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Gold Ennie Award winner for Best Free Game, 2016
WELCOME TO THE APOCALYPSE
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta... [click here for more] |
Arc Dream Publishing |
$4.99
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A MYSTERIOUS NEW WORLD OF GRIM AND PERILOUS ADVENTURE
Far from the shores of the Old World, across the Great Ocean, is the mysterious continent of Lustria. Tales tell of troves of golden treasure and repositories of arcane lore ready for the taking by those bold enough to risk it. Each week it seems that another ship full of hopeful adventurers departs to this new world on a voyage... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$24.99
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THE MOTHER OF MOONS AWAKENS
A lethal cord of cause and appalling effect connects the Vermont hills and a haunted woman a thousand miles away. When a young woman in Alabama turns up in New England in an instant, Delta Green sends your Agents to learn how and why. Learning that her vanishing was the work of some strange and fearful gift is only the Agents’ first step on a journey of... [click here for more] |
Arc Dream Publishing |
$4.99
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Winds of Magic From the shattered warpgates at the poles of the world raw energies of Chaos flow into the world, powering works of sorcery and sustaining Daemonic entities. This is magic in a pure but unstable form. Thanks to the wise counsel of Teclis, greatest of the High Elf Mages, Human wizards have learned to draw upon a single facet to work with a form of sorcery which is relatively safe, but... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$29.99
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THE SKY WATCHES
September, 1996. In a small Tennessee town, teenager Billy Ray Spivey vanishes for two days without explanation and comes back changed. When he uses unnatural powers to kill two people, conspiracy theorists blame UFOs. Delta Green has other suspicions. A team of agents heads to Groversville to find the truth, but they may become the next victims.
Written by John Scott Tynes, Convergence... [click here for more] |
Arc Dream Publishing |
$4.99
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Ubersreik Adventures III contains four exciting adventures, alongside a comprehensive introductory chapter that covers the dramatic events that have befallen the City of Ubersreik in the wake of the Turmoil and last days of The Enemy Within campaign. It includes new characters, locations and plots, and provides suggestions and advice on incorporating developments your characters may have experienced... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
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To the north lies the bitterly cold and tempestuous Sea of Claws. The sea separates the Empire from the lands of Norsca, where Marauder tribes beseech the forces of Chaos for glory and power and vast monsters make their lairs in the fjords. The coastal provinces of the Empire, desperate to escape the stranglehold of Marienburg, scramble to construct mighty navies and sea defences. Sailors, explorers,... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
 “The young soldier's return was not a thing of unmitigated happiness”
It is over a century since the first ANZACs -- young soldiers from the newly-formed nations of Australia and New Zealand -- fought in the infamous WW1 battles at Gallipoli. Among their number were 50 or more Aboriginal and Torres Strait Islander men, though their contribution to the efforts... [click here for more] |
Cthulhu Reborn |
$4.99 $1.99
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Do you play the Call of Cthulhu tabletop role-playing game? 24 D100 Random Tables for TTRPGs
This book is meant to help game masters run eldritch, horror, or mythos-inspired role-playing games. The tables contain weird or strange objects and situations with a hint of the 1920s and 1930s. The random tables are all presented as D100 and can be used in various ways. Tables include: Fictional Occult... [click here for more] |
dicegeeks |
$4.99 $3.99
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Along the Empire’s roads, the dead walk. Called from their slumber by a necromancer’s profane whispers, or buried where dark magic saturates the ground, these Undead march without rest, adding to their number with each hapless soul they cross. Whether such bands move with a purpose or wander aimlessly, they often find themselves the centre of folk tales. Many a terrified tavern audience has gathered... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
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"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus
"With Deadball you can simulate America’s Pastime during any season, no matter where you are." —Sports Illustrated Kids
Deadball: Baseball With Dice is a fast-paced baseball dice game that uses real statistics... [click here for more] |
W.M. Akers |
$10.00
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The Imperium Maledictum Gamemaster’s Screen is an indispensable addition to every GM’s toolkit! The GM screen contains a wealth of information, commonly referenced rules, and comes with an additional 32 page booklet packed with worldbuilding generation tools, and short adventures suitable for any group.
