The Galaxy is full of strange and wondrous beings, many possessing equally strange and wondrous abilities of the mind. Psionic communications, telekinetic strikes, and empathic manipulation are all challenges awaiting unprepared crews exploring the cosmos. While deep space exploration may not be for the faint-hearted, it’s definitely not for the weak-willed.
This packet presents ten detailed mission... [click here for more]
The years immediately following the formation of the United Federation of Planets in 2161 were fraught with challenges for new Starfleet crews, whether they were pushing the boundaries of explored space or developing relationships with the many species that chose to join the newly formed Federation. Former adversaries became allies, and a multitude of species had to learn how to work together.
TM... [click here for more]
Following Starfleet’s mandate of exploration in any era of play, including The Next Generation era, is a noble pursuit not without risk. Space is massive, filled with as many potentially amazing discoveries as it is full of nightmarish death traps and disasters waiting to challenge an unprepared crew. Space exploration is for the bold, not the faint of heart, and even then, the boldest of explorers... [click here for more]
For as long as explorers have travelled through space, they have encountered or reported an abundance of amazing anomalies, many of which remain unexplained. Scientific wonders of all kinds scattered throughout the vastness of space await bold Starfleet officers to discover and study, engage, or avoid.
This packet presents ten detailed mission briefs oriented around strange and wondrous anomalies,... [click here for more]
Starfleet isn’t the only organization exploring the cosmos and warping from system to system. The Galaxy is full of independent trader crews, smuggling rings, mercenary groups, and more, most of which do not share Starfleet values or Federation ethos. During their tours of duty, Starfleet crews must be prepared to encounter any number of ruthless and cunning adversaries. This packet presents ten... [click here for more]
As beings explore the Galaxy, they often build or create waypoints in the form of a starbase, space station, planetary outpost, or the like. These waypoints often act as gathering places for a wider variety of interstellar traveller, and are often magnets for adventure and intrigue. Starfleet officers and other explorers and travellers encounter a wide variety of situations – be they hazardous or... [click here for more]
Игра «Звёздный Путь. Приключения в космосе» построена на ролевой системе «2d20». В этой книге даны сокращённые правила проведения исследований и преодоления опасностей на поверхности планет.
Для игры вам понадобится:... [click here for more]
The Misfits' adventures continue. Following on from the intro in the Devil's Run RPG Quickstart, this free adventure sees the Misfits presented with a second opportunity to impress BritAttack's Lord Protector of the Realm, LordHood. But a seemingly simple rescue mission soon escalates into all-out road war.
As tensions within BritAttack continue to mount, can the PCs earn the full trust... [click here for more]