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Old-School Essentials Classic Fantasy Referee's Screen
by Necrotic Gnome
The ultimate Basic/Expert referee's screen!
  • 4 panels of wondrous art by Peter Mullen.
  • 4 panels of essential reference info, including all combat charts and play procedures for dungeons, wilderness, encounters, and downtime.
Old-School Essentials Classic Fantasy Referee's Screen
 
 Hottest Old-School Revival (OSR), Dungeons & Dragons, Print
 
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 Title    Publisher    Price  
Five Torches Deep

Five Torches Deep


Basics 5e + OSR Layout designed for utility Streamlined gameplay Highly compatible Five Torches Deep (FTD) is a streamlined adventure game combining the best mechanics and principles of 5e, the OSR, and modern game design. The core of the game is familiar to anyone who has played 5e or previous editions of the game, but every mechanic has been pared down, modified, or expanded...   [click here for more]
Sigil Stone Publishing  $20.00

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Castle of the Mad Archmage Expansion - Level Four South

Castle of the Mad Archmage Expansion - Level Four South


The first fourteen levels were only the beginning! Confound your players with a whole new level to add to your Castle of the Mad Archmage™ adventure. Level Four South describes the wonders of the mysterious Gardens beneath the ruined castle. A variety of different garden areas are described, including the rock garden, the butterfly garden, and the herb garden. Also within the Gardens are the...   [click here for more]
BRW Games  $9.95

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Gangbusters B/X version

Gangbusters B/X version


Gangbusters B/X the Roleplaying Game is set during the Roaring Twenties and Dirty Thirties. It has all the usual trappings of the period: Prohibition, mob bosses, Tommy gun-toting thugs, speakeasies, big hats, big cars, big personalities, swanky gin joints, illicit booze and crooked people out to make a quick dime, and more, but what the game is about is rather simple. It is at its core just a good...   [click here for more]
Mark Hunt  $14.99

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On Downtime and Demesnes (Basic D&D)

On Downtime and Demesnes (Basic D&D)


Do you sometimes wish you didn't have to put in so much effort into engaging your players? Wouldn't it be nice if they couldn't wait to play around in your world? If they were pushing you to spend more time in the land you create? That's why I developed these downtime procedures over decades of play and now I can share it with you! What's in it? Systems that motivate players Simple usable...   [click here for more]
Hack & Slash Publishing  $34.99 $29.99

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The Vagabond's Cyclopedia

The Vagabond's Cyclopedia


A massive character-centric expansion for Vagabonds of Dyfed RPG. Tables, tools, and new rules for PCs and GMs alike! The Vagabond’s Cyclopedia is an enormous character supplement overflowing with hundreds of new character rules, tables, guidelines, and suggestions on how to play as a vagabond. While it’s designed specifically for Vagabonds of Dyfed, it’s...   [click here for more]
Sigil Stone Publishing  $20.00

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Beyond the Wall and Other Adventures

Beyond the Wall and Other Adventures


Every home needs its heroes… Your small village seems like a haven to you and your friends, but it is not safe. Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect...   [click here for more]
Flatland Games  $36.95

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Vagabonds of Dyfed

Vagabonds of Dyfed


An unholy union between the OSR and PbtA. A modern take on fantasy rpgs compatible with the classics. Vagabonds of Dyfed is designed to emulate old-school rpgs with streamlined mechanics. It focuses on “traditional” emergent storytelling and fictional positioning, while leveraging a cut-down Powered by the Apocalypse mechanic. Vagabonds...   [click here for more]
Sigil Stone Publishing  $20.00

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Dortoka: City on the Sea of Glass

Dortoka: City on the Sea of Glass


Plunder the dead metropolis on the Sea of Glass in this OSR urban toolkit and setting guide Dortoka: City on the Sea of Glass is a city-building toolkit and adventure module designed to work with Vagabonds of Dyfed. Because of its origin, it’s semi-compatible with most OSR systems (such as B/X and Labyrinth Lord) and PbtA games (such as Dungeon World). Inspired...   [click here for more]
Sigil Stone Publishing  $15.00

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On Downtime and Demesnes (5th Edition)

On Downtime and Demesnes (5th Edition)


Do you sometimes wish you didn't have to put in so much effort into engaging your players? Wouldn't it be nice if they couldn't wait to play around in your world? If they were pushing you to spend more time in the land you create? That's why I developed these downtime procedures over decades of play and now I can share it with you! What's in it? Systems that motivate players Simple usable...   [click here for more]
Hack & Slash Publishing  $34.99 $29.99