The Imperium Maledictum Gamemaster’s Screen includes:
The Gamemaster’s Screen: A three-panel... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$14.99
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Frau Vera Warnicke — It is with great pleasure that I write to inform you that I have at last received funding to commission the expeditions of which we lately spoke. Indeed, I expect that our patron should extend his largess to pay for not one, but three trips into the wild places of the Empire and beyond in pursuit of knowledge. I trust that those individuals you spoke of are available, and that... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
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Steam Tanks are mechanical wonders created by the genius Leonardo di Miragliano in 2025 IC and mostly kept in working order by the Imperial College of Engineers in Altdorf. They are enormous war machines, capable of propelling themselves over rough terrain and mounting large pieces of artillery.
Whilst the Engineers are able to keep eight of the contraptions in working order, the secrets of their... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
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Whilst the chaos of the Turmoil subsides, an invigorated Empire seeks to leave civil strife behind and look towards the future. All eyes turn to Salzenmund in hope that it may provide opportunity and secure the Empire's coastline. It is a city of significant riches, for the nearby Silver Hills are abundant in precious metal and trade flows in from the Sea of Claws to the north. Cosmopolitan and vibrant,... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
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Just North of Altdorf, not far from the village of Frederheim, the cult of Shallya maintains za Hospice. Behind its imposing walls, troubled souls receive succour, and a lucky few find respite.
One of its denizens, the ‘Lady’ Isabella, worries her carers. Her quill is ceaseless, though few can say what she writes. Despite the best efforts of the hospice staff, strange... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
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Old World Adventures: Skarok and a Hard Place
Those who make their lives in the Empire's scattered villages and hamlets know their existence is often perilous. Roving bands of beastmen, bandits, and even the standing armies of petty lords all threaten these precarious settlements. Few hazards are more feared than Orc Warbands, who often sweep through the Empire leaving death and ruin in their... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
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Gwynedd...the Shame of Britain
This war-torn land has been the target of near-constant conflict for centuries, The native tribes have all but vanished, replaced by successive waves of Roman, Irish, Manx, Silurian, Pict, and Ordovician invaders, all of whom covet its fertile valleys and gold-rich mountains. It has been twenty years since a king ruled a united Gwynedd: eight contenders compete for... [click here for more] |
Design Mechanism |
$5.99
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Welcome to the revised and updated Director’s Cut of one of the most highly regarded roleplaying campaigns ever written! Enemy in Shadows presents the first part of the epic Enemy Within campaign, the sequence of Warhammer Fantasy Roleplay adventures that inspired a generation of gamers. So, gather your heroes as you take them from humble beginnings as penniless... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
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Buildings of the Reikland presents 11 exhaustively detailed locations to add to your Warhammer Fantasy Roleplay campaigns.
Stuffed with useful descriptions, interesting NPCs, and detailed maps, Buildings of the Reikland provides everything needed to immediately add any of its new buildings to your games of WFRP. All the locations offer a variety of adventure hooks to ensure... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
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"Future/Perfect, Part 4" is a scenario for Delta Green: The Role-Playing Game. It is best played as a direct sequel to Future/Perfect, Part 3.
From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations.... [click here for more] |
Arc Dream Publishing |
$4.99
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"Future/Perfect, Part 3" is a scenario for Delta Green: The Role-Playing Game.
Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect,... [click here for more] |
Arc Dream Publishing |
$4.99
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Ubersreik Adventures: The Mad Men of Gotheim
Welcome to the second of our ongoing series of scenarios set in the Duchy of Ubersreik, the primary setting of the WFRP Starter Set.
The village of Gotheim is a smouldering ruin. The surviving villagers are wild-eyed and confused, seemingly incapable of understanding what has befallen them. Some have lost their minds completely, gripped by... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
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Archeological Intelligence
Some analysts develop signals intelligence or SIGINT. Some develop human intelligence, HUMINT. Delta Green deals in older secrets. It needs archeological intelligence. ARCHINT: a study of appalling dangers left in hidden places. It needs agents to look into horrors so that others can turn away. Agents like yours.
