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Sharps of the Knife
by Tibbius

“The setting and the rules, character creation, all sit together so neatly and intuitively, alongside some of the most beautiful art I’ve seen in a long time.”

A steampunk alchemist game in a decadent city of rumors and favors. Clockwork armors, pirates, bonecarvers, fusi

Sharps of the Knife
 
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ZWEIHANDER Grim & Perilous RPG: Gamemaster Screen

ZWEIHANDER Grim & Perilous RPG: Gamemaster Screen


Gamemasters! Are you running grim & perilous adventures, but tired of dog-earing the pages in your copy of ZWEIHÄNDER Revised Core Rulebook? Then prepare yourself with our color blind-friendly ZWEIHÄNDER Grim & Perilous RPG: Gamemaster Screen. Designed to fit into the portrait-styled World’s Greatest Screen (which you can add onto your order at DriveThruRPG during check-out),...   [click here for more]
Andrews McMeel Publishing  $9.99

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Hope Cross Village

Hope Cross Village


“First there was that storm. Old Gorby says he ain’t never seen such a fuss kicked up, and he’s near a hundred years old. So many lightning strikes, trees burning in the woods for days. If it hadn’t been for all the rain that came, sure there’d be no Hope Cross left today.”  “Then the sheep ran off, and that’s ain’t supposed to even be possible, what with the Witchwoman’s charm...   [click here for more]
Rosethrone Publishing  $2.99

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Aryxymaraki's Almanac of Unusual Magic

Aryxymaraki's Almanac of Unusual Magic


The ancient almanac of unusual magic, penned by the wizard-lord Aryxymaraki in the time before the Day Without Night, has been rediscovered…   Within the pages of Aryxymaraki’s Almanac of Unusual Magic, you will find four new kinds of magic-user, each of which uses magic in new and exciting ways: Dwarven earthforgers inherit an ancient tradition allowing...   [click here for more]
Autarch  $10.00

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Piracy and Privateering

Piracy and Privateering


Pirates are the scourge of the space-lanes. Cutthroats, bandits, and scum, they are enemies to all humanity. Captured pirates can expect no mercy: only grim justice for their heinous crimes. Despite the risks, this book encourages science fiction roleplayers—Gamemasters and players alike—to embrace their inner space pirate, and set forth to the stars to carve a bloody swath across the galaxy! Piracy...   [click here for more]
Stellagama Publishing  $4.99

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Kidnap the Archpriest

Kidnap the Archpriest


The Archpriest, leader of the Church, has defied a summons to the Immortal Capital. You have been chosen to retrieve the recalcitrant pontiff. Kidnap the Archpriest is designed to be an implicit tutorial for diplomacy, stealth, theft, bluffing, and cunning. It is a system-less, setting-less heist module featuring: a city (with a map) a fortress (with interior and exterior maps) two hectic...   [click here for more]
Skerples  $4.99

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Warlock! Kingdom

Warlock! Kingdom


Discover the Kingdom! This supplement for Warlock, the old-school roleplaying game inspired by the early days of British tabletop gaming, explores the Kingdom. Part 1: Gazetteer of the Evening Lands, the western part of the Kingdom. Part 2: Focus on Grim Biskerstaf, a thriving port city on the mighty river Vessen. Come to the Kingdom, intrigue...   [click here for more]
Fire Ruby Designs  $13.93 $6.97

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Do Not Let Us Die In The Dark Night Of This Cold Winter

Do Not Let Us Die In The Dark Night Of This Cold Winter


“The harbinger of our agonizing death is the crow's shriek. The storeroom in the center of our small town has been ransacked; the shelves lie naked and the empty barrels din like hollow bones when thumped. Folk scurry from home to home through the knee-deep snow, begging for scraps of food and furniture to burn. Many of the elderly have fallen ill and no end to their fever can be found. Our pain...   [click here for more]
cone of negative energy  $10.00

