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 Hottest Old-School Revival (OSR), Basic/BECMI or OD&D
 
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 Title    Publisher    Price  
Slumbering Ursine Dunes

Slumbering Ursine Dunes


Run, play or splice up 66 pages of mayhem and weirdness in this Slavic mythic-inspired (with an acid fantasy-twist) mini-sandbox for Labyrinth Lord or the well-aged fantasy rpg of your druthers. What You Will Find Inside: • A 25-site pointcrawl of the otherwordly Slumbering Ursine Dunes region. Beyond the big ticket adventure sites you will find along the way...   [click here for more]
Hydra Cooperative  $9.00

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B/X Essentials: Core Rules

B/X Essentials: Core Rules


The B/X Essentials line is a restatement of the classic Basic/Expert fantasy adventure gaming rule set, given a fresh, new presentation focused on usability: Basic and Expert rules seamlessly combined. Streamlined presentation optimised for ease of reference during play. Meticulously researched; a guaranteed 100% accurate rendition of the classic rules of yesteryear. Carefully...   [click here for more]
Necrotic Gnome  $3.99

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Operation Unfathomable

Operation Unfathomable


BEHOLD the Underworld in all its bewildering majesty as titanic Chaos Godlings and their unsavory cults make genocidal war upon each other! SEIZE eldritch artifacts and treasures far above your lowly station! THRILL as you throw the gauntlet of your life into the smug face of the unknowable and embark upon OPERATION UNFATHOMABLE!...   [click here for more]
Hydra Cooperative  $12.00

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B/X Essentials: Classes and Equipment

B/X Essentials: Classes and Equipment


The B/X Essentials line is a restatement of the classic Basic/Expert fantasy adventure gaming rule set, given a fresh, new presentation focused on usability: Basic and Expert rules seamlessly combined. Streamlined presentation optimised for ease of reference during play. Meticulously researched; a guaranteed 100% accurate rendition of the classic rules of yesteryear. Carefully...   [click here for more]
Necrotic Gnome  $3.99

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B/X Essentials: Cleric and Magic-User Spells

B/X Essentials: Cleric and Magic-User Spells


The B/X Essentials line is a restatement of the classic Basic/Expert fantasy adventure gaming rule set, given a fresh, new presentation focused on usability: Basic and Expert rules seamlessly combined. Streamlined presentation optimised for ease of reference during play. Meticulously researched; a guaranteed 100% accurate rendition of the classic rules of yesteryear. Carefully...   [click here for more]
Necrotic Gnome  $3.99

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The Hero's Journey Fantasy Roleplaying [Swords & Wizardry]

The Hero's Journey Fantasy Roleplaying [Swords & Wizardry]


"So you fancy yourself a hero? Well, it's a dangerous thing to set off into the wild places of the world, into the realm of legend. Dragons and monsters and worse await you. But if you've both blade and heart as strong as steel, then perhaps you might become a legend yourself - if you're willing to set off on The Hero's Journey." The Hero's Journey Fantasy Roleplaying™...   [click here for more]
Barrel Rider Games  $4.99

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Misty Isles of the Eld

Misty Isles of the Eld


Come visit the acid fantasy mini-sandbox of the Misty Isles, a hellish pocket plane that's brutally displaced a bucolic paradise. Marvel at its massive grub-ridges, shake at the body horror of its protein vats—and watch as your players dynamically unleash the Anti-Chaos Index through their own in-game actions. Misty Isles of the Eld is a stand-alone sequel to Slumbering Ursine Dunes...   [click here for more]
Hydra Cooperative  $12.00

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BLUEHOLME™ Journeymanne Rules

BLUEHOLME™ Journeymanne Rules


The BLUEHOLME™ Journeymanne Rules are a table top fantasy roleplaying game which emulates the game play of the original basic rule book, popularly known as the Holmes Edition or simply the Blue Book. Unlike those basic rules, however, this book allows for characters of 1st to 20th levels, and include everything the referee could possibly need to create and run a campaign in the Underworld,...   [click here for more]
Dreamscape Design  $14.99 $9.99