Featuring:
The Amulet of the Ai-Apa
Blood of the Feeder
The... [click here for more] |
Arc Dream Publishing |
$4.99
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Sullasara’s Spells of Unrivalled Utility
When Teclis decided to instruct the humans of the Empire in the use of magic, there was much grumbling. Some thought it madness; while others saw the grim necessity of it. However, the Elf High Mage Sullasara saw it as an excellent opportunity to educate the Empire’s unfortunates in the ways of their betters. To this end, she scribed a short grimoire of... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$2.99
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The Enemy in Shadows Companion is an indispensable guide to the first part of the epic Enemy Within campaign, the classic WFRP adventure that inspired a generation of gamers. Packed with additional rules, optional NPCs, tantalising adventure hooks, and wise words of advice for new and veteran GMs alike, it is the perfect addition to enhance your experience... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$17.99
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GORGO! MORMO! THOUSAND-FACED MOON!
The Gerritsen mansion, built in Red Hook in 1847, stands covered by scaffolding and plastic tarps in its slow metamorphosis into condominiums. A capable construction crew has the goodwill of neighbors. But when the day’s work ends, something stirs in the darkness. Soft voices whisper. Weird footprints linger. Children of Red Hook have begun to vanish. Delta Green... [click here for more] |
Arc Dream Publishing |
$4.99
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A vile sickness spreads through the rookeries of Ubersreik. When the source is found by an investigating doktor, the Spittlefeld Tenements are quarantined. Armed members of the Watch are posted on all exits, and crossbows are aimed at every window. No one goes in. No one comes out. For the unfortunate souls trapped within, there is little hope of escape unless they can find the source of the infection.... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
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Five Rapid-Fire Adventures in the Grim and Perilous Old World
One Shots of the Reikland offers five short adventures designed for a single frenetic session of play. Each is designed to be easily slotted into an ongoing campaign or played as a standalone adventure.
One Shots of the Reikland includes:
Come Drown with Me: The business of navigating locks is tedious enough, but to... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
Ubersreik Adventures: Bait and Witch Cordelia Wessenlingh is being stalked. Two strangers, witch hunters she thinks, have staked out her apothecary in the hopes that she will lead them to a friend of hers - a hedge witch by the name of Alex Grün. She needs someone to create a distraction so she can go and warn Alex, and it just so happens that a few likely souls have just walked into her... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
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Only the damned and damnable fools ride out on Hexensnacht, as the turning of the year wakes the very dead, calling them up from unmarked graves and unhallowed resting places. The priests of Morr alone are safe, their lonely vigil a solitary ward against the restless dead. So which are you to set out so close to Hexensnacht: fool, damned soul, or lonesome priest? Rumour spreads throughout the land... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
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It’s been twenty-four years, a month, and two days since the bastards brought us down.
In that time we’ve come back strong, doing things they couldn’t conceive of. They think they understand us, those who know we’re still around. They think we’re cowboys, meddlers.... They think we’re just too pig-headed and selfish and old to let go... [click here for more] |
Arc Dream Publishing |
$24.99
|
Just North of Altdorf, not far from the village of Frederheim, the cult of Shallya maintains a Hospice. Behind its imposing walls, troubled souls are given succour, and a lucky few find respite.
Not so for one of its denizens, however, who is tireless in her mission to compile a record to outlive the world — her Archives of the Empire.
The... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
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Ubersreik Adventures: Heart of Glass
Corporal Tylo Vielfrass has been murdered. The popular Altdorfer soldier and member of the Ubersreik's Watch died under mysterious circumstances and now the Characters, under orders from Lady Emmanuelle Nacht, must discover the truth of his demise. But with little to go on and no sign of the murderer, they soon become embroiled with the machinations... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$7.99
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To the east of Stirland lies the cursed land of Sylvania, but Vampires are not the only blood-sucking horror that dwells amidst those haunted pines. A Gheimisnacht feast is planned, and the Characters must provision it, lest they find themselves on the menu. Strange alliances must be struck, and stranger threats navigated, if the Characters are to survive the Feast of Blood.
Feast of Blood is a new... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
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CHAOS IS NOT A PIT—IT IS A LADDER.