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CASTLE OLDSKULL - The Classic Dungeon Design Guide

CASTLE OLDSKULL - The Classic Dungeon Design Guide


Deep dwarven cities of the underworld,   Infested by conquering orcs,   Enslaved by demons of skull and pyre ...   Black labyrinths of mad demigods,   Proving grounds for daring adventurers   And graveyards for greedy fools ...   Twisting passages, all alike,   Where...   [click here for more]
Kent David Kelly  $18.99 $14.99

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What Ho, Frog Demons

What Ho, Frog Demons


Weighing in at 112 pages of pure Slavic/Vancian/Moorcockian acid fantasy, What Ho, Frog Demons is the fourth stand-alone, mini-sandbox adventure in the Slumbering Ursine Dunes series. Fever-Dreaming Marlinko was an experiment in reforming the city setting book: sloughing off the tedious bits and cranking up the most adventurable qualities. What Ho, Frog Demons is...   [click here for more]
Hydra Cooperative  $15.99

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Into the Unknown - Book 1: Characters

Into the Unknown - Book 1: Characters


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 1, the player's guide holding everything you need for character creation. What does the Game have? The game is divided into five digest-sized booklets,...   [click here for more]
O5R Games  $6.99

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Into the Unknown - Book 4: Running the Game

Into the Unknown - Book 4: Running the Game


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 4, the Game Master's guide to running sandboxes and dungeon crawls in the Old School way. What does the Game have? The game is divided into five digest-sized...   [click here for more]
O5R Games  $7.99

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Into the Unknown - Book 3: Magic

Into the Unknown - Book 3: Magic


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 3, and is specifically for players who are playing spellcasting characters - it holds all rules for spellcasting and all the spells. What does the Game have?...   [click here for more]
O5R Games  $6.99

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Into the Unknown - Book 2: Playing the Game

Into the Unknown - Book 2: Playing the Game


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 2, which has all the rules for players to be able to play the game in just 28 pages. What does the Game have? The game is divided into five digest-sized...   [click here for more]
O5R Games  $4.99

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Woodfall

Woodfall


Woodfall is a system neutral dark fantasy mini setting. Explore a dark fairytale setting, wade through a misty swamp, get caught up in the fighting between warring monster clans, discover a strange town of witches and thieves, and search for forgotten treasure. Woodfall is a swamp belonging to a king where witches, thieves and outlaws are squatting. They have built a town on...   [click here for more]
Lazy_Litches_Loot  $18.00

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Extinction

Extinction


EXCTINCTION is a stand alone RPG of Sci-Fi survival horror made with the BLACK HACK, inspired by movies like Alien, Outland and Event horizon. Players can choose a character class, from Corporate drone to Medic or Deck officer (8 classes in total), read a 1 page summary of the setting, pick a rules cheat sheet and start to play right away. GMs will find...   [click here for more]
Livres de l'Ours  $12.00

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Into the Unknown - Book 5: Monsters

Into the Unknown - Book 5: Monsters


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 5, the monstrous compendium for Game Masters to never run out of critters to throw at the players! What does the Game have? The game is divided into five...   [click here for more]
O5R Games  $6.99

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Low Fantasy Gaming Deluxe Edition

Low Fantasy Gaming Deluxe Edition


NOTE: "Premium Colour" USD 60 Hardcover or USD 55 Softcover are the Full Colour options. "Standard Colour" USD 50 Hardcover or USD 45 Softcover are the 70 gsm B&W options (some headings are colour). All options include both the Colour and B&W PDF. Hardcovers & Softcovers are full size 8.5" x 11"....   [click here for more]
Pickpocket Press  $45.00

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The Cthulhu Hack

The Cthulhu Hack


What's The Cthulhu Hack? It's a standalone game of investigation horror, pitting ordinary people against the sanity-shattering horrors of Lovecraftian gods and monsters. It's a fast and simple system, with just two mechanics - Saves and Resources - that handle your ability to escape threats and to manage your dwindling faculties for investigation and sanity. Why Choose The Cthulhu...   [click here for more]
Just Crunch Games  $9.00

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Stjernheim: The Siege of Deepknell Hold

Stjernheim: The Siege of Deepknell Hold


A nordic fantasy sandbox adventure module for Vagabonds of Dyfed and other OSR games New lineages and monsters for nordic fantasy Full maps and illustrations An entire adventure with over 30 pages of content This is a nonlinear adventure module for Vagabonds of Dyfed, but is easily convertible to most OSR systems. It’s best suited for three or more low-level player characters,...   [click here for more]
Sigil Stone Publishing  $12.00

