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Abyss

Abyss


"You think this hyper-populated island on this miserable waterworld is bad? The crime? The corruption? The lack of privacy and housing? The rationing and queues? You hate it because its all you know ... Me? I've got another six month tour on the seabed starting tomorrow. Six months almost two miles down, breathing stale air, no sun, no freedom, no free-time, and just the same twelve people to talk...   [click here for more]
Zozer Games  $4.99

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Tau Ceti

Tau Ceti


"War is hell. The super-jungle is hell. Put those two together and you just know there's zero chance of finishing your tour alive..."  - Corporal Mike Simms, 3rd Marine Division A supplement for the Hostile RPG and Cepheus Engine. Tau Ceti is a tortured world, fought over by the US-led Community of American States and by Chinese colonists backed by the People’s Republic of Guandong, on Earth....   [click here for more]
Zozer Games  $4.99

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Hostile Solo

Hostile Solo


Hostile Solo is a stand-alone solo roleplaying game set in a grim and gritty future, inspired by movies like Outland, Alien, Dark Star, Pitch Black, Event Horizon and The Thing.  It allows a single player to create and play the roles of a group of blue-collar workers out in deep space, overcoming difficult challenges and facing unknown terrors. Although the name and the cover art suggest that the...   [click here for more]
Zozer Games  $19.99

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Follow the Brightest Star

Follow the Brightest Star


An assassin, long thought dead, reaches out from the past to his daughter, seeking reconciliation and redemption. Racked by guilt over his former life, his only wish is to see his child once more before death claims him for real. But while the daughter is willing to forgive, others are not so inclined. Now knowing the killer is alive, they set out to fulfill a deadly agenda. As the once-prey closes...   [click here for more]
Michael Brown  $2.00

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Player's Guide to Solo Roleplay

Player's Guide to Solo Roleplay


Players Guide to Solo Roleplaying Using Cepheus Engine for Solo Play. Solo roleplay is put forward as being for anyone who wants to play when there is no one else available. Most solo tools are actually built with the Game Master in mind. GMs are naturally more used to improvising entire scenes, creating NPCs on the spot, and having to grab random tables to create content on the fly. These are not...   [click here for more]
Parts Per Million  $4.95

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Wendy's Guide to the Fleets of Earth Sector, Volume 4

Wendy's Guide to the Fleets of Earth Sector, Volume 4


Incoming intelligence! Ship captains need information about the systems to which they are traveling. These captains depend on Wendy’s Naval Weekly as their primary source of naval fleet information.  It is rare to find a ship captain that doesn’t have Wendy’s Naval Weekly on their handcomps or mindcomps. Wendy’s Guide to the Fleets of Earth Sector Volume 4 is...   [click here for more]
Independence Games  $9.99

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Westlands 2D6 System Role-Playing Game

Westlands 2D6 System Role-Playing Game


Hi! I'm William Murakami-Brundage, lead designer at Menagerie Press, LLC and an independent RPG writer. Menagerie Press is creating Westlands, a 2D6-based fantasy RPG with streamlined mechanics based on the Sword of Cepheus open game license system reference document. The 2D6 fantasy system (Traveller, Sword of Cepheus) has a true sword and sorcery feel, allowing exploration and adventure in a...   [click here for more]
Menagerie Press  $1.00

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New World: 2D6 Adventure in a Cyberpunk America

New World: 2D6 Adventure in a Cyberpunk America


Nominated "Best Cover" and "Best ATU Product" at the Zhodani Base Awards 2021! Oh, beautiful for spacious skies Skies that are colored gray, not like that of a dead channel, but from rain trying in vain to wash away the grime and evil of the streets below. For amber waves of grain Grain used to make “food” to feed America’s 430+ million people;...   [click here for more]
Michael Brown  $8.00

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A Starship's Story

A Starship's Story


Starships are more than just a convenient way to get from System A to System B. They also serve as home, weapon, shelter, escape, and even bargaining chips. The Cepheus Engine, Cepheus Deluxe, and Original Science Fiction Roleplaying Game has rules for constructing them in as much or as little detail as the Referee likes. But what of the backstories of these vessels? Few PCs get hold of one straight...   [click here for more]
Michael Brown  $1.00