MAIN GAUCHE is a supplement for the ENnie award-winning Best Game & Product of the Year ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will be able to: · Add 68 all-new Professions to your grim & perilous game · Build fantastic machines, like the Arkwright Cauldron... [click here for more] |
Andrews McMeel Publishing |
$19.99
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The Empire is a sea of trees and wilderness, punctuated by all too seldom islands of civilisation and security. Its roads are winding, muddy tracks, plagued by bandits and worse. No wonder then that most who can afford it travel by river barge, and the waterways of the Reikland are alive with trade, travel, crime and adventure. Most major settlements of the Empire are built upon the banks of one of... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
|
"Future/Perfect, Part 2" is a scenario for Delta Green: The Role-Playing Game. It can be played as a stand-alone scenario, but it is optimized to follow Future/Perfect, Part 1.
Chester, Ohio, is a quiet corner of small-town America. It is most famous for three things: the triskelion-shaped Chester Mounds, build by prehistoric Native Americans; Arthur Hunt, a technological... [click here for more] |
Arc Dream Publishing |
$4.99
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Deep in the Drakwald forest, beyond remote and wary forester’s villages, past the roving herds of Beastmen, and the trails of nameless creatures lies the Black Pit, secret and sacred lair of Night Goblins. Around them lies the territory of the Cluster-Eye Tribe, a confederation of Forest Goblin warbands who deal with the Black Pit for precious iron weaponry. Those few who know of this corner... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
|
‘I saw a blasphemous city coming down from the heavens and as it descended, the people cried out in woe! I saw death, madness, and transformation as the Exalted Lord brought his Master’s realm to the Crown of the Empire.’
Empire in Ruins is the fifth volume of the revised and updated Director’s Cut of The Enemy Within, one of most highly regarded roleplaying campaigns ever written. After... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$22.99
|
Warhammer Rough Nights & Hard Days
A collection of five new and classic scenarios written by WFRP Legend, Graeme Davis. These can be played as stand-alone adventures, or combined into an epic five-part campaign, where the Characters become embroiled in a bitter dispute between two of the Empire’s quarrelling noble houses. Rough Nights & Hard Days also introduces an entirely... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
‘My Friends in Change, we have sown glorious chaos but to bring the Time of Changes we must act as one under a Champion In Shadows.’
The Horned Rat is the fourth volume of the revised and updated Director’s Cut of the Enemy Within, one of most highly regarded roleplaying campaigns ever written. Building on the dramatic events at the end of Power Behind the Throne, recruiting your brave heroes into... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
WFRP: Death on the Reik — The Enemy Within Director’s Cut, Volume 2
Welcome to Death on the Reik, part two of the revised and updated Director’s Cut of the Enemy Within, one of the most highly regarded roleplaying campaigns ever written! Created by legendary WFRP writer, Graeme Davis, one of the original writers of the campaign, the Director’s Cut provides additional material to create an... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green.
Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those few don’t... [click here for more] |
Arc Dream Publishing |
$4.99
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The Empire in Ruins Companion is the fifth and final of our five-part series of companion volumes to the Enemy Within campaign. The essential companion to campaigning in a shattered Empire is packed with supplementary material to not only expand Empire in Ruins but also provide an indispensable guide to any WFRP games set within the fractured nation.
Empire... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$17.99
|
If we look too deeply into the roiling chaos of reality, chaos may look back.
The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military.
A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline... [click here for more] |
Arc Dream Publishing |
$4.99
|
Do You Want to Live Forever?
A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it.
Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far older,... [click here for more] |
Arc Dream Publishing |
$4.99
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“The Most Merciful Thing in the World is the Inability of the Human Mind to Correlate all its Contents.”
H.P. Lovecraft coined the term "Yog-Sothothery" to refer to the fictional myth cycle he invented for his tales -- what subsequently became known as the "Cthulhu Mythos" (after other writers had added their own original horrors to sit beside... [click here for more] |
Cthulhu Reborn |
$14.99 $12.99
|
WFRP: Death on the Reik Companion
The Death on the Reik Companion is packed with supplementary material to expand Death on the Reik and support any WFRP games set on the Empire’s rivers and canals.
Death on the Reik Companion includes:
Exclusive Guest Commentaries from James Wallis and Martin McKenna on their memories of the original Death on the Reik.... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$17.99
|
Welcome to part three of the revised and updated Director’s Cut of the Enemy Within, one of the most highly regarded roleplaying campaigns ever written!
Power Behind the Throne, arguably the best WFRP adventure ever written, carries on from where Death of the Reik left off, taking your brave heroes from Altdorf to the city of Middenheim, a towering city-state in the north of the Empire where... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|