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Operation Unfathomable

Operation Unfathomable


BEHOLD the Underworld in all its bewildering majesty as titanic Chaos Godlings and their unsavory cults make genocidal war upon each other! SEIZE eldritch artifacts and treasures far above your lowly station! THRILL as you throw the gauntlet of your life into the smug face of the unknowable and embark upon OPERATION UNFATHOMABLE!...   [click here for more]
Hydra Cooperative  $20.00

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DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG

DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG


Please see video below for actual Drivethrurpg Print of Demand version of this product! Following in the tradition of SURVIVE THIS!! Zombies! comes SURVIVE THIS!! Dark Places & Demogorgons, a tabletop roleplaying game that uses the Original 1970s Fantasy Roleplaying game rules but mutates it into this retro nightmare. It’s sleek, slender and creepy as Hell. In Dark Places &...   [click here for more]
Bloat Games  $12.99

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Old-School Essentials Classic Fantasy Referee's Screen

Old-School Essentials Classic Fantasy Referee's Screen


The ultimate referee screen for Basic/Expert games! This 4-panel screen provides a quick reference to the most common rules and procedures needed to run Old-School Essentials games (or any other game based on the classic 1981 Basic/Expert rules): Master attack matrix. Saving throw tables for monsters and all Classic Fantasy character classes. Combat rules summary. Procedures for encounters,...   [click here for more]
Necrotic Gnome  $12.99

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Wilderlands of the Fantastic Reaches Color Maps

Wilderlands of the Fantastic Reaches Color Maps


Important Note: The PDF for the Wilderlands of the Fantastic Reaches Guidebook is included in this product. You only need to buy the separate guidebook if you want a print copy of the guidebook. Bundle Notice: If you plan to buy all four set of maps at once in the Wilderlands series then please take a look at the Wilderlands of High Fantasy Map Bundle (Print or PDF)....   [click here for more]
Bat in the Attic Games  $11.99

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Wormskin Issue 8

Wormskin Issue 8


The secrets of the witches of Dolmenwood -- The Sisters of the Chalice and the Moon. Guidelines and charts for camping wild in the woods. d30 generator for strange waters. Monsters of the Wood: brainconk, jack-o'-lantern, ochre slime-hulk, pook morel, wronguncle. Wormskin explores the mythic forest called Dolmenwood, a weird...   [click here for more]
Necrotic Gnome  $9.99

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White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]

White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]


A Galaxy of Adventure! Whether a noble Star Knight protecting the universe from galactic tyranny, a hot shot pilot in the cockpit of the fastest stunt fighter in space, or an enigmatic Alien Mystic, classic science fiction adventure awaits you with White Star: White Box Science Fiction Roleplaying. Based on Swords & Wizardry WhiteBox,...   [click here for more]
Gallant Knight Games  Pay What You Want

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Adventurer Conqueror King System

Adventurer Conqueror King System


Your Journey from Adventurer to King Begins Now! Enter a world where empires totter on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, nubile maidens are sacrificed to chthonic cults and nobles live in decadent pleasure on the toil of slaves; where heroes, wizards, and rogues risk everything in pursuit of glory,...   [click here for more]
Autarch  $35.00

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Wormskin Issue 7

Wormskin Issue 7


d30 name generators for the most common Dolmenwood races (humans, elves, moss dwarfs, grimalkin, and woodgrues). Henchman generator, including guidelines on hiring henchmen in Dolmenwood. Descriptions of seven hexes to the east of the town of Prigwort, in central Dolmenwood. Descriptions of seven hexes around the hamlet of Drigbolton, in the north. Descriptions of seven hexes around the road...   [click here for more]
Necrotic Gnome  $9.99

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Gunderholfen

Gunderholfen


Gunderholfen… Ancient, abandoned dwarf hold, battleground of arch-liches, cultist base, wizards’ playground, heroes’ bane and treasure-seekers’ tomb. Gunderholfen is a classic, old school exploratory sandbox-style mega-dungeon consisting of ten levels, a mini-campaign setting and one demi-plane. This mega-dungeon and mini-campaign setting is designed for character levels...   [click here for more]
G. Hawkins  $42.00

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Wilderlands of the Fantastic Reaches, Revised Guidebook

Wilderlands of the Fantastic Reaches, Revised Guidebook


IMPORTANT NOTE: If you plan to order the Wilderlands of the Fantastic Reaches Color Maps. The PDF for the Guidebook is included in that purchase. The PDF only version of the Guidebook is for people who don't want to buy the color maps. Bundle Notice: If you plan to buy all four guidebooks at once in the Wilderlands series then please take a look at the Wilderlands...   [click here for more]
Bat in the Attic Games  $7.99