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Cepheus Engine Mission Generator

Cepheus Engine Mission Generator


The galaxy’s a big place; big enough for any and all kinds of adventure. But where do star-spanning heroes find such exploits? Right here in the Cepheus Engine Mission Generator! Using little more than 2 six-sided dice and a modicum of imagination, the Referee of a Cepheus Engine or Original Science Fiction Roleplaying Game campaign can generate one of over 90,000 different missions in mere...   [click here for more]
Michael Brown  $1.00

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The Orcus Convergence

The Orcus Convergence


The subterranean caverns on the world of Thar Darul are the scene of odd occurrences that a group of aggrieved miners ask the PCs to investigate. What they discover is an unexpected and deadly attempt to infiltrate the planet and subjugate its people. Worse, the mine manager has no idea what is occurring in his mine — and the miners want to keep it that way, even if it means the adventurers’ untimely...   [click here for more]
Michael Brown  $1.00

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Escape From Thundervale

Escape From Thundervale


It’s the eve of a war between two countries on a balkanized world and non-natives are trying desperately to get out. A noble family frantically contacts the PCs to rescue their pilots, who have been kidnapped by agents of the approaching army. The heroes track the enemy and their captives to an abandoned resort, but that’s the easy part — they must then negotiate unfamiliar, hostile territory...   [click here for more]
Michael Brown  $1.00

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Becalmed

Becalmed


A rare “space sargasso” brings the heroes’ ship — and their adventures — to an abrupt, if temporary, halt. As the hapless crew waits for the phenomenon to pass, they detect another ship trapped in the same anomaly. When the other craft refuses to respond to hails, the team travel over to investigate. But all find is a dead crew and a mysterious, ferocious animal stalking them. A survivor...   [click here for more]
Michael Brown  $1.00

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Perfection of Means

Perfection of Means


The PCs are asked for a meet to take on a simple job: trash a bioengineering lab and make it look like a street gang or regular vandals did it, and bring back the files of the research going on there. Easy money! But the group finds itself woefully unprepared for the nature of the work going on in the lab and the products of that work. Their contact mentions monsters that could cause great destruction...   [click here for more]
Michael Brown  $1.00

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Burst Transmissions, vol. 8

Burst Transmissions, vol. 8


Burst Transmissions is a series of small, suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine, Cepheus Deluxe, and the Original Science Fiction Roleplaying Game. This volume covers: Governmental Structure Highest and Lowest Points Item Availability Natural Satellites Pregnancy Quick Culture Quick Religion Tech Level...   [click here for more]
Michael Brown  $1.00

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Burst Transmissions: Compendium

Burst Transmissions: Compendium


Burst Transmissions are a series of small, suggested modifications (“house rules”) for Cepheus Engine, Cepheus Deluxe, and the Original Science Fiction Roleplaying Game first published in the 1970s. These rules are easily adapted to other 2D6 games. ...   [click here for more]
Michael Brown  $5.00

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Under Western Skies: 2D6 Adventure on America's Frontier

Under Western Skies: 2D6 Adventure on America's Frontier


The term “Wild West” conjures up images of square-jawed cowboys on horseback, watching over a cattle drive; steely-eyed lawmen facing down desperadoes; painted saloon girls carousing with rowdy guests; and stoic Native Americans watching their world slip away. The Wild West — that period of America’s history during its westward expansion in the latter half of the nineteenth century — was...   [click here for more]
Michael Brown  $8.00

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Simulacra

Simulacra


Simulacra (singular simulacrum) — representations of people or objects brought to life by magic or other supernatural means — have featured in stories for millennia. Ancient Greece told of Talos, the bronze giant that menaced the Argonauts; and Galatea, the marble statue brought to life by the goddess of love to marry her sculptor, Pygmalion. Later stories familiarized audiences with Pinocchio,...   [click here for more]
Michael Brown  $1.00

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Solar Observatory

Solar Observatory


This booklet contains a short background on a medium-sized scientific observatory used to study stars, black holes, planetary nebulae, or other interesting regions of space.   Included are: Short description of the observatory Floor plans both split into various segments as well as assembled maps (scale: 1 inch = 1.5 meters)   This product can be used with all 2d6 Sci-Fi settings.   The...   [click here for more]
Nienhaus Games  $3.99