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Wormskin Issue 7

Wormskin Issue 7


d30 name generators for the most common Dolmenwood races (humans, elves, moss dwarfs, grimalkin, and woodgrues). Henchman generator, including guidelines on hiring henchmen in Dolmenwood. Descriptions of seven hexes to the east of the town of Prigwort, in central Dolmenwood. Descriptions of seven hexes around the hamlet of Drigbolton, in the north. Descriptions of seven hexes around the road from Lankshorn...   [click here for more]
Necrotic Gnome  $5.00

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What Ho, Frog Demons

What Ho, Frog Demons


Weighing in at 112 pages of pure Slavic/Vancian/Moorcockian acid fantasy, What Ho, Frog Demons is the fourth stand-alone, mini-sandbox adventure in the Slumbering Ursine Dunes series. Fever-Dreaming Marlinko was an experiment in reforming the city setting book: sloughing off the tedious bits and cranking up the most adventurable qualities. What Ho, Frog Demons is...   [click here for more]
Hydra Cooperative  $12.00

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Artifices, Deceptions, & Dilemmas

Artifices, Deceptions, & Dilemmas


You are already a great Dungeon Master. You run a game really well. What's the difference between a room and a chamber? What's the difference between a mausoleum, a sepulcher, and a crypt? Would disarming traps be more exciting if you understood how those complex mechanisms worked? What does a magic trap look like? What does a solar room look like and what's usually inside? What's in it?...   [click here for more]
Hack & Slash Publishing  $24.99 $19.99

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d30 Sandbox Companion

d30 Sandbox Companion


d30-based Mechanics, Charts, and Tables to Support and Simplify the Role of the DM The d30 Sandbox Companion is the ideal right-hand man for the DM who wants to avoid his sandbox campaign running him. Whether starting an adventure from scratch, filling in the details of a campaign world, or just struggling to keep up with players, this compilation of d30-based mechanics, charts,...   [click here for more]
New Big Dragon Games Unlimited  $4.95

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DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG

DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG


Please see video below for actual Drivethrurpg Print of Demand version of this product! Following in the tradition of SURVIVE THIS!! Zombies! comes SURVIVE THIS!! Dark Places & Demogorgons, a tabletop roleplaying game that uses the Original 1970s Fantasy Roleplaying game rules but mutates it into this retro nightmare. It’s sleek, slender and creepy as Hell.   In Dark Places & Demogorgons,...   [click here for more]
Bloat Games  $9.99

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Low Fantasy Gaming: Class Toolkit Compendium

Low Fantasy Gaming: Class Toolkit Compendium


Welcome to the Class Toolkit Compendium for Low Fantasy Gaming!! In this tome you will find a humongous amount new class abilities and content  to personalize your character!  Within includes the ravings of a goblin scrivener: 190+ New class abilities to customize your favorites! (Including the Psion & Druid) The Druid Class: A wild shaping druid, inspired by classic fantasy themes The Folio...   [click here for more]
Goblin Scribe Gaming  Pay What You Want

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Into the Unknown - Book 1: Characters

Into the Unknown - Book 1: Characters


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 1, the player's guide holding everything you need for character creation. What does the Game have? The game is divided into five digest-sized booklets,...   [click here for more]
O5R Games  $4.99

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Star Dogs - Referee's Handbook

Star Dogs - Referee's Handbook


The Star Dogs Referee’s Handbook is a collection of tools, tables, and generators for referees running a Science Fiction tabletop roleplaying campaign. While it has been written for use with Star Dogs, it is system neutral and can be used with any Science Fiction tabletop ruleset. The Star Dogs Referee’s Handbook contains: Galaxy Sector Mapper and Stocker. Planet...   [click here for more]
Gorgzu Games  $4.99

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Stars Without Number: Revised GM Screen

Stars Without Number: Revised GM Screen


This Stars Without Number: Revised Edition portrait-oriented GM screen includes four full-color illustration sheets to set the starfaring mood of your adventures and eight interchangeable inserts to arm you with the quick references you might need during play. In this pack, you'll find: System mechanics summary sheet, with skill checks, saving throws,...   [click here for more]
Sine Nomine Publishing  $4.99