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Vagabonds of Dyfed

Vagabonds of Dyfed


An unholy union between the OSR and PbtA. A modern take on fantasy rpgs compatible with the classics. Vagabonds of Dyfed is designed to emulate old-school rpgs with streamlined mechanics. It focuses on “traditional” emergent storytelling and fictional positioning, while leveraging a cut-down Powered by the Apocalypse mechanic. Vagabonds...   [click here for more]
Sigil Stone Publishing  $10.00

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B/X Essentials: Monsters

B/X Essentials: Monsters


The B/X Essentials line is a restatement of the classic Basic/Expert fantasy adventure gaming rule set, given a fresh, new presentation focused on usability: Basic and Expert rules seamlessly combined. Streamlined presentation optimised for ease of reference during play. Meticulously researched; a guaranteed 100% accurate rendition of the classic rules of yesteryear. Carefully...   [click here for more]
Necrotic Gnome  $3.99

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Creatures of the Wastelands: Mutational Evolution

Creatures of the Wastelands: Mutational Evolution


Creatures of the Wastelands: Mutational Evolution is a guide to developing a more vibrant post-apocalyptic campaign setting by constructing families of related mutants, and is full of both suggestions and examples of how Game Masters can accomplish this. Mutational Evolution is fully compatible with Mutant Future, as well as Labyrinth Lord and other games that use the familiar...   [click here for more]
Skirmisher Publishing  $4.99

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Scourge of the Demon Wolf

Scourge of the Demon Wolf


Three died. They were mauled beyond recognition. The Baron sent his huntsmen to kill the beasts and for a fortnight they tramped across the countryside. Between their whoring and drinking they killed twelve wolves, parading their skins through the village. They were hung on poles as trophies of victory. Then the huntsmen left, the beasts slain, the village saved… so we thought. As the fields...   [click here for more]
Bat in the Attic Games  $9.99

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White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]

White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]


A Galaxy of Adventure! Whether a noble Star Knight protecting the universe from galactic tyranny, a hot shot pilot in the cockpit of the fastest stunt fighter in space, or an enigmatic Alien Mystic, classic science fiction adventure awaits you with White Star: White Box Science Fiction Roleplaying. Based on Swords & Wizardry WhiteBox,...   [click here for more]
Barrel Rider Games  Pay What You Want

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White Star: Galaxy Edition [Swords & Wizardry]

White Star: Galaxy Edition [Swords & Wizardry]


ADVENTURE ACROSS THE GALAXY! Ace Pilots, dead-eyed Gunslingers, and irrepressible Star Squirrels blast off across the stars to save the galaxy from the horrors of the Void! Hellfire Mecha march across the battlefield, leaving carnage in their wake! From the galactic center of Omega Consor to the Manrash System on the edge of the universe, the galaxy needs heroes! Endless galactic...   [click here for more]
Barrel Rider Games  $9.99

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Mutant Plant Monsters

Mutant Plant Monsters


It is possible to use plant creatures much more effectively than usual by using some real plant biology in conjunction with new mutations, and this publication shows how to do that. “Mutant Plant Monsters” includes 80 plant mutations, discussions of plant strengths and weaknesses, and six sample monsters that demonstrate how to use the various elements that appear in this sourcebook....   [click here for more]
Skirmisher Publishing  $1.99

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B/X Essentials: Adventures and Treasures

B/X Essentials: Adventures and Treasures


The B/X Essentials line is a restatement of the classic Basic/Expert fantasy adventure gaming rule set, given a fresh, new presentation focused on usability: Basic and Expert rules seamlessly combined. Streamlined presentation optimised for ease of reference during play. Meticulously researched; a guaranteed 100% accurate rendition of the classic rules of yesteryear. Carefully...   [click here for more]
Necrotic Gnome  $3.99

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Star Sailors: The Magical Girl Supplement for White Star RPG