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And the Deep Blue Sea

And the Deep Blue Sea


The party may have met its match in the form of sea creatures on the planet Kanaloa that have targeted an oceanborne reclamation facility for attack. As the casualties mount, the PCs struggle to keep the creatures in check and find the reason for their aggression. But that reason might have nothing to do with the animals’ normal behavior. What is motivating them to violence? And will the heroes’...   [click here for more]
Michael Brown  $1.00

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The Jester's Colors

The Jester's Colors


A pirate radio broadcaster’s jokes and satire against his oppressive planetary government have made him Public Enemy Number 1, subject to the harshest of punishments. His sister, a recent refugee from the world, hires the PCs to find him and get him offworld by any means necessary. But a straightforward locate-and-extract mission must consider the planetary government’s paranoia and predilection...   [click here for more]
Michael Brown  $1.00

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Mapping Vacuum Worlds

Mapping Vacuum Worlds


Cepheus Engine and the Original Science Fiction Roleplaying Game lets Referees quickly and easily create entire worlds using the Universal Planetary Profile. Maps can expand the desciption the UPP gives, but while tools exist to help the Referee create maps for habitable worlds, these tools fail when it comes to mapping lifeless vacuum planets. The general view seems to be that such planets are boring...   [click here for more]
Michael Brown  $1.00

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Burst Transmissions, vol. 6

Burst Transmissions, vol. 6


Burst Transmissions is a series of small, suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume covers: Acclimating to Alien Gravity Determining Height and Weight Expanding Steward Skill Enhancing Athletics Skill Mapping Variant Careers Powerful Opponents Quick...   [click here for more]
Michael Brown  $1.00

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Burst Transmissions, vol. 7

Burst Transmissions, vol. 7


Burst Transmissions is a series of small, suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume covers: Armored Foes Critical Hit Perk Disease 2 Features and Bugs Foliage Foliage 2 Gender Insta-Kill Narrative Control Speeding Foes Tangled The Look ...   [click here for more]
Michael Brown  $1.00

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Burst Transmissions, vol. 5

Burst Transmissions, vol. 5


Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume has rules and mechanics for: “Special” Assignments Artificial Intelligences Caves/Caverns Characteristic Generation Using Playing Cards Contested Throws Hit...   [click here for more]
Michael Brown  $1.00

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On Every Golden Scale

On Every Golden Scale


The end of a war between two countries on a balkanized world rests on the shoulders of the PCs as they’re tapped to transport a peace offering to a neighboring state. But a simple Point A to Point B mission is complicated by the forbidding terrain, the ever-present threat of banditry, and the machinations of a shadowy figure who wants the carnage to continue for his own ends. And then there’s the...   [click here for more]
Michael Brown  $1.00

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Cepheus Solo Oracle Deck

Cepheus Solo Oracle Deck


Cepheus Solo Oracle Deck Simple Oracle Cards that compliment Player's Guide to Solo Roleplaying This oracle deck includes inspiration prompts and the yes-no oracle from the Player's Guide to Solo Roleplay as well as a visual representation of the Drama Dice mechanic and 2d6 rolls for use by NPCs, or your character if you prefer. The digital download includes the 72 card deck and instruction...   [click here for more]
Parts Per Million  $4.95

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Mission to Mirador

Mission to Mirador


A priority summons from a Scout Service official sends the team on a secret mission to a primitive world to extract a rogue sociologist who has become that planet’s dictator. But this is no mere snatch-and-grab operation — the people love their new leader and are willing to do anything that he asks of them. Simply waltzing in and kidnapping the usurper would cause even more sociological...   [click here for more]
Michael Brown  $1.00

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Burst Transmissions, vol. 3

Burst Transmissions, vol. 3


Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume has rules and mechanics for: Quick Adventure Setting Creation Alternate acquision of the Jack-of-All-Trades skill Another look at Attractiveness Another look...   [click here for more]
Michael Brown  $1.00

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Inbound

Inbound


While the heroes’ ship is headed for the system’s mainworld, outsystem Traffic Control invokes astrotime law and sends them to investigate another inward ship that refuses to acknowledge hails. The reason for the silence pits the team against sinister forces that are determined to profit off human misery…but who are willing to destroy everything if they can’t. Inbound is a short science...   [click here for more]
Michael Brown  $1.00