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Mythic World of Oldskull - Oldskull Warriors

Mythic World of Oldskull - Oldskull Warriors


Wonderland Imprints is proud to present the first volume in the Mythic World of Oldskull series, providing the advanced modular rules developed for author Kent David Kelly’s epic campaign adventure game. These volumes are designed to integrate perfectly with one another if you collect them all, or to stand alone if you prefer to pick and choose aspects from the Oldskull campaign that you’re personally...   [click here for more]
Kent David Kelly  $4.99

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Into the Unknown - Book 4: Running the Game

Into the Unknown - Book 4: Running the Game


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 4, the Game Master's guide to running sandboxes and dungeon crawls in the Old School way. What does the Game have? The game is divided into five digest-sized...   [click here for more]
O5R Games  $5.99

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Into the Unknown - Book 2: Playing the Game

Into the Unknown - Book 2: Playing the Game


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 2, which has all the rules for players to be able to play the game in just 28 pages. What does the Game have? The game is divided into five digest-sized...   [click here for more]
O5R Games  $2.99

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Wormskin Issue 5

Wormskin Issue 5


A full revelation (for the eyes of DMs only!) of the secrets and machinations of the Drune, that cabal of sinister sorcerers who haunt the Wood. Guidelines and random tables for use in Dolmenwood adventures of the hex-crawl mode. 7 hexes around the region known as Hag's Addle. A boggy adventure locale: the lair of the Hag. Monsters of the Wood: boggin, brambling, drune, flammbraggyrd. A bonus PDF (for...   [click here for more]
Necrotic Gnome  $5.00

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Wormskin Issue 6

Wormskin Issue 6


The sixteen Lords and Ladies of Fairy who concern themselves with the mortal realm of Dolmenwood. The Brackenwold calendar (article to accompany the free Dolmenwood Calendar PDF). Descriptions of seven hexes around the town of Prigwort, in central Dolmenwood. The most important people and places of Prigwort. Spirituous beverages generator. The Baker's Dozen: an adventure locale involving an enchanted...   [click here for more]
Necrotic Gnome  $5.00

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Fisk Borg

Fisk Borg


Fisk Borg is an expansion that adds somber and ominous fishing to MÖRK BORG. With it, you get 62 pages of supplement, including: Complete fishing rules, adapted from the fishing rpg Rod, Reel, & Fist d20 fishing rods, d12 fishing spots, d3 types of bait, and rules for chumming the water with blood and silver d66 fish that might kill you, d20 that definitely will, and d12 that will go looking...   [click here for more]
Richard Kelly  $12.00

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Izirion's Enchiridion of the West Marches

Izirion's Enchiridion of the West Marches


Izirion’s Enchiridion of the West Marches contains everything you need to run your own West Marches game in Fifth Edition or an OSR system, or to create a grimy, player-driven wilderness sandbox suitable for any campaign. Here, at the end of the road, there lie uncharted wilds, where courage of heart and the spirit of discovery still ring true. Here, beyond the edge of the map, relentless peril...   [click here for more]
The Goat's Head  $15.00

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LFG Class Pack: Gaslight Characters, Vol. I

LFG Class Pack: Gaslight Characters, Vol. I


Five Victorian-themed character classes compatible with the Low Fantasy Gaming system ready for your gaslight setting. Easily convertible to 5th Edition D&D as well. Volume I includes" The Bludger: a thuggish, Strength-based rogue who has the expertise to survive on the merciless urban streets; The Detective: the quintessential sleuth whose amazing powers of perpection...   [click here for more]
Barewood Press  $3.00

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Sacred Parasites - A Third-Party Mörk Borg Zine

Sacred Parasites - A Third-Party Mörk Borg Zine


Hear ye, hear ye! Within the pages of this foul A5 pamphlet called Sacred Parasites, you will find seven new creatures, a tiny dungeon, a new use for bugs, and some very convenient tables. Get acquainted with the Crystal Sentience, flee from the Heretic Colossus, munch on an Occult Bug, or roll up a parasite on the handy Parasite...   [click here for more]
Sorchi Games  $3.00

