Ternwillow (TROIKA Compatible)

The Tragedy That Begot Ternwillow (TROIKA Compatible)


A mecha module compatible with TROIKA! with art by Chin Fong! We partnered to make something that is playable, hackable, modular, and art.   The mecha are configured for piloting, auto-pilot, and their awoken form (when trying to pilot fails).  Find out what happened in Ternwillow through play.  Contains: 4 new mecha (space, tunneling, gunners, and spiders) each with interchangeable gear  4...   [click here for more]
Orbital Intelligence LLC  $10.00 $5.00

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Drifting Offline | A subspace anomaly designed for DEATH IN SPACE

Drifting Offline | A subspace anomaly designed for DEATH IN SPACE


With a total of 14 rooms across 3 levels, Drifting Offline has you exploring the inside of the M-class harvester that has swallowed your ship hole. Where did it come from? And how will you escape? This thrilling adventure that has you racing against time while defending yourself against a deadly artificial intelligence. Will you make it out alive?! Hook: "Your team finds itself drifting...   [click here for more]
The Dungeon's Key  $10.00 $5.99

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Wisdom from the Wastelands Issue #8: Diseases & Medical Options

Wisdom from the Wastelands Issue #8: Diseases & Medical Options


During the final wars that destroyed the Ancients’ civilization, some of the most horrifying weapons unleashed were terrible biological diseases and plagues. Such diseases were great equalizers, their viruses and bacteria striking down unlucky victims regardless of wealth, ethnicity, or homeland. Although the Mutant Future core book touches on optional rules regarding diseases and their effects,...   [click here for more]
Skirmisher Publishing  $0.99

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Tales from the Smoking Wyrm #1

Tales from the Smoking Wyrm #1


Tales from the Smoking Wyrm is a fanzine inspired not just by the roleplaying game Dungeon Crawl Classics (DCC), but also by the wondrous fanzines of the past 40 years! While we focus on DCC, the material produced can be easily translated into any Old School Renaissance (OSR) system. Issue #1 contains the following articles: Cthulhu as Patron Why choose the lesser...   [click here for more]
Blind Visionary Publications  $10.00 $7.00

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Dark Stalker Solo Roleplaying Rules for DS&DS

Dark Stalker Solo Roleplaying Rules for DS&DS


Dark Stalker Solo Roleplaying Rules for Dark Streets & Darker Secrets Explore the dark streets of the city, where every shadow is alive with sinister intent and the darkness gathers, but you are walking alone. Solo roleplaying Dark Streets & Darker Secrets is a dramatic and ominous experience where anything can happen but only the bad things seem to fall in your path. The solo rules included...   [click here for more]
Parts Per Million  $4.95

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Dungeon Crawl Classics #84: Peril on the Purple Planet

Dungeon Crawl Classics #84: Peril on the Purple Planet


A Level 4 Adventure and Campaign Setting The Purple Planet: Where tribes of man-beasts wage an endless war beneath a dying sun. Where mighty death orms rule the wastes, befouled winds whistle through ancient crypts, and forests of fungi flourish in the weirdling light. Where ancient technologies offer life ... or a quick death. Bereft of patron, friend or god, your survival depends on quick...   [click here for more]
Goodman Games  $29.99

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Wisdom from the Wastelands Issue #9: High-Tech Weapons 2

Wisdom from the Wastelands Issue #9: High-Tech Weapons 2


The second installment of our weapon-themed series, this issue picks up where Wisdom from the Wastelands Issue #3:High-Tech Weapons left off and presents more than a half-dozen new sorts of combat systems for both players’ and Mutant Lords’ enjoyment! Armaments covered include Antimatter Bombs, Bead Guns, Desiccators, EMP Weapons, Grenade Launchers, Plasma Projectors, and Screamers,...   [click here for more]
Skirmisher Publishing  $0.99

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Heart of Varrul

Heart of Varrul


Heart of Varrul is a White Star: Galaxy Edition™ campaign setting book that details the aliens, factions, and conflicts of the Rul System, Tathkee Station, and the Planet Varrul. The Rul System is on the brink of an interstellar gold rush and the PCs are poised to get involved on the ground floor. How they get involved is up to them!   Written by Peter C. Spahn and...   [click here for more]
Gallant Knight Games  $14.99

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Crawling Under A Broken Moon fanzine issue #1 (DCC)

Crawling Under A Broken Moon fanzine issue #1 (DCC)