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Crossed Swords

Crossed Swords


Vexation lives up to its name as a bothersome pirate base that’s just far enough away to avoid a visit from the Interstellar Navy but close enough to plunder interstellar commerce. It’s also the setting for a war between said pirates and their newest adversaries, a terrorist organization that feels the pirates have violated their turf. Into this blender of hostility come the PCs, who find themselves...   [click here for more]
Michael Brown  $1.00

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The Vitrified Village

The Vitrified Village


A fantastic alien ruin seemingly made of glass is the site of a fateful encounter on the planet Ashe. A local cult has taken over the ruins in order to worship the site’s enigmatic builders and to initiate their expected Grand Communion — the joining of the adherents and the idols of their worship. But when the PCs are hired by the ruins’ caretaker to investigate what the sect is actually doing,...   [click here for more]
Michael Brown  $1.00

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Burst Transmissions, vol. 4

Burst Transmissions, vol. 4


Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume has rules and mechanics for: "Special" Psionic Talents Creating Buildings Disease Fame NPC Interrelations Quick Animals Quick Rumors Ultra-low Characteristic...   [click here for more]
Michael Brown  $1.00

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Building the Shadows: A Film Noir Mission Generator

Building the Shadows: A Film Noir Mission Generator


So lemme get this straight: you birds and dames are sittin’ around bored because no work is comin’ your way? Then get out and make some work! Just download yourself a copy of Building the Shadows: A Film Noir Mission Generator, grab some six-sided freckled cubes and start rollin’ on the tables. In just a few minutes, you could be puttin’ fresh slugs in your Roscoes and...   [click here for more]
Michael Brown  $1.00

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Burst Transmissions, vol. 2

Burst Transmissions, vol. 2


Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume has rules and mechanics for: Attractiveness Crowded Spaces Drinking Fright Natural Disasters Nurses Purchasing Power "Respectable" Places Shock and Awe Swimming...   [click here for more]
Michael Brown  $1.00

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Midnight Boulevard: 2D6 Adventure in the World of Film Noir

Midnight Boulevard: 2D6 Adventure in the World of Film Noir


Film noir (“black film”; plural films noir) is a type of stylized crime movie made from the early 1940s to the late 1950s and known for dark and cynical worldviews, usually illustrated by innovative — and often disturbing — directing and lighting techniques. Films noir highlighted social post-war angst and insecurity and featured such tropes as corrupt authority, deeply flawed protagonists,...   [click here for more]
Michael Brown  $5.00

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Burst Transmissions, vol. 1

Burst Transmissions, vol. 1


Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume has rules and mechanics for: Aging Imposing bad weather Handling chases Locating someone specific Running and fighting fires Going berserk Improvised weapons Gathering...   [click here for more]
Michael Brown  $1.00

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Primary Attribute

Primary Attribute


A passing storm creates havoc in more ways than one, as a cohort of lab animals escapes from a biolab in the aftermath. The heroes are contracted to quietly recapture the animals, but they quickly meet their match as they learn the little creatures have had their intelligence boosted…and they’re becoming smarter yet. Meanwhile, a group of angry citizens and an unseen foe create more complications....   [click here for more]
Michael Brown  $1.00

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Brute! Solo - For Use With Barbaric!

Brute! Solo - For Use With Barbaric!


Brute! Solo For use with Barbaric Barbaric is a wonderful fusion of light rules; your character only has two stats, Endurance and Lifeblood, and the grittiness of the Cepheus System. These core rules have been married up to most of the monsters we know from OSR games. What you don't get are the orcs and goblins as default evil humanoids. Barbaric! is much more human-centric. These rules use a simple...   [click here for more]
Parts Per Million  $4.95

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2D6 Powers

2D6 Powers


Heroes possessing supernatural or superhuman abilities have been a staple of literature and entertainment for millennia. From such ancient figures as Samson, Hercules, Hanuman, and Robin Hood to the modern-day exploits of John Henry, The Shadow, Superman and Wonder Woman, superheroes have been part of a rich mythos that continues to this day. Superheroes and their amazing powers have been featured...   [click here for more]
Michael Brown  $5.00