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There Once Were Dragons Compendium 3

There Once Were Dragons Compendium 3


This accessory for There Once Were Dragons, the roleplaying game of epic fantasy action, introduces a wealth of new material to enrich your game: 10 new monsters, including Krakens, Kravs and Witch Fogs. 20 new uncommon, rare, exotic and legendary magical items, including the Blood Oracle belt, Primordial Song bow and Skysplitter battle...   [click here for more]
One Dwarf Army  $1.99

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Operation Unfathomable

Operation Unfathomable


BEHOLD the Underworld in all its bewildering majesty as titanic Chaos Godlings and their unsavory cults make genocidal war upon each other! SEIZE eldritch artifacts and treasures far above your lowly station! THRILL as you throw the gauntlet of your life into the smug face of the unknowable and embark upon OPERATION UNFATHOMABLE!...   [click here for more]
Hydra Cooperative  $12.00

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CASTLE OLDSKULL - The Classic Dungeon Design Guide II

CASTLE OLDSKULL - The Classic Dungeon Design Guide II


The sequel to the Classic Dungeon Design Guide is here ... Have you read every dungeon design book out there, but you’re still hungry for great ideas to amaze your players?  Would you like to possess the tools to generate countless millions of randomized results for bizarre rooms and shrines, dungeon doors, magical laboratories, skeletons, Lovecraftian abominations, and...   [click here for more]
Kent David Kelly  $4.99

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Into the Unknown - Book 3: Magic

Into the Unknown - Book 3: Magic


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 3, and is specifically for players who are playing spellcasting characters - it holds all rules for spellcasting and all the spells. What does the Game have?...   [click here for more]
O5R Games  $4.99

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Wormskin Issue 3

Wormskin Issue 3


An overview of the history of men, goats, and fairies in Dolmenwood since ancient times. Who is the Cold Prince? Details of the most commonly spoken languages in the setting. A description of the ley-line Chell, a ring of occult energy encircling a 60-mile area of western Dolmenwood. Its origin, powers, and purpose are revealed. Encounters and points of interest in seven hexes to the east of Lake...   [click here for more]
Necrotic Gnome  $5.00

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Wormskin Issue 4

Wormskin Issue 4


A lakeside adventure locale: the Atacorn's Retreat, wherein the Atacorn Farthigny, spawn of the Nag-Lord, may be encountered. A d30 generator table for the many lesser standing stones that litter the wood. A brief exposition of the use of fairy trinkets by those of mortal birth. The second (and final) part of the Ruined Abbey dungeon, in which the secrets and horrors of the crypts beneath the chapel...   [click here for more]
Necrotic Gnome  $5.00

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The Vagabond's Cyclopedia

The Vagabond's Cyclopedia


A massive character-centric expansion for Vagabonds of Dyfed RPG. Tables, tools, and new rules for PCs and GMs alike! The Vagabond’s Cyclopedia is an enormous character supplement overflowing with hundreds of new character rules, tables, guidelines, and suggestions on how to play as a vagabond. While it’s designed specifically for Vagabonds of Dyfed, it’s...   [click here for more]
Sigil Stone Publishing  $9.00

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The Hole in the Oak

The Hole in the Oak


A hole in an old oak tree leads characters down to a maze of twisting, root-riddled passageways, the chambers of an ancient wizard-complex, and the banks of an underground river where once a reptile cult built their temples. A classic expedition into the Mythic Underworld for characters of 1st to 2nd level. 60 keyed areas, rumour table, loot summary, dungeon background info,...   [click here for more]
Necrotic Gnome  $7.50

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Into the Unknown - Book 5: Monsters

Into the Unknown - Book 5: Monsters


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 5, the monstrous compendium for Game Masters to never run out of critters to throw at the players! What does the Game have? The game is divided into five...   [click here for more]
O5R Games  $4.99