Foretold in the ancient calendars, early in the 21st century a rogue object from deep space hurtled between the Earth and the Moon. Its passage caused catastrophic destruction around the globe, ripping the very fabric of time and space itself; yet mankind still survived. Centuries later, the planet is reborn… a strange new place of alien wonder and death: a world ruled by savagery, cruel sorcery,...   [click here for more]
Shield of Faith Studios  $0.59

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Wisdom from the Wastelands Issue #30: Nanotechnology II

Wisdom from the Wastelands Issue #30: Nanotechnology II


Nanotechnology has existed since the late 20th century. At first, the tiny machines were used mostly in medicine and genetic manipulation, but technological advances brought wider application. Many of these breakthroughs helped make the Ancients’ lives easier, but others became microscopic dogs of war, let slip to wreak havoc and destruction. This issue features a host of tiny tools and toys you...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #31: Nanotechnology III

Wisdom from the Wastelands Issue #31: Nanotechnology III


Continuing with the examination of this hi-tech subject that we started in issues #28 and #30 of Wisdom from the Wastelands, this third installment in our nanotechnology series presents many new nanites and a new terror weapon, the Converted, that Mutant Lords can unleash upon their players. Nanotechnology has existed since the late 20th century. At first, the tiny machines were used mostly...   [click here for more]
Skirmisher Publishing  $0.99

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Rul System Adventure Pack

Rul System Adventure Pack


The Rul System Adventure Pack is a collection of six (6) White Star: Galaxy Edition™ adventures set inside the remotely located Rul System as described in the Heart of Varrul sourcebook. These adventures follow a loose adventure path that starts with the characters’ arrival in the Rul System and ends with the awakening of the cosmic horror known...   [click here for more]
Gallant Knight Games  $9.99

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Wisdom from the Wastelands Issue #1: Artifacts, Manuals, and Toolkits

Wisdom from the Wastelands Issue #1: Artifacts, Manuals, and Toolkits


Welcome to the inaugural issue of Wisdom from the Wastelands! This publication is dedicated to providing useful information, game content, and ideas to players of modern, science fiction, and post-apocalyptic table-top and role-playing games in general, and to fans of Goblinoid Games’ Mutant Future RPG in particular. The rules it contains are compatible with this game and with any others...   [click here for more]
Skirmisher Publishing  $0.99

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Mutant Crawl Classics #1: Hive of the Overmind

Mutant Crawl Classics #1: Hive of the Overmind


A Level 0 Adventure for MCC RPG Younglings on their Rite of Passage are shocked to regain consciousness with no memory of how they came to be in a gigantic insect hive far to the north of their homelands, laboring as drone-slaves of the savage ant-men. In a land where an “insect revolution” has taken place, the PCs must contend with insectoid mega fauna and a maze-like underground installation...   [click here for more]
Goodman Games  $6.99

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THE COMPLETE VIGILANTE HACK - Kickstarter Edition

THE COMPLETE VIGILANTE HACK - Kickstarter Edition


Thanks to the enourmous generosity of my Kickstarter Backers, I can now offer you what was once a one-time Kickstarter Exclusive:  The Complete Vigilante Hack! The Complete Vigilante Hack collects:  The Vigilante Hack, A City Full of Sinners, Sanctuary Asylum, Hacking The Hack and Community content. The Complete Vigilante Hack is based off of The Black Hack by David Black Note:  This is a PDF only...   [click here for more]
Bloat Games  $9.99

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Wisdom from the Wastelands Issue #28: Nanotechnology I

Wisdom from the Wastelands Issue #28: Nanotechnology I


Nanotechnology has existed since the late 20th century. At first, the tiny machines were used mostly in medicine and genetic manipulation, but technological advances brought wider application. Many of these breakthroughs helped make the Ancients’ lives easier, but others became microscopic dogs of war, let slip to wreak havoc and destruction. The first in our series on nanotechnology, this issue...   [click here for more]
Skirmisher Publishing  $0.99

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True Vigilante Issue#1 - A DCC RPG Supplement

True Vigilante Issue#1 - A DCC RPG Supplement


Play as masked vigilante in a modern setting and punch criminals in the teeth one adventure at a time!  You’re no hero.  You’re a vigilante:  a crimefighter, a dark avenger, a gadgeteer, a martial artist, a protégé, a true vigilante.  You seek blood and justice, winning it with fists and violence.  Brutalizing the criminals, lowlifes and scum of the underworld.  Protecting the weak, breaking...   [click here for more]
Bloat Games  $3.99

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