Star Sailors: The Magical Girl Supplement for White Star RPG


This supplement is designed to introduce a new player character class into your White Star campaigns. A Star Sailor is a “magical girl” trope often found in classic Japanese anime and manga, but with a science fiction twist. Star Sailors guard the universe from the evil Gloom: extra-dimensional invaders with a talent for destruction. There are new rules for character creation, mascot sidekicks,...   [click here for more]
Okumarts Games  $2.45

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Ghosts -- The Incorporeal Undead

Ghosts -- The Incorporeal Undead


Ghosts – The Incorporeal Undead includes everything needed to develop and use ghosts in your Labyrinth Lord campaign. Deadly Details on Fear Attacks and Life Draining Touch! Eerie Information on the Incorporeal powers of ghosts and other Undead Special Abilities! Full disclosure on the Sinister Sixth Sense, Scary Sensitives, and Mysterious Mediums! Ten...   [click here for more]
James Mishler Games  $12.99

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HAWK & MOOR - Book 2 - Deluxe Edition - The Dungeons Deep

HAWK & MOOR - Book 2 - Deluxe Edition - The Dungeons Deep


THE CREATION of the world’s preeminent Fantasy Role-Playing Game (FRPG), Dungeons & Dragons®, is one of the most fascinating tales to be told in all the shared histories of entertainment, play and game design. Two very different men, David Lance Arneson and Ernest Gary Gygax, undertook an unprecedented collaboration which gifted us — as their shared legacy — with one...   [click here for more]
Kent David Kelly  $7.49 $4.99

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Moat Monsters: A Sourcebook for OGL RPGs

Moat Monsters: A Sourcebook for OGL RPGs


In most fantasy settings, castles and cities are vital components of civilization, and many of these rely on moats for defense. These large ditches are usually filled with water and meant to stop attackers from reaching the outer walls. Although this tactic was successful in real world history, traditional moats are not as effective in fantasy worlds because of the existence of magic. To counter this...   [click here for more]
Skirmisher Publishing  $1.99

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Six Spells: Lizardfolk

Six Spells: Lizardfolk


Lizardfolk are a primitive swamp-dwelling people that are considered to be more in touch with nature than most of the other humanoid races. Their shamans have, accordingly, developed a number of useful spells to help them survive and thrive in an environment that most consider hostile. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy...   [click here for more]
Skirmisher Publishing  $0.50

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Six Spells: Monster-Making

Six Spells: Monster-Making


This title contains six spells related to studying, altering, and creating creatures. They are formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for use with successor...   [click here for more]
Skirmisher Publishing  $0.50

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New Golems of the Labyrinth

New Golems of the Labyrinth


Of all the creatures found guarding hoards of lost treasure, Golems — constructs created by powerful spell casters from specific sorts of materials — are among the most interesting and dangerous. Some might even constitute treasure in and of themselves. Golems crafted from materials like clay, flesh, stone, iron, amber, bone, bronze, and wood are familiar to the players of OGL-based...   [click here for more]
Skirmisher Publishing  $0.99

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The Majestic Wilderlands

The Majestic Wilderlands


From the City-State of the Invincible Overlord to the ancient city of Viridistan the wilderness is thick with dungeons and ruins. Contained in this book are the background and rules used in a campaign thirty years in the making. You will find over two dozen classes ranging from Soldiers to Mountebanks and races of Reptile Men to Half-Viridians. New races, magic variants, creatures, and magic items...   [click here for more]
Bat in the Attic Games  $6.99

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Companion Expansion

Companion Expansion


Presenting additional creatures and magical items for fantasy roleplaying games for basic- and expert-level players and gamemasters, including 7 additional character classes (bard, druid, gnome, half-elf/half-orc, half-ogre, illusionist, scout), expanded experience tables, two additional types of magic (druid and illusion) and additional magic-user and cleric spells (90 in all), over 130 new or additional...   [click here for more]
Barrataria Games   FREE 

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Wisdom from the Wastelands Issue #13: Medical Devices