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Old-School Essentials Advanced Fantasy: Druid and Illusionist Spells

Old-School Essentials Advanced Fantasy: Druid and Illusionist Spells


This supplement expands Old-School Essentials Classic Fantasy with spells inspired by the beloved 1970s Advanced rules: 34 druid spells from 1st to 5th level. 72 illusionist spells from 1st to 6th level. All spells presented in a quick-to-reference, bullet point format. The descriptions of the bard, druid, gnome, illusionist, and ranger classes are found in the companion book, Advanced Fantasy...   [click here for more]
Necrotic Gnome  $7.50

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Stars Without Number Alien Database

Stars Without Number Alien Database


STARS WITHOUT NUMBER ALIEN DATABASE Twenty nine aliens for your game sessions. Each alien entry includes further information like combat & tactics, habitat and biology. ...   [click here for more]
ANGRY GOLEM GAMES  $3.75

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Wormskin Issue 2

Wormskin Issue 2


An introduction to the High Wold, the south-westerly corner of Dolmenwood. Descriptions of the seven hexes clustered around the village of Lankshorn. Details of the most signifcant people and places in Lankshorn, including: the Hornstoat's Rest inn, the fairy-blooded bladesmith, the Man of Gold Apothecary, the Church of St Pastery. Tavern fare generator. Psychedelic compounds generator, including details...   [click here for more]
Necrotic Gnome  $5.00

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Content Conversion Mapping Inventory (Pathfinder / 5E / P2E / OSR / DCC / d20 3.5)

Content Conversion Mapping Inventory (Pathfinder / 5E / P2E / OSR / DCC / d20 3.5)


Executive Summary This Excel document is the optional companion to the Content Conversion Guide. The Content Conversion Mapping Inventory contains complete lists of mappings from Pathfinder First Edition content into 5E/Fifth Edition, Pathfinder Second Edition (P2E), OSR, DCC, and/or d20/v3.5,...   [click here for more]
Infinium Game Studios  $24.99 $4.99

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Warlock! Bridgetown

Warlock! Bridgetown


An adventure supplement for Warlock!, the old-school roleplaying game inspired by the early days of British tabletop gaming. Explore Bridgetown, before it falls into the Fardruin! In this adventure for the Warlock! roleplaying game inspired by the early days of British tabletop gaming, the characters explore Bridgetown, once a wonder of the Kingdom, now a collapsing den of thieves, vagabonds and...   [click here for more]
Fire Ruby Designs  $13.93 $6.97

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The Palace of Unquiet Repose (OSE Version)

The Palace of Unquiet Repose (OSE Version)


Uyu-Yadmogh. Prince of Princes. Archmage. Devourer of Children. Under the earth he built himself a palace in which he could abide eternity. Now he is only half-remembered legend. The ground trembles, the earth is split asunder. In the sunken depths of the earth, the Palace awaits. An adventure for those who dare. ...   [click here for more]
The Merciless Merchants  $10.00

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Vita Nova: A Mothership Scenario

Vita Nova: A Mothership Scenario


A journey into the heart of darkness on a remote planet, for the Mothership RPG (from Tuesday Knight Games). Includes numerous random tables, a base-building mini-game for setting up your installation, and lots of inspiration for new creatures and threats. Suitable as a one-shot adventure, short series, or part of a longer campaign. Recommended for ages 17+. Physical zine available at publisher's...   [click here for more]
Trail of Dice  $6.00

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Xanadu

Xanadu


*** Reviewed by Bryce Lynch on tenfootpole.org, and rated as 'THE BEST' *** *** Reviewed by Questing Beast on YouTube ***  *** International translations coming soon in Italian and Portuguese *** A new adventure for Old-School Essentials, for character levels 2–3. Welcome to the cult temple of Xanadu,...   [click here for more]
Singing Flame  $7.99

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White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]

White Star: White Box Science Fiction Roleplaying [Swords & Wizardry]