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Wormskin Issue 1

Wormskin Issue 1


The grimalkin race-class. Four new spells of cat-kind, including the terrifying (?) furball. The moss dwarf race-class. One (1!) new forest-creeping monster: the root-thing. A hearty article on the fungi of Dolmenwood: edible, psychedelic, and poisonous. Now includes a free PDF with two additional race-classes: the woodgrue and the Dolmenwood elf! Wormskin...   [click here for more]
Necrotic Gnome  $9.99

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Eyrie of the Dread Eye

Eyrie of the Dread Eye


From the imagination of Courtney Campbell, creater of the popular OSR blog Hack & Slash, comes a terrifying new adventure for characters level 6 to 8. The Eye Is Opening. Thousands of years ago, living gods named Khepri wielded powers beyond understanding. Their bizarre magics rived a rent in reality itself. This portal—the Oculus—led to the...   [click here for more]
Autarch  $25.00

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Wormskin Issue 6

Wormskin Issue 6


The sixteen Lords and Ladies of Fairy who concern themselves with the mortal realm of Dolmenwood. The Brackenwold calendar (article to accompany the free Dolmenwood Calendar PDF). Descriptions of seven hexes around the town of Prigwort, in central Dolmenwood. The most important people and places of Prigwort. Spirituous beverages generator. The Baker's Dozen: an adventure locale involving an...   [click here for more]
Necrotic Gnome  $9.99

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Wormskin Issue 5

Wormskin Issue 5


A full revelation (for the eyes of DMs only!) of the secrets and machinations of the Drune, that cabal of sinister sorcerers who haunt the Wood. Guidelines and random tables for use in Dolmenwood adventures of the hex-crawl mode. 7 hexes around the region known as Hag's Addle. A boggy adventure locale: the lair of the Hag. Monsters of the Wood: boggin, brambling, drune, flammbraggyrd. A bonus...   [click here for more]
Necrotic Gnome  $9.99

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Wormskin Issue 4

Wormskin Issue 4


A lakeside adventure locale: the Atacorn's Retreat, wherein the Atacorn Farthigny, spawn of the Nag-Lord, may be encountered. A d30 generator table for the many lesser standing stones that litter the wood. A brief exposition of the use of fairy trinkets by those of mortal birth. The second (and final) part of the Ruined Abbey dungeon, in which the secrets and horrors of the crypts beneath the...   [click here for more]
Necrotic Gnome  $9.99

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Wormskin Issue 3

Wormskin Issue 3


An overview of the history of men, goats, and fairies in Dolmenwood since ancient times. Who is the Cold Prince? Details of the most commonly spoken languages in the setting. A description of the ley-line Chell, a ring of occult energy encircling a 60-mile area of western Dolmenwood. Its origin, powers, and purpose are revealed. Encounters and points of interest in seven hexes to the east of Lake...   [click here for more]
Necrotic Gnome  $9.99

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Magical Murder Mansion

Magical Murder Mansion


Magical Murder Mansion is a challenging funhouse dungeon in the style of Tomb of Horrors and Tegel Manor. It's designed for mid-level characters in systems that can deal with moderate lethality, magical traps, bizzare and unique treasure, and improvised problem-solving techniques. Some of the traps in classic funhouse dungeons seem like jokes designed for the module’s...   [click here for more]
Skerples  $15.99

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Wormskin Issue 2

Wormskin Issue 2


An introduction to the High Wold, the south-westerly corner of Dolmenwood. Descriptions of the seven hexes clustered around the village of Lankshorn. Details of the most signifcant people and places in Lankshorn, including: the Hornstoat's Rest inn, the fairy-blooded bladesmith, the Man of Gold Apothecary, the Church of St Pastery. Tavern fare generator. Psychedelic compounds generator, including...   [click here for more]
Necrotic Gnome  $9.99

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White Star: Galaxy Edition [Swords & Wizardry]

White Star: Galaxy Edition [Swords & Wizardry]


ADVENTURE ACROSS THE GALAXY! Ace Pilots, dead-eyed Gunslingers, and irrepressible Star Squirrels blast off across the stars to save the galaxy from the horrors of the Void! Hellfire Mecha march across the battlefield, leaving carnage in their wake! From the galactic center of Omega Consor to the Manrash System on the edge of the universe, the galaxy needs heroes! Endless galactic...   [click here for more]
Gallant Knight Games  $39.97