Wisdom from the Wastelands Issue #13: Medical Devices


Fantasy has spells and potions to heal injuries and resurrect the dead. Science fantasy has similar ways of curing what ails, but through technology. Although the Mutant Future core book describes a plethora of drugs, there were only a handful of medical devices available as technological treasure. This issue provides several new pieces of medical equipment that Mutant Lords can use as rewards,...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #34: Plant Mutants I

Wisdom from the Wastelands Issue #34: Plant Mutants I


No matter what your choice of post-apocalyptic game, plants usually get the hind bud. And, unfortunately, Mutant Future is no exception. Although the core rulebook has example mutant plants and many plant mutations, there just are not enough of either. This is especially true considering that our world has many more plants than animals. Wisdom from the Wastelands is dedicated...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #44: Unique Superscience Artifacts III

Wisdom from the Wastelands Issue #44: Unique Superscience Artifacts III


Following a theme begun in Wisdom from the Wastelands Issues #39 and #42, this issue of Wisdom from the Wastelands focusing on superscience artifacts coalesces around things alien — whether otherworldly, extra-planar, or just plain weird. Whether derived from myth, history, fiction, fantasy, or real life, weapons and armor, personal objects, vehicles and buildings can all become...   [click here for more]
Skirmisher Publishing  $0.99

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Enchanter Class for Labyrinth Lord and OSR

Enchanter Class for Labyrinth Lord and OSR


The most powerful spells of Prospero, the great magician of William Shakespeare's The Tempest, were not cast by his hand. He had his faithful air spirit, Ariel, cast them for him. Prospero is an Enchanter, cajoling a local elemental spirit to do his bidding. In this class for Labyrinth Lord and OSR games, Enchanters can perceive and communicate with local nature spirits, such as nymphs, fairies,...   [click here for more]
Weird Realm Games  Pay What You Want

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White Box Chivalry [Swords & Wizardry]

White Box Chivalry [Swords & Wizardry]


For Lord and Land White Box Chivalry provides optional rules for Swords & Wizardry White Box which allow any character, regardless of race or class to earn their place as knights of the realm. Whether a wandering Knight Errant or devlish Blackguard, your character can learn the to wield sword and shield in defense of their liege lord and those bound to the land. Swords...   [click here for more]
Barrel Rider Games  $1.99

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B/X Labyrinth Lord Bestiary 6" x 6" cards (A-J)

B/X Labyrinth Lord Bestiary 6" x 6" cards (A-J)


Every piece of information for your B/X and Labyrinth Lord monsters at your fingertips on these 6" x 6" cards! Not just standard stats like hit dice and armor class, but full treasure listings, attack tables, and saving throws on each card! Easily converted to other OSR games like Adventurer Conqueror King, and Swords & Wizardry. ...   [click here for more]
Gulf Road Games  Pay What You Want

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Arsenal of the Warrior Princess

Arsenal of the Warrior Princess


An archway and a tunnel delving deep into the side of the mountain, branded with the emblem of a forgotten empire...   And within, deathless guardians and treacherous traps await those who would obtain the weapons and treasures of that ancient realm!   Arsenal of the Warrior Princess is an oldschool...   [click here for more]
Starlight Games  $1.99

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The Witch: Aiséiligh Tradition for Swords & Wizardry

The Witch: Aiséiligh Tradition for Swords & Wizardry


Rise up witches! The world is in peril. The forces of evil in the guise of law and weal threaten all lands. The people of good conscience scream out for champions. The Witches of the Aiséiligh Tradition hear those cries and are charged by the Goddess to be Her hands and Her mortal representatives on this plane. And the Goddess is angry....   [click here for more]
The Other Side Publishing  Pay What You Want

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No Class Hack - RKG-BH1

No Class Hack - RKG-BH1


No Class Hack is a supplement for use with David Black's, THE BLACK HACK and its variants to replace broader Classes with specific abilities and enhancements called Edges. No Class Hack also presents additional modular rules options for: Classic Fantasy Races (Dwarf, Elf, Gnome, Halfling, Human, and Orc) Light Levels & Vision Armaments Ranged Weapons Optional Drawbacks Spell...   [click here for more]
Red Kobold Games  $2.00