A Galaxy of Adventure! Whether a noble Star Knight protecting the universe from galactic tyranny, a hot shot pilot in the cockpit of the fastest stunt fighter in space, or an enigmatic Alien Mystic, classic science fiction adventure awaits you with White Star: White Box Science Fiction Roleplaying. Based on Swords & Wizardry WhiteBox,...   [click here for more]
Gallant Knight Games  $9.99

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Tome of Adventure Design

Tome of Adventure Design


The Tome of Adventure Design A fantasy adventure game, at its very heart, is about developing an open-ended "story" of the characters. The referee is in charge of the fantasy world, and the players direct the actions of their characters in that fantasy world. Neither the referee nor the group of players has complete control over what's going to happen, and the result is an evolving...   [click here for more]
Frog God Games  $21.99

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Old-School Essentials Advanced Fantasy: Treasures

Old-School Essentials Advanced Fantasy: Treasures


This supplement expands Old-School Essentials Classic Fantasy with 150 weird and wondrous magic items inspired by the beloved 1970s Advanced rules: Magical miscellany: The apparatus of the crab, ioun stones, the deck of many things, and many more! Swords and weapons: Magical arms to enhance the prowess of any warrior, including vorpal blades, dancing swords, and the mighty holy avenger. Rods,...   [click here for more]
Necrotic Gnome  $7.50

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The Weird That Befell Drigbolton

The Weird That Befell Drigbolton


Something fell. A sickly gloaming lit up the night like mock daylight, just for a monent, and then the hills trembled. Now, an alien entity lies brooding in a crater gouged out of the moor. Local folk are enraptured with the toothsome jelly exuded by this being, but are blind to the true nature of the events unfolding in their rustic little backwater. The Weird That Befell Drigbolton...   [click here for more]
Necrotic Gnome  $7.50

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RPGPundit Presents: World of the Last Sun

RPGPundit Presents: World of the Last Sun


This is a compilation of Gonzo-Fantasy material from various issues of RPGPundit Presents. It is not simply these issues thrown together. Rather, this tome acts as a sourcebook for RPGPundit's World of the Last Sun gonzo-fantasy setting. It features... Details of the World of the Last Sun. Multiple Regional Campaign Locations that can also be added to your own worlds. Weird...   [click here for more]
Spectre Press  $12.95

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Galaxy Black IV Economics, Equipment, Gear, & Technology,  Space Trader Nick’s Coreworld Consultant and Frontier Survival Supply Catalog (Third Quadrant,  957th Sidereal)

Galaxy Black IV Economics, Equipment, Gear, & Technology, Space Trader Nick’s Coreworld Consultant and Frontier Survival Supply Catalog (Third Quadrant, 957th Sidereal)


Technology to Exceed the Golden Age! The Might of the Empress Imperium is founded on the doctrine of Imperial Parascience Within it all that is possible is allowed. Program your Immortality Fire up the Sleep teacher Become a different species And dive into your Navitank Scrounge your flat and grab your cash it’s time to go shopping voyager.         What is Galaxy...   [click here for more]
Dreaming Gynoid  $4.99

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The Hero's Journey: Second Edition

The Hero's Journey: Second Edition


The Hero’s Journey Fantasy Roleplaying, Second Edition is a fantasy roleplaying game that blends classic tradition and modern game design to bring you an experience where players take up the mantle of heroes in a world of danger and magic inspired by classic fairy stories and timeless fantasy literature. Whether you’re taking a Knight clad in shining armor astride your grand steed,...   [click here for more]
Gallant Knight Games  $14.99

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Magical Industrial Revolution

Magical Industrial Revolution


This book is about Atlantis before the tide turned. It’s about Hyperborea before it vanished between dimensions. It’s about Nu Yark Citee before the Mushroom Bombs hit. It’s a setting guide to the greatest and most ambitious city in the world: Endon. It’s about a world slowly tipping onto its side, and all the interesting things that begin to slide at the start of a revolution....   [click here for more]
Skerples  $15.00

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