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Building Better Benefits

Building Better Benefits


Character generation in both Cepheus Engine (CE) and the Original Science Fiction Roleplaying Game (OSFRPG) typically ends with thowing on the Mustering Out benefits tables. The tables are adequate for giving the hero starting material and cash benefits, but the tables are often too similar and limiting. A solution: build the benefit tables as character generation progresses. This method takes the...   [click here for more]
Michael Brown  $1.00

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Locale: Startowns

Locale: Startowns


“That’ll be fifteen credits.”   Fifteen creds? For a coffin berth? I shook my head as I handed over my credcard. While the desk clerk ran it, I took a quick look around. This place wasn’t worth fifteen credits a night. With no time to find another place, I picked the first one that didn’t look infested.   After stowing my bag in a locker just barely...   [click here for more]
Michael Brown  $5.00

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Locale: Cities

Locale: Cities


“What’s keeping you, Bel? C’mon, let’s go!”   Berlin was halfway into the door of my cabin. I could almost smell the excitement on him, like a strong cologne.   “Ease, ch’haal. There’ll be plenty of guys left for you to pick up when we get there.”   Berlin gave an annoyed grunt. “Vajra’s already up there. Pretty...   [click here for more]
Michael Brown  $3.00

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Everglade

Everglade


Marquis Anton Aumarais is planning to throw a grand ball, but needs servants (the PCs) to replace those who’ve been rendered unavailable. It’s not long, however, before a night of fun, food, and camaraderie becomes a nightmare of misery, pain, and death. The problem stems from the swamps that adjoin the Marquis’ property, and the PCs are asked to help deal with it. But the swamp hides not only...   [click here for more]
Michael Brown  $1.00

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Weather

Weather


I looked up in alarm as a particularly loud thunderclap went off overhead. Vajra mouthed a silent prayer as she eyed the boiling blackness overhead.   “The gods are angry today,” she said, almost in awe.   The sky was certainly angry. The black rainclouds took on a greenish cast off to the west. The rain itself was coming down in sheets. The wind was gusting...   [click here for more]
Michael Brown  $1.00

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The Claws of Ifrinn

The Claws of Ifrinn


From the subterranean caverns of the planet Ifrinn comes a menace that seems out of the ordinary, even for the seasoned star-hopping heroes. Engaging in battle with creatures that appear in the world’s history only as legend seems hopeless, especially when there are thousands of them, and they don’t have to touch their victims to harm them. Can the adventurers help the colonists overcome the threat,...   [click here for more]
Michael Brown  $1.00

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Thunderbolt

Thunderbolt


The team is hired by a retired starship captain to revisit the site of a great past battle and salvage one of the weapons that helped turn the tide. Finding the item is difficult enough, but things get even more complicated when the PCs find themselves up against a clan leader who refuses to divulge the location of the weapon even as he struggles with the guilt of the damage it did during the war....   [click here for more]
Michael Brown  $1.00

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2D6 Martial Arts

2D6 Martial Arts


I found the Colonel lying near the door. Whoever had taken him down was a pro. I hoped they weren’t still…   “And who might ye be?” A long-limbed, sinewy man with a thick shock of red hair leaned almost casually against the doorframe. I hadn’t heard him approach. “If ye’re with that fellow there,’’ he indicated the prone figure of the Colonel with his chin, “Ye’d...   [click here for more]
Michael Brown  $1.00

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The Shadow of Our Burden

The Shadow of Our Burden


A call for help from an old friend leads to his death, and the heroes forced to protect a powerful telepath who’s bearing a deadly secret. As the forces deployed to kill her close in, the team must decipher the shattered pieces of her mind to determine where to take her to safety. But the most startling secret is the nature of who is trying to end her life and that of the team’s! The Shadow...   [click here for more]
Michael Brown  $1.00

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2D6 Talents

2D6 Talents


The Cepheus Engine and Original Science Fiction Roleplaying Game (OSFRPG) systems are sublime examples of gaming minimalism that sets up enough of a game world or a situation to allow the Referee to hang his or her own ideas on its framework while providing satisfying and memorable RPG experiences. But sometimes, the Player Characters can use a little something…more. Especially when their skills...   [click here for more]
Michael Brown  $2.00

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