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Deadly Delves: Reign of Ruin (Swords and Wizardry)

Deadly Delves: Reign of Ruin (Swords and Wizardry)


Beware The Blackener Of Bright Waters, For She Is Come Again Rumors of death move like a plague through the Crannogtowns of the Great Swamp—of ranger patrols mysteriously disappearing on routine scouting missions, of a winged shadow that blots out the midday sun, and of entire villages slaughtered, their homes left burning and the victims’ flesh melted from their bones....   [click here for more]
Jon Brazer Enterprises  $7.95

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The Witch for Swords & Wizardry Continual Light

The Witch for Swords & Wizardry Continual Light


The Witch. This is a spellcaster that blends both divine and arcane practices. Whether she is the helpful local healing woman or the evil wicked hag of legends is up to the player. Designed to be used with the Swords & Wizardry Continual Light game. This class adds three new Witch Traditions, new spells, and new magic items to the Swords & Wizardry Continual Light game. ...   [click here for more]
The Other Side Publishing  $1.49

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B/X Essentials: Classes and Equipment — Plain Text Edition

B/X Essentials: Classes and Equipment — Plain Text Edition


This is the plain text (RTF file) version of B/X Essentials: Classes and Equipment, provided as an aid to others who wish to create their own house rules documents or retro-clones (please read the Open Game License, at the end of the document, carefully!). Beautifully laid out and illustrated PDF and print editions of this book are available here. ...   [click here for more]
Necrotic Gnome   FREE 

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Creatures of the Wastelands: A Menagerie of Mutants and Mutations (Revised Edition)

Creatures of the Wastelands: A Menagerie of Mutants and Mutations (Revised Edition)


Do you need more monsters and mutations for your post-apocalyptic, sci-fi, or fantasy game? If so, Creatures of the Wastelands: A Menagerie of Mutants and Mutations is what you are looking for! Fully compatible with Mutant Future - as well as Labyrinth Lord and other games that use the familiar "Basic D&D" rules introduced in the 1970s - this revised and expanded edition of...   [click here for more]
Skirmisher Publishing  $7.99

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Wisdom from the Wastelands Issue #16: Robots Part 2

Wisdom from the Wastelands Issue #16: Robots Part 2


Robots are just as important to Mutant Future as biological creatures. They can be antagonists, sources of information, or even slave labor. In this second installment of four robot-themed issues there are eight new robots, as well as several new accessories, a new weapon, and a new form of locomotion. Only a few of the machines in this article have precise dimensions; the examples here are...   [click here for more]
Skirmisher Publishing  $0.99

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GL-1: Taglar's Tomb (Revised)

GL-1: Taglar's Tomb (Revised)


An old plundred tomb where many a grave-robber got their start...now it's your turn to spend the night. If you've got the guts. Taglar's Tomb originally appeared at the Hereticwerks blog for Swords & Wizardry Appreciation Day in 2013. This is a Revised and Slightly Expanded version of that mini-dungeon ideal for a small group of low-level characters who are just getting...   [click here for more]
Hereticwerks  Pay What You Want

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Dice Roll Zine #1

Dice Roll Zine #1


DICE ROLL ZINE #1 Get your old-school gaming fix on! Dice Roll Zine is a 36-page zine for OSR RPGs written by Steven A. Cook and illustrated by some of the best OSR-influenced artists. The premiere issue includes a barbarian class for B/X games, a saving throw-based method for turning undead in B/X games, a trippy sci-fantasy adventure location called The Purple Mushroom...   [click here for more]
Hogtown Games  $4.00

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Adventure Module BL1-2: The Ruined Hamlet/Terror in the Gloaming

