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You don’t think Hell is real? That it can’t exist? That such an outmoded, antiquated concept born of superstition and fear has no place in the Ninth World? Then you are a fool. Hell is real. It exists. And I’ve been there. Don’t believe me? Come. I will show you the gates.
A gruesome portal lies not far into the wilderness. Sometimes, those who have happened upon it swear they heard... [click here for more] |
Monte Cook Games |
$3.19
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Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today.
Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin.
Rather, this book provides much much more... [click here for more] |
Metal Weave Games |
$1.99
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The Ninth World is full of wonders and dangers. Just how far will your heroes go to explore them all? How many traps will they disarm, how many ancient tombs unearth? And while doing so, will they ever stop and think about the consequences of their actions? How many bridges will they burn to get treasures, knowledge and glory?
This campaign consists of 5 linked scenarios that can be also played... [click here for more] |
Janek Sielicki |
$9.99 $7.99
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Mystery and horror in rustic rural England
It is 1921. Three young men have disappeared from a rural village in Devon. Authorities are called in, but the villagers have their own theory: a local myth tells of a vampire that, every few decades, steals away three young people. Is there any truth to the myth, or is something more mundane at work? And what does it all have to do with Creston Grange,... [click here for more] |
Monte Cook Games |
$5.99
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A banished power fights to return to the Ninth World.
A fallen moon of The Sun Below begins to stir.
The Knocker at the Door begins to awake.
A Numenera adventure for all tiers.
49 page adventure for all tiers, 16 page bestiary, new numenera, dozens of GM Intrusions, and player handouts.
Who is the Sleeping Lady? What’s in the numenera mines? What is knock, knock, knocking at the door? Hang... [click here for more] |
Dread Unicorn Games, LLC |
$9.95 $3.95
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Descent into a mysterious crack in the ground and survive in an alien world beneath! This Cypher System Adventure comes from the author of "The Bridges we Burn – a Numenera Adventure” and is designed for Tier 2 characters. It takes about 3-5 hours to complete and can be easily adapted for any of the official Cypher System settings.
Discover an ancient, mysterious and gigantic machine, battle vicious... [click here for more] |
Monte Cook Games |
$3.99
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Superpowers and Horror in a Dark Eighties
Everyone loves Patty. Top of the class. Student council. Debate club president. Unashamed trekkie. But her boyfriend Robert is another matter—violent and troubled. And secretly, you and your friends know, a prodigy.
Trouble is brewing—trouble bigger than you find in Boundary Bay. Because Robert’s family has some dark connections, and when Robert runs... [click here for more] |
Monte Cook Games |
$2.06
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Hold On To Your Sanity!
Requires the Cypher System Rulebook from Monte Cook Games.
Welcome to Creedmore Asylum! The year is 1935. Violent storms clash along the eastern seaboard, when you and your companions receive a mysterious invitation from a particularly eccentric uncle who has made a SHOCKING discovery at the old, abandoned asylum in upstate New York.... [click here for more] |
Monte Cook Games |
$3.99
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In Of Lambs and Slaughter, players investigate the disappearance of a college student with a troubled past who may not be as innocent as she appears. This is a single investigative horror scenario for the Cypher System, and requires the Cypher System Rulebook for play. Six pregenerated characters are provided, using the character types found in Modern Types. ... [click here for more] |
Monte Cook Games |
$0.99
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It is the year 3058. Around this quiet corner of the galaxy, forces mobilize for war. With whom or for what reason, no one quite knows, but what is certain is that war is coming. In a desperate bid to bolster their defenses before the inevitable onslaught arrives, the Interplanetary Union has dispatched survey teams to half-forgotten battlegrounds and fabled strongholds of ancient humanity. Their hope,... [click here for more] |
Monte Cook Games |
$0.99
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A small midwestern town was nearly wiped out after a blight killed their crops and ruined their fields. Now, ten years later, Golden is well on its way to recovery. Except for the recent string of violent murder-suicides.
In a town reeling from tragedy, one team finds itself in place to investigate what is behind all of the violence, and try to stop it before it claims more lives.
What Lives Must... [click here for more] |
Monte Cook Games |
$2.99
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On a fantastical ocean voyage, a crew of privateers is shipwrecked on a mysterious island occupied by forces of an enemy nation. While an enemy's flag flies over the fort, something more insidious and hungry rules the land. This Cypher System adventure makes for a great one shot and includes seven pregens.
This scenario requires the Cypher System Rulebook for play. ... [click here for more] |
Monte Cook Games |
$0.99
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On the 13th floor of the most expensive property in town, there resides a very special firm whose reach is as vast as its client list is small. It’s said that they can get you whatever your heart desires, for the right price. Unfortunately for them, they’ve gone one step too far tonight: they’ve crossed people with nothing to lose.
The 13th Floor is Cypher System scenario and requires the Cypher... [click here for more] |
Monte Cook Games |
$2.99
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Huge mutant alien bugs have swarmed the planet. Mankind has been reduced to a few stragglers eking out a meager existence in the wild, avoiding all cities lest they end up on the menu, or worse… converted into bug zombies. Our last hope depends on the few brave survivors willing to take the fight to bugs.
In The Children of Argent, deep in the swamps of Bayou Sauvage, the Roughnecks discover... [click here for more] |
Monte Cook Games |
$4.99
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In the mid-1980s, the small lumber town of Avery, MO, made a terrifying dis-covery: the graveyard was empty. Now, 30 years later, the mystery remains un-solved, and the few remaining residents are running out of time to discover what really happened. Can a group of visitors discover the truth behind the Hungry Earth?
A horror investigative game for the Cypher System RPG. Requires the Cypher System... [click here for more] |
Monte Cook Games |
$2.99
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In the realm of Ablia, ghosts, werewolves, and other free-willed undead roam the night freely. Westkee Graveyard is home to a number of ghosts and supernatural beings. Now, strangers with shovels are marching onto the property.
It’s time for the dead to rise in their own defense.
This Cypher-compatible Tier 2 adventure lets you decide: will you play the brave defenders of Westkee Graveyard or will... [click here for more] |
Unformed Worlds |
$4.99
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Cypher System: Regolamento
Horror vittoriano? Fantasy epico? Spionaggio? Epopea spaziale tra le galassie? Il volume che stringete fra le mani adatta il Cypher System, acclamato e premiato dalla critica per Numenéra e The Strange – L’Anomalia, a un’infinità di possibili campagne e generi, mettendovi a disposizione un set completo di regole e centinaia di opzioni del... [click here for more] |
Wyrd Edizioni |
$25.41
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