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Do Not Let Us Die In The Dark Night Of This Cold Winter

Do Not Let Us Die In The Dark Night Of This Cold Winter


“The harbinger of our agonizing death is the crow's shriek. The storeroom in the center of our small town has been ransacked; the shelves lie naked and the empty barrels din like hollow bones when thumped. Folk scurry from home to home through the knee-deep snow, begging for scraps of food and furniture to burn. Many of the elderly have fallen ill and no end to their fever can be found. Our pain...   [click here for more]
cone of negative energy  $20.00

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Slumbering Ursine Dunes

Slumbering Ursine Dunes


Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers. What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way...   [click here for more]
Hydra Cooperative  $14.00

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Fever-Dreaming Marlinko

Fever-Dreaming Marlinko


Visit Marlinko, a borderlands city where life takes a strange fever-dream cast, in this 72-page urban adventure fantasy supplement. Part city-setting, part full-blown adventure, Fever-Dreaming Marlinko is a stand-alone companion to the Slavic acid fantasy weirdness of the Slumbering Ursine Dunes. What you will find inside: Background and hooks...   [click here for more]
Hydra Cooperative  $14.00

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The Weird That Befell Drigbolton

The Weird That Befell Drigbolton


Something fell. A sickly gloaming lit up the night like mock daylight, just for a monent, and then the hills trembled. Now, an alien entity lies brooding in a crater gouged out of the moor. Local folk are enraptured with the toothsome jelly exuded by this being, but are blind to the true nature of the events unfolding in their rustic little backwater. The Weird That Befell Drigbolton...   [click here for more]
Necrotic Gnome  $14.99

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Hypertellurians

Hypertellurians


Hypertellurians is an easy to pick up roleplaying game that is fast and simple to play, while providing a ton of depth for engaging character development and story. Characters The players portray the Hypertellurians: adventuring the length and breadth of the Ultracosm, in retro science fantasy style. Take control of one of six archetypes, and choose or create a unique concept...   [click here for more]
Mottokrosh Machinations  $19.99

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OWB001: WWII: Operation WhiteBox

OWB001: WWII: Operation WhiteBox


The Great Crusade. That's what General Dwight D. Eisenhower called the effort to defeat the Axis powers in WWII. Tabletop roleplaying games have always been about epic quests, heroic deeds, and great crusades. These games feature mercurial wizards, diabolical dragons, and cunning adventurers. Such fantastical tropes are not so different from what has come to pass in our own history. In fact,...   [click here for more]
Small Niche Games  $9.99

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Tomb of the Serpent Kings - Deluxe Print Edition

Tomb of the Serpent Kings - Deluxe Print Edition


People keep asking for "beginner" dungeons. Everyone can name "classic" dungeons - Tomb of Horrors, Barrier Peaks, The Temple of Elemental Evil, etc. - but in order for those adventures to make sense, there needs to be some sort of introduction. It's like all the adventures we have are Bach concertos. People keep writing amazing works of staggering genius, but someone needs to write a book...   [click here for more]
Skerples  $2.99

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Lion & Dragon

Lion & Dragon


Lion & Dragon is a Medieval Authentic OSR game. Until now, you only thought you were playing "medieval fantasy"! With Lion & Dragon, the rules of the original tabletop RPG have been adapted to create a more historically authentic medieval experience, to reflect the grittier and yet more mythic world of a magical medieval Europe. L&D includes new rules governing social class and materials...   [click here for more]
DOM Publishing  $15.81

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Misty Isles of the Eld

Misty Isles of the Eld


Come visit the acid fantasy mini-sandbox of the Misty Isles, a hellish pocket plane that's brutally displaced a bucolic paradise. Marvel at its massive grub-ridges, shake at the body horror of its protein vats—and watch as your players dynamically unleash the Anti-Chaos Index through their own in-game actions. Misty Isles of the Eld is a stand-alone sequel to Slumbering Ursine Dunes...   [click here for more]
Hydra Cooperative  $16.00

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Red Tide: Campaign Sourcebook and Sandbox Toolkit

Red Tide: Campaign Sourcebook and Sandbox Toolkit


A Red Tide is Rising For three hundred years, the last remnants of humanity have clung to the wild green jungles of the Sunset Isles. They have watched the red mist that consumed their world roil a hundred miles off the coast, waiting, a beast at bay. But now the crimson dreams are becoming stronger, and the wild Shou tribes of the west howl their hate at the human invaders. Who...   [click here for more]
Sine Nomine Publishing  $19.99

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