Adventure Module BL1-2: The Ruined Hamlet/Terror in the Gloaming


Into the Unknown! The wilderness around the cave stronghold called Gold Hill Trading Post is dangerous and scattered with ruins of large and small settlements. Will your party find fame and fortune, solve ancient mysteries, or just disappear into the Borderlands like so many that came before? This module contains underground and wilderness maps that form a detailed adventure and mini-campaign for beginning...   [click here for more]
Barrataria Games   FREE 

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Wisdom from the Wastelands Issue #30: Nanotechnology II

Wisdom from the Wastelands Issue #30: Nanotechnology II


Nanotechnology has existed since the late 20th century. At first, the tiny machines were used mostly in medicine and genetic manipulation, but technological advances brought wider application. Many of these breakthroughs helped make the Ancients’ lives easier, but others became microscopic dogs of war, let slip to wreak havoc and destruction. This issue features a host of tiny tools and toys...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #41: Alternate Forms of Radiation

Wisdom from the Wastelands Issue #41: Alternate Forms of Radiation


As one of technology’s four horsemen, radiation is a important part in Mutant Future and other post-apocalyptic and sci-fi games: hazard, theme, bringer of mutation, waster of civilizations. The game mechanics assume a single kind of radiation, which reacts in a single way with the human, animal, or mutant plant body. But in real life, this isn’t the case. Radiation comes in different...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #42: Unique Superscience Artifacts II

Wisdom from the Wastelands Issue #42: Unique Superscience Artifacts II


Excalibur. Mjolnir. Aegis. The Millennium Falcon. The Eiffel Tower. A red shirt. A sonic screwdriver. The Horn of Roland. The Spear of Destiny. Whether from myth, history, fiction, fantasy, or actual real life, weapons and armor, personal objects, vehicles and buildings all can become iconic, even legendary and use such advanced technology that they appear to be magical. Wisdom from the Wastelands’...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #43: Optional Combat Rules II

Wisdom from the Wastelands Issue #43: Optional Combat Rules II


As a weary game master, nearing the end of a long session and faced with a sudden, sticky conundrum, have you ever looked across at a table full of your eager/irate/meddlesome players (taut with the expected wisdom of your decision), and thought: “Man ... I wish there was a rule for this”? For many of these unexpected cases, now there is. This issue of Wisdom from the Wastelands...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #45: Mutant Dinosaurs

Wisdom from the Wastelands Issue #45: Mutant Dinosaurs


Using their expertise in biotechnology, the Ancients created or recreated many new species for use as pets or livestock. Ever-popular dinosaurs were among the first large, complex creatures brought back in the lab. This was not cloning or “de-extinction” in the strictest sense, but rather a combination of genetic archaeology and reinterpretation, and the Ancients designed the animals for...   [click here for more]
Skirmisher Publishing  $0.99

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The Lunar Library of Thurindisar

The Lunar Library of Thurindisar


A READY TO PLAY ADVENTURE (COMPATIBLE WITH MOST OLD SCHOOL EDITIONS AND RETROGAMES LIKE LABYRINTH LORD and BASIC FANTASY ROLEPLAYING GAME) Need an adventure that’s ready to go? This book provides just that, plus a chance for your party to travel where no adventurer has before. Alset the Mad is willing to hire you to explore a...   [click here for more]
Sharp Mountain Games  $2.50

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PX2 Extra: Planar Primer

PX2 Extra: Planar Primer


A Primer on the Planes of Existence Includes an introduction to the planes of existence, an overview of the planar cosmology, a schematic of planar interaction, an introdution to travel & encounters on the Astral and Ethereal Planes, and information on plane-related magic. This content is as a preview from Old School Adventures™ Accessory PX2: Basic Atlas of the Planes now in development...   [click here for more]
New Big Dragon Games Unlimited   FREE 

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PA1 Vault of the Faceless Giants

PA1 Vault of the Faceless Giants


This module includes several encounters that use mechanics and content from Old School Adventures™ Accessory PX1: Basic Psionics Handbook. Additionally, many of the encounters will be made more enjoyable by having a character of the mystic class in the party. If you do not plan to use the material from the Basic Psionics Handbook, some of the encounters may require modifications...   [click